Crafting Bench
Item class: Hideout Decoration
Metadata ID: Metadata/Items/HideoutInteractables/HideoutCraftingBench
The Crafting Bench lets players craft a modifier into equipment or modify sockets and links at the cost of some currency. It can be found in the player's hideout.
Mechanics
Typically, only one crafted modifier may be added to an item; the crafted modifier is shown in a brighter color than regular mods. Crafting a mod follows the normal affix rules. Specifically:
- The item cannot already have a mod of that type.
- The item must have a prefix or suffix slot open as appropriate. This means that a second prefix or suffix cannot be crafted onto a magic item, nor a fourth prefix or suffix onto a rare item.
It is possible to craft more than one mod onto an item with the of Craftingof Crafting
Suffix
Can have up to 3 Crafted Modifiers meta-crafting mod.
Players can remove a crafted mod from an item with an Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it.. If the item already has a crafted mod, the recipe will automatically use a Orb of Scouring to add a different crafted mod.
There are also recipes which modify the number of sockets, socket colors, or links on the item. Players may use socket recipes on corrupted equipment, which will require the same amount of Vaal OrbsVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. as the required currency.
For convenience, the ingredients/currency needed to craft a mod onto a piece of equipment do not need to directly be in your inventory at the time. The Crafting Bench will fully track, and use, items in your Stash as well.
Unlock locations
Crafting recipes are discovered in various locations across multiple contents. Most of them can be found in the campaign Acts, The Labyrinth, and maps. Unveiling veiled items also unlocks crafting recipes.
Crafting modifiers
Unlocked by visiting locations
Most crafting options need to be unlocked by clicking objects in specific locations. Some low-tier crafting options are unlocked from the beginning.
Prefix modifiers
Unlock Location | Modifier | Cost | Item Classes Categories |
---|---|---|---|
Starts unlocked | +(15-25) to maximum Life | 1x Orb of Alteration | Body Armour • Gloves • Boots • Helmet • Shield • Ring • Amulet • Belt • Quiver |
(81-85)% increased Physical Damage (13-15)% chance to Impale Enemies on Hit with Attacks |
3x Orb of Alchemy | One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged | |
(86-94)% increased Physical Damage (16-17)% chance to Impale Enemies on Hit with Attacks |
3x Chaos Orb | ||
(95-105)% increased Physical Damage (18-20)% chance to Impale Enemies on Hit with Attacks |
8x Chaos Orb | ||
(81-85)% increased Physical Damage (13-15)% chance to cause Bleeding on Hit |
3x Orb of Alchemy | ||
(86-94)% increased Physical Damage (16-17)% chance to cause Bleeding on Hit |
3x Chaos Orb | ||
(95-105)% increased Physical Damage (18-20)% chance to cause Bleeding on Hit |
8x Chaos Orb | ||
(81-85)% increased Physical Damage (13-15)% chance to Blind Enemies on hit |
3x Orb of Alchemy | ||
(86-94)% increased Physical Damage (16-17)% chance to Blind Enemies on hit |
3x Chaos Orb | ||
(95-105)% increased Physical Damage (18-20)% chance to Blind Enemies on hit |
8x Chaos Orb | ||
(81-85)% increased Physical Damage (13-15)% chance to Poison on Hit |
3x Orb of Alchemy | ||
(86-94)% increased Physical Damage (16-17)% chance to Poison on Hit |
3x Chaos Orb | ||
(95-105)% increased Physical Damage (18-20)% chance to Poison on Hit |
8x Chaos Orb | ||
(60-64)% increased Fire Damage (21-24)% chance to Ignite |
3x Orb of Alchemy | Two Hand Melee | |
(65-72)% increased Fire Damage (25-28)% chance to Ignite |
3x Chaos Orb | ||
(73-80)% increased Fire Damage (29-34)% chance to Ignite |
8x Chaos Orb | ||
(36-41)% increased Fire Damage (13-15)% chance to Ignite |
3x Orb of Alchemy | One Hand Melee • One Hand Ranged | |
(42-50)% increased Fire Damage (16-17)% chance to Ignite |
3x Chaos Orb | ||
(51-60)% increased Fire Damage (18-20)% chance to Ignite |
8x Chaos Orb | ||
(60-64)% increased Cold Damage (21-24)% chance to Freeze |
3x Orb of Alchemy | Two Hand Melee | |
(65-72)% increased Cold Damage (25-28)% chance to Freeze |
3x Chaos Orb | ||
(73-80)% increased Cold Damage (29-34)% chance to Freeze |
8x Chaos Orb | ||
(36-41)% increased Cold Damage (13-15)% chance to Freeze |
3x Orb of Alchemy | One Hand Melee • One Hand Ranged | |
(42-50)% increased Cold Damage (16-17)% chance to Freeze |
3x Chaos Orb | ||
(51-60)% increased Cold Damage (18-20)% chance to Freeze |
8x Chaos Orb | ||
(60-64)% increased Lightning Damage (21-24)% chance to Shock |
3x Orb of Alchemy | Two Hand Melee | |
(65-72)% increased Lightning Damage (25-28)% chance to Shock |
3x Chaos Orb | ||
(73-80)% increased Lightning Damage (29-34)% chance to Shock |
8x Chaos Orb | ||
(36-41)% increased Lightning Damage (13-15)% chance to Shock |
3x Orb of Alchemy | One Hand Melee • One Hand Ranged | |
(42-50)% increased Lightning Damage (16-17)% chance to Shock |
3x Chaos Orb | ||
(51-60)% increased Lightning Damage (18-20)% chance to Shock |
8x Chaos Orb | ||
(53-60)% increased Chaos Damage Chaos Skills have (15-17)% increased Skill Effect Duration |
3x Orb of Alchemy | Two Hand Melee | |
(61-68)% increased Chaos Damage Chaos Skills have (18-20)% increased Skill Effect Duration |
3x Chaos Orb | ||
(69-75)% increased Chaos Damage Chaos Skills have (21-23)% increased Skill Effect Duration |
8x Chaos Orb | ||
(35-39)% increased Chaos Damage Chaos Skills have (7-8)% increased Skill Effect Duration |
3x Orb of Alchemy | One Hand Melee • One Hand Ranged | |
(40-45)% increased Chaos Damage Chaos Skills have (9-10)% increased Skill Effect Duration |
3x Chaos Orb | ||
(46-50)% increased Chaos Damage Chaos Skills have (11-12)% increased Skill Effect Duration |
8x Chaos Orb | ||
(60-64)% increased Spell Damage (16-20)% increased Mana Regeneration Rate |
8x Orb of Transmutation | Two Hand Melee | |
(65-72)% increased Spell Damage (21-25)% increased Mana Regeneration Rate |
2x Chaos Orb | ||
(73-80)% increased Spell Damage (26-30)% increased Mana Regeneration Rate |
6x Chaos Orb | ||
(36-41)% increased Spell Damage (7-9)% increased Mana Regeneration Rate |
8x Orb of Transmutation | One Hand Melee • One Hand Ranged | |
(42-50)% increased Spell Damage (10-12)% increased Mana Regeneration Rate |
2x Chaos Orb | ||
(51-60)% increased Spell Damage (13-15)% increased Mana Regeneration Rate |
6x Chaos Orb | ||
(53-58)% increased Spell Damage Gain (3-4)% of Non-Chaos Damage as extra Chaos Damage |
1x Chaos Orb | Two Hand Melee | |
(59-66)% increased Spell Damage Gain (5-6)% of Non-Chaos Damage as extra Chaos Damage |
4x Chaos Orb | ||
(67-75)% increased Spell Damage Gain (7-8)% of Non-Chaos Damage as extra Chaos Damage |
1x Exalted Orb | ||
(38-40)% increased Spell Damage Gain 2% of Non-Chaos Damage as extra Chaos Damage |
1x Chaos Orb | One Hand Melee • One Hand Ranged | |
(41-45)% increased Spell Damage Gain 3% of Non-Chaos Damage as extra Chaos Damage |
4x Chaos Orb | ||
+(55-64) to maximum Mana | 3x Orb of Augmentation | Two Hand Melee | |
