The Southern Forest (Act 2): Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Magnanimous2
(Added corrupted area)
>Vinibot
(Zone -> Area; see discussion)
Line 1: Line 1:
{{zone
{{area
| name                  = The Southern Forest
| name                  = The Southern Forest
| type                  = Act
| type                  = Act
Line 10: Line 10:
}}
}}


'''The Southern Forest''' is the first zone in [[Act 2]]. This zone has a [[waypoint]] and is connected to [[The Forest Encampment]] and [[The Cavern of Anger]], though you cannot travel back into the Cavern of Anger.  
'''The Southern Forest''' is the first area in [[Act 2]]. This area has a [[waypoint]] and is connected to [[The Forest Encampment]] and [[The Cavern of Anger]], though you cannot travel back into the Cavern of Anger.  


The layout is linear and is similar to [[The Ledge]], with water on one side and cliffs on the other. The waypoint by the entrance is activated automatically after killing [[Merveil, the Siren]]. Traveling north leads to the Forest Encampment, the town of Act 2.
The layout is linear and is similar to [[The Ledge]], with water on one side and cliffs on the other. The waypoint by the entrance is activated automatically after killing [[Merveil, the Siren]]. Traveling north leads to the Forest Encampment, the town of Act 2.


==[[Monsters]]==
==Monsters==
*[[Blood Ape]]
*[[Blood Ape]]
*[[Blood Chieftan]] - Summons Blood Apes from trees
*[[Blood Chieftan]] - Summons Blood Apes from trees


==[[Corrupted Area]]s==
==Corrupted areas==
[[Secluded Copse]] has a chance to spawn.
[[Secluded Copse]] has a chance to spawn.



Revision as of 00:52, 12 April 2014

{{Area}} should only be used on pages in the "Area:" namespace. See {{preload area article}}.

The Southern Forest is the first area in Act 2. This area has a waypoint and is connected to The Forest Encampment and The Cavern of Anger, though you cannot travel back into the Cavern of Anger.

The layout is linear and is similar to The Ledge, with water on one side and cliffs on the other. The waypoint by the entrance is activated automatically after killing Merveil, the Siren. Traveling north leads to the Forest Encampment, the town of Act 2.

Monsters

Corrupted areas

Secluded Copse has a chance to spawn.