Dual wielding: Difference between revisions
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==Unique items== | ==Items== | ||
===Unique items=== | |||
These items contain bonuses which can only be obtained through dual wielding: | These items contain bonuses which can only be obtained through dual wielding: | ||
{{Query unique items | {{Query unique items | ||
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|join = item_stats._pageName=items._pageName | |join = item_stats._pageName=items._pageName | ||
|where = | |where = | ||
(item_stats.id LIKE "%dual_wielding%" | |||
OR item_stats.id LIKE "%off_hand%") | |||
AND item_stats.id NOT LIKE "%off_hand_is_empty%" | |||
|large=1 | |large=1 | ||
|stat=1 | |stat=1 | ||
|level=1}} | |level=1}} | ||
===Mods=== | |||
{{modifier table | |||
|q_tables=mod_stats, spawn_weights | |||
|q_join=mods._pageID=mod_stats._pageID, mods._pageID=spawn_weights._pageID | |||
|q_where= | |||
(mod_stats.id LIKE "%dual_wielding%" | |||
OR mod_stats.id LIKE "%off_hand%") | |||
AND mod_stats.id NOT LIKE "%off_hand_is_empty%" | |||
AND spawn_weights.weight >= 0 | |||
|stat_text=1 | |||
|spawn_weights=1 | |||
|level=1 | |||
|generation_type=1 | |||
|domain=1 | |||
}} | |||
==Passive skills== | ==Passive skills== | ||
There are [[passive skill]]s that grant dual wielding bonuses. | There are [[passive skill]]s that grant dual wielding bonuses. | ||
===Physical damage while dual wielding=== | ===Physical damage while dual wielding=== | ||
These passive skills grant increased [[ | These passive skills grant increased [[damage]] with weapons while dual wielding. | ||
{{Query base passive skills | {{Query base passive skills | ||
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{{Query base passive skills | {{Query base passive skills | ||
|where= | |where= | ||
(passive_skill_stats.id like "%dual_wield%" | |||
OR passive_skill_stats.id like "%off_hand%") | |||
AND passive_skill_stats.id NOT IN ("damage_while_dual_wielding_+%", "attack_ailment_damage_+%_while_dual_wielding", "accuracy_rating_while_dual_wielding_+%", "attack_speed_while_dual_wielding_+%", "critical_strike_chance_while_dual_wielding_+%", "cast_speed_while_dual_wielding_+%", "block_while_dual_wielding_%", "dual_wield_or_shield_block_%") | |||
}} | }} | ||
===Ascendancy passive skills=== | ===Ascendancy passive skills=== | ||
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[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[ru:Парное оружие]] |
Revision as of 17:08, 18 December 2019
Dual wielding refers to using a one-handed weapon in both hands. It is intended to be an option halfway between the damage output of two-handed weapons and the defensiveness of a shield and weapon combo.
Mechanics
Whenever the player equips two one-handed weapons of any type, dual wielding grants the following stats:
- 10% more Attack Speed while Dual Wielding
The attack speed bonus is applied multiplicatively with other attack speed modifiers. These bonuses to dual wielding can be increased via passive skills. Weapons do not have to be of the same type to receive dual wielding bonuses.
There are no penalties of any kind to attacks with the player's off-hand weapon. The majority of attack skills in Path of Exile will alternate between equipped weapons for attacks, swinging first with the main hand and then with the off-hand weapon. The resulting attack speed is the average of the two weapons' attack speed, so the total time for a pair of attacks is as if each weapon attacked once.
It is possible to dual-wield wands. However, players cannot wield a wand in one hand and a melee weapon in the other.
Interaction with skills
While dual wielding, when you use an attack skill you will use the skill with your main hand then use it on the off hand, alternating with each use. Whirling BladesWhirling BladesAttack, Movement, Travel, Melee
Level: (1-20)
Cost: 10 Mana
Attack Damage: (100-150)% of base
Effectiveness of Added Damage: (100-150)%Requires Level 10Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.When Dual Wielding, Deals 75% Damage from each Weapon combined
+0.6 seconds to Attack Time
Additional Effects From 1-20% Quality:
(0.5-10)% increased Attack SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. is a special exception, which deals damage with a random weapon on hit.
When using a weapon-specific skill while dual wielding, both weapons must be compatible with the skill in order for the skill to be usable. For example, you cannot use ReaveReaveAttack, AoE, Melee
Level: (1-20)
Cost: 6 Mana
Attack Damage: (170-250)% of base
Effectiveness of Added Damage: (170-250)%
AoE Radius: 20Requires Level 12Attacks an area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.4 Maximum Stages
+(0-0.2) metres to radius
50% more Area of Effect for each stage
Additional Effects From 1-20% Quality:
+(0.1-2) to maximum StagesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. while you have both a dagger and a sceptre equipped.