(46-50)% increased Spell Damage Gain 4% of Non-Chaos Damage as extra Chaos Damage |
1x Exalted Orb | One Hand Melee • One Hand Ranged | |
Minions deal (26-32)% increased Damage Minions have (26-32)% increased maximum Life |
8x Orb of Alteration | Two Hand Melee • Two Hand Ranged | |
Minions deal (33-38)% increased Damage Minions have (33-38)% increased maximum Life |
4x Orb of Alchemy | ||
Minions deal (39-45)% increased Damage Minions have (39-45)% increased maximum Life |
4x Chaos Orb | ||
+(35-44) to maximum Mana | 3x Orb of Augmentation | One Hand Melee • One Hand Ranged • Two Hand Ranged | |
Minions deal (16-19)% increased Damage Minions have (16-19)% increased maximum Life |
8x Orb of Alteration | One Hand Melee • One Hand Ranged | |
Minions deal (20-24)% increased Damage Minions have (20-24)% increased maximum Life |
4x Orb of Alchemy | ||
Minions deal (25-28)% increased Damage Minions have (25-28)% increased maximum Life |
4x Chaos Orb | ||
+(25-34) to maximum Mana | 3x Orb of Augmentation | Body Armour • Gloves • Boots • Helmet • Shield • Ring • Amulet • Quiver • Belt | |
Attacks with this Weapon Penetrate (6-7)% Elemental Resistances | 4x Orb of Alchemy | Two Hand Melee • Two Hand Ranged • One Hand Melee • One Hand Ranged | |
Attacks with this Weapon Penetrate (8-10)% Elemental Resistances | 4x Chaos Orb | ||
Attacks with this Weapon Penetrate (11-13)% Elemental Resistances | 1x Exalted Orb | ||
Attacks with this Weapon Penetrate (6-7)% Chaos Resistance | 8x Orb of Alteration | ||
Attacks with this Weapon Penetrate (8-10)% Chaos Resistance | 4x Orb of Alchemy | ||
Attacks with this Weapon Penetrate (11-13)% Chaos Resistance | 4x Chaos Orb | ||
(12-14)% increased Armour and Evasion +(8-9) to maximum Life |
8x Orb of Alteration | Boots • Gloves | |
(15-17)% increased Armour and Evasion +(10-11) to maximum Life |
2x Orb of Alchemy | ||
(18-21)% increased Armour and Evasion +(12-14) to maximum Life |
2x Chaos Orb | ||
(12-14)% increased Armour and Energy Shield +(8-9) to maximum Life |
8x Orb of Alteration | ||
(15-17)% increased Armour and Energy Shield +(10-11) to maximum Life |
2x Orb of Alchemy | ||
(18-21)% increased Armour and Energy Shield +(12-14) to maximum Life |
2x Chaos Orb | ||
(12-14)% increased Evasion and Energy Shield +(8-9) to maximum Life |
8x Orb of Alteration | ||
(15-17)% increased Evasion and Energy Shield +(10-11) to maximum Life |
2x Orb of Alchemy | ||
(18-21)% increased Evasion and Energy Shield +(12-14) to maximum Life |
2x Chaos Orb | ||
(12-14)% increased Armour +(8-9) to maximum Life |
8x Orb of Alteration | ||
(15-17)% increased Armour +(10-11) to maximum Life |
2x Orb of Alchemy | ||
(18-21)% increased Armour +(12-14) to maximum Life |
2x Chaos Orb | ||
(12-14)% increased Evasion Rating +(8-9) to maximum Life |
8x Orb of Alteration | ||
(15-17)% increased Evasion Rating +(10-11) to maximum Life |
2x Orb of Alchemy | ||
(18-21)% increased Evasion Rating +(12-14) to maximum Life |
2x Chaos Orb | ||
(12-14)% increased Energy Shield +(8-9) to maximum Life |
8x Orb of Alteration | ||
(15-17)% increased Energy Shield +(10-11) to maximum Life |
2x Orb of Alchemy | ||
(18-21)% increased Energy Shield +(12-14) to maximum Life |
2x Chaos Orb | ||
(12-14)% increased Armour, Evasion and Energy Shield +(8-9) to maximum Life |
8x Orb of Alteration | ||
(15-17)% increased Armour, Evasion and Energy Shield +(10-11) to maximum Life |
2x Orb of Alchemy | ||
(18-21)% increased Armour, Evasion and Energy Shield +(12-14) to maximum Life |
2x Chaos Orb | ||
(12-14)% increased Armour and Evasion +(10-11) to maximum Life |
8x Orb of Alteration | Helmet • Shield | |
(15-17)% increased Armour and Evasion +(12-13) to maximum Life |
2x Orb of Alchemy | ||
(18-21)% increased Armour and Evasion +(14-16) to maximum Life |
2x Chaos Orb | ||
(12-14)% increased Armour and Energy Shield +(10-11) to maximum Life |
8x Orb of Alteration | ||
(15-17)% increased Armour and Energy Shield +(12-13) to maximum Life |
2x Orb of Alchemy | ||
(18-21)% increased Armour and Energy Shield +(14-16) to maximum Life |
2x Chaos Orb | ||
(12-14)% increased Evasion and Energy Shield +(10-11) to maximum Life |
8x Orb of Alteration | ||
(15-17)% increased Evasion and Energy Shield +(12-13) to maximum Life |
2x Orb of Alchemy | ||
(18-21)% increased Evasion and Energy Shield +(14-16) to maximum Life |
2x Chaos Orb | ||
(12-14)% increased Armour +(10-11) to maximum Life |
8x Orb of Alteration | ||
(15-17)% increased Armour +(12-13) to maximum Life |
2x Orb of Alchemy | ||
(18-21)% increased Armour +(14-16) to maximum Life |
2x Chaos Orb | ||
(12-14)% increased Evasion Rating +(10-11) to maximum Life |
8x Orb of Alteration | ||
(15-17)% increased Evasion Rating +(12-13) to maximum Life |
2x Orb of Alchemy | ||
(18-21)% increased Evasion Rating +(14-16) to maximum Life |
2x Chaos Orb | ||
(12-14)% increased Energy Shield +(10-11) to maximum Life |
8x Orb of Alteration | ||
(15-17)% increased Energy Shield +(12-13) to maximum Life |
2x Orb of Alchemy | ||
(18-21)% increased Energy Shield +(14-16) to maximum Life |
2x Chaos Orb | ||
(12-14)% increased Armour, Evasion and Energy Shield +(10-11) to maximum Life |
8x Orb of Alteration | ||
(15-17)% increased Armour, Evasion and Energy Shield +(12-13) to maximum Life |
2x Orb of Alchemy | ||
(18-21)% increased Armour, Evasion and Energy Shield +(14-16) to maximum Life |
2x Chaos Orb | ||
(12-14)% increased Armour and Evasion +(13-14) to maximum Life |
8x Orb of Alteration | Body Armour | |
(15-17)% increased Armour and Evasion +(15-16) to maximum Life |
2x Orb of Alchemy | ||
(18-21)% increased Armour and Evasion +(17-19) to maximum Life |
2x Chaos Orb | ||
(12-14)% increased Armour and Energy Shield +(13-14) to maximum Life |
8x Orb of Alteration | ||
(15-17)% increased Armour and Energy Shield +(15-16) to maximum Life |
2x Orb of Alchemy | ||
(18-21)% increased Armour and Energy Shield +(17-19) to maximum Life |
2x Chaos Orb | ||
(12-14)% increased Evasion and Energy Shield +(13-14) to maximum Life |
8x Orb of Alteration | ||
(15-17)% increased Evasion and Energy Shield +(15-16) to maximum Life |
2x Orb of Alchemy | ||
(18-21)% increased Evasion and Energy Shield +(17-19) to maximum Life |
2x Chaos Orb | ||
(12-14)% increased Armour +(13-14) to maximum Life |
8x Orb of Alteration | ||
(15-17)% increased Armour +(15-16) to maximum Life |
2x Orb of Alchemy | ||
(18-21)% increased Armour +(17-19) to maximum Life |
2x Chaos Orb | ||
(12-14)% increased Evasion Rating +(13-14) to maximum Life |
8x Orb of Alteration | ||
(15-17)% increased Evasion Rating +(15-16) to maximum Life |
2x Orb of Alchemy | ||
(18-21)% increased Evasion Rating +(17-19) to maximum Life |
2x Chaos Orb | ||
(12-14)% increased Energy Shield +(13-14) to maximum Life |
8x Orb of Alteration | ||
(15-17)% increased Energy Shield +(15-16) to maximum Life |
2x Orb of Alchemy | ||
(18-21)% increased Energy Shield +(17-19) to maximum Life |
2x Chaos Orb | ||
(12-14)% increased Armour, Evasion and Energy Shield +(13-14) to maximum Life |
8x Orb of Alteration | ||
