Regeneration

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Revision as of 00:09, 4 January 2018 by >LordBlick (→‎Base items)
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Regeneration is a form of recovery that automatically restores life, mana or energy shield over time.

Mechanics

All classes have the following base regeneration stats: {{#ask:

-Has subobject::Character
Has stat id::~*regeneration*
[[Has stat value::>>0]]
|?Has stat text=
|format=ul
|sort=Has stat text
|mainlabel=- 

}} When Vaal Pact is allocated all life regeneration has no effect, including Zealot's Oath.

Active skill gems

Related base stats

The following skill gems have stats related to regeneration:

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
Vaal Arctic ArmourVaal Arctic ArmourSpell, Duration, Cold, Vaal
Level: (1-20)
Souls Per Use: 50
Can Store 1 Use(s)
Soul Gain Prevention: 24 sec
Cast Time: 1.00 sec
Requires Level 16Immediately encases you in ice, protecting you for a duration or until you take damage from a number of hits, and also grants a buff once the cast time has finished. You cannot move or perform non-instant actions while in the ice. When the ice breaks, the buff is also removed.Base duration is 5.00 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Buff grants (5-30.6) Mana Regeneration per second
Buff grants (20-395) Energy Shield Regeneration per second
You take 90% less Damage from Hits and count as Frozen
Ice breaks after you take 3 Damaging Hits or Duration expires

Additional Effects From 1-20% Quality:
(1-20)% increased Skill Effect Duration
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16N/Ayesyes
Blight of AtrophyBlight of AtrophySpell, Chaos, AoE, Channelling, Duration
Level: (1-20)
Cost: (2-5) Mana
Cast Time: 0.30 sec
Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a longer secondary duration, slowing their movement and reducing their life regeneration rate. Continued channelling adds layers of damage to the debuff, each with their own duration.Deals (3.9-283.9) Base Chaos Damage per second
Base duration is 1.00 seconds
Base secondary duration is 3.00 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-0.6) metres to radius
80% reduced Movement Speed
Debuff can have up to 20 layers of Damage
80% reduced Life Regeneration rate

Additional Effects From 1-20% Quality:
Base secondary duration is (0.05-1) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1N/AN/Ayes
Bone OfferingBone OfferingMinion, Spell, Duration
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 1.00 sec
Requires Level 12Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Base duration is 5.00 seconds
Additional 1.00 seconds Base Duration per extra corpse Consumed
Grants Minions +(25-35)% Chance to Block Attack Damage
Grants Minions +(25-34)% Chance to Block Spell Damage
Grants Minions 4% of Life Regenerated per Second if they have Blocked recently

Additional Effects From 1-20% Quality:
(0.5-10)% increased Effect of Offering
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/AN/Ayes
ClarityClarityAura, Spell, AoE
Level: (1-20)
Reservation: (34-279) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 10Casts an aura that grants mana regeneration to you and your allies.+(0-1.9) metres to radius
You and nearby Allies Regenerate (2.9-33) Mana per second

Additional Effects From 1-20% Quality:
(2-40)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
10N/AN/Ayes
Essence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 140%
Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Deals (9-644) to (13-966) Chaos Damage
Deals (31.2-1509.4) Base Chaos Damage per second
Base duration is 3.80 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Regenerate 0.50% of Debuff Damage as Life

Additional Effects From 1-20% Quality:
Regenerate +(0.025-0.5)% of Debuff Damage as Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/Ayesyes
Essence Drain of WickednessEssence Drain of WickednessSpell, Projectile, Duration, Chaos, AoE
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 310%
Requires Level 12Fires a piercing projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage.Deals (20-1409) to (30-2133) Chaos Damage
Projectiles Pierce all Targets
Deals (23.4-1129.3) Base Chaos Damage per second
Base duration is 1.90 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Regenerate 0.50% of Debuff Damage as Life

Additional Effects From 1-20% Quality:
Regenerate +(0.025-0.5)% of Debuff Damage as Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/Ayesyes
Frost BombFrost BombSpell, AoE, Duration, Cold, Orb
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 2.50 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 310%
Requires Level 4Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (9-1391) to (13-2086) Cold Damage
Base duration is 2.00 seconds
Base secondary duration is 5.00 seconds
75% reduced Life Regeneration rate
Base radius is (2.4-3.1) metres
Cold Exposure applies -15% to Cold Resistance

Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4N/AN/Ayes
Siphoning TrapSiphoning TrapTrap, Spell, Duration, AoE, Cold
Level: (1-20)
Cost: (7-24) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 10Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.Trap lasts 4 seconds
Base duration is 3.00 seconds
Deals (16.9-760.7) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Applies beams to the closest 10 Enemies
Regenerate (12.7-324.4) Life per second while any Enemy is affected
Regenerate (2.9-17.2) Mana per second while any Enemy is affected
Regenerate (1.3-32.4) Life per second for each affected Enemy
Regenerate (0.3-1.7) Mana per second for each affected Enemy

Additional Effects From 1-20% Quality:
Applies beams to the closest +(0.2-4) Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
10N/Ayesyes
Summon Holy RelicSummon Holy RelicMinion, Spell
Level: (1-20)
Cost: (11-28) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 4Summon a Holy Relic that stays near you. When you hit an enemy with an attack, the Holy Relic triggers a nova spell with a short cooldown, that deals physical damage to enemies and grants life regeneration to allies in an area around it. This life regeneration is higher when applied to minions.Maximum 1 Summoned Holy Relic
(0-76)% more Minion Movement Speed
Holy Relic's Nova Skill grants (5.2-154.6) Life regenerated per second to Allies
Holy Relic's Nova Skill grants (9-464) Life regenerated per second to Minions
Minions cannot Taunt Enemies

Additional Effects From 1-20% Quality:
(2-40)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4yesN/Ayes
Rejuvenation TotemRejuvenation TotemTotem, Aura, Spell, AoE
Level: (1-20)
Cost: (9-32) Mana
Cast Time: 0.60 sec
AoE Radius: 10
Requires Level 4Summons a totem that has an aura which regenerates life for you and your nearby allies.Totem lasts 8 seconds
Supported Skills have (0-76)% increased Totem Life
Summons a Totem which uses this Skill
Regenerate (8.6-317.5) Life per second

Additional Effects From 1-20% Quality:
(1-20)% more Totem Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4yesN/AN/A
Summon Stone GolemSummon Stone GolemMinion, Spell, Golem, Physical
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Stone Golem that grants you life regeneration. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Maximum 1 Summoned Golem
Golems grant (33-105) Life Regenerated per second

Additional Effects From 1-20% Quality:
(1-20)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34yesyesN/A
Vaal Rejuvenation TotemVaal Rejuvenation TotemTotem, Aura, Spell, AoE, Vaal
Level: (1-20)
Souls Per Use: 50
Can Store 1 Use(s)
Soul Gain Prevention: 12 sec
Cast Time: 0.10 sec
Requires Level 4Summons a totem that has an aura which regenerates life for you and your nearby allies. When things affected by the aura are hit, the totem's life is removed instead for some of the damage.+1 to maximum number of Summoned Totems
Totem lasts 4 seconds
Supported Skills have (50-164)% increased Totem Life
Modifiers to Totem Duration also apply to this Skill's Soul Gain Prevention
Summons a Totem which uses this Skill
30% less Area of Effect
Regenerate (19.3-714.4) Life per second
40% of Damage from Hits against targets affected by the Aura is taken from Totem's Life before the target

Additional Effects From 1-20% Quality:
(1-20)% more Totem Life
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4yesN/AN/A
VitalityVitalityAura, Spell, AoE
Level: (1-20)
Reservation: (28-233) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 10Casts an aura that grants life regeneration to you and your allies.+(0-1.9) metres to radius
You and nearby Allies Regenerate (10-193.2) Life per second

Additional Effects From 1-20% Quality:
(2-40)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
10yesN/AN/A
Warlord's MarkWarlord's MarkSpell, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 16Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Cursed enemies grant (2-2.95)% Life Leech when Hit by Attacks
Cursed enemies grant (2-2.95)% Mana Leech when Hit by Attacks
Cursed enemies have a 100% chance to grant an Endurance Charge when slain
Hits against Cursed Enemies have (40-59)% chance to double Stun Duration
Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned

Additional Effects From 1-20% Quality:
Cursed Enemies have a (0.25-5)% chance to grant an Endurance Charge when Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16yesyesN/A

Related quality stats

The following skill gems have stats from quality related to regeneration:

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
Vaal Arctic ArmourVaal Arctic ArmourSpell, Duration, Cold, Vaal
Level: (1-20)
Souls Per Use: 50
Can Store 1 Use(s)
Soul Gain Prevention: 24 sec
Cast Time: 1.00 sec
Requires Level 16Immediately encases you in ice, protecting you for a duration or until you take damage from a number of hits, and also grants a buff once the cast time has finished. You cannot move or perform non-instant actions while in the ice. When the ice breaks, the buff is also removed.Base duration is 5.00 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Buff grants (5-30.6) Mana Regeneration per second
Buff grants (20-395) Energy Shield Regeneration per second
You take 90% less Damage from Hits and count as Frozen
Ice breaks after you take 3 Damaging Hits or Duration expires

Additional Effects From 1-20% Quality:
(1-20)% increased Skill Effect Duration
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16N/Ayesyes
Blight of AtrophyBlight of AtrophySpell, Chaos, AoE, Channelling, Duration
Level: (1-20)
Cost: (2-5) Mana
Cast Time: 0.30 sec
Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a longer secondary duration, slowing their movement and reducing their life regeneration rate. Continued channelling adds layers of damage to the debuff, each with their own duration.Deals (3.9-283.9) Base Chaos Damage per second
Base duration is 1.00 seconds
Base secondary duration is 3.00 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-0.6) metres to radius
80% reduced Movement Speed
Debuff can have up to 20 layers of Damage
80% reduced Life Regeneration rate

Additional Effects From 1-20% Quality:
Base secondary duration is (0.05-1) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1N/AN/Ayes
Bone OfferingBone OfferingMinion, Spell, Duration
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 1.00 sec
Requires Level 12Consumes a corpse, granting all of your minions the power to block both attacks and spells. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Base duration is 5.00 seconds
Additional 1.00 seconds Base Duration per extra corpse Consumed
Grants Minions +(25-35)% Chance to Block Attack Damage
Grants Minions +(25-34)% Chance to Block Spell Damage
Grants Minions 4% of Life Regenerated per Second if they have Blocked recently

Additional Effects From 1-20% Quality:
(0.5-10)% increased Effect of Offering
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/AN/Ayes
ClarityClarityAura, Spell, AoE
Level: (1-20)
Reservation: (34-279) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 10Casts an aura that grants mana regeneration to you and your allies.+(0-1.9) metres to radius
You and nearby Allies Regenerate (2.9-33) Mana per second

Additional Effects From 1-20% Quality:
(2-40)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
10N/AN/Ayes
Essence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 140%
Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Deals (9-644) to (13-966) Chaos Damage
Deals (31.2-1509.4) Base Chaos Damage per second
Base duration is 3.80 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Regenerate 0.50% of Debuff Damage as Life

Additional Effects From 1-20% Quality:
Regenerate +(0.025-0.5)% of Debuff Damage as Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/Ayesyes
Essence Drain of WickednessEssence Drain of WickednessSpell, Projectile, Duration, Chaos, AoE
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 310%
Requires Level 12Fires a piercing projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage.Deals (20-1409) to (30-2133) Chaos Damage
Projectiles Pierce all Targets
Deals (23.4-1129.3) Base Chaos Damage per second
Base duration is 1.90 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Regenerate 0.50% of Debuff Damage as Life

Additional Effects From 1-20% Quality:
Regenerate +(0.025-0.5)% of Debuff Damage as Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/Ayesyes
Frost BombFrost BombSpell, AoE, Duration, Cold, Orb
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 2.50 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 310%
Requires Level 4Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Deals (9-1391) to (13-2086) Cold Damage
Base duration is 2.00 seconds
Base secondary duration is 5.00 seconds
75% reduced Life Regeneration rate
Base radius is (2.4-3.1) metres
Cold Exposure applies -15% to Cold Resistance

Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4N/AN/Ayes
Siphoning TrapSiphoning TrapTrap, Spell, Duration, AoE, Cold
Level: (1-20)
Cost: (7-24) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 10Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.Trap lasts 4 seconds
Base duration is 3.00 seconds
Deals (16.9-760.7) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Applies beams to the closest 10 Enemies
Regenerate (12.7-324.4) Life per second while any Enemy is affected
Regenerate (2.9-17.2) Mana per second while any Enemy is affected
Regenerate (1.3-32.4) Life per second for each affected Enemy
Regenerate (0.3-1.7) Mana per second for each affected Enemy

