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Bows

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Bows
Also referred to as:

    Bows is an item class of two-handed ranged weapons that require dexterity to equip. Quivers may be equipped with bows to provide additional bonuses. Bows have low base critical strike chance but moderate physical damage and attack speed, resulting in overall higher damage per second than wands.

    Bows generally do not have implicit modifiers. There are 5 sets of bows (of each three) with the following implicit, however:

    • x% increased Elemental Damage with Weapons
    • x% increased Critical Strike Chance
    • x% to Global Critical Strike Multiplier
    • x% increased Movement Speed ( Maraketh weapons )
    • Adds x to y Fire Damage (Experimented Base Types)

    In additions, all bows are 2 x 4 in size, with the exception of the starter bow and another set of bows. The exception (total 4), are 2 x 3 in size and all without an implicit.

    List of bows

    Main page: List of bows
    ItemLvl.Dex.DamageAPSCritpDPSDPSStats

    List of unique bows

    ItemLvl.Dex.DamageAPSCritpDPSeDPSDPSStats

    Passive skills

    There are passive skills that grant bow bonuses. No results found for the given query.

    List of active skill gems usable with bows

    Active Skill Gems that are usable with Bows.

    Skill gemStr.Dex.Int.Lvl.
    Artillery BallistaArtillery BallistaAttack, Totem, AoE, Fire, Projectile, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Speed: 50% of base
    Attack Damage: (44-57)% of base
    Effectiveness of Added Damage: (44-57)%
    Requires Level 28Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in a line, each dealing area damage to enemies around it.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage5% increased Burning DamageFires an additional ArrowDeals (44-57.3)% of Base Attack Damage
    Totem lasts 8 seconds
    Fires 5 additional Arrows
    +(2-3) to maximum number of Summoned Ballista Totems
    100% of Physical Damage Converted to Fire Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Artillery Ballista skill icon.png
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    BarrageBarrageAttack, Projectile, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (47-54)% of base
    Effectiveness of Added Damage: (47-55)%
    Requires Level 12After a short preparation time, you attack repeatedly with a ranged weapon. These attacks have a small randomised spread. Only works with Bows and Wands.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Projectile Damage1% chance to Knock Enemies Back on hit0.5% increased Attack SpeedInflict non-Damaging Ailments as though dealing 5% more DamageDeals (47-55)% of Base Attack Damage
    Fires 4 additional Projectiles
    Fires Projectiles sequentially
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Barrage skill icon.png
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    Blast RainBlast RainFire, Attack, AoE, Projectile, Bow
    Level: (1-20)
    Cost: (8-10) Mana
    Attack Damage: (30-35)% of base
    Effectiveness of Added Damage: (30-36)%
    Requires Level 28Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.25% chance to Cover Enemies in Ash on Hit2% increased Damage to distant EnemiesArrows fall within a 3% increased Area of EffectDeals (30-35.6)% of Base Attack Damage
    100% of Physical Damage Converted to Fire Damage
    Fires 5 additional Arrows
    Penetrates (20-30)% Fire Resistance
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blast Rain skill icon.png
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    Blink ArrowBlink ArrowAttack, Minion, Duration, Movement, Travel, Bow
    Level: (1-20)
    Cost: (14-20) Mana
    Cooldown Time: 3.00 sec
    Can Store 1 Use(s)
    Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1.5% increased Arrow SpeedMinions have 1% increased Duration3% increased Minion Maximum Life+0.05 Cooldown UseBase duration is 3 seconds
    Minions deal 75% more Damage
    Minions deal (0-114)% increased Damage
    (0-57)% increased Minion Maximum Life
    (0-47)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Blink Arrow skill icon.png
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    Burning ArrowBurning ArrowAttack, Projectile, Fire, Duration, Bow
    Level: (1-20)
    Cost: (5-8) Mana
    Attack Damage: (150-184)% of base
    Effectiveness of Added Damage: (150-184)%
    Projectile Speed: 3260
    Fires a burning arrow that deals fire damage. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the ignite. This damage is not affected by your damage modifiers. Up to five of these debuffs can apply simultaneously to an enemy.Per 1% Quality:1Superior2Anomalous3Divergent+0.5% to Fire Damage over Time Multiplier3% increased Critical Strike ChanceProjectiles Pierce 0.1 additional TargetsDeals (150-184.2)% of Base Attack Damage
    Base duration is 4 seconds
    50% chance to Ignite enemies
    (50-88)% more Damage with Ignite
    100% of Physical Damage Converted to Fire Damage
    If this Skill Ignites an Enemy, it also inflicts a Burning Debuff
    Debuff deals Fire Damage per second equal to (30-39)% of Ignite Damage per second
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Burning Arrow skill icon.png
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    Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (55-64)% of base
    Effectiveness of Added Damage: (55-64)%
    Projectile Speed: 3260
    Radius: 20
    Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% chance to inflict Withered for 2 seconds on Hit1% of Physical Damage Converted to Chaos DamageDeals (55-64.4)% of Base Attack Damage
