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[[File:Lira Arthain icon.png]] '''Lira Arthain''' is a [[Atlas region]] located in the outside right of the [[Atlas of Worlds]].
{{Historical content|The [[Atlas of Worlds]] and [[Atlas passive skill]]s were revised significantly in [[version 3.17.0]] and are no longer divided into regions. This article describes Lira Arthain as it existed prior to the [[Siege of the Atlas]] expansion.}}
 
[[File:Lira Arthain icon.png]] '''Lira Arthain''' is an [[Atlas region]] located in the bottom right of the [[Atlas of Worlds]].


==Atlas passive skills==
==Atlas passive skills==
Line 6: Line 8:


'''[[Breach]] Skilltree:'''
'''[[Breach]] Skilltree:'''
#Probing for Weaknesses: Areas have +10% chance to contain Breaches
#'''Gatekeepers''': Breaches in Areas have 100% increased chance to contain a Boss. Breach Bosses in Areas drop double Breach Splinters. Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone
#Flash Breach: Breaches in Areas spawn 10 additional Rare Monsters. Breaches in Areas open and close 50% faster
#'''Within Their Grasp''': Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone. Breachstones dropped by Breach Bosses in Areas have 9% chance to be Charged. Breachstones dropped by Breach Bosses in Areas have 3% chance to be Enriched. Breachstones dropped by Breach Bosses in Areas have 1% chance to be Pure.
#'''Flash Breach''': Breaches in Areas have 30% increased Area of Effect. Breaches in Areas have 30% increased Monster density. Breaches in Areas open and close 50% faster


'''[[Bestiary]] Skilltree:'''
'''[[Bestiary]] Skilltree:'''
#Animal Companion: Einhar Missions in Areas grant 100% increased Favour. Areas have 10% chance to grant an additional Einhar Mission on Completion
#'''Big Game''': Red Beasts in Areas have 15% chance to appear in Pairs. Yellow Beasts in Areas have 15% chance to be replaced with Red Beasts
#Natural Selection: Beasts in Areas are more likely to be less common varieties (no longer makes rarer beasts quite as common)
#'''Natural Selection''': Beasts in Areas are more likely to be less common varieties
#Mighty Hunter: Einhar has 100% increased Cooldown Recovery Rate in Areas. Einhar deals 1000% more Damage to Unique Monsters in Areas. Einhar remains in Areas after his Mission is Complete
#'''Great Migration''': Areas with Einhar Missions have 10% chance to contain additional Packs of Beasts instead of other Monsters


'''[[Blight]] Skilltree:'''
'''[[Invasion]] Skilltree:'''
#Spores on the Wind: Maps found in Areas have 5% chance to contain an additional Blight encounter
#'''Trespassers''': Areas contain additional Invasion bosses
#Epidemiology: Blight Chests in Areas have 100% more chance to contain Blighted Maps. Blighted Maps found in Areas are Anointed.
#'''Exotic Goods''': Invasion Bosses in Areas drop 1 additional valuable item
#Immune Response: Blight Encounters in Areas spawn 100% more non-Unique Monsters. Blight Monsters in Areas spawn 150% faster


'''[[Heist]] Skilltree:'''
'''[[Heist]] Skilltree:'''
#Secret Stash: Areas have 10% additional chance to contain a Smuggler's Cache
#'''Secret Stash''': Areas have 10% additional chance to contain a Smuggler's Cache
#Inside Job: Blueprints that drop in Areas have 10% chance to be fully Revealed. Smuggler's Caches in areas have 100% increased chance to drop Blueprints
#'''Inside Job''': Blueprints that drop in Areas have 10% chance to be fully Revealed. Smuggler's Caches in areas have 100% increased chance to drop Blueprints
 
'''[[Expedition]] Skilltree:'''
#'''Distinguished Demolitionist''': 35% increased Explosive Radius in Areas
#'''Ancient Writings''': Remnants in Areas have 40% chance to have an additional Suffix Modifier. Expeditions in Areas have +2 Remnants
#'''Buried Knowledge''': 50% increased Quantity of Expedition Logbooks dropped by Runic Monsters in Areas. Areas contain 25% increased number of Runic Monster Markers


