Critical strike: Difference between revisions
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Revision as of 23:46, 12 January 2014
Whenever you use a skill or attack, you have a chance to deal a Critical Strike.
Critical Strikes are rolled on a per-action basis, not per-monster. So each time you use a skill, the Critical Strike roll is made once and only once. If you roll a Critical Strike, you will deal Critical damage to all enemies hit by the skill. Struck enemies cursed with Critical Weakness can cause an initial roll that comes up non-critical to potentially become a critical strike.
Critical Strike Multiplier
Critical Strikes do more damage than normal, based on your Critical Strike Multiplier. All characters have a base Critical Strike Multiplier of 150%, meaning a critical strike does 150% of normal damage. This multiplier can be increased with various passives and items.
Monsters have a default Critical Strike Multiplier of 130% which can be increased by various affixes and monster auras.
This multiplier will be applied to all damage types of a hit. For instance, with a multiplier of 250%, if you deal a Critical Strike with an attack that normally does 100 physical damage and 10 cold damage, you will instead deal 250 physical damage and 25 cold damage.
The X% Increased Critical Strike Multiplier stat found on items and passives is applied as a percentage of the base Critical Strike Multiplier. This means 100% Increased Critical Strike Multiplier will result in a 300% Critical Strike Multiplier. (150% + 100% of 150%)
Critical Strike Chance
The chance to deal a critical strike is taken from the weapon used to perform an attack or attack skill, and in the case of spells, each spell has its own critical strike chance, which is listed in the skill gem's description.
This value can be increased by increased critical strike chance modifiers from spells and gear. For example, if you are using a weapon with 5% chance to crit, and you have 50% increased critical strike chance, you will have a 7.5% chance to score a critical strike.
Critical chance can not be less than 5% nor more than 95%.
Critical Strike Chance and Critical Strike Damage Multiplier are calculated separately for each spell and weapon attack. All weapons and damage-dealing spells have a base Critical Strike chance listed on them. This only affects your chance to critical for attacks made with that weapon or spell. For instance the critical strike chance on a wand does not affect your chance to critical with a spell.
Weapon Critical Strike Potential
An exhaustive list of weapon base crit chances. Weapons with higher than 5% base crit chance highlighted.
Weapon | Range | Hands | Critical Strike Chance | |
---|---|---|---|---|
Min | Max | |||
One-Handed Axes | Melee | 1 | 5% | 5% |
Two-Handed Axes | Melee | 2 | 5% | 5% |
Bows | Ranged | 2 | 5% | 5% |
Claws | Melee | 1 | 6.2% | 6.98% |
Daggers | Melee | 1 | 6.2% | 7.28% |
Sceptres | Melee | 1 | 6.5% | 6.98% |
One-Handed Maces | Melee | 1 | 5% | 5% |
Two-Handed Maces | Melee | 2 | 5% | 5% |
Staves | Melee | 2 | 6.5% | 6.68% |
One-Handed Swords | Melee | 1 | 5% | 5% |
Rapiers | Melee | 1 | 5% | 5% |
Two-Handed Swords | Melee | 2 | 5% | 5% |
Wands | Ranged | 1 | 8% | 8.96% |
Spell Critical Strike Potential
An exhaustive list of the base crit. chances for spells which do on-hit damage. This list excludes Auras, Curses, etc. which do not damage and also have no crit. chance.