(15-17)% increased Armour, Evasion and Energy Shield +(15-16) to maximum Life |
2x Orb of Alchemy | ||
(18-21)% increased Armour, Evasion and Energy Shield +(17-19) to maximum Life |
2x Chaos Orb | ||
+(26-30) to maximum Mana Regenerate 2 Mana per second |
6x Orb of Augmentation | Ring • Amulet | |
+(31-35) to maximum Mana Regenerate 3 Mana per second |
4x Orb of Alchemy | ||
+(36-40) to maximum Mana Regenerate 4 Mana per second |
4x Chaos Orb | ||
+(26-30) to maximum Mana 3% reduced Mana Cost of Skills |
6x Orb of Augmentation | ||
+(31-35) to maximum Mana 4% reduced Mana Cost of Skills |
4x Orb of Alchemy | ||
+(36-40) to maximum Mana 5% reduced Mana Cost of Skills |
4x Chaos Orb | ||
+(26-30) to maximum Mana 4% of Damage taken Recouped as Mana |
6x Orb of Augmentation | ||
+(31-35) to maximum Mana 5% of Damage taken Recouped as Mana |
4x Orb of Alchemy | ||
+(36-40) to maximum Mana 6% of Damage taken Recouped as Mana |
4x Chaos Orb | ||
(13-14)% increased Movement Speed (6-9)% increased Movement Speed if you haven't been Hit Recently |
4x Orb of Chance | Boots | |
(15-17)% increased Movement Speed (6-9)% increased Movement Speed if you haven't been Hit Recently |
4x Orb of Alchemy | ||
(18-20)% increased Movement Speed (6-9)% increased Movement Speed if you haven't been Hit Recently |
4x Chaos Orb | ||
(13-14)% increased Movement Speed (8-12)% chance to gain Onslaught for 4 seconds on Kill |
4x Orb of Chance | ||
(15-17)% increased Movement Speed (8-12)% chance to gain Onslaught for 4 seconds on Kill |
4x Orb of Alchemy | ||
(18-20)% increased Movement Speed (8-12)% chance to gain Onslaught for 4 seconds on Kill |
4x Chaos Orb | ||
(13-14)% increased Movement Speed 100% chance to Avoid being Chilled |
4x Orb of Chance | ||
(15-17)% increased Movement Speed 100% chance to Avoid being Chilled |
4x Orb of Alchemy | ||
(18-20)% increased Movement Speed 100% chance to Avoid being Chilled |
4x Chaos Orb | ||
+(105-150) to Armour and Evasion Rating | 8x Orb of Alteration | Belt • Quiver | |
+(151-213) to Armour and Evasion Rating | 2x Orb of Alchemy | ||
+(214-285) to Armour and Evasion Rating | 4x Chaos Orb | ||
+(105-150) to Armour +(11-15) to maximum Energy Shield |
8x Orb of Alteration | Belt | |
+(151-213) to Armour +(16-20) to maximum Energy Shield |
2x Orb of Alchemy | ||
+(214-285) to Armour +(21-25) to maximum Energy Shield |
4x Chaos Orb | ||
+(105-150) to Evasion Rating +(11-15) to maximum Energy Shield |
8x Orb of Alteration | Belt • Quiver | |
+(151-213) to Evasion Rating +(16-20) to maximum Energy Shield |
2x Orb of Alchemy | ||
+(214-285) to Evasion Rating +(21-25) to maximum Energy Shield |
4x Chaos Orb | ||
Flasks applied to you have (8-10)% increased Effect 20% reduced Flask Charges gained |
2x Chaos Orb | Belt | |
Flasks applied to you have (11-14)% increased Effect 33% reduced Flask Charges gained |
1x Exalted Orb | ||
(20-25)% of Physical Damage Converted to Fire Damage | 4x Chaos Orb | Gloves | |
(20-25)% of Physical Damage Converted to Cold Damage | 4x Chaos Orb | ||
(20-25)% of Physical Damage Converted to Lightning Damage | 4x Chaos Orb | ||
+1 to maximum number of Raised Zombies +1 to maximum number of Skeletons |
4x Chaos Orb | Helmet | |
+(1000-1600) to Armour during Soul Gain Prevention | 2x Vaal Orb | Body Armour • Shield | |
+(1601-2200) to Armour during Soul Gain Prevention | 3x Vaal Orb | ||
+(2201-3000) to Armour during Soul Gain Prevention | 4x Vaal Orb | ||
(8-10)% increased Area of Effect +1 to Level of Socketed AoE Gems |
4x Chaos Orb | Helmet • Gloves | |
Projectiles Pierce an additional Target +1 to Level of Socketed Projectile Gems |
4x Chaos Orb | ||
+0.2 metres to Melee Strike Range +1 to Level of Socketed Melee Gems |
4x Chaos Orb | ||
+(28-33) to maximum Life Regenerate 2 Mana per second |
6x Orb of Alteration | Helmet • Gloves • Boots • Ring • Amulet • Belt • Quiver | |
+(34-40) to maximum Life Regenerate 3 Mana per second |
2x Orb of Alchemy | ||
+(41-45) to maximum Life Regenerate 4 Mana per second |
4x Chaos Orb | ||
+(28-33) to maximum Mana Regenerate 15 Life per second |
6x Orb of Alteration | ||
+(34-40) to maximum Mana Regenerate 20 Life per second |
2x Orb of Alchemy | ||
+(41-45) to maximum Mana Regenerate 25 Life per second |
4x Chaos Orb | ||
Adds (6-7) to (9-10) Fire Damage Adds (6-7) to (9-10) Cold Damage |
8x Orb of Transmutation | Shield • Ring • Quiver | |
Adds (8-9) to (11-13) Fire Damage Adds (8-9) to (11-13) Cold Damage |
3x Orb of Alchemy | ||
Adds (10-12) to (14-16) Fire Damage Adds (10-12) to (14-16) Cold Damage |
3x Chaos Orb | ||
Adds (6-7) to (9-10) Fire Damage Adds 1 to (14-16) Lightning Damage |
8x Orb of Transmutation | ||
Adds (8-9) to (11-13) Fire Damage Adds 1 to (17-20) Lightning Damage |
3x Orb of Alchemy | ||
Adds (10-12) to (14-16) Fire Damage Adds 1 to (21-24) Lightning Damage |
3x Chaos Orb | ||
Adds (6-7) to (9-10) Cold Damage Adds 1 to (14-16) Lightning Damage |
8x Orb of Transmutation | ||
Adds (8-9) to (11-13) Cold Damage Adds 1 to (17-20) Lightning Damage |
3x Orb of Alchemy | ||
Adds (10-12) to (14-16) Cold Damage Adds 1 to (21-24) Lightning Damage |
3x Chaos Orb | ||
(16-18)% increased Evasion Rating while Focused | 4x Orb of Alteration | Helmet • Boots | |
(19-22)% increased Evasion Rating while Focused | 2x Orb of Alchemy | ||
(23-25)% increased Evasion Rating while Focused | 4x Chaos Orb | ||
8% additional Physical Damage Reduction while Focused | 4x Orb of Alteration | Helmet • Gloves | |
(9-10)% additional Physical Damage Reduction while Focused | 2x Orb of Alchemy | ||
(11-12)% additional Physical Damage Reduction while Focused | 4x Chaos Orb | ||
(12-14)% increased Damage | 4x Chaos Orb | Ring • Belt | |
(15-17)% increased Damage | 1x Exalted Orb | ||
+1 to Level of Socketed Support Gems | 8x Chaos Orb | One Hand Melee • One Hand Ranged • Two Hand Melee • Two Hand Ranged • Shield | |
+2 to Level of Socketed Support Gems | 2x Exalted Orb | ||
Channelling Skills have -1 to Total Mana Cost | 2x Orb of Alchemy | Ring • Amulet | |
Channelling Skills have -2 to Total Mana Cost | 2x Chaos Orb | ||
Channelling Skills have -3 to Total Mana Cost | 4x Chaos Orb | ||
Non-Channelling Skills have -4 to Total Mana Cost | 2x Orb of Alchemy | ||
Non-Channelling Skills have -5 to Total Mana Cost | 2x Chaos Orb | ||
Non-Channelling Skills have -(7-6) to Total Mana Cost | 4x Chaos Orb | ||
(31-36)% increased Damage while Leeching | 3x Chaos Orb | Gloves • Amulet | |
(37-43)% increased Damage while Leeching | 1x Exalted Orb | ||
+(6-7)% to Quality of Socketed Gems | 8x Gemcutter's Prism | One Hand Melee • One Hand Ranged • Two Hand Melee • Two Hand Ranged • Shield | |
+(7-8)% to Quality of Socketed Gems | 1x Exalted Orb | ||
Adds (11-13) to (16-17) Physical Damage 35% chance to cause Bleeding on Hit |
2x Orb of Alchemy | Two Hand Melee • Two Hand Ranged | |
Adds (14-16) to (18-20) Physical Damage 40% chance to cause Bleeding on Hit |
4x Chaos Orb | ||
Adds (7-8) to (10-11) Physical Damage 35% chance to cause Bleeding on Hit |
2x Orb of Alchemy | One Hand Melee • One Hand Ranged | |
