Act: Difference between revisions
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'''Acts''' divide up the game into sections. Each major release adds a new act. GGG intends to have 10 acts in the game {{citation needed}}. Each act takes about 12 months to complete depending on available development resources <ref name="pcinvasion-interview" /> | '''Acts''' divide up the game into sections. Each major release adds a new act. GGG intends to have 10 acts in the game {{citation needed}}. Each act takes about 12 months to complete depending on available development resources <ref name="pcinvasion-interview" /> | ||
==Version | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow| | {{VersionHistoryRow|2.0.0}} | ||
* The Awakening introduces Path of Exile's fourth act, which is set in and around the mining town of Highgate, north of Sarn. | |||
* Act Four contains 14 new areas to explore, 40 new monster varieties to fight, 6 new quests to complete and 9 new bosses to defeat! | |||
* The | * Highgate contains a cast of new NPCs that have full voice acting. | ||
{{VersionHistoryRow|1.0.0}} | {{VersionHistoryRow|1.0.0}} | ||
* Added six new world areas (in all three difficulty levels) across three new tilesets. There are three new quests. | * Added six new world areas (in all three difficulty levels) across three new tilesets. There are three new quests. | ||
* Added a grand finale boss fight. | * Added a grand finale boss fight. | ||
(Editor's note: the zones [[Imperial Gardens]], [[Hedge Maze]], [[The Library]], [[The Archives]], [[The Sceptre of God]], [[The upper Sceptre of God]] and the boss [[Dominus]] were added to [[Act 3]] expanding it) | (Editor's note: the zones [[Imperial Gardens]], [[Hedge Maze]], [[The Library]], [[The Archives]], [[The Sceptre of God]], [[The upper Sceptre of God]] and the boss [[Dominus]] were added to [[Act 3]] expanding it) | ||
{{VersionHistoryRow| | {{VersionHistoryRow|0.10.0}} | ||
* The | * The City of Sarn, Path of Exile's third act, is now available! It includes 21 areas based on 8 new tilesets, 18 completely new monster types and over 90 monster variations. | ||
{{VersionHistoryRow|????}} | |||
* | * [[Act 2]] was added some time during the alpha for which patch notes are missing | ||
|} | |} | ||
Revision as of 21:37, 23 June 2016
This article is a stub. Please help improve the article by expanding it.
Acts divide up the game into sections. Each major release adds a new act. GGG intends to have 10 acts in the game [citation needed]. Each act takes about 12 months to complete depending on available development resources [1]
Version history
Version | Changes |
---|---|
2.0.0 |
|
1.0.0 |
(Editor's note: the zones Imperial Gardens, Hedge Maze, The Library, The Archives, The Sceptre of God, The upper Sceptre of God and the boss Dominus were added to Act 3 expanding it) |
0.10.0 |
|
???? |
|
References
- ↑ Paul Younger (October 21, 2013). "Path of Exile Interview with Grinding Gear Games CEO Chris Wilson". PC Invasion. Retrieved June 23, 2016.