Spell | Base Critical Strike Chance |
---|---|
Module Error: No skills found with q_where = skill.active_skill_name="Flame Totem" | 4% |
Module Error: Too many skills found with q_where = skill.active_skill_name="Molten Shell". Please choose only one of the following ids: GravicusMoltenShell - Base duration is 10.00 seconds, Deals (143-2698) to (214-4048) Fire Damage, Shields break after (752-4460) total Damage is prevented, (4352-19367) additional Armour (page) GoatmanMoltenShellInvasion - Base duration is 10.00 seconds, Deals (15-5246) to (23-7869) Fire Damage, Shields break after (4-2648) total Damage is prevented, (162-4334) additional Armour (page) |
5% |
Module Error: Too many skills found with q_where = skill.active_skill_name="Shockwave Totem". Please choose only one of the following ids: MonsterShockwaveTotem - Deals (1-61) to (3-114) Physical Damage, Knocks Enemies Back on Hit, Base radius is 2.4 metres (page) TempestDaemonShockwave - Deals (11-3464) to (20-5773) Physical Damage, Knocks Enemies Back on Hit, Skills Repeat an additional 2 Times, 100% increased Cast Speed, Base radius is 2.4 metres (page) |
4% |
Module Error: Too many skills found with q_where = skill.active_skill_name="Bear Trap". Please choose only one of the following ids: IzaroDaemonBearTrap - Deals (12-1017) to (18-1423) Physical Damage, Trap lasts +30 seconds, Throw up to (2-4) additional Traps (page) BearTrap - Deals (16-1447) to (22-2026) Physical Damage, Traps do not Trigger at the end of their Duration, Trap lasts 4 seconds, Base duration is 3.00 seconds, Locks enemy in place, Enemies take 25% increased Damage from Trap or Mine Hits, Enemies have 80% less Movement Speed when the Debuff starts (page) |
5% |
Module Error: Too many skills found with q_where = skill.active_skill_name="Detonate Dead". Please choose only one of the following ids: DetonateDeadRoyale - Deals (10-105) to (15-158) Fire Damage, Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life, +(0-0.2) metres to radius, Base radius is 2.2 metres (page) DetonateDead - Deals (15-798) to (22-1197) Fire Damage, Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life, Base radius is (2.2-2.6) metres (page) |
4.5% |
Module Error: Too many skills found with q_where = skill.active_skill_name="Ethereal Knives". Please choose only one of the following ids: WraithEtherealKnives - Deals (192-692) to (288-1038) Physical Damage, Deals 15% less Damage, 25% reduced Cast Speed, 25% increased Projectile Speed, Fires 9 additional Projectiles (page) MonsterEtherealKnives - Deals (24-625) to (36-937) Physical Damage, 20% less Cast Speed, (0-25)% increased Projectile Speed, Fires 9 additional Projectiles (page) |
5% |
Module Error: Too many skills found with q_where = skill.active_skill_name="Fire Trap". Please choose only one of the following ids: BarrelExplosionAtlas - Deals (0-100)% more Damage, Deals (776-1752) to (1164-2628) Fire Damage, 100% more Cast Speed (page) MonsterGroundFireSelfDaemon - Deals (2-105.4) Base Fire Damage per second, Base duration is 5.00 seconds (page) |
5% |
Module Error: Too many skills found with q_where = skill.active_skill_name="Arc". Please choose only one of the following ids: VaalArcBossSideArea - Deals (1-46) to (3-138) Lightning Damage, 50% reduced Skill Range, 10% chance to Shock enemies, Chains +(10-20) Times (page) ShrineArcPlayer - Deals (1-83) to (7-1574) Lightning Damage, 10% chance to Shock enemies, Chains +2 Times (page) |
4% |
Module Error: No skills found with q_where = skill.active_skill_name="Arctic Breath" | 5% |
Module Error: Too many skills found with q_where = skill.active_skill_name="Cold Snap". Please choose only one of the following ids: MonsterColdSnap - Deals (10-2495) to (14-3736) Cold Damage, 10% chance to Freeze enemies (page) WetaColdSnapOnDeath - Deals (11-5871) to (16-8806) Cold Damage, Base duration is 5.00 seconds, Deals (7.4-4077) Base Cold Damage per second, (0-10)% chance to Freeze enemies, (1-100)% more Effect of Chill, Base radius is 3 metres, Base secondary radius is 1.5 metres, Base tertiary radius is 3 metres (page) |