Adds (9-11) to (12-14) Physical Damage 40% chance to cause Bleeding on Hit |
4x Chaos Orb | ||
Hits can't be Evaded | 3x Exalted Orb | One Hand Melee • Two Hand Melee | |
(19-23)% increased Damage during any Flask Effect | 2x Orb of Alchemy | Gloves | |
(24-28)% increased Damage during any Flask Effect | 4x Chaos Orb | ||
Gain (11-13)% of Fire Damage as Extra Chaos Damage | 6x Vaal Orb | Two Hand Melee • Two Hand Ranged | |
Gain (14-16)% of Fire Damage as Extra Chaos Damage | 8x Vaal Orb | ||
Gain (5-6)% of Fire Damage as Extra Chaos Damage | 6x Vaal Orb | One Hand Melee • One Hand Ranged • Shield | |
Gain (7-8)% of Fire Damage as Extra Chaos Damage | 8x Vaal Orb | ||
Gain (11-13)% of Cold Damage as Extra Chaos Damage | 6x Vaal Orb | Two Hand Melee • Two Hand Ranged | |
Gain (14-16)% of Cold Damage as Extra Chaos Damage | 8x Vaal Orb | ||
Gain (5-6)% of Cold Damage as Extra Chaos Damage | 6x Vaal Orb | One Hand Melee • One Hand Ranged • Shield | |
Gain (7-8)% of Cold Damage as Extra Chaos Damage | 8x Vaal Orb | ||
Gain (11-13)% of Lightning Damage as Extra Chaos Damage | 6x Vaal Orb | Two Hand Melee • Two Hand Ranged | |
Gain (14-16)% of Lightning Damage as Extra Chaos Damage | 8x Vaal Orb | ||
Gain (5-6)% of Lightning Damage as Extra Chaos Damage | 6x Vaal Orb | One Hand Melee • One Hand Ranged • Shield | |
Gain (7-8)% of Lightning Damage as Extra Chaos Damage | 8x Vaal Orb | ||
Gain (11-13)% of Physical Damage as Extra Chaos Damage | 6x Vaal Orb | Two Hand Melee • Two Hand Ranged | |
Gain (14-16)% of Physical Damage as Extra Chaos Damage | 8x Vaal Orb | ||
Gain (5-6)% of Physical Damage as Extra Chaos Damage | 6x Vaal Orb | One Hand Melee • One Hand Ranged • Shield | |
Gain (7-8)% of Physical Damage as Extra Chaos Damage | 8x Vaal Orb | ||
(3-4)% of Physical Damage from Hits taken as Fire Damage (3-4)% of Physical Damage from Hits taken as Lightning Damage |
2x Orb of Alchemy | Body Armour | |
(5-6)% of Physical Damage from Hits taken as Fire Damage (5-6)% of Physical Damage from Hits taken as Lightning Damage |
4x Chaos Orb | ||
(5-6)% of Physical Damage from Hits taken as Fire Damage | 4x Chaos Orb | Helmet | |
(7-8)% of Physical Damage from Hits taken as Fire Damage | 1x Exalted Orb | ||
80% chance to Avoid being Frozen | 4x Chaos Orb | Boots | |
100% chance to Avoid being Frozen | 1x Exalted Orb | ||
(5-8)% increased maximum Life (5-8)% increased maximum Mana |
6x Chaos Orb | Body Armour | |
(5-7)% Chance to Block Attack Damage | 4x Chaos Orb | ||
(6-8)% Chance to Block Spell Damage | 4x Chaos Orb | ||
(20-25)% chance to Avoid Elemental Ailments (20-25)% chance to Avoid being Stunned |
6x Orb of Alchemy | ||
(9-10)% increased Area Damage (6-7)% increased Area of Effect |
3x Orb of Alchemy | Amulet | |
(11-13)% increased Area Damage (8-9)% increased Area of Effect |
3x Chaos Orb | ||
(14-16)% increased Area Damage (10-12)% increased Area of Effect |
1x Exalted Orb | ||
(9-10)% increased Projectile Damage (10-12)% increased Projectile Speed |
3x Orb of Alchemy | ||
(11-13)% increased Projectile Damage (13-16)% increased Projectile Speed |
3x Chaos Orb | ||
(14-16)% increased Projectile Damage (17-20)% increased Projectile Speed |
1x Exalted Orb | ||
(9-10)% increased Melee Damage +0.1 metres to Melee Strike Range |
3x Orb of Alchemy | ||
(11-13)% increased Melee Damage +0.1 metres to Melee Strike Range |
3x Chaos Orb | ||
(14-16)% increased Melee Damage +0.1 metres to Melee Strike Range |
1x Exalted Orb | ||
Cage | (56-74)% increased Armour | 2x Chaos Orb | Body Armour • Boots • Gloves • Helmet • Shield |
+(250-320) to Armour | 2x Chaos Orb | Body Armour • Shield | |
(56-74)% increased Evasion Rating | 2x Chaos Orb | Body Armour • Boots • Gloves • Helmet • Shield | |
+(250-320) to Evasion Rating | 2x Chaos Orb | Body Armour • Shield | |
(56-74)% increased Energy Shield | 2x Chaos Orb | Body Armour • Boots • Gloves • Helmet • Shield | |
+(56-69) to maximum Energy Shield | 2x Chaos Orb | Body Armour • Shield | |
(56-74)% increased Armour and Evasion | 2x Chaos Orb | Body Armour • Boots • Gloves • Helmet • Shield | |
(56-74)% increased Armour and Energy Shield | 2x Chaos Orb | ||
(56-74)% increased Evasion and Energy Shield | 2x Chaos Orb | ||
Cells | (0.3-0.5)% of Physical Attack Damage Leeched as Life | 3x Orb of Chance | Ring • Amulet • Gloves • Quiver |
(0.3-0.5)% of Physical Attack Damage Leeched as Life | 3x Orb of Chance | One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged | |
Channel | +(56-70) to maximum Life | 4x Orb of Alchemy | Body Armour • Gloves • Boots • Helmet • Shield |
+(85-94) to maximum Mana | 4x Chaos Orb | Two Hand Melee | |
+(65-74) to maximum Mana | 4x Chaos Orb | One Hand Melee • One Hand Ranged • Two Hand Ranged | |
Dry Sea | (21-30)% increased Damage over Time | 2x Chaos Orb | One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged |
Epilogue | (20-24)% increased Movement Speed | 4x Chaos Orb | Boots |
Excavation | (67-81)% increased Chaos Damage | 3x Regal Orb | Two Hand Melee |
(45-54)% increased Chaos Damage | 3x Regal Orb | One Hand Melee • One Hand Ranged | |
Frozen Cabins | (13-15)% increased maximum Energy Shield | 2x Chaos Orb | Amulet |
+(26-30) to maximum Energy Shield | 2x Chaos Orb | Amulet • Ring | |
Labyrinth Trial in The Catacombs | (15-23)% increased Elemental Damage with Attack Skills | 6x Orb of Alteration | One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged • Ring • Amulet • Belt • Quiver |
Labyrinth Trial in The Crypt | (11-20)% increased Damage over Time | 6x Orb of Alteration | One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged |
Lava Lake | (67-81)% increased Fire Damage | 4x Chaos Orb | Two Hand Melee |
(45-54)% increased Fire Damage | 4x Chaos Orb | One Hand Melee • One Hand Ranged | |
Adds (60-72) to (110-128) Fire Damage | 4x Chaos Orb | Two Hand Melee • Two Hand Ranged | |
Adds (35-41) to (63-73) Fire Damage | 4x Chaos Orb | One Hand Melee • One Hand Ranged | |
Adds (41-55) to (83-96) Fire Damage to Spells | 4x Chaos Orb | Two Hand Melee | |
Adds (31-41) to (61-71) Fire Damage to Spells | 4x Chaos Orb | One Hand Melee • One Hand Ranged | |
Moon Temple | (10-12)% increased maximum Energy Shield | 1x Chaos Orb | Amulet |
+(21-25) to maximum Energy Shield | 1x Orb of Alchemy | Amulet • Ring | |
Museum | (82-99)% increased Spell Damage | 1x Exalted Orb | Two Hand Melee |
(55-66)% increased Spell Damage | 1x Exalted Orb | One Hand Melee • One Hand Ranged | |
Oba's Cursed Trove | Suffixes Cannot Be Changed | 2x Divine Orb | One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged • Body Armour • Gloves • Boots • Helmet • Shield • Ring • Amulet • Belt • Quiver |
Orchard | (67-81)% increased Cold Damage | 4x Chaos Orb | Two Hand Melee |
(45-54)% increased Cold Damage | 4x Chaos Orb | One Hand Melee • One Hand Ranged | |
Adds (60-72) to (110-128) Cold Damage | 4x Chaos Orb | Two Hand Melee • Two Hand Ranged | |
Adds (35-41) to (63-73) Cold Damage | 4x Chaos Orb | One Hand Melee • One Hand Ranged | |
Adds (38-50) to (75-88) Cold Damage to Spells | 4x Chaos Orb | Two Hand Melee | |
