Atlas region

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This article describes historical game content.

The Atlas of Worlds was revised significantly in version 3.17.0 and is no longer divided into regions. This article describes the Atlas as it existed prior to the Siege of the Atlas expansion.

Socketing a Watchstone into the Haewark Hamlet Atlas region citadel

Atlas regions are sections of the Atlas of Worlds that contains a fixed set of maps. Each region has a citadel which allows socketing of 4 watchstones. Each watchstone can have various modifiers, changing the drops, enemies and environmental effects for maps run within that region. Since the Echoes of the Atlas expansion, each region also has a passive skill tree, that allows players to customize the type of content they wish to obtain.


The Atlas is split into 4 different regions, each affecting a Watchstone or Conqueror's area of influence and what item bases can drop.

The 4 regions are:

Some maps (but not all) that are not on atlas are placed in this region:

These region are removed in version 3.16.0

Version history

Version Changes
  • The Atlas of Worlds has been revised, and regions have been removed.
  • The regional Atlas Passive Trees have been replaced with one gigantic Atlas-wide Passive Tree that affects all maps you run.
  • The Atlas now has only four regions: Haewark Hamlet, Valdo’s Rest, Glennach Cairns, and Lira Arthain. The number of obtainable Watchstones has been reduced to 16 (previously 32), and there are now 118 Maps on the Atlas (previously 164).
  • Atlas is introduced to the game.
  • At first atlas regions are unnamed and only affect atlas basetype drop [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]