Additional Effects From 1-20% Quality:
Applies beams to the closest +(0.2-4) Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
10N/Ayesyes
Summon Holy RelicSummon Holy RelicMinion, Spell
Level: (1-20)
Cost: (11-28) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 4Summon a Holy Relic that stays near you. When you hit an enemy with an attack, the Holy Relic triggers a nova spell with a short cooldown, that deals physical damage to enemies and grants life regeneration to allies in an area around it. This life regeneration is higher when applied to minions.Maximum 1 Summoned Holy Relic
(0-76)% more Minion Movement Speed
Holy Relic's Nova Skill grants (5.2-154.6) Life regenerated per second to Allies
Holy Relic's Nova Skill grants (9-464) Life regenerated per second to Minions
Minions cannot Taunt Enemies

Additional Effects From 1-20% Quality:
(2-40)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4yesN/Ayes
Rejuvenation TotemRejuvenation TotemTotem, Aura, Spell, AoE
Level: (1-20)
Cost: (9-32) Mana
Cast Time: 0.60 sec
AoE Radius: 10
Requires Level 4Summons a totem that has an aura which regenerates life for you and your nearby allies.Totem lasts 8 seconds
Supported Skills have (0-76)% increased Totem Life
Summons a Totem which uses this Skill
Regenerate (8.6-317.5) Life per second

Additional Effects From 1-20% Quality:
(1-20)% more Totem Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4yesN/AN/A
Summon Stone GolemSummon Stone GolemMinion, Spell, Golem, Physical
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Stone Golem that grants you life regeneration. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Maximum 1 Summoned Golem
Golems grant (33-105) Life Regenerated per second

Additional Effects From 1-20% Quality:
(1-20)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34yesyesN/A
Vaal Rejuvenation TotemVaal Rejuvenation TotemTotem, Aura, Spell, AoE, Vaal
Level: (1-20)
Souls Per Use: 50
Can Store 1 Use(s)
Soul Gain Prevention: 12 sec
Cast Time: 0.10 sec
Requires Level 4Summons a totem that has an aura which regenerates life for you and your nearby allies. When things affected by the aura are hit, the totem's life is removed instead for some of the damage.+1 to maximum number of Summoned Totems
Totem lasts 4 seconds
Supported Skills have (50-164)% increased Totem Life
Modifiers to Totem Duration also apply to this Skill's Soul Gain Prevention
Summons a Totem which uses this Skill
30% less Area of Effect
Regenerate (19.3-714.4) Life per second
40% of Damage from Hits against targets affected by the Aura is taken from Totem's Life before the target

Additional Effects From 1-20% Quality:
(1-20)% more Totem Life
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4yesN/AN/A
VitalityVitalityAura, Spell, AoE
Level: (1-20)
Reservation: (28-233) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 10Casts an aura that grants life regeneration to you and your allies.+(0-1.9) metres to radius
You and nearby Allies Regenerate (10-193.2) Life per second

Additional Effects From 1-20% Quality:
(2-40)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
10yesN/AN/A
Warlord's MarkWarlord's MarkSpell, Curse, Mark
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 16Curses a single enemy, giving a chance to double the duration of stuns on them. Attacking the cursed enemy will leech life and mana, stunning them will grant rage, and killing it will grant an endurance charge. You can only have one Mark at a time.Cursed enemies grant (2-2.95)% Life Leech when Hit by Attacks
Cursed enemies grant (2-2.95)% Mana Leech when Hit by Attacks
Cursed enemies have a 100% chance to grant an Endurance Charge when slain
Hits against Cursed Enemies have (40-59)% chance to double Stun Duration
Cursed Enemies grant 20 Rage Regenerated over 1 second when Stunned

Additional Effects From 1-20% Quality:
Cursed Enemies have a (0.25-5)% chance to grant an Endurance Charge when Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16yesyesN/A

Support skill gems

Related base stats

The following support gems have stats related to regeneration:

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
Arcane Surge SupportArcane Surge SupportArcane, Support, Spell, Duration
Icon: N
Level: (1-20)
Cost & Reservation Multiplier: 130%
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana on
Upfront Costs and Effects of a Supported Skill
Arcane Surge grants (10-20)% increased Cast Speed
Arcane Surge grants (30-58)% increased Mana Regeneration rate
Arcane Surge lasts 4 seconds
Supported Skills deal (10-25)% more Spell Damage while you have Arcane Surge

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Spell Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
1N/AN/Ayes

Related quality stats

The following support gems have stats from quality related to regeneration:

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
Arcane Surge SupportArcane Surge SupportArcane, Support, Spell, Duration
Icon: N
Level: (1-20)
Cost & Reservation Multiplier: 130%
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.Gain Arcane Surge after Spending a total of (15-400) Mana on
Upfront Costs and Effects of a Supported Skill
Arcane Surge grants (10-20)% increased Cast Speed
Arcane Surge grants (30-58)% increased Mana Regeneration rate
Arcane Surge lasts 4 seconds
Supported Skills deal (10-25)% more Spell Damage while you have Arcane Surge

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Spell Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
1N/AN/Ayes

Regeneration Base items

Life regeneration

Base items that affect or grant life regeneration.