Adds (25-33) to (50-58) Cold Damage to Spells | 4x Chaos Orb | One Hand Melee • One Hand Ranged | |
Park | (0.6-0.8)% of Physical Attack Damage Leeched as Life | 4x Orb of Chance | Amulet |
(0.5-0.8)% of Physical Attack Damage Leeched as Life | 4x Orb of Chance | One Hand Melee • Two Hand Melee | |
(0.2-0.4)% of Physical Attack Damage Leeched as Mana | 1x Regal Orb | One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged | |
Phantasmagoria | (67-81)% increased Trap Damage | 4x Chaos Orb | Two Hand Melee • Two Hand Ranged |
(45-54)% increased Trap Damage | 4x Chaos Orb | One Hand Melee • One Hand Ranged | |
(67-81)% increased Mine Damage | 4x Chaos Orb | Two Hand Melee • Two Hand Ranged | |
(45-54)% increased Mine Damage | 4x Chaos Orb | One Hand Melee • One Hand Ranged | |
Pit | Item drops on Death if Equipped by an Animated Guardian | 1x Chaos Orb | Body Armour |
Promenade | Minions deal (52-66)% increased Damage | 2x Orb of Alchemy | Two Hand Melee • Two Hand Ranged |
Minions deal (35-44)% increased Damage | 2x Orb of Alchemy | One Hand Melee • One Hand Ranged | |
Reef | (67-81)% increased Lightning Damage | 4x Chaos Orb | Two Hand Melee |
(45-54)% increased Lightning Damage | 4x Chaos Orb | One Hand Melee • One Hand Ranged | |
Adds (10-14) to (162-197) Lightning Damage | 4x Chaos Orb | Two Hand Melee • Two Hand Ranged | |
Adds (6-8) to (100-113) Lightning Damage | 4x Chaos Orb | One Hand Melee • One Hand Ranged | |
Adds (4-13) to (159-168) Lightning Damage to Spells | 4x Chaos Orb | Two Hand Melee | |
Adds (3-9) to (106-112) Lightning Damage to Spells | 4x Chaos Orb | One Hand Melee • One Hand Ranged | |
Shavronne's Tower | (52-66)% increased Spell Damage | 8x Orb of Alteration | Two Hand Melee |
(35-44)% increased Spell Damage | 8x Orb of Alteration | One Hand Melee • One Hand Ranged | |
Shrine | Minions deal (67-81)% increased Damage | 4x Chaos Orb | Two Hand Melee • Two Hand Ranged |
Minions deal (45-54)% increased Damage | 4x Chaos Orb | One Hand Melee • One Hand Ranged | |
Silo | +(71-85) to maximum Life | 4x Chaos Orb | Body Armour |
Sulphur Vents | (100-129)% increased Physical Damage | 1x Exalted Orb | One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged |
The Ancient Pyramid | (37-51)% increased Spell Damage | 4x Orb of Alteration | Two Hand Melee |
(25-34)% increased Spell Damage | 4x Orb of Alteration | One Hand Melee • One Hand Ranged | |
The Beacon | +(26-40) to maximum Life | 6x Orb of Transmutation | Body Armour • Gloves • Boots • Helmet • Shield • Ring • Amulet • Belt • Quiver |
+(65-74) to maximum Mana | 6x Orb of Augmentation | Two Hand Melee | |
+(45-54) to maximum Mana | 6x Orb of Augmentation | One Hand Melee • One Hand Ranged • Two Hand Ranged | |
+(35-44) to maximum Mana | 6x Orb of Augmentation | Body Armour • Gloves • Boots • Helmet • Shield • Ring • Amulet • Quiver • Belt | |
The Boiling Lake | (67-81)% increased Spell Damage | 4x Chaos Orb | Two Hand Melee |
(45-54)% increased Spell Damage | 4x Chaos Orb | One Hand Melee • One Hand Ranged | |
The Causeway | (52-66)% increased Cold Damage | 8x Orb of Alteration | Two Hand Melee |
(35-44)% increased Cold Damage | 8x Orb of Alteration | One Hand Melee • One Hand Ranged | |
Adds (38-46) to (73-85) Cold Damage | 2x Orb of Alchemy | Two Hand Melee • Two Hand Ranged | |
Adds (22-27) to (42-49) Cold Damage | 2x Orb of Alchemy | One Hand Melee • One Hand Ranged | |
Adds (11-15) to (23-27) Cold Damage to Attacks | 2x Orb of Alchemy | Ring • Amulet | |
Adds (26-34) to (52-60) Cold Damage to Spells | 2x Orb of Alchemy | Two Hand Melee | |
Adds (17-23) to (34-40) Cold Damage to Spells | 2x Orb of Alchemy | One Hand Melee • One Hand Ranged | |
Adds (19-23) to (37-42) Cold Damage to Attacks | 2x Orb of Alchemy | Quiver | |
The Caverns | (20-60)% increased Damage with Vaal Skills | 1x Vaal Orb | Gloves |
The Chamber of Innocence | (15-19)% increased Movement Speed | 2x Chaos Orb | Boots |
The Chamber of Sins Level 1 | (52-66)% increased Lightning Damage | 8x Orb of Alteration | Two Hand Melee |
(35-44)% increased Lightning Damage | 8x Orb of Alteration | One Hand Melee • One Hand Ranged | |
Adds (6-9) to (104-139) Lightning Damage | 2x Orb of Alchemy | Two Hand Melee • Two Hand Ranged | |
Adds (3-5) to (60-80) Lightning Damage | 2x Orb of Alchemy | One Hand Melee • One Hand Ranged | |
Adds (1-5) to (41-48) Lightning Damage to Attacks | 2x Orb of Alchemy | Ring • Amulet | |
Adds (3-9) to (109-115) Lightning Damage to Spells | 2x Orb of Alchemy | Two Hand Melee | |
Adds (2-6) to (73-77) Lightning Damage to Spells | 2x Orb of Alchemy | One Hand Melee • One Hand Ranged | |
Adds (3-6) to (52-70) Lightning Damage to Attacks | 2x Orb of Alchemy | Quiver | |
The City of Sarn | (10-14)% increased Movement Speed | 3x Orb of Augmentation | Boots |
The Crematorium | (26-35)% increased Armour | 4x Orb of Transmutation | Body Armour • Boots • Gloves • Helmet • Shield |
+(50-75) to Armour | 4x Orb of Transmutation | ||
(26-35)% increased Evasion Rating | 4x Orb of Transmutation | ||
+(50-75) to Evasion Rating | 4x Orb of Transmutation | ||
(26-35)% increased Energy Shield | 4x Orb of Transmutation | ||
+(17-22) to maximum Energy Shield | 4x Orb of Transmutation | ||
(26-35)% increased Armour and Evasion | 4x Orb of Transmutation | ||
(26-35)% increased Armour and Energy Shield | 4x Orb of Transmutation | ||
(26-35)% increased Evasion and Energy Shield | 4x Orb of Transmutation | ||
The Crystal Veins | (37-51)% increased Cold Damage | 4x Orb of Alteration | Two Hand Melee |
(25-34)% increased Cold Damage | 4x Orb of Alteration | One Hand Melee • One Hand Ranged | |
Adds (19-21) to (32-41) Cold Damage | 4x Orb of Transmutation | Two Hand Melee • Two Hand Ranged | |
Adds (11-12) to (19-23) Cold Damage | 4x Orb of Transmutation | One Hand Melee • One Hand Ranged | |
Adds (6-8) to (14-18) Cold Damage to Attacks | 4x Orb of Transmutation | Ring • Amulet • Gloves | |
Adds (14-19) to (28-33) Cold Damage to Spells | 4x Orb of Transmutation | Two Hand Melee | |
Adds (10-13) to (19-22) Cold Damage to Spells | 4x Orb of Transmutation | One Hand Melee • One Hand Ranged | |
Adds (9-11) to (16-21) Cold Damage to Attacks | 4x Orb of Transmutation | Quiver | |
The Dread Thicket | (52-66)% increased Fire Damage | 8x Orb of Alteration | Two Hand Melee |
(35-44)% increased Fire Damage | 8x Orb of Alteration | One Hand Melee • One Hand Ranged | |
Adds (38-46) to (73-85) Fire Damage | 2x Orb of Alchemy | Two Hand Melee • Two Hand Ranged | |
Adds (22-27) to (42-49) Fire Damage | 2x Orb of Alchemy | One Hand Melee • One Hand Ranged | |
Adds (12-17) to (26-30) Fire Damage to Attacks | 2x Orb of Alchemy | Ring • Amulet | |
Adds (28-38) to (57-66) Fire Damage to Spells | 2x Orb of Alchemy | Two Hand Melee | |
Adds (21-28) to (42-49) Fire Damage to Spells | 2x Orb of Alchemy | One Hand Melee • One Hand Ranged | |
Adds (19-23) to (37-42) Fire Damage to Attacks | 2x Orb of Alchemy | Quiver | |
The Feeding Trough | +(41-55) to maximum Life | 2x Orb of Alchemy | Body Armour • Gloves • Boots • Helmet • Shield • Ring • Amulet • Belt • Quiver |
+(75-84) to maximum Mana | 2x Chaos Orb | Two Hand Melee | |
