The Wetlands (Act 2): Difference between revisions
>Dynamythe (added 2.0 rebalance) |
>Dynamythe |
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* Zone progression rebalancing changed adjacent zones and relocated the waypoint general location | * Zone progression rebalancing changed adjacent zones and relocated the waypoint general location | ||
* map level adjusted from previous 23 | 45 | 59 | * map level adjusted from previous 23 | 45 | 59 | ||
* Added '''The Root of the Problem''' quest to the zone due to relocations. | |||
{{VersionHistoryRow|1.0.0}} | {{VersionHistoryRow|1.0.0}} | ||
* Renamed from '''Pools and Streams''' | * Renamed from '''Pools and Streams''' |
Revision as of 01:25, 10 July 2015
{{Area}} should only be used on pages in the "Area:" namespace. See {{preload area article}}.
The Wetlands is an area in Act 2. This area has a waypoint and is connected to The Vaal Ruins and The Riverways.
It inhabits Oak's camp, which is on top of a hill near the center. The waypoint is in the western part of the zone, directly infront of the Vaal Ruins entrance. To further progress, one has to obtain the Baleful Gem and Maligaro's Spike from the quest File:Root of the Problem Quest icon.png The Root of the Problem.
Bandits live in the Wetlands and emerge from their tents when you approach. A stream with a waterfall runs from the camp down to the river that splits The Riverways and The Wetlands.
Monsters
Guest Monsters
Quests
- File:Deal with the Bandits Quest icon.png Deal with the Bandits
- File:Root of the Problem Quest icon.png The Root of the Problem
Corrupted areas
Narrow Ravine has a chance to spawn.
Version history
Version | Changes |
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2.0.0 |
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1.0.0 |
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