==Atlas base item types==
==Atlas base item types==
The following base item types can be found in this region:
The following base item types can be found in this region:
{{Atlas base item type drops
{{Atlas base item type drops
|where=atlas_regions.name="{{PAGENAME}}"
|where=atlas_regions.name="Lira Arthain"
}}
 
==Maps located within this region==
{{Query atlas maps
}}
}}


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.14.0}}
{{Version history table row|3.17.0|
* The [[Atlas of Worlds]] has been revised, and [[region]]s have been removed.
* The regional [[Atlas Passive]] Trees have been replaced with one gigantic Atlas-wide Passive Tree that affects all maps you run.
* Some atlas passive skills are no longer available  {{Undocumented}}
}}
{{Version history table row|3.16.0|
* The Atlas now has only four regions: Haewark Hamlet, Valdo’s Rest, Glennach Cairns, and Lira Arthain. The number of obtainable Watchstones has been reduced to 16 (previously 32), and there are now 118 Maps on the Atlas (previously 164).
* [[Epidemiology]] has moved to [[Valdo's Rest]]
* Trespassers and Exotic Goods has moved from [[Tirn's End]] to '''Lira Arthain'''.
}}
{{Version history table row|3.14.0|
* Atlas passive skill tree changes:
* Atlas passive skill tree changes:
**Natural Selection no longer makes rarer beasts quite as common.
**Natural Selection no longer makes rarer beasts quite as common.
Line 41: Line 54:
**Spores on the Wind now causes Maps found in Areas to have a 5% chance to have an "Area contains an additional Blight Encounter" Enchantment Modifier (previously 10%).
**Spores on the Wind now causes Maps found in Areas to have a 5% chance to have an "Area contains an additional Blight Encounter" Enchantment Modifier (previously 10%).
**Flash Breach now causes Breaches in Areas to open and close 50% faster (previously 100%).
**Flash Breach now causes Breaches in Areas to open and close 50% faster (previously 100%).
{{Version history table row|3.13.0}}
}}
{{Version history table row|3.13.0|
* Added [[Atlas passive skill]] tree to this region.
* Added [[Atlas passive skill]] tree to this region.
{{Version history table row|3.9.0}}
}}
{{Version history table row|3.9.0|
* Introduced to the game.
* Introduced to the game.
|}
}}
{{Version history table end}}
{{Navbox Atlas of Worlds}}
{{Navbox Atlas of Worlds}}
[[Category:Atlas regions]]
[[Category:Atlas regions]]
[[ru:Лира Артейн]]
[[ru:Лира Артейн]]

Latest revision as of 15:37, 9 April 2023

This article describes historical game content.

The Atlas of Worlds and Atlas passive skills were revised significantly in version 3.17.0 and are no longer divided into regions. This article describes Lira Arthain as it existed prior to the Siege of the Atlas expansion.

Lira Arthain is an Atlas region located in the bottom right of the Atlas of Worlds.

Atlas passive skills

Lira Arthain Skill Tree

The Lira Arthain Atlas Passive Skill Tree allows players to increase specific types of drops, enemies, and map events within this region. Players can allocate ten points in this region, earned by completing The Maven's challenges, and skill tree allocations can be refunded with an Orb of UnmakingOrb of UnmakingStack Size: 40Grants an atlas passive skill refund pointRight click on this item to use it..

Breach Skilltree:

  1. Gatekeepers: Breaches in Areas have 100% increased chance to contain a Boss. Breach Bosses in Areas drop double Breach Splinters. Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone
  2. Within Their Grasp: Breach Bosses Defeated in Areas have 5% chance to drop a Breachstone. Breachstones dropped by Breach Bosses in Areas have 9% chance to be Charged. Breachstones dropped by Breach Bosses in Areas have 3% chance to be Enriched. Breachstones dropped by Breach Bosses in Areas have 1% chance to be Pure.
  3. Flash Breach: Breaches in Areas have 30% increased Area of Effect. Breaches in Areas have 30% increased Monster density. Breaches in Areas open and close 50% faster