+(55-64) to maximum Mana | 2x Chaos Orb | One Hand Melee • One Hand Ranged • Two Hand Ranged | |
+(45-54) to maximum Mana | 2x Chaos Orb | Body Armour • Gloves • Boots • Helmet • Shield • Ring • Amulet • Quiver • Belt | |
The Karui Fortress | (41-50)% increased Armour | 1x Orb of Alchemy | Body Armour • Boots • Gloves • Helmet • Shield |
+(100-150) to Armour | 1x Orb of Alchemy | Body Armour • Helmet • Shield | |
(41-50)% increased Evasion Rating | 1x Orb of Alchemy | Body Armour • Boots • Gloves • Helmet • Shield | |
+(100-150) to Evasion Rating | 1x Orb of Alchemy | Body Armour • Helmet • Shield | |
(41-50)% increased Energy Shield | 1x Orb of Alchemy | Body Armour • Boots • Gloves • Helmet • Shield | |
+(35-45) to maximum Energy Shield | 1x Orb of Alchemy | Body Armour • Helmet • Shield | |
(41-50)% increased Armour and Evasion | 1x Orb of Alchemy | Body Armour • Boots • Gloves • Helmet • Shield | |
(41-50)% increased Armour and Energy Shield | 1x Orb of Alchemy | ||
(41-50)% increased Evasion and Energy Shield | 1x Orb of Alchemy | ||
The Lunaris Temple Level 2 | (37-51)% increased Lightning Damage | 4x Orb of Alteration | Two Hand Melee |
(25-34)% increased Lightning Damage | 4x Orb of Alteration | One Hand Melee • One Hand Ranged | |
Adds (2-5) to (46-64) Lightning Damage | 4x Orb of Transmutation | Two Hand Melee • Two Hand Ranged | |
Adds (1-3) to (27-37) Lightning Damage | 4x Orb of Transmutation | One Hand Melee • One Hand Ranged | |
Adds (1-4) to (32-36) Lightning Damage to Attacks | 4x Orb of Transmutation | Ring • Amulet • Gloves | |
Adds (1-5) to (59-63) Lightning Damage to Spells | 4x Orb of Transmutation | Two Hand Melee | |
Adds (1-4) to (39-42) Lightning Damage to Spells | 4x Orb of Transmutation | One Hand Melee • One Hand Ranged | |
Minions deal (10-20)% increased Damage | 3x Chaos Orb | Gloves | |
Minions deal (37-51)% increased Damage | 4x Orb of Augmentation | Two Hand Melee • Two Hand Ranged | |
Minions deal (25-34)% increased Damage | 4x Orb of Augmentation | One Hand Melee • One Hand Ranged | |
Adds (1-4) to (32-36) Lightning Damage to Attacks | 4x Orb of Transmutation | Quiver | |
The Ossuary | (60-79)% increased Physical Damage | 8x Orb of Alteration | One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged |
(52-66)% increased Chaos Damage | 4x Orb of Chance | Two Hand Melee | |
(35-44)% increased Chaos Damage | 4x Orb of Chance | One Hand Melee • One Hand Ranged | |
Adds (11-15) to (23-27) Physical Damage | 2x Orb of Alchemy | Two Hand Melee • Two Hand Ranged | |
Adds (7-11) to (16-19) Physical Damage | 2x Orb of Alchemy | One Hand Melee • One Hand Ranged | |
Adds (5-7) to (8-10) Physical Damage to Attacks | 2x Chaos Orb | Ring • Amulet • Quiver | |
Adds (11-15) to (23-27) Chaos Damage to Attacks | 2x Chaos Orb | ||
The Quarry | (80-99)% increased Physical Damage | 4x Chaos Orb | One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged |
Adds (18-24) to (36-42) Physical Damage | 4x Chaos Orb | Two Hand Melee • Two Hand Ranged | |
Adds (13-17) to (26-30) Physical Damage | 4x Chaos Orb | One Hand Melee • One Hand Ranged | |
The Sewers | (40-59)% increased Physical Damage | 4x Orb of Alteration | One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged |
Adds (9-12) to (18-21) Physical Damage | 4x Orb of Transmutation | Two Hand Melee • Two Hand Ranged | |
Adds (6-8) to (13-15) Physical Damage | 4x Orb of Transmutation | One Hand Melee • One Hand Ranged | |
Adds (3-5) to (6-8) Physical Damage to Attacks | 4x Orb of Transmutation | Ring • Amulet • Quiver • Gloves | |
The Solaris Temple Level 2 | (37-51)% increased Fire Damage | 4x Orb of Alteration | Two Hand Melee |
(25-34)% increased Fire Damage | 4x Orb of Alteration | One Hand Melee • One Hand Ranged | |
Adds (19-21) to (32-41) Fire Damage | 4x Orb of Transmutation | Two Hand Melee • Two Hand Ranged | |
Adds (11-12) to (19-23) Fire Damage | 4x Orb of Transmutation | One Hand Melee • One Hand Ranged | |
Adds (8-11) to (16-20) Fire Damage to Attacks | 4x Orb of Transmutation | Ring • Amulet • Gloves | |
Adds (16-21) to (31-36) Fire Damage to Spells | 4x Orb of Transmutation | Two Hand Melee | |
Adds (12-16) to (23-27) Fire Damage to Spells | 4x Orb of Transmutation | One Hand Melee • One Hand Ranged | |
(52-66)% increased Trap Damage | 2x Orb of Alchemy | Two Hand Melee • Two Hand Ranged | |
(35-44)% increased Trap Damage | 2x Orb of Alchemy | One Hand Melee • One Hand Ranged | |
(52-66)% increased Mine Damage | 2x Orb of Alchemy | Two Hand Melee • Two Hand Ranged | |
(35-44)% increased Mine Damage | 2x Orb of Alchemy | One Hand Melee • One Hand Ranged | |
Adds (9-11) to (16-21) Fire Damage to Attacks | 4x Orb of Transmutation | Quiver | |
The Temple of Decay Level 2 | (37-51)% increased Chaos Damage | 2x Orb of Chance | Two Hand Melee |
(25-34)% increased Chaos Damage | 2x Orb of Chance | One Hand Melee • One Hand Ranged | |
Adds (6-8) to (14-18) Chaos Damage to Attacks | 6x Orb of Transmutation | Ring • Amulet • Quiver • Gloves | |
Toxic Sewer | (24-32)% increased Elemental Damage with Attack Skills | 4x Orb of Alchemy | One Hand Melee • Two Hand Melee • One Hand Ranged • Two Hand Ranged • Quiver • Belt |
Suffix modifiers
No results
Socket modifiers
Unlock Location | Modification | Cost |
---|---|---|
Starts unlocked | 1x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | |
1x Orb of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. | ||
1x Orb of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. | ||
1x Orb of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. | ||
1x Orb of AugmentationOrb of AugmentationStack Size: 30Augments a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. | ||
1x Orb of AugmentationOrb of AugmentationStack Size: 30Augments a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. | ||
1x Orb of AugmentationOrb of AugmentationStack Size: 30Augments a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. | ||
Remove Crafted Mods | 1x Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it. | |
The Belly of the Beast Level 2 | 1x Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. | |
Doedre's Cesspool | 3x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
The Belly of the Beast Level 2 | 1x Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. | |
Doedre's Cesspool | 3x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
The Belly of the Beast Level 2 | 1x Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. | |
Doedre's Cesspool | 3x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
Labyrinth Trial in The Lower Prison | 6x Orb of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. | |
Cruel Aspirant's Trial | 1x Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. | |
Merciless Aspirant's Trial | 3x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
Labyrinth Trial in The Lower Prison | 6x Orb of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. | |
Cruel Aspirant's Trial | 1x Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. | |
Merciless Aspirant's Trial | 3x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
