Map:Strand Map (War for the Atlas): Difference between revisions

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{{Redirect|Strand Map}}{{Base item
{{Base item
|rarity                              = Normal
|rarity_id                              = normal
|name                               = Strand Map
|name                                   = Strand Map
|class                              = Maps
|class_id                                = Map
|size_x                             = 1
|size_x                                 = 1
|size_y                             = 1
|size_y                                 = 1
|drop_level                         = 71
|drop_level                             = 71
|drop_rarities                       = Normal, Magic, Rare, Unique
|drop_rarities_ids                       = normal, magic, rare, unique
|tags                               = beach, low_tier_map, high_level_map, map, default
|tags                                   = not_for_sale, beach, map, default
|metadata_id                         = Metadata/Items/Maps/MapWorldsStrand
|metadata_id                             = Metadata/Items/Maps/MapWorldsStrand
|help_text                           = Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
|help_text                               = Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
|purchase_cost_normal1_name          = Orb of Chance
|map_tier                               = 4
|purchase_cost_normal1_amount        = 2
|map_guild_character                     = 8
|purchase_cost_magic1_name          = Orb of Chance
|map_area_id                             = MapWorldsStrand
|purchase_cost_magic1_amount        = 3
|unique_map_guild_character             = È
|purchase_cost_rare1_name            = Orb of Chance
|unique_map_area_id                     = MapWorldsStrandUnique
|purchase_cost_rare1_amount          = 4
|unique_map_area_level                   = 71
|purchase_cost_unique1_name          = Chaos Orb
|map_series                              = War for the Atlas
|purchase_cost_unique1_amount        = 10
|map_area_level                          = 71
|map_tier                           = 4
|inventory_icon                         = Strand Map (War for the Atlas)
|map_guild_character                 = 8
|drop_enabled                            = False
|map_area_id                         = MapWorldsStrand
|release_version                         = 3.1.0
|map_area_level                      = 71
|unique_map_guild_character         = È
|unique_map_area_id                 = MapWorldsStrandUnique
|unique_map_area_level               = 71
|inventory_icon                     = Strand Map (War for the Atlas)
|upgraded_from_set1_group1_item_id  = Metadata/Items/Maps/MapWorldsIceberg
|upgraded_from_set1_group1_amount    = 3
|release_version                     = 3.1.0
}}
}}
'''{{PAGENAME}}''' is a [[map]] [[area]].
'''Strand Map (War for the Atlas)''' is a [[map]] [[area]].


==Layout==
==Layout==
Line 48: Line 40:
{{Item acquisition}}
{{Item acquisition}}
{{Item unique versions}}
{{Item unique versions}}
{{OtherMapVersions}}
{{Map variants}}


==Version history==
{{#lst:Strand Map|version history}}
{{VersionHistoryTable}}
{{VersionHistoryRow|3.1.0}}
* Added 32 new maps including two new Unique maps.
* The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
* The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
|}
{{Navbox maps}}
{{Navbox maps}}
[[ru:Карта взморья (Война за Атлас)]]

Latest revision as of 19:14, 10 March 2022

Strand MapMap Level: 71
Map Tier: 4
Guild Character: 8
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 71
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Metadata ID: Metadata/Items/Maps/MapWorldsStrand
Strand
Map area
No Waypoint
IdMapWorldsStrand
Act11
Area level71
BossesMaster of the Blade
Massier
Area type tagsbeach
Tagsmap, area_with_water, einharmaps, lightning_area, coast_boat_area, map_area_with_open_water, ocean_area, bandit_area, kraityn_area, karui_map, ship_graveyard_area, map_drops_can_upgrade_to_fortress
The Shaper: Nothing good washes up on this dark shore.
Vaal Side AreasRemote Gulch (MapSideArea1_6)
Nothing good washes up on this dark shore.

Strand Map (War for the Atlas) is a map area.

Layout

Encounters

Boss

Massier, based on Calaf, the Headstaver.