4% |
Discharge | 8% |
Flameblast | 6% |
Module Error: Too many skills found with q_where = skill.active_skill_name="Fireball". Please choose only one of the following ids: MonsterFireball - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page) MonsterFireballContactPos - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page) |
6% |
Module Error: Too many skills found with q_where = skill.active_skill_name="Firestorm". Please choose only one of the following ids: KaomWarriorFireStorm - Base duration is (1.20-1.50) seconds, Deals (2-243) to (3-365) Fire Damage, 25% chance to Ignite enemies, One impact every (0.15-0.12) seconds, Base radius is 1 metre (page) ProphecyFireStorm - Base duration is (1.20-1.50) seconds, Deals (2-84) to (3-126) Fire Damage, 25% chance to Ignite enemies, One impact every (0.12-0.10) seconds, Base radius is 1 metre (page) |
5% |
Module Error: Too many skills found with q_where = skill.active_skill_name="Freezing Pulse". Please choose only one of the following ids: MonsterFreezingPulseWhirlwind - Deals (4-736) to (6-1105) Cold Damage, Projectiles Pierce all Targets (page) WbFreezingPulse - Deals (5-639) to (8-958) Cold Damage, Projectiles Pierce all Targets, (0-60)% increased Cast Speed, (10-40)% increased Projectile Speed (page) |
6% |
Module Error: Too many skills found with q_where = skill.active_skill_name="Frost Wall". Please choose only one of the following ids: WbFrostWall - Deals (2-35) to (2-52) Cold Damage, Base duration is (1.60-3.45) seconds, 0.15 seconds between appearance of Wall sections, +(1-2.7) metres to Wall length (page) ProphecyFrostWall - Deals (2-35) to (2-52) Cold Damage, Base duration is (1.60-3.45) seconds, 0.15 seconds between appearance of Wall sections, +(2-5.4) metres to Wall length (page) |
5% |
Module Error: Too many skills found with q_where = skill.active_skill_name="Ice Nova". Please choose only one of the following ids: BeyondDemonBlindNova - Blind enemies on hit, Base radius is 2.6 metres (page) TormentDaemonBlindNova - Blind enemies on hit, Base radius is 2.6 metres (page) |
5% |
Module Error: Too many skills found with q_where = skill.active_skill_name="Ice Spear". Please choose only one of the following ids: MountainGoatmanIceSpear - Deals (134-595) to (201-893) Cold Damage (page) IceSpearRoyale - Deals (14-124) to (21-186) Cold Damage, Fires +2 Projectiles, Second form has 400% increased Critical Strike Chance, Second form has +(30-39)% to Critical Strike Multiplier, Second form has 150% more Projectile Speed (page) |
7% |
Incinerate | 0% |
Module Error: Too many skills found with q_where = skill.active_skill_name="Lightning Warp". Please choose only one of the following ids: LightningWarpHardMode - Deals (1-51) to (19-965) Lightning Damage, +(0-0.4) metres to radius, (0-19)% reduced Duration, Can queue up to 50 uses (page) LightningWarp - Deals (1-51) to (19-965) Lightning Damage, +(0-0.4) metres to radius, (30-49)% reduced Duration, Can queue up to 50 uses (page) |
5% |
Module Error: Too many skills found with q_where = skill.active_skill_name="Shock Nova". Please choose only one of the following ids: ShrineShockNovaPlayer - Deals (1-56) to (15-1066) Lightning Damage, Base duration is 4.00 seconds (page) NewShockNova - Deals (16-137) to (49-411) Lightning Damage, 15% chance to Shock enemies, Ring deals 50% less Damage (page) |
4% |
Module Error: Too many skills found with q_where = skill.active_skill_name="Spark". Please choose only one of the following ids: FireTailSpark - Base duration is 2.00 seconds, Deals 6 to 9 Fire Damage, Fires Projectiles in a circle, 25% increased Projectile Speed, Fires 8 additional Projectiles (page) SanctumMiniFlamenado - Base duration is 3.00 seconds, Deals 1 to 1 Fire Damage, 60% reduced Projectile Speed, Fires 10 additional Projectiles (page) |
4% |
Tempest Shield | 6% |
Critical Strike Passives
Critical Strike Chance
These passives increase critical strike chance by a percentage.