ItemRequired levelStats
Coral AmuletCoral AmuletRegenerate (2-4) Life per second1Regenerate (2-4) Life per second
Greatwolf TalismanGreatwolf TalismanTalisman Tier: 4<Two random talisman implicit modifiers>CorruptedThe wolf greeted the king,
In the light of the harvest moon.
The wolf offered the strength of the wild,
And the king paid for it in blood.
1
<Two random talisman implicit modifiers>
Projectiles Pierce 2 additional Targets
+1 to maximum number of Raised Zombies
(6-10)% increased Attack and Cast Speed
(20-30)% increased Attack Damage
(4-6)% chance to Freeze, Shock and Ignite
50% of Cold Damage from Hits taken as Fire Damage
50% of Cold Damage from Hits taken as Lightning Damage
Gain (6-12)% of Physical Damage as Extra Damage of a random Element
10% chance to gain an Endurance Charge on Kill
50% of Fire Damage from Hits taken as Cold Damage
50% of Fire Damage from Hits taken as Lightning Damage
(30-40)% increased Fish Bite Sensitivity
10% chance to gain a Frenzy Charge on Kill
(15-25)% increased Global Defences
(12-16)% increased Attributes
(5-8)% increased Area of Effect
(19-31)% increased Chaos Damage
(20-30)% increased Cold Damage
(40-50)% increased Global Critical Strike Chance
+(24-36)% to Global Critical Strike Multiplier
(25-35)% increased Damage
(20-30)% increased Fire Damage
(6-10)% increased Quantity of Items found
(8-12)% increased maximum Life
(20-30)% increased Lightning Damage
(20-30)% increased maximum Mana
(20-30)% increased Global Physical Damage
50% of Lightning Damage from Hits taken as Cold Damage
50% of Lightning Damage from Hits taken as Fire Damage
Regenerate 2% of Life per second
10% chance to gain a Power Charge on Kill
(4-6)% additional Physical Damage Reduction
(20-30)% increased Spell Damage
Corrupted
Marble AmuletMarble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per second74Regenerate (1.2-1.6)% of Life per second
Primal Skull TalismanPrimal Skull TalismanTalisman Tier: 2Regenerate 2% of Life per secondCorruptedWith the will of the first ones in our sinews
we shall tear down the walls of Sarn.
Yet as is the way of the wildlands,
Only the strong may grow stronger.
- The Wolven King
1Regenerate 2% of Life per secondCorrupted
Unrelenting Timeless Karui EmblemUnrelenting Timeless Karui EmblemMonsters gain 10% increased Maximum Life each time they are Revived
Monsters Regenerate 1% of Life per second for each time they have been Revived
Monsters gain +20% chance to Avoid being Stunned for each time they are Revived
10% increased Experience Gain
10% improved Rewards
Place two or more different Emblems in a Map Device to access the Domain of Timeless Conflict. Can only be used once.
1N/A

Mana regeneration

Base items that affect or grant mana regeneration.

ItemRequired levelStats
Blue Pearl AmuletBlue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate77(48-56)% increased Mana Regeneration Rate
Paua AmuletPaua Amulet(20-30)% increased Mana Regeneration Rate1(20-30)% increased Mana Regeneration Rate