Simultaneous attacks
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Items
Unique items
These items contain bonuses which can only be obtained through dual wielding:
Item | Stats | |
---|---|---|
Seething FurySeething Fury Viridian JewelLimited to: 1(10-15)% increased Attack Damage while holding a Shield +0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield +4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on ShieldCorruptedIt took the Bloody Flowers Rebellion to show the clans of Ezomyr the truth; What kept them apart was just a fabrication. Conjured rivalries from men who grew fat from the discord they sowed.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (10-15)% increased Attack Damage while holding a Shield +0.15% to Off Hand Critical Strike Chance per 10 Maximum Energy Shield on Shield +4% to Off Hand Critical Strike Multiplier per 10 Maximum Energy Shield on ShieldCorrupted |
Replica Ungil's GaucheReplica Ungil's Gauche Boot KnifeRune Dagger Physical Damage: 8-34 Critical Strike Chance: 6.30% Attacks per Second: 1.59 Weapon Range: 1.0 metresRequires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+18% Chance to Block Attack Damage while Dual Wielding +(10-20) to Dexterity 10% increased Attack Speed 50% increased Global Critical Strike Chance Chill Attackers for 4 seconds on Block Shock Attackers for 4 seconds on Block"Recommend further production of Prototype #122. It makes an ideal weapon for our suppression troops and guards." | 20 | 30% increased Global Critical Strike Chance+18% Chance to Block Attack Damage while Dual Wielding +(10-20) to Dexterity 10% increased Attack Speed 50% increased Global Critical Strike Chance Chill Attackers for 4 seconds on Block Shock Attackers for 4 seconds on Block |
Ungil's GaucheUngil's Gauche Boot KnifeRune Dagger Physical Damage: (14.4-16) to (61.2-68) Elemental Damage: 3-30 Critical Strike Chance: 6.30% Attacks per Second: 1.59 Weapon Range: 1.0 metresRequires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding +(10-20) to Dexterity (80-100)% increased Physical Damage Adds 3 to 30 Lightning Damage 10% increased Attack Speed 50% increased Global Critical Strike ChanceUnwieldy and garish became graceful and deadly in Ungil's nimble hands. | 20 | 30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding +(10-20) to Dexterity (80-100)% increased Physical Damage Adds 3 to 30 Lightning Damage 10% increased Attack Speed 50% increased Global Critical Strike Chance |
Ewar's MirageEwar's Mirage Antique RapierOne Handed Sword Physical Damage: 12-46 Elemental Damage: 1 to (45-55) Critical Strike Chance: 6.50% Attacks per Second: (1.51-1.59) Weapon Range: 1.4 metresRequires Level 26, 89 Dex+25% to Global Critical Strike MultiplierAdds 1 to (45-55) Lightning Damage (16-22)% increased Attack Speed Attacks Chain an additional time when in Main Hand Attacks fire an additional Projectile when in Off Hand (40-55)% increased Elemental Damage with Attack SkillsA single breeze blows A hundred blades dance | 26 | +25% to Global Critical Strike MultiplierAdds 1 to (45-55) Lightning Damage (16-22)% increased Attack Speed Attacks Chain an additional time when in Main Hand Attacks fire an additional Projectile when in Off Hand (40-55)% increased Elemental Damage with Attack Skills |
Tecrod's GazeTecrod's Gaze Murderous Eye JewelAbyssRequires Level 40+(10-20) to Strength 40% increased Main Hand Critical Strike Chance per Murderous Eye Jewel affecting you, up to a maximum of 200% +20% to Off Hand Critical Strike Multiplier per Murderous Eye Jewel affecting you, up to a maximum of +100%The Hated Slave seeks dominion over his own kind.Place into an Abyssal Socket on an Item or into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 40 | +(10-20) to Strength 40% increased Main Hand Critical Strike Chance per Murderous Eye Jewel affecting you, up to a maximum of 200% +20% to Off Hand Critical Strike Multiplier per Murderous Eye Jewel affecting you, up to a maximum of +100% |
Prismatic EclipsePrismatic Eclipse Twilight BladeOne Handed Sword Physical Damage: (90-100) to (157-166) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 53, 91 Str, 91 Dex40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding Adds (60-70) to (71-80) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket 12% increased Global Attack Speed per Green Socket 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket +0.2 metres to Melee Strike Range per White Socket"A raging Solaris seared and contorted the orb's surface. A despairing Lunaris filled the scars with her tears. Yet Viridi remained, trapped within, forever more." - Azmerian Creation Myth | 53 | 40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding Adds (60-70) to (71-80) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket 12% increased Global Attack Speed per Green Socket 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket +0.2 metres to Melee Strike Range per White Socket |