Template:Passive table header Critical Strike Chance (Passive skill)
25% increased Critical Strike Chance [1]
Assassination is a notable passive skill that grants increased critical strike chance and additional critical strike multiplier.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Black Oil | Opalescent Oil | Golden Oil | Assassination | +25% to Critical Strike Multiplier 25% increased Critical Strike Chance |
Version history
Version | Changes |
---|---|
3.11.0 |
|
3.0.0 |
|
2.2.0 |
|
1.3.0 |
|
1.2.0 |
|
20% increased Damage
+10 to Dexterity and Intelligence [1]
Trickery is a notable passive skill that grants increased damage and increased critical strike chance. It also grants additional dexterity and additional intelligence.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Verdant Oil | Verdant Oil | Black Oil | Trickery | 20% increased Critical Strike Chance 20% increased Damage +10 to Dexterity and Intelligence |
Version history
Version | Changes |
---|---|
3.3.0 |
|
2.2.0 |
|
1.2.0 |
|
0.9.9c |
|
Unknown |
|
ru:Коварство |}
Critical Strike Multiplier
These passives increase critical strike multiplier by a percentage.
25% increased Critical Strike Chance [1]
Assassination is a notable passive skill that grants increased critical strike chance and additional critical strike multiplier.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Black Oil | Opalescent Oil | Golden Oil | Assassination | +25% to Critical Strike Multiplier 25% increased Critical Strike Chance |
Version history
Version | Changes |
---|---|
3.11.0 |
|
3.0.0 |
|
2.2.0 |
|
1.3.0 |
|
1.2.0 |
|
Critical Strike Multiplier (Passive skill)
Cruelty is a buff associated with Cruelty SupportCruelty SupportSupport, Duration
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 140%Requires Level 18Supports any skill that hits enemies. Minions cannot gain Cruelty.Supported Skills deal (15-24)% more Damage with Hits
Cruelty has a Base Duration of 4 seconds
Hits from Supported Skills grant Cruelty
(0-19)% increased Effect of Cruelty granted by Supported Skills
Additional Effects From 1-20% Quality:
(0.25-5)% increased Effect of Cruelty granted by Supported SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. that grants more damage over time to supported skills.
Mechanics
Cruelty grants more damage over time with supported skills based on the percent of maximum life removed by a damaging hit. It lasts 4 seconds by default, and has a maximum effect of 40% which is unaffected by modifiers to its effect.[1]
At gem level 20, The Cruelty buff provides 15.85% more damage over time to skills supported by Cruelty when the hit does 0.01% of the monster's ailment threshold and 40% more damage over time to skills supported by Cruelty when the hit does 3.2% of the monster's ailment threshold.[2] Taking Shaper's 7 million ailment threshold[3] as an example, a hit of 224k is needed to reach the maximum buff of 40%.
The effect of Cruelty is calculated using the following formula:[citation needed]
where D is the is the amount of damage caused by a hit, L is the enemy's maximum life, and M is the sum of increases to Cruelty effect.
Sources
Support skill gems
Gem | ||||
---|---|---|---|---|
Cruelty SupportCruelty SupportSupport, Duration Icon: Y Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 18Supports any skill that hits enemies. Minions cannot gain Cruelty.Supported Skills deal (15-24)% more Damage with Hits Cruelty has a Base Duration of 4 seconds Hits from Supported Skills grant Cruelty (0-19)% increased Effect of Cruelty granted by Supported Skills Additional Effects From 1-20% Quality: (0.25-5)% increased Effect of Cruelty granted by Supported SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 18 | N/A |
Version history
Version | Changes |
---|---|
3.15.0 |
|
3.14.0 |
|
1.3.0 | |
Before 1.0.0 |
|
References
- ↑ Mark_GGG (Jun 3, 2021). "Cruelty buff damage cap". Official Path of Exile Forums. Retrieved Jun 4, 2021.
- ↑ Community_Team (April 14, 2021). "GGG, Please explain Cruelty". Official Path of Exile Subreddit. Retrieved June 5, 2021.
- ↑ ChuanHsing (February 6, 2022). "The Shaper - PoEDB, Path of Exile Wiki". PoEDB. Retrieved August 23, 2023.
- ↑ EmmittJ (December 4, 2014). "2.1.0". Github. Retrieved April 27, 2022.
- ↑ Chris (August 11, 2014). "Tentative 1.2.0 Passive Skill Tree (Raw Data for Tools Authors)". Official Path of Exile Forums. Retrieved April 27, 2022.