Labyrinth Trial in The Lower Prison | 6x Orb of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. | |
Cruel Aspirant's Trial | 1x Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. | |
Merciless Aspirant's Trial | 3x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
Aspirant's Trial | 6x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | |
Eternal Aspirant's Trial | 1x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
Aspirant's Trial | 6x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | |
Eternal Aspirant's Trial | 1x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
The Western Forest | 2x Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. | |
Graveyard | 2x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
The Western Forest | 2x Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. | |
Graveyard | 2x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
The Western Forest | 2x Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. | |
Graveyard | 2x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
Labyrinth Trial in The Imperial Gardens | 3x Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. | |
Labyrinth Trial in The Tunnel | 6x Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. | |
The City of Sarn | 3x Orb of AugmentationOrb of AugmentationStack Size: 30Augments a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. | |
The Chamber of Innocence | 2x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
Epilogue | 4x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
The Beacon | 6x Orb of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. | |
The Feeding Trough | 2x Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. | |
Channel | 4x Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. | |
Silo | 4x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
Cells | 3x Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. | |
Park | 4x Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. | |
Cells | 3x Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. | |
Park | 4x Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. | |
1x Regal OrbRegal OrbStack Size: 20Upgrades a magic item to a rare itemRight click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added. | ||
Starts unlocked | 3x Orb of AugmentationOrb of AugmentationStack Size: 30Augments a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. | |
The Beacon | 6x Orb of AugmentationOrb of AugmentationStack Size: 30Augments a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. | |
The Feeding Trough | 2x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
Channel | 4x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
Starts unlocked | 3x Orb of AugmentationOrb of AugmentationStack Size: 30Augments a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. | |
The Beacon | 6x Orb of AugmentationOrb of AugmentationStack Size: 30Augments a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. | |
The Feeding Trough | 2x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
Channel | 4x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
Starts unlocked | 3x Orb of AugmentationOrb of AugmentationStack Size: 30Augments a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. | |
The Beacon | 6x Orb of AugmentationOrb of AugmentationStack Size: 30Augments a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. | |
The Feeding Trough | 2x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
Labyrinth Trial in The Chamber of Sins Level 2 | 6x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | |
Basilica | 2x Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. | |
The Sewers | 4x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | |
The Ossuary | 8x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | |
The Quarry | 4x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
Sulphur Vents | 1x Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. | |
The Ancient Pyramid | 4x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | |
Shavronne's Tower | 8x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | |
The Boiling Lake | 4x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
Museum | 1x Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. | |
The Ancient Pyramid | 4x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | |
Shavronne's Tower | 8x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | |
The Boiling Lake | 4x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
Museum | 1x Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. | |
Labyrinth Trial in The Crypt | 6x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | |
Dry Sea | 2x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
Labyrinth Trial in The Catacombs | 6x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | |
Toxic Sewer | 4x Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. | |
The Dried Lake | 6x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | |
The Vastiri Desert | 2x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
Flooded Mine | 1x Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. | |
1x Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. | ||
The Dried Lake | 2x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
6x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | ||
The Vastiri Desert | 2x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
Flooded Mine | 1x Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. | |
The Dried Lake | 6x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | |
The Vastiri Desert | 2x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
Flooded Mine | 1x Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. | |
The Solaris Temple Level 2 | 4x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | |
The Dread Thicket | 8x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | |
Lava Lake | 4x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
The Solaris Temple Level 2 | 4x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | |
The Dread Thicket | 8x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | |
Lava Lake | 4x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
The Solaris Temple Level 2 | 4x Orb of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. | |
The Dread Thicket | 2x Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. | |
The Crystal Veins | 4x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | |
The Causeway | 8x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | |
Orchard | 4x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | |
The Crystal Veins | 4x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | |
The Causeway | 8x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. |
Metacrafting modifiers
No results
Unlocked via unveiling
Some crafting modifiers are unlocked by having Jun unveil found items.Each unveil gives a specific amount of process towards an unlock and if the threshold is reached, the next rank is unlocked. Higher ranks require more unlocks, but some missions may give more progress as well. Some veiled mods can only drop from a specific Immortal Syndicate member.