    Base duration is 2 seconds
    Deals (8.8-1927.1) Base Chaos Damage per second
    60% of Physical Damage Converted to Chaos Damage
    Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
    +(0-6) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Caustic Arrow skill icon.png
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    Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Radius: 10
    Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Elemental Damage0.5% increased Area of Effect1% increased Effect of non-Damaging Ailments on Enemies(22-480) to (40-891) Added Fire Damage
    (18-392) to (33-729) Added Cold Damage
    (4-77) to (67-1465) Added Lightning Damage
    (30-49)% chance to Freeze, Shock and Ignite
    10% more Damage per Elemental Ailment on the Enemy
    80% more Area Radius against Enemies affected by an Ailment of the chosen Element
    Only Deals Damage of the chosen Element
    Deals no Damage of other Damage Types
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Elemental Hit skill icon.png
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    Ensnaring ArrowEnsnaring ArrowAttack, Projectile, AoE, Bow
    Level: (1-20)
    Cost: (8-10) Mana
    Attack Damage: (140-175)% of base
    Effectiveness of Added Damage: (140-175)%
    Requires Level 16Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. The snare will break if they leave the area of effect.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack Speed1% increased Area of EffectEnsnared Enemies take 0.5% increased Spell DamageDeals (140-175)% of Base Attack Damage
    Each Snare applies 40% less Movement Speed to Normal or Magic Enemies
    Each Snare applies 30% less Movement Speed to Rare Enemies
    Each Snare applies 25% less Movement Speed to Unique Enemies
    Ensnared Enemies take (15-20)% increased Projectile Damage from Attack Hits
    Maximum 3 Snares per Enemy
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ensnaring Arrow skill icon.png
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    Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
    Level: (1-20)
    Cost: (8-10) Mana
    Projectile Speed: 3260
    Radius: 15
    Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Per 1% Quality:1Superior2Anomalous3Divergent1% chance to Ignite enemies
    1% increased Skill Effect Duration
    3% increased Critical Strike ChanceMaximum 0.2 Explosive Arrows stuck in an Enemy
    2% less Skill Effect Duration
    Base duration is 1 seconds
    +2 to Explosion Radius per Explosive Arrow on Target, up to +12
    Explosion will have (47-522) to (71-783) added Fire Damage
    Explosion deals 50% less Base Damage
    Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target
    Maximum 20 Explosive Arrows stuck in an Enemy
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Explosive Arrow skill icon.png
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    FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
    Level: (1-20)
    Cost: 10 Mana
    Attack Damage: (115-135)% of base
    Effectiveness of Added Damage: (115-135)%
    Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack SpeedFires an additional ProjectileMelee Strikes target 0.05 additional nearby Enemy0.25% increased Damage with Ailments per Frenzy ChargeDeals (115-135)% of Base Attack Damage
    5% more Attack Damage per Frenzy Charge
    5% more Attack Speed per Frenzy Charge
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Frenzy skill icon.png
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    Galvanic ArrowGalvanic ArrowLightning, Attack, Projectile, AoE, Bow
    Level: (1-20)
    Cost: (6-10) Mana
    Soul Gain Prevention: 0 sec
    Attack Damage: (80-99)% of base
    Effectiveness of Added Damage: (80-99)%
    Projectile Speed: 3260
    Releases arrows along with a burst of lightning which damages all enemies in a cone. The arrows degrade in-flight as the lightning dissipates, soon vanishing.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile Speed1% reduced Enemy Stun ThresholdCone Area occurs 4% farther forwardDeals (80-99)% of Base Attack Damage
    50% of Physical Damage Converted to Lightning Damage
    Fires 2 additional Arrows
    (1-9) to (5-179) Added Lightning Damage
    Increases and Reductions to Arrow Speed also apply to
    this Skill's Area of Effect
    +(0-5) to radius
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Galvanic Arrow skill icon.png
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    Ice ShotIce ShotAttack, Projectile, AoE, Cold, Bow
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (130-174)% of base
    Effectiveness of Added Damage: (130-174)%
    Projectile Speed: 3260
    Radius: 23 / 10
    Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Cold Damage0.5% increased Area of Effect1% of Physical Damage Converted to Cold DamageDeals (130-174)% of Base Attack Damage
    60% of Physical Damage Converted to Cold Damage
    (2-75) to (3-113) Added Cold Damage
    Chills Enemies as though dealing (100-195)% more Damage
    (0-19)% increased Effect of Cold Ailments
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Ice Shot skill icon.png
    yesyesyes1
    Lightning ArrowLightning ArrowAttack, AoE, Projectile, Lightning, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (130-154)% of base
    Effectiveness of Added Damage: (130-154)%
    Projectile Speed: 3260
    Requires Level 12Fires a charged arrow at the target, causing them to be struck by a bolt of lightning which damages nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% chance to Shock enemies1% increased Area of Effect1% of Physical Damage Converted to Lightning Damage1% chance to Hit an additional EnemyDeals (130-154)% of Base Attack Damage
