Heretical Guardian: Difference between revisions
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{{MonsterBox | {{MonsterBox | ||
| name = Heretical Guardian | | name = Heretical Guardian | ||
| image = Heretical Guardian monster screenshot.jpg | |||
| rarity = Normal | | rarity = Normal | ||
| location = [[The Ruined Square]]<br>[[The Torched Courts]]<br>[[The Cathedral Rooftop]]<br> [[The Cathedral Rooftop]]<br>[[The Canals]]<br>[[The Feeding Trough]] | | location = [[The Ruined Square]]<br>[[The Torched Courts]]<br>[[The Cathedral Rooftop]]<br> [[The Cathedral Rooftop]]<br>[[The Canals]]<br>[[The Feeding Trough]] | ||
| resistance = Elemental Damage | | resistance = Elemental Damage | ||
| damage = 125% | | damage = 125% of base | ||
| modifier = 188% HP | | modifier = 188% of base monster HP | ||
}} | }} | ||
'''Heretical Guardians''' are Kitava-corrupted [[Temple Guardian]]s that can be found in [[Oriath]] after defeating [[High Templar Avarius]] in [[Act 5]]. Their stats are identical to their previous forms. | '''Heretical Guardians''' are Kitava-corrupted [[Temple Guardian]]s that can be found in [[Oriath]] after defeating [[High Templar Avarius]] in [[Act 5]]. Their stats are identical to their previous forms. | ||
It uses a two-handed sword, while the one-hand variant is known as [[Heretical Ward]], and also use different skill. | |||
==Abilities== | ==Abilities== | ||
*Default Attack | *Default Attack | ||
*[[Spectral Throw]], deals 57% damage | *[[Spectral Throw]] (monster version; id [[Skill:ReligiousTemplarCultistWeaponThrow|ReligiousTemplarCultistWeaponThrow]]), deals 57% of base damage. Has 30% increased projectile speed | ||
*[[Proximity Shield]] | *[[Proximity Shield]] | ||
*Resists Elemental Damage | *Resists Elemental Damage | ||
Line 22: | Line 24: | ||
*[[The Desecrated Chambers]] | *[[The Desecrated Chambers]] | ||
== | ==Unique== | ||
*None | * None. However, [[Guraq, Daylight's Blade]] is a related monster | ||
== Notes == | == Notes == | ||
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* [[Proximity Shield]] is only used when no enemies are in melee range, or very close by. [[Convocation]] will generally cause the Guardian to use Proximity Shield. | * [[Proximity Shield]] is only used when no enemies are in melee range, or very close by. [[Convocation]] will generally cause the Guardian to use Proximity Shield. | ||
* [[Spectral Throw]] is only used when there is a single target that is not in melee range. | * [[Spectral Throw]] is only used when there is a single target that is not in melee range. | ||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|3.0.0| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | |||
{{Navbox Bestiary}} | |||
[[Category:Act 5 monsters]] | [[Category:Act 5 monsters]] | ||
[[Category:Humanoids]] |
Latest revision as of 12:12, 10 February 2024
Heretical Guardian | |||
Location(s) | The Ruined Square The Torched Courts The Cathedral Rooftop The Cathedral Rooftop The Canals The Feeding Trough | ||
Damage | 125% of base | ||
Resistance(s) | Elemental Damage | ||
Modifier(s) | 188% of base monster HP |
Heretical Guardians are Kitava-corrupted Temple Guardians that can be found in Oriath after defeating High Templar Avarius in Act 5. Their stats are identical to their previous forms.
It uses a two-handed sword, while the one-hand variant is known as Heretical Ward, and also use different skill.
Abilities
- Default Attack
- Spectral Throw (monster version; id ReligiousTemplarCultistWeaponThrow), deals 57% of base damage. Has 30% increased projectile speed
- Proximity Shield
- Resists Elemental Damage
Areas
- The Ruined Square
- The Torched Courts (Act 5)
- The Ravaged Square
- The Torched Courts (Act 10)
- The Desecrated Chambers
Unique
- None. However, Guraq, Daylight's Blade is a related monster
Notes
- Extremely useful as a Spectre, as Proximity Shield blocks all damage from enemy hits so long as the enemy is not within the Shield. This can completely negate a large amount of damage and even nullify the danger of certain encounters or traps.
- Proximity Shield is only used when no enemies are in melee range, or very close by. Convocation will generally cause the Guardian to use Proximity Shield.
- Spectral Throw is only used when there is a single target that is not in melee range.
Version history
Version | Changes |
---|---|
3.0.0 |
|