Bestiary Skilltree:

  1. Big Game: Red Beasts in Areas have 15% chance to appear in Pairs. Yellow Beasts in Areas have 15% chance to be replaced with Red Beasts
  2. Natural Selection: Beasts in Areas are more likely to be less common varieties
  3. Great Migration: Areas with Einhar Missions have 10% chance to contain additional Packs of Beasts instead of other Monsters

Invasion Skilltree:

  1. Trespassers: Areas contain additional Invasion bosses
  2. Exotic Goods: Invasion Bosses in Areas drop 1 additional valuable item

Heist Skilltree:

  1. Secret Stash: Areas have 10% additional chance to contain a Smuggler's Cache
  2. Inside Job: Blueprints that drop in Areas have 10% chance to be fully Revealed. Smuggler's Caches in areas have 100% increased chance to drop Blueprints

Expedition Skilltree:

  1. Distinguished Demolitionist: 35% increased Explosive Radius in Areas
  2. Ancient Writings: Remnants in Areas have 40% chance to have an additional Suffix Modifier. Expeditions in Areas have +2 Remnants
  3. Buried Knowledge: 50% increased Quantity of Expedition Logbooks dropped by Runic Monsters in Areas. Areas contain 25% increased number of Runic Monster Markers

Atlas base item types

The following base item types can be found in this region:

Atlas Region White maps (T1-T5) Yellow Maps (T6-T10) Red maps (T11+)
Haewark Hamlet Gripped GlovesGripped GlovesEvasion: (220-253)Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage
Marble AmuletMarble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per second
Two-Toned BootsTwo-Toned BootsEvasion: (126-145)
Energy Shield: (26-30)
Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances
Gripped GlovesGripped GlovesEvasion: (220-253)Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage
Marble AmuletMarble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per second
Two-Toned BootsTwo-Toned BootsEvasion: (126-145)
Energy Shield: (26-30)
Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances

Crystal BeltCrystal BeltRequires Level 79+(60-80) to maximum Energy Shield
Gripped GlovesGripped GlovesEvasion: (220-253)Requires Level 70, 95 Dex(14-18)% increased Projectile Attack Damage
Marble AmuletMarble AmuletRequires Level 74Regenerate (1.2-1.6)% of Life per second
Two-Toned BootsTwo-Toned BootsEvasion: (126-145)
Energy Shield: (26-30)
Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances

Crystal BeltCrystal BeltRequires Level 79+(60-80) to maximum Energy Shield
Opal RingOpal RingRequires Level 80(15-25)% increased Elemental Damage
Valdo's Rest Artillery QuiverArtillery QuiverRequires Level 74(20-30)% increased Totem Placement speed
Convoking WandConvoking WandWand
Physical Damage: 30-55
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
Requires Level 72, 242 IntMinions deal (26-30)% increased Damage

Spiked GlovesSpiked GlovesArmour: (220-253)Requires Level 70, 95 Str(16-20)% increased Melee Damage
Two-Toned BootsTwo-Toned BootsArmour: (126-145)
Evasion: (126-145)
Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances
Artillery QuiverArtillery QuiverRequires Level 74(20-30)% increased Totem Placement speed
Convoking WandConvoking WandWand
Physical Damage: 30-55
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
Requires Level 72, 242 IntMinions deal (26-30)% increased Damage

Spiked GlovesSpiked GlovesArmour: (220-253)Requires Level 70, 95 Str(16-20)% increased Melee Damage
Two-Toned BootsTwo-Toned BootsArmour: (126-145)
Evasion: (126-145)
Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances
Artillery QuiverArtillery QuiverRequires Level 74(20-30)% increased Totem Placement speed
Convoking WandConvoking WandWand
Physical Damage: 30-55
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
Requires Level 72, 242 IntMinions deal (26-30)% increased Damage

Spiked GlovesSpiked GlovesArmour: (220-253)Requires Level 70, 95 Str(16-20)% increased Melee Damage
Two-Toned BootsTwo-Toned BootsArmour: (126-145)
Evasion: (126-145)
Requires Level 70, 62 Str, 62 Dex+(8-12)% to Fire and Cold Resistances

