The Lower Submerged Passage: Difference between revisions
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>Qetuth (tileset category) |
>Qetuth (tileset into infocard, native monster note) |
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| mlvl3 = 53 | | mlvl3 = 53 | ||
| flavourtext = Slime, shadow, and sharp sharp teeth. | | flavourtext = Slime, shadow, and sharp sharp teeth. | ||
| tileset = Submerged Passage | |||
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*[[Drifting Eye]] | *[[Drifting Eye]] | ||
*[[Dripping Dead]] | *[[Dripping Dead]] | ||
Native monsters in this area can resist fire, lightning or cold. They deal physical damage and can apply the [[Blind]] debuff. | |||
Guests: | Guests: | ||
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{{DEFAULTSORT:Lower Submerged Passage, The}} | {{DEFAULTSORT:Lower Submerged Passage, The}} | ||
Revision as of 04:31, 26 November 2014
{{Area}} should only be used on pages in the "Area:" namespace. See {{preload area article}}.
The Lower Submerged Passage is a area in Act 1. This area has a waypoint and is connected to The Mud Flats, The Flooded Depths, and The Upper Submerged Passage.
From the Mud Flats, narrow passages lead roughly north-east. The layout is highly random, and may include a large room. It is recommended to find the waypoint before entering The Flooded Depths for easier return.
Monsters
- Cave Crustacean
- Crustacean Sniper - Only spawns from dead Cave Crustaceans. Does not spawn naturally.
- Cursed Spawn
- Drifting Eye
- Dripping Dead
Native monsters in this area can resist fire, lightning or cold. They deal physical damage and can apply the Blind debuff.
Guests:
Corrupted areas
Concealed Cavity has a chance to spawn.
Version history
- Unknown - Area renamed from Submerged Passage Level 1 to Lower Submerged Passage.
Example Map Layout