ScaevaScaeva GladiusOne Handed Sword Physical Damage: (129-146) to (203-232) Critical Strike Chance: (5.75-6.25)% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 60, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage (15-25)% increased Critical Strike Chance 0.3% of Physical Attack Damage Leeched as Life per Red Socket +10% to Global Critical Strike Multiplier per Green Socket 0.3% of Physical Attack Damage Leeched as Mana per Blue Socket 8% increased Global Defences per White Socket (60-80)% increased Global Critical Strike Chance when in Main Hand +8% Chance to Block Attack Damage when in Off HandEven from the back rows, the whistling steel was mesmerising. They watched the dance in the arena dust, silent as the dead. A spell only broken by the spilling of blood. | 60 | 40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage (15-25)% increased Critical Strike Chance 0.3% of Physical Attack Damage Leeched as Life per Red Socket +10% to Global Critical Strike Multiplier per Green Socket 0.3% of Physical Attack Damage Leeched as Mana per Blue Socket 8% increased Global Defences per White Socket (60-80)% increased Global Critical Strike Chance when in Main Hand +8% Chance to Block Attack Damage when in Off Hand |
Replica Wings of EntropyReplica Wings of Entropy Ezomyte AxeTwo Handed Axe Physical Damage: (139.2-156.6) to (209.6-235.8) Critical Strike Chance: 5.70% Attacks per Second: 1.35 Weapon Range: 1.3 metresRequires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Counts as Dual Wielding +(8-10)% to Off Hand Critical Strike Chance (50-70)% more Main Hand attack speed"The remarkable imbalance of Prototype #848 leads to uncommon power or speed when striking." | 62 | (7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Counts as Dual Wielding +(8-10)% to Off Hand Critical Strike Chance (50-70)% more Main Hand attack speed |
Wings of EntropyWings of Entropy Ezomyte AxeTwo Handed Axe Physical Damage: (139.2-156.6) to (209.6-235.8) Critical Strike Chance: 5.70% Attacks per Second: 1.35 Weapon Range: 1.3 metresRequires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Adds (75-100) to (165-200) Fire Damage in Main Hand Adds (75-100) to (165-200) Chaos Damage in Off Hand Counts as Dual WieldingFire and Anarchy are the most reliable agents of change. | 62 | (7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Adds (75-100) to (165-200) Fire Damage in Main Hand Adds (75-100) to (165-200) Chaos Damage in Off Hand Counts as Dual Wielding |
Doon CuebiyariDoon Cuebiyari Vaal SceptreSceptre Physical Damage: 37-70 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 64, 113 Str, 113 Int32% increased Elemental DamageSocketed Gems are Supported by Level 30 Iron Will +(50-70) to Strength (15-18)% increased Cast Speed +(20-30) to maximum Mana 1% increased Damage per 8 Strength when in Main Hand 1% increased Armour per 16 Strength when in Off HandMy Iron heart will beat when yours is rust. I take your Strength, your power, your lust. By Iron Will alone I set my mind in motion. Through endless storms of fervent devotion. | 64 | 32% increased Elemental DamageSocketed Gems are Supported by Level 30 Iron Will +(50-70) to Strength (15-18)% increased Cast Speed +(20-30) to maximum Mana 1% increased Damage per 8 Strength when in Main Hand 1% increased Armour per 16 Strength when in Off Hand |
Mark of the Doubting KnightMark of the Doubting Knight Platinum KrisRune Dagger Physical Damage: (84-88.8) to (332.5-351.5) Critical Strike Chance: 6.50% Attacks per Second: 1.08 Weapon Range: 1.0 metresRequires Level 64, 76 Dex, 149 Int50% increased Global Critical Strike Chance+5% Chance to Block Attack Damage while Dual Wielding (250-270)% increased Physical Damage 10% reduced Attack Speed +(6-10)% to all Elemental Resistances 50% chance to Cause Bleeding on Critical Strike 50% chance to Cause Poison on Critical StrikeNothing is pure. Slice open the Innocent And spill a thousand Sins. | 64 | 50% increased Global Critical Strike Chance+5% Chance to Block Attack Damage while Dual Wielding (250-270)% increased Physical Damage 10% reduced Attack Speed +(6-10)% to all Elemental Resistances 50% chance to Cause Bleeding on Critical Strike 50% chance to Cause Poison on Critical Strike |
