The Ship Graveyard Cave: Difference between revisions

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>Qetuth
(→‎Monsters: added 2 more monsters)
>Qetuth
(→‎Monsters: separated guest monsters)
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*[[Cursed Mariner]]
*[[Cursed Mariner]]
*[[Fathom Screamer]]
*[[Fathom Screamer]]
*[[Merveil's Chosen]] - Summons [[Spawn]]
*[[Merveil's Chosen]]
** [[Spawn]]
*[[Seething Brine]]
*[[Seething Brine]]
Guests:
*[[Murk Runner]]
*[[Murk Runner]]
*[[Skeletal Beast]]
*[[Skeletal Beast]]

Revision as of 16:54, 26 September 2014

{{Area}} should only be used on pages in the "Area:" namespace. See {{preload area article}}.

The Ship Graveyard Cave is an optional area in Act 1. This area has no waypoint and is connected to The Ship Graveyard.

At the end of the tunnels is Stranglecharm and the corpse of the slave girl who stole the Allflame from Captain Fairgraves. When looted, she drops the quest item AllflameAllflameDistilled from naked ambition and unfettered obsession,
the Allflame emanates a silvern warmth like no other,
and engulfs those moths fool enough to embrace it.
.

Monsters

Guests:

Quests

Corrupted areas

Strange Sinkhole has a chance to spawn.