Prisoner's Gate (Act 1): Difference between revisions

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}}'''The Prisoner's Gate''' is a zone in [[Act 1]].
}}'''The Prisoner's Gate''' is a zone in [[Act 1]].


This zone is connected to [[The Warden's Quarters]] and [[The Ship Graveyard]]. The [[Waypoint]] is near its entrance.
This zone is connected to [[Upper Prison]] and [[The Ship Graveyard]]. The [[Waypoint]] is near its entrance.


When viewing the world map, this zone appears to be connected to [[Act 2]], specifically [[The Western Forest]]. However, when you move your character near that exit, [[Piety]] appears and blocks your path by casting a spell. To unblock the path, you must complete the quest [[The Way Forward]], which cannot be completed until Act 2.
When viewing the world map, this zone appears to be connected to [[Act 2]], specifically [[The Western Forest]]. However, when you move your character near that exit, [[Piety]] appears and blocks your path by casting a spell. To unblock the path, you must complete the quest [[The Way Forward]], which cannot be completed until Act 2.

Revision as of 16:43, 4 October 2013

Template:ZoneThe Prisoner's Gate is a zone in Act 1.

This zone is connected to Upper Prison and The Ship Graveyard. The Waypoint is near its entrance.

When viewing the world map, this zone appears to be connected to Act 2, specifically The Western Forest. However, when you move your character near that exit, Piety appears and blocks your path by casting a spell. To unblock the path, you must complete the quest The Way Forward, which cannot be completed until Act 2.

Enemies