Prefix modifiers
No results
Suffix modifiers
No results
Syndicate member specific modifiers
The following types of crafted modifiers can only unlock from specific veiled items dropped by a Immortal Syndicate member.
Name | Stats |
---|---|
Brinerot | (16-18)% increased Damage during any Flask Effect |
Brinerot | (19-23)% increased Damage during any Flask Effect |
Brinerot | (24-28)% increased Damage during any Flask Effect |
Catarina's | +1 to Level of Socketed Support Gems |
Catarina's | +2 to Level of Socketed Support Gems |
Elreon's | -(7-6) to Total Mana Cost of Skills |
Elreon's | -4 to Total Mana Cost of Skills |
Elreon's | -5 to Total Mana Cost of Skills |
Elreon's | Channelling Skills Cost -1 Mana |
Elreon's | Channelling Skills Cost -2 Mana |
Elreon's | Channelling Skills Cost -3 Mana |
Elreon's | Channelling Skills have -1 to Total Mana Cost |
Elreon's | Channelling Skills have -2 to Total Mana Cost |
Elreon's | Channelling Skills have -3 to Total Mana Cost |
Elreon's | Non-Channelling Skills Cost -(7-6) Mana |
Elreon's | Non-Channelling Skills Cost -4 Mana |
Elreon's | Non-Channelling Skills Cost -5 Mana |
Elreon's | Non-Channelling Skills have -(7-6) to Total Mana Cost |
Elreon's | Non-Channelling Skills have -4 to Total Mana Cost |
Elreon's | Non-Channelling Skills have -5 to Total Mana Cost |
Gravicius' | (3-4)% of Physical Damage from Hits taken as Fire Damage (3-4)% of Physical Damage from Hits taken as Lightning Damage |
Gravicius' | (5-6)% of Physical Damage from Hits taken as Fire Damage (5-6)% of Physical Damage from Hits taken as Lightning Damage |
Gravicius' | Gain (7-8)% of Maximum Life as Extra Maximum Energy Shield |
Gravicius' | Gain (9-10)% of Maximum Life as Extra Maximum Energy Shield |
Gravicius' | Gain 6% of Maximum Life as Extra Maximum Energy Shield |
Haku's | +(5-6)% to Quality of Socketed Gems |
Haku's | +(6-7)% to Quality of Socketed Gems |
Haku's | +(7-8)% to Quality of Socketed Gems |
It's | Gain (11-13)% of Cold Damage as Extra Chaos Damage |
It's | Gain (11-13)% of Fire Damage as Extra Chaos Damage |
It's | Gain (11-13)% of Lightning Damage as Extra Chaos Damage |
It's | Gain (11-13)% of Physical Damage as Extra Chaos Damage |
It's | Gain (14-16)% of Cold Damage as Extra Chaos Damage |
It's | Gain (14-16)% of Fire Damage as Extra Chaos Damage |
It's | Gain (14-16)% of Lightning Damage as Extra Chaos Damage |
It's | Gain (14-16)% of Physical Damage as Extra Chaos Damage |
It's | Gain (5-6)% of Cold Damage as Extra Chaos Damage |
It's | Gain (5-6)% of Fire Damage as Extra Chaos Damage |
It's | Gain (5-6)% of Lightning Damage as Extra Chaos Damage |
It's | Gain (5-6)% of Physical Damage as Extra Chaos Damage |
It's | Gain (7-8)% of Cold Damage as Extra Chaos Damage |
It's | Gain (7-8)% of Fire Damage as Extra Chaos Damage |
It's | Gain (7-8)% of Lightning Damage as Extra Chaos Damage |
It's | Gain (7-8)% of Physical Damage as Extra Chaos Damage |
It's | Gain (8-10)% of Cold Damage as Extra Chaos Damage |
It's | Gain (8-10)% of Fire Damage as Extra Chaos Damage |
It's | Gain (8-10)% of Lightning Damage as Extra Chaos Damage |
It's | Gain (8-10)% of Physical Damage as Extra Chaos Damage |
It's | Gain 4% of Cold Damage as Extra Chaos Damage |
It's | Gain 4% of Fire Damage as Extra Chaos Damage |
It's | Gain 4% of Lightning Damage as Extra Chaos Damage |
It's | Gain 4% of Physical Damage as Extra Chaos Damage |
Jorgin's | Trigger Level 10 Summon Spectral Wolf on Kill |
Korell's | (3-4)% of Physical Damage from Hits taken as Fire Damage |
Korell's | (5-6)% of Physical Damage from Hits taken as Fire Damage |
Korell's | (7-8)% of Physical Damage from Hits taken as Fire Damage |
Leo's | (12-14)% increased Damage |
Leo's | (15-17)% increased Damage |
Leo's | (9-11)% increased Damage |
of Aisling | (11-13)% increased Chaos Damage (11-13)% increased Global Physical Damage |
of Aisling | (14-16)% increased Chaos Damage (14-16)% increased Global Physical Damage |
of Aisling | (8-10)% increased Chaos Damage (8-10)% increased Global Physical Damage |
of Cameria | +(15-17)% to Critical Strike Multiplier if you've Shattered an Enemy Recently (10-11)% increased Global Critical Strike Chance |
of Cameria | +(18-20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently (12-13)% increased Global Critical Strike Chance |
of Cameria | +(21-23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently (14-16)% increased Global Critical Strike Chance |
of Hillock | 4% increased Attributes |
of Hillock | 5% increased Attributes |
of Hillock | 6% increased Attributes |
of Janus | (31-35)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies |
of Janus | (36-40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies |
of Janus | (41-45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies |
of Riker | (11-13)% increased Fire Damage (11-13)% increased Lightning Damage |
of Riker | (14-16)% increased Fire Damage (14-16)% increased Lightning Damage |
of Riker | (8-10)% increased Fire Damage (8-10)% increased Lightning Damage |
Rin's | 100% chance to Avoid being Frozen |
Rin's | 60% chance to Avoid being Frozen |
Rin's | 80% chance to Avoid being Frozen |
Tora's | Adds (11-13) to (16-17) Physical Damage 35% chance to cause Bleeding on Hit |
Tora's | Adds (14-16) to (18-20) Physical Damage 40% chance to cause Bleeding on Hit |
Tora's | Adds (5-6) to (8-9) Physical Damage 30% chance to cause Bleeding on Hit |
Tora's | Adds (7-8) to (10-11) Physical Damage 35% chance to cause Bleeding on Hit |
Tora's | Adds (9-10) to (14-15) Physical Damage 30% chance to cause Bleeding on Hit |
Tora's | Adds (9-11) to (12-14) Physical Damage 40% chance to cause Bleeding on Hit |
Vagan's | Hits can't be Evaded |
Vorici's | (24-30)% increased Damage while Leeching |
Vorici's | (31-36)% increased Damage while Leeching |
Vorici's | (37-43)% increased Damage while Leeching |
Version history
Version | Changes |
---|---|
3.17.0 |
|
3.16.0 |
|
3.11.0 |
|
3.5.0 |
|
1.2.0 |
|