The Ship Graveyard
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The Ship Graveyard is a area in Act 1. This area has a waypoint and is connected to Prisoner's Gate and The Ship Graveyard Cave.
The Prisoner's Gate exit can appear on any side of the area, but it is always fairly close to the waypoint and Captain Fairgraves. The entrance to the Ship Graveyard Cave is inland in the wreckage of a ship.
NPCs
Monsters
- Fairgraves Eternal (Quest only)
- Fairgraves' Crewman (Quest only)
- Merveil's Chosen
- Murk Runner
- Seething Brine
- Spectral Corsair
Native monsters in this area can resist cold, fire or chaos damage and deal physical and cold damage. They can apply the Module Error: Too many skills found with q_where = skill.active_skill_name="Temporal Chains". Please choose only one of the following ids:
IzaroTemporalChains - Base duration is (5.00-6.45) seconds, 40% reduced Effect of Curse against Players, Cursed Normal and Magic Enemies have (15-25)% less Action Speed, Other effects on Cursed enemies expire 25% slower, Cursed Rare and Unique Enemies have 7% less Action Speed (page)
TemporalChains - Base duration is (5.00-8.80) seconds, +(0-1) metre to radius, 50% less Effect of Curse against Players, Cursed Normal and Magic Enemies have (15-29)% less Action Speed, Other effects on Cursed enemies expire 25% slower, Cursed Rare and Unique Enemies have (9-18)% less Action Speed (page) curse.
Guests
Quests
Corrupted areas
Remote Gulch and Sunken Shingle have a chance to spawn.
Version history
Version | Changes |
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2.0.0 |
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0.11.6 |
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