Heartseeker is a notable passive skill that grants additional critical strike multiplier.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Teal Oil | Crimson Oil | Crimson Oil | Heartseeker | +30% to Critical Strike Multiplier |
Version history
Version | Changes |
---|---|
3.0.0 |
|
2.2.0 |
|
1.1.0 |
|
0.11.2 |
|
0.11.0 |
|
Before 0.11.0 |
|
See also
Lua error in Module:Passive_skill at line 604: No passive skills with the given name found.
Critical strike is a notable passive skill only found on Medium Cluster JewelsMedium Cluster JewelPlace into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. that have the enchantment Added Small Passive Skills grant: 15% increased Critical Strike Chance, or the unique MegalomaniacMegalomaniac
Medium Cluster JewelAdds 4 Passive Skills
Added Small Passive Skills grant Nothing
<3 Random notable mods>CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket..
Sources
Mods
Name | Generation Type | Stats | Spawn Weighting | |
---|---|---|---|---|
Notable | Prefix | 50 | 1 Added Passive Skill is Pressure Points | affliction_critical_chance 457 |
Unique items
The following unique items are related to Critical strike:
Item | Base Item | Stats | |||
---|---|---|---|---|---|
MegalomaniacMegalomaniac Medium Cluster JewelAdds 4 Passive Skills Added Small Passive Skills grant Nothing <3 Random notable mods>CorruptedIf you're going to act like you're better than everyone else, make sure you are.Place into an allocated Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket. | Medium Cluster Jewel | 1 | Adds 4 Passive Skills Added Small Passive Skills grant Nothing
|
Version history
The passive was first introduced to the game during (or before) open beta in version 0.11.0, and removed from the game in version 1.2.0. It was re-introduced to the game in version 3.10.0 as another critical strike related passive. Before its first removal, it has the same mod and icon as Heartseeker, which both grant +25% to Critical Strike Multiplier during version 1.1.
Version | Changes |
---|---|
3.11.0 |
|
3.10.0 |
|
1.2.0 |
|
1.1.0 |
|
0.11.2 |
|
0.11.0 |
|
Before 0.11.0 |
|
Throatseeker is a notable passive skill that grants additional critical strike multiplier.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Amber Oil | Violet Oil | Opalescent Oil | Throatseeker | +30% to Critical Strike Multiplier |
Version history
Version | Changes |
---|---|
2.2.0 |
|
2.0.0 |
|
|}
Miscellany
Template:Passive table header Enemy Critical Strike Multiplier Reduction
Never deal Critical Strikes [1]
Resolute Technique (often referred to as RT) is a keystone passive skill that will raise your chance to hit to 100%, ignoring all accuracy and evasion stats of the attacker and defender respectively, at the cost of preventing you from dealing critical strikes.
Mechanics
Because elemental damage will no longer critically strike, most elemental status ailments will not apply unless another source adds chance. Skills such as Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
Level: (1-20)
Cost: 5 Mana
Attack Damage: (165-269)% of base
Effectiveness of Added Damage: (165-269)%Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies
100% of Physical Damage Converted to Cold Damage
Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
+0.2 metres to Melee Strike Range
35% increased Duration of Cold Ailments
(10-29)% increased Effect of Cold Ailments
Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
Additional Effects From 1-20% Quality:
Every third successive strike Freezes enemies as though dealing (5-100)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Burning ArrowBurning ArrowAttack, Projectile, Fire, Bow
Level: (1-20)
Cost: (7-12) Mana
Attack Speed: 70% of base
Attack Damage: (200-300)% of base
Effectiveness of Added Damage: (200-300)%
Projectile Speed: 3260Fires a burning arrow that deals fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies
25% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage
Additional Effects From 1-20% Quality:
(1-20)% more Damage with IgnitePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. have a built-in chance to inflict elemental status ailments, and for example, targets cursed with ConductivityConductivitySpell, AoE, Duration, Lightning, Curse, Hex
Level: (1-20)
Cost: (24-50) Mana
Cast Time: 0.50 sec
AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.Base duration is (8.00-11.80) seconds
+(0-1) metre to radius
Cursed enemies have -(17-36)% to Lightning Resistance
Hits against Cursed Enemies have +25% chance to Shock
Additional Effects From 1-20% Quality:
Shocks on Cursed enemies have (1-20)% increased DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. have a chance to be shocked when hit with any lightning damage.