Unique items

Life regeneration

Unique items that affect or grant life regeneration. #invoke: Item table

Other Life regeneration modifiers

  • Bino's Kitchen KnifeBino's Kitchen Knife
    Slaughter Knife
    Rune Dagger
    Physical Damage: (150-165) to (296-321)
    Critical Strike Chance: (8.82-9.45)%
    Attacks per Second: 1.40
    Weapon Range: 1.0 metres
    Requires Level 65, 81 Dex, 117 Int30% increased Global Critical Strike ChanceAdds (140-155) to (210-235) Physical Damage
    (40-50)% increased Critical Strike Chance
    +(15-25)% to Global Critical Strike Multiplier
    +(8-12)% to Chaos Resistance
    On Killing a Poisoned Enemy, nearby Enemies are Poisoned
    and nearby Allies Regenerate 200 Life per second
    Calling it poison would imply
    that it was even edible.
  • Femurs of the SaintsFemurs of the Saints
    Primordial Staff
    Staff
    Physical Damage: 55-165
    Critical Strike Chance: 6.20%
    Attacks per Second: 1.15
    Weapon Range: 1.3 metres
    Requires Level 58, 99 Str, 99 Int+18% Chance to Block Attack Damage while wielding a Staff+2 to Level of Socketed Minion Gems
    Minions deal (60-80)% increased Damage
    +1% Chance to Block Attack Damage per Summoned Skeleton
    2% increased Attack and Cast Speed per Summoned Raging Spirit
    Regenerate 0.6% of Life per second for each Raised Zombie
    30% increased Mana Regeneration Rate per Raised Spectre
    "They spent a lifetime in the service of God,
    only to spend eternity in the service of me."
    - Kadavrus, Surgeon to the Umbra
  • LifesprigLifesprig
    Driftwood Wand
    Wand
    Physical Damage: 5-9
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.40
    (8-12)% increased Spell Damage+1 to Level of Socketed Spell Gems
    (20-28)% increased Spell Damage
    (5-8)% increased Cast Speed
    +(15-20) to maximum Life
    +(15-20) to maximum Mana
    Regenerate (6-8) Life over 1 second when you Cast a Spell
    From the smallest seeds
    To the tallest redwoods,
    Life endures in Wraeclast.
  • SkullheadSkullhead
    Secutor Helm
    Armour: (156-208)
    Evasion: (156-208)
    Requires Level 36, 42 Str, 42 Dex(60-80)% increased Armour and Evasion
    Minions have +25% Chance to Block Attack Damage
    Minions have +25% Chance to Block Spell Damage
    Minions Recover 10% of their Life when they Block
    +(10-20)% to all Elemental Resistances
    All that was left of the Iron King was his bleached skull.
    Yet it was all the Iron King needed.
  • SkyforthSkyforth
    Sorcerer Boots
    Energy Shield: (51-59)Requires Level 67, 123 Int+(60-120) to maximum Mana
    30% increased Movement Speed
    25% chance to gain a Power Charge on Critical Strike
    12% increased Reservation Efficiency of Skills
    You have no Life Regeneration
    Stun Threshold is based on 500% of your Mana instead of Life
    The quick die young, the brilliant go mad,
    and the powerful stand alone in a wasteland of their own creation.
  • Watcher's EyeWatcher's Eye
    Prismatic Jewel
    Limited to: 1(4-6)% increased maximum Energy Shield
    (4-6)% increased maximum Life
    (4-6)% increased maximum Mana
    <Two or Three random aura modifiers>
    One by one, they stood their ground against a creature
    they had no hope of understanding, let alone defeating,
    and one by one, they became a part of it.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    with "(100-140) Life Regenerated per Second while affected by Vitality"
  • BloodgripBloodgrip
    Marble Amulet
    Requires Level 74Regenerate (1.2-1.6)% of Life per secondAdds 10 to 20 Physical Damage to Attacks
    +(60-70) to maximum Life
    Regenerate (16-24) Life per second
    100% increased Life Recovery from Flasks
    Moving while Bleeding doesn't cause you to take extra Damage
    Combat is simple.
    Keep your blood in.
    Take theirs out.

Bloodgrip

Mana regeneration

Unique items that affect or grant mana regeneration.

Template:Query unique items

Energy shield regeneration

Unique items that affect or grant energy shield regeneration. #invoke: Item table

Passive skills

There are passive skills that grant regeneration bonuses.

Life regeneration

These passive skills affect life regeneration.

Template:Passive table

Template:Ascendancy passive table

Life regeneration per endurance charge

These passive skills grant additional life regeneration based on the number of endurance charges the character has.

Template:Passive table

Template:Ascendancy passive table

Minion life regeneration

These passive skills grant additional life regeneration for minions.

Template:Passive table

Mana regeneration

These passive skills grant increased mana regeneration rate.

Template:Passive table

Template:Ascendancy passive table

Energy Shield Regeneration

That passives affect energy shield regeneration (without Zealot's Oath):

Template:Ascendancy passive table