  • Uses Heavy StrikeHeavy StrikeAttack, Melee, Strike
    Level: (1-20)
    Cost: 5 Mana
    Attack Speed: 85% of base
    Attack Damage: (195-313)% of base
    Effectiveness of Added Damage: (195-313)%
    Attacks enemies with a forceful blow, knocking them back. Requires a Mace, Sceptre, Axe, Sword or Two-Handed Weapon.Knocks Enemies Back on Hit
    25% reduced Enemy Stun Threshold
    +0.2 metres to Melee Strike Range
    (20-39)% chance to deal Double Damage

    Additional Effects From 1-20% Quality:
    (1-20)% chance to deal Double Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Master of the Blade, based on Kraityn.

  • Uses Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
    Level: (1-20)
    Cost: 10 Mana
    Cooldown Time: 2.00 sec
    Can Store 1 Use(s)
    Attack Speed: 120% of base
    Attack Damage: (142-210)% of base
    Effectiveness of Added Damage: (142-210)%
    Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3.00 seconds
    10% increased Attack Speed per Frenzy Charge
    15% chance to gain a Frenzy Charge on Hit
    Buff grants 20% increased Movement Speed

    Additional Effects From 1-20% Quality:
    (0.5-10)% chance to gain a Frenzy Charge on Hit
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Uses Phase RunPhase RunSpell, Duration, Movement, Physical, Travel
    Level: (1-20)
    Cost: (8-13) Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 34Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.Base duration is 1.80 seconds
    Base secondary duration is 0.20 seconds
    (30-39)% increased Movement Speed
    (20-30)% more Melee Physical Damage
    100% increased Skill Duration per Frenzy Charge removed
    Grants Phasing
    100% increased Stealth

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Uses Blade FlurryBlade FlurryAttack, AoE, Channelling, Physical, Melee
    Level: (1-20)
    Cost: 4 Mana
    Attack Speed: 160% of base
    Attack Damage: (32-49)% of base
    Effectiveness of Added Damage: (32-49)%
    AoE Radius: 14 / 17 / 19
    Requires Level 28Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.(14-75) to (20-113) Added Attack Physical Damage
    20% more Damage with Hits and Ailments for each stage
    Maximum 6 Stages

    Additional Effects From 1-20% Quality:
    +(0.25-5)% more Damage with Hits and Ailments for each stage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.


Boss video

Items found in this area

The following drop-restricted items can drop in this area.

ItemDrop
Level
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring
Corrupted
The others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
68
Lantador's Lost LoveLantador's Lost Love7Two-Stone RingThey fought the storm together as one,
Until the longest of days was done.
Their love grew stronger
with every breath,
Until it was broken apart in death.
23
Lingering RemnantsLingering Remnants16Module Error: No results found for item using search term "item_name = Vaal Temple Map"
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
78
ProsperityProsperity10Perandus' Gold RingAccumulating wealth has its own costs.61
Scholar of the SeasScholar of the Seas7Module Error: No results found for item using search term "item_name = Mao Kun"I've never come upon a ship I could not command. I have however met sailors that were not willing to be led.68
From Bone to AshesFrom Bone to Ashes8Module Error: No results found for item using search term "item_name = Ngamahu's Flame"
Two-Implicit
Corrupted
For centuries, they stood vigil in secret over their sleeping goddess, even as contamination oozed out of the decadent Vaal empire.
55

Lua error in Module:Item_acquisition at line 423: Item search result unexpectedly has no name.

Unique versions

There are currently no unique items for this base item type.

Map variants

Lua error in Module:Map_variants at line 63: No map found on page.


Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • The Atlas of Worlds series of Map added. The maps is now a dual bosses fight, which Master of the Blade is added as one of the bosses.
2.0.0
  • The Awakening series of Map added
0.10.0
  • Start of open beta. The map progress is re-tiered. Old map item are wiped from server.
0.9.11g
  • Fixed a bug where the Strand map would always fail to generate with the Increased size mod (the map item itself wasn't consumed).
0.9.11
  • Introduced to the game

ru:Карта взморья (Война за Атлас)