Heretical Guardian: Difference between revisions
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'''Heretical Guardians''' are Kitava-corrupted [[Temple Guardian]]s that can be found in [[Oriath]] after defeating [[High Templar Avarius]] in [[Act 5]]. Their stats are identical to their previous forms. | '''Heretical Guardians''' are Kitava-corrupted [[Temple Guardian]]s that can be found in [[Oriath]] after defeating [[High Templar Avarius]] in [[Act 5]]. Their stats are identical to their previous forms. | ||
It uses a two-handed sword, while the one-hand variant is known as [[Heretical Ward]], and also use different skill. | |||
==Abilities== | ==Abilities== | ||
*Default Attack | *Default Attack | ||
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}} | }} | ||
{{Version history table end}} | {{Version history table end}} | ||
{{Navbox Bestiary}} | {{Navbox Bestiary}} |
Revision as of 12:10, 10 February 2024
Heretical Guardian | |||
Location(s) | The Ruined Square The Torched Courts The Cathedral Rooftop The Cathedral Rooftop The Canals The Feeding Trough | ||
Damage | 125% of base | ||
Resistance(s) | Elemental Damage | ||
Modifier(s) | 188% of base monster HP |
Heretical Guardians are Kitava-corrupted Temple Guardians that can be found in Oriath after defeating High Templar Avarius in Act 5. Their stats are identical to their previous forms.
It uses a two-handed sword, while the one-hand variant is known as Heretical Ward, and also use different skill.
Abilities
- Default Attack
- Spectral Throw, deals 57% damage - equivalent to level -23 skill. Has 20% increased projectile speed
- Proximity Shield
- Resists Elemental Damage
Areas
- The Ruined Square
- The Torched Courts (Act 5)
- The Ravaged Square
- The Torched Courts (Act 10)
- The Desecrated Chambers
Unique
- None. However, Guraq, Daylight's Blade is a related monster
Notes
- Extremely useful as a Spectre, as Proximity Shield blocks all damage from enemy hits so long as the enemy is not within the Shield. This can completely negate a large amount of damage and even nullify the danger of certain encounters or traps.
- Proximity Shield is only used when no enemies are in melee range, or very close by. Convocation will generally cause the Guardian to use Proximity Shield.
- Spectral Throw is only used when there is a single target that is not in melee range.
Version history
Version | Changes |
---|---|
3.0.0 |
|