Essentia SanguisEssentia Sanguis Vaal ClawClaw Physical Damage: 29-76 Elemental Damage: 1 to (600-700) Critical Strike Chance: 6.50% Attacks per Second: (1.56-1.69) Weapon Range: 1.1 metresRequires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws Adds 1 to (600-700) Lightning Damage (20-30)% increased Attack Speed +(30-40) to maximum Energy Shield Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield Ghost ReaverThe darkest clouds clashed and coupled, giving birth to four lightning children of hate. | 66 | 2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws Adds 1 to (600-700) Lightning Damage (20-30)% increased Attack Speed +(30-40) to maximum Energy Shield Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield Ghost Reaver |
White WindWhite Wind Imperial SkeanRune Dagger Physical Damage: 18-73 Elemental Damage: (160-190) to (280-320) Critical Strike Chance: 6.30% Attacks per Second: (1.65-1.72) Weapon Range: 1.0 metresRequires Level 66, 95 Dex, 131 Int30% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage (10-15)% increased Attack Speed +(1000-1500) to Evasion Rating +(30-40)% chance to Suppress Spell Damage while your Off Hand is empty (100-200)% increased Cold Damage while your Off Hand is emptyThe Maraketh fear very little, but they dare not whisper the name of the demon that flies on Winter's gales. | 66 | 30% increased Global Critical Strike ChanceAdds (160-190) to (280-320) Cold Damage (10-15)% increased Attack Speed +(1000-1500) to Evasion Rating +(30-40)% chance to Suppress Spell Damage while your Off Hand is empty (100-200)% increased Cold Damage while your Off Hand is empty |
Rigwald's SavageryRigwald's Savagery Royal AxeOne Handed Axe Physical Damage: (104-124) to (235-265) Critical Strike Chance: 5.00% Attacks per Second: (1.32-1.38) Weapon Range: 1.1 metresRequires Level 67, 167 Str, 57 DexAdds (50-70) to (135-165) Physical Damage 40% increased Physical Attack Damage while Dual Wielding (10-15)% increased Attack Speed +25 to Maximum Rage while wielding a SwordTear the flesh from the bone. Turn the bone to dust. Scatter the dust to the wind. | 67 | Adds (50-70) to (135-165) Physical Damage 40% increased Physical Attack Damage while Dual Wielding (10-15)% increased Attack Speed +25 to Maximum Rage while wielding a Sword |
Rigwald's CommandRigwald's Command Midnight BladeOne Handed Sword Physical Damage: (95-115) to (249-279) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 68, 113 Str, 113 Dex40% increased Global Accuracy Rating+10% Chance to Block Attack Damage while Dual Wielding Adds (60-80) to (150-180) Physical Damage +(350-400) to Accuracy Rating +1% to Damage over Time Multiplier for Bleeding per Rage while wielding an AxeFear not death. Turn to him, face him. And smile as he sinks his teeth into the throats of our oppressors. | 68 | 40% increased Global Accuracy Rating+10% Chance to Block Attack Damage while Dual Wielding Adds (60-80) to (150-180) Physical Damage +(350-400) to Accuracy Rating +1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe |
DyadusDyadus Infernal AxeOne Handed Axe Physical Damage: 51-85 Critical Strike Chance: 5.00% Attacks per Second: (1.43-1.49) Weapon Range: 1.1 metresRequires Level 69, 158 Str, 76 DexAdds (255-285) to (300-330) Fire Damage in Main Hand Adds (255-285) to (300-330) Cold Damage in Off Hand (10-15)% increased Attack Speed 25% chance to Ignite when in Main Hand 100% increased Damage with Ignite inflicted on Chilled Enemies Chill Enemies for 1 second on Hit with this Weapon when in Off HandBorn of love, forged in blood He burned as a torch in the blackest night She shone as ice in the winter sun Proudly, fiercely At their mother's side, forever. | 69 | Adds (255-285) to (300-330) Fire Damage in Main Hand Adds (255-285) to (300-330) Cold Damage in Off Hand (10-15)% increased Attack Speed 25% chance to Ignite when in Main Hand 100% increased Damage with Ignite inflicted on Chilled Enemies Chill Enemies for 1 second on Hit with this Weapon when in Off Hand |
The SquireThe Squire Elegant Round ShieldChance to Block: (28-30)% Armour: (296-425) Evasion: (296-425) Movement Speed: -3%Requires Level 70, 85 Str, 85 Dex120% increased Block RecoveryHas 3 Sockets All Sockets are White +(5-8)% to Quality of Socketed Support Gems Socketed Support Gems can also Support Skills from your Main Hand (100-150)% increased Armour and Evasion +(3-5)% Chance to BlockJudge not the weak, for they empower the strong. | 70 | 120% increased Block RecoveryHas 3 Sockets All Sockets are White +(5-8)% to Quality of Socketed Support Gems Socketed Support Gems can also Support Skills from your Main Hand (100-150)% increased Armour and Evasion +(3-5)% Chance to Block |
Mods
No results found
Passive skills
There are passive skills that grant dual wielding bonuses.