Sources of guaranteed critical strikes, such as TrypanonTrypanon
Great MalletTwo Hand Mace
Physical Damage: 43-88
Critical Strike Chance: 100.00%
Attacks per Second: 0.62
Weapon Range: 1.3 metresRequires Level 40, 131 Str30% increased Stun Duration on Enemies50% reduced Attack Speed
This Weapon's Critical Strike Chance is 100%"Though ingenius instruments have been found,
it seems surgery before thaumaturgy
was not so delicate."
- Icius Perandus, Antiquities Collection, Item 3546 and the Diamond Shrine, have no effect on a character with the Resolute Technique.
Spells inherently can't be evaded, so they don't benefit from Resolute Technique, but it still takes away their ability to crit.
Attack hits can still be blocked, even with Resolute Technique.
Location
Resolute Technique is located on the west edge of the tree, across the Disemboweling passive cluster.
Class | Distance from start |
---|---|
Marauder | 10 |
Templar | 10 |
Scion | 14 |
Duelist | 16 |
Witch | 17 |
Ranger | 23 |
Shadow | 24 |
Related unique items
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
| ||
AugyreAugyre Void SceptreSceptre Physical Damage: (140-160) to (212.8-243.2) Critical Strike Chance: (11.16-12.40)% Attacks per Second: (1.38-1.44) Weapon Range: 1.1 metresRequires Level 68, 104 Str, 122 Int40% increased Elemental Damage(180-220)% increased Physical Damage (10-15)% increased Attack Speed (80-100)% increased Critical Strike Chance 50% of Physical Damage Converted to Lightning Damage Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload 100% increased Physical Damage while you have Resolute TechniqueWhen the world spins out of control, the safest place to be is in the centre. | Void Sceptre | 68 | 40% increased Elemental Damage(180-220)% increased Physical Damage (10-15)% increased Attack Speed (80-100)% increased Critical Strike Chance 50% of Physical Damage Converted to Lightning Damage Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload 100% increased Physical Damage while you have Resolute Technique |
Version history
Version | Changes |
---|---|
0.9.4 |
|
|}
Other Passives affecting Critical Strike
Other Passives affecting Critical Strike include Critical Strike for Spells Passives, Dual Wielding Passives, One-Handed Melee Weapons Passives, Two-Handed Melee Weapons and Specific Weapons (Bows, Claws, Daggers, Staves, Maces, Swords and Wands) Passives.
Effect on DPS
Ignoring Accuracy/Evasion and Armour, the DPS contributed by critical strikes is
net DPS = base DPS + base DPS * base Critical Strike Chance * (1 + increased Critical Strike Chance) * (0.5 + 1.5 * increased Critical Strike Multiplier)
- With no increased Critical modifiers, 1% base critical strike chance corresponds to 0.5% increased damage from criticals.
The marginal net DPS with respect to increased Critical Strike Chance is
marginal DPS = base DPS * base Critical Strike Chance * (0.5 + increased Critical Strike Multiplier * 1.5)
- At a typical base Critical Strike Chance of 5% and no increased Critical Strike Multiplier, 100% increased Critical Strike Chance corresponds to 2.5% increased damage from criticals.
- With 100% increased Critical Strike Multiplier, this increases fourfold to 10% increased damage from criticals.
The marginal net DPS with respect to increased Critical Strike Multiplier is
marginal DPS * base Critical Strike Chance * (1 + increased Critical Strike Chance) * 1.5 * increased Critical Strike Multiplier
- At a typical base Critical Strike Chance of 5% and no increased Critical Strike Chance, 100% increased Critical Strike Multiplier corresponds to 7.5% increased damage from criticals.
- With 100% increased Critical Strike Chance, this doubles to 15% increased damage from criticals.
Note that this does not take into account effects such as status ailments.