Iolite RingIolite RingRequires Level 80(17-23)% increased Chaos Damage
Lira Arthain Bone HelmetBone HelmetArmour: (197-227)
Energy Shield: (40-46)
Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage

Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: (45-52)Requires Level 70, 95 Int(12-16)% increased Spell Damage
Fugitive BootsFugitive BootsEvasion: (112-129)
Energy Shield: (32-37)
Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance

Seaglass AmuletSeaglass AmuletRequires Level 74(10-15)% faster start of Energy Shield Recharge
Bone HelmetBone HelmetArmour: (197-227)
Energy Shield: (40-46)
Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage

Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: (45-52)Requires Level 70, 95 Int(12-16)% increased Spell Damage
Fugitive BootsFugitive BootsEvasion: (112-129)
Energy Shield: (32-37)
Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance

Seaglass AmuletSeaglass AmuletRequires Level 74(10-15)% faster start of Energy Shield Recharge
Bone HelmetBone HelmetArmour: (197-227)
Energy Shield: (40-46)
Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage

Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: (45-52)Requires Level 70, 95 Int(12-16)% increased Spell Damage
Fugitive BootsFugitive BootsEvasion: (112-129)
Energy Shield: (32-37)
Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance

Seaglass AmuletSeaglass AmuletRequires Level 74(10-15)% faster start of Energy Shield Recharge
Steel RingSteel RingRequires Level 80Adds (3-4) to (10-14) Physical Damage to Attacks
Glennach Cairns Apothecary's GlovesApothecary's GlovesArmour: (108-124)
Energy Shield: (29-33)
Requires Level 70, 46 Str, 59 Int(14-18)% increased Damage over Time

Blue Pearl AmuletBlue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate
Two-Toned BootsTwo-Toned BootsArmour: (126-145)
Energy Shield: (26-30)
Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances
Apothecary's GlovesApothecary's GlovesArmour: (108-124)
Energy Shield: (29-33)
Requires Level 70, 46 Str, 59 Int(14-18)% increased Damage over Time

Blue Pearl AmuletBlue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate
Two-Toned BootsTwo-Toned BootsArmour: (126-145)
Energy Shield: (26-30)
Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances

Vanguard BeltVanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating
Apothecary's GlovesApothecary's GlovesArmour: (108-124)
Energy Shield: (29-33)
Requires Level 70, 46 Str, 59 Int(14-18)% increased Damage over Time

Blue Pearl AmuletBlue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate
Two-Toned BootsTwo-Toned BootsArmour: (126-145)
Energy Shield: (26-30)
Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances

Vanguard BeltVanguard BeltRequires Level 78+(260-320) to Armour and Evasion Rating
Cerulean RingCerulean RingRequires Level 80(8-10)% increased maximum Mana
Vermillion RingVermillion RingRequires Level 80(5-7)% increased maximum Life

Version history

Version Changes
3.17.0
  • The Atlas of Worlds has been revised, and regions have been removed.
  • The regional Atlas Passive Trees have been replaced with one gigantic Atlas-wide Passive Tree that affects all maps you run.
  • Some atlas passive skills are no longer available [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.16.0
  • The Atlas now has only four regions: Haewark Hamlet, Valdo’s Rest, Glennach Cairns, and Lira Arthain. The number of obtainable Watchstones has been reduced to 16 (previously 32), and there are now 118 Maps on the Atlas (previously 164).
  • Epidemiology has moved to Valdo's Rest
  • Trespassers and Exotic Goods has moved from Tirn's End to Lira Arthain.
3.14.0
  • Atlas passive skill tree changes:
    • Natural Selection no longer makes rarer beasts quite as common.
    • Immune Response now causes Blight Monsters to spawn 150% faster (previously 100%).
    • Spores on the Wind now causes Maps found in Areas to have a 5% chance to have an "Area contains an additional Blight Encounter" Enchantment Modifier (previously 10%).
    • Flash Breach now causes Breaches in Areas to open and close 50% faster (previously 100%).
3.13.0
3.9.0
  • Introduced to the game.

ru:Лира Артейн