Physical damage while dual wielding
These passive skills grant increased damage with weapons while dual wielding.
No results found for the given query.
Damage with ailments while dual wielding
These passive skills grant increased ailment damage while dual wielding.
Name | Stats |
---|---|
Dual Wield Damage and Attack Speed | 3% increased Attack Speed while Dual Wielding Attack Skills deal 10% increased Damage while Dual Wielding Attack Skills deal 10% increased Damage with Ailments while Dual Wielding [1] [2] |
Accuracy while dual wielding
These passive skills grant increased accuracy rating while dual wielding.
Name | Stats |
---|---|
Dual Wield Accuracy | 12% increased Accuracy Rating while Dual Wielding [1] |
Dual Wield Critical Strike Multiplier and Accuracy | 8% increased Accuracy Rating while Dual Wielding +10% to Attack Critical Strike Multiplier while Dual Wielding [1] [2] |
Attack speed while dual wielding
These passive skills grant increased attack speed while dual wielding.
Name | Stats |
---|---|
Dual Wield Attack and Cast Speed | 4% increased Attack Speed while Dual Wielding 4% increased Cast Speed while Dual Wielding [1] |
Dual Wield Attack and Cast Speed and Block | 4% increased Attack Speed while Dual Wielding 4% increased Cast Speed while Dual Wielding +3% Chance to Block Attack Damage while Dual Wielding [1] [2] |
Dual Wield Attack Speed | 4% increased Attack Speed while Dual Wielding [1] |
Dual Wield Block and Attack Speed | +3% Chance to Block Attack Damage while Dual Wielding 4% increased Attack Speed while Dual Wielding [1] |
Dual Wield Damage and Attack Speed | 3% increased Attack Speed while Dual Wielding Attack Skills deal 10% increased Damage while Dual Wielding Attack Skills deal 10% increased Damage with Ailments while Dual Wielding [1] [2] |
Dark Arts | +5% Chance to Block Attack Damage while Dual Wielding +5% Chance to Block Spell Damage while Dual Wielding 10% increased Attack Speed while Dual Wielding 10% increased Cast Speed while Dual Wielding [1] |
Dervish | +3% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 24% increased Damage while Dual Wielding 6% increased Attack Speed while Dual Wielding [1] |
Cast speed while dual wielding
These passive skills grant increased cast speed while dual wielding.
Name | Stats |
---|---|
Dual Wield Attack and Cast Speed | 4% increased Attack Speed while Dual Wielding 4% increased Cast Speed while Dual Wielding [1] |
Dual Wield Attack and Cast Speed and Block | 4% increased Attack Speed while Dual Wielding 4% increased Cast Speed while Dual Wielding +3% Chance to Block Attack Damage while Dual Wielding [1] [2] |
Dual Wield Cast Speed | 4% increased Cast Speed while Dual Wielding [1] |
Dual Wield Cast Speed and Movement Skill Cooldown Recovery | 3% increased Cast Speed while Dual Wielding 15% increased Cooldown Recovery Rate of Movement Skills [1] [2] |
Dark Arts | +5% Chance to Block Attack Damage while Dual Wielding +5% Chance to Block Spell Damage while Dual Wielding 10% increased Attack Speed while Dual Wielding 10% increased Cast Speed while Dual Wielding [1] |
Mysticism | 6% increased Cast Speed while Dual Wielding 40% increased Mana Regeneration if you've used a Movement Skill Recently 20% increased Spell Damage while Dual Wielding [1] |
Critical strike chance while dual wielding
These passive skills grant increased critical strike chance with weapons while dual wielding.
Name | Stats |
---|---|
Dual Wield Critical Strike Chance | 20% increased Attack Critical Strike Chance while Dual Wielding [1] |
Twin Terrors | 100% increased Attack Critical Strike Chance while Dual Wielding [1] |
Chance to block while dual wielding
These passive skills grant additional chance to block while dual wielding.
Name | Stats |
---|---|
Block | +3% Chance to Block Attack Damage while Dual Wielding or holding a Shield [1] [2] [3] |
Block and Block Recovery | +2% Chance to Block Attack Damage while Dual Wielding or holding a Shield 20% increased Block Recovery [1] |
Dual Wield Attack and Cast Speed and Block | 4% increased Attack Speed while Dual Wielding 4% increased Cast Speed while Dual Wielding +3% Chance to Block Attack Damage while Dual Wielding [1] [2] |
Dual Wield Block and Attack Speed | +3% Chance to Block Attack Damage while Dual Wielding 4% increased Attack Speed while Dual Wielding [1] |
Dual Wield Damage and Block | Attack Skills deal 10% increased Damage while Dual Wielding +3% Chance to Block Attack Damage while Dual Wielding [1] [2] |
Sword Damage and Block | Sword Attacks deal 12% increased Damage with Hits and Ailments +2% Chance to Block Attack Damage while Dual Wielding or holding a Shield [1] [2] [3] |
Blade Barrier | +5% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 25% increased Damage while Dual Wielding 50% increased Block Recovery [1] |
Brutal Blade | Sword Attacks deal 24% increased Damage with Hits and Ailments +6% Chance to Block Attack Damage while Dual Wielding or holding a Shield 20% chance to gain a Frenzy Charge when you Block Attack Damage [1] |
Dark Arts | +5% Chance to Block Attack Damage while Dual Wielding +5% Chance to Block Spell Damage while Dual Wielding 10% increased Attack Speed while Dual Wielding 10% increased Cast Speed while Dual Wielding [1] |
Dervish | +3% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 24% increased Damage while Dual Wielding 6% increased Attack Speed while Dual Wielding [1] |
Swagger | 25% chance to gain a Frenzy Charge when you Block +5% Chance to Block Attack Damage while Dual Wielding [1] |
Weapon Artistry | +4% Chance to Block Attack Damage while Dual Wielding or holding a Shield 8% increased Attack Speed +0.2 metres to Melee Strike Range [1] |
Miscellaneous
Those passive skills do not fit into the categories above:
Name | Stats |
---|---|
Dual Wield Critical Strike Multiplier and Accuracy | 8% increased Accuracy Rating while Dual Wielding +10% to Attack Critical Strike Multiplier while Dual Wielding [1] [2] |
Dual Wield Damage | Attack Skills deal 12% increased Damage while Dual Wielding [1] [2] [3] |
Dual Wield Damage and Attack Speed | 3% increased Attack Speed while Dual Wielding Attack Skills deal 10% increased Damage while Dual Wielding Attack Skills deal 10% increased Damage with Ailments while Dual Wielding [1] [2] |
Dual Wield Damage and Block | Attack Skills deal 10% increased Damage while Dual Wielding +3% Chance to Block Attack Damage while Dual Wielding [1] [2] |
Dual Wield Spell Damage and Movement Speed | 10% increased Spell Damage while Dual Wielding 3% increased Movement Speed while Dual Wielding [1] [2] |
Dual Wield Spell Damage and Spell Block | 10% increased Spell Damage while Dual Wielding +3% Chance to Block Spell Damage while Dual Wielding [1] |
Ambidexterity | 60% increased Attack Damage with Main Hand while Dual Wielding 30% increased Attack Speed with Off Hand while Dual Wielding [1] |
Blade Barrier | +5% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 25% increased Damage while Dual Wielding 50% increased Block Recovery [1] |
Dark Arts | +5% Chance to Block Attack Damage while Dual Wielding +5% Chance to Block Spell Damage while Dual Wielding 10% increased Attack Speed while Dual Wielding 10% increased Cast Speed while Dual Wielding [1] |
Dervish | +3% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 24% increased Damage while Dual Wielding 6% increased Attack Speed while Dual Wielding [1] |
Mysticism | 6% increased Cast Speed while Dual Wielding 40% increased Mana Regeneration if you've used a Movement Skill Recently 20% increased Spell Damage while Dual Wielding [1] |
Ascendancy passive skills
Ascendancy Class | Name | Stats |
---|---|---|
Gladiator | Outmatch and Outlast | 25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges [1] |
Version history
Version | Changes |
---|---|
3.5.0 |
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