    50% of Physical Damage Converted to Lightning Damage
    Hits up to 3 additional enemies near the target
    (1-9) to (13-179) Added Lightning Damage
    Shocks Enemies as though dealing (100-290)% more Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Lightning Arrow skill icon.png
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    Mirror ArrowMirror ArrowAttack, Minion, Duration, Movement, Travel, Bow
    Level: (1-20)
    Cost: (14-20) Mana
    Cooldown Time: 3.00 sec
    Can Store 1 Use(s)
    Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1.5% increased Arrow SpeedMinions have 1% increased Duration3% increased Minion Maximum Life+0.1 Cooldown UsesBase duration is 3 seconds
    Minions deal 75% more Damage
    Minions deal (0-114)% increased Damage
    (0-57)% increased Minion Maximum Life
    (0-47)% increased Cooldown Recovery Rate
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Mirror Arrow skill icon.png
    yesyesyes10
    PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 70% of base
    Attack Damage: (134-164)% of base
    Effectiveness of Added Damage: (135-165)%
    Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Per 1% Quality:1Superior2Anomalous3Divergent4PhantasmalBleeding inflicted by this Skill deals Damage 0.5% fasterProjectiles Pierce 0.1 additional TargetsMelee Strikes target 0.1 additional nearby Enemies0.5% chance to Maim on HitDeals (134.74-164.56)% of Base Attack Damage
    Base duration is 8 seconds
    (3-75) to (4-113) Added Attack Physical Damage
    (30-49)% more Damage with Bleeding
    Causes Bleeding
    +(0-2) to Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Puncture skill icon.png
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    Rain of ArrowsRain of ArrowsAttack, AoE, Projectile, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (48-60)% of base
    Effectiveness of Added Damage: (48-60)%
    Radius: 24
    Requires Level 12Fires multiple arrows into the air, to land in sequence after a delay, starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.25% chance to fire an additional sequence of arrowsFires 0.2 additional Arrows0.5% chance to Maim on HitDeals (48-60)% of Base Attack Damage
    Fires (17-21) additional Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Rain of Arrows skill icon.png
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    Scourge ArrowScourge ArrowAttack, Projectile, Channelling, Chaos, Bow
    Level: (1-20)
    Cost: (4-5) Mana
    Attack Speed: 190% of base
    Attack Damage: (28-35)% of base
    Effectiveness of Added Damage: (28-35)%
    Requires Level 28Channel to infuse an arrow with chaos, gaining stages while it is held. Release to fire it, leaving spore pods in its wake. Each spore pod blooms, firing thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, and the spore pods will be split between those arrows.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedEach Spore Pod fires 0.05 Thorn Arrows1% increased Damage1% chance to Poison on HitDeals (28-35)% of Base Attack Damage
    5 maximum Stages
    Each Spore Pod fires 9 Thorn Arrows
    60% of Physical Damage Converted to Chaos Damage
    Thorn Arrows deal 50% less Damage
    150% more Damage with Hits and Ailments per Stage
    (20-113) to (30-169) Added Chaos Damage
    Arrows Pierce all Targets
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Scourge Arrow skill icon.png
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    Shrapnel BallistaShrapnel BallistaAttack, Projectile, Totem, Physical, Bow
    Level: (1-20)
    Cost: (5-11) Mana
    Attack Speed: 50% of base
    Attack Damage: (38-44)% of base
    Effectiveness of Added Damage: (38-44)%
    Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. Enemies can be hit by multiple arrows from the same attack.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedChains +0.1 TimesProjectiles Pierce 0.1 additional Targets0.5% increased Attack SpeedDeals (38-44)% of Base Attack Damage
    Totem lasts 8 seconds
    Fires 2 additional Arrows
    +(2-3) to maximum number of Summoned Ballista Totems
    (2-56) to (3-85) Added Attack Physical Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Shrapnel Ballista skill icon.png
    yesyesyes1
    Siege BallistaSiege BallistaAttack, Projectile, Totem, Bow
    Level: (1-20)
    Cost: (6-11) Mana
    Attack Speed: 50% of base
    Projectile Speed: 3260
    Requires Level 12Summons a ballista totem that attacks with piercing arrows.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile DamageFires 0.1 additional Projectiles
    1% reduced Attack Speed
    1% increased Projectile Speed1% chance to Impale Enemies on Hit
    Deals (100-145)% of Base Attack Damage
    Totem lasts 8 seconds
    +(2-3) to maximum number of Summoned Totems
    Arrows Pierce (6-9) additional Targets
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Siege Ballista skill icon.png
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    Split ArrowSplit ArrowAttack, Projectile, Physical, Bow
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Speed: 110% of base
    Projectile Speed: 3260
    Fires multiple arrows at different targets.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Attack SpeedFires an additional Arrow1% increased DamageDeals (100-119)% of Base Attack Damage
    Fires (4-8) additional Arrows
    (1-56) to (2-85) Added Attack Physical Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Split Arrow skill icon.png
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    Tornado ShotTornado ShotAttack, Projectile, Bow
    Level: (1-20)
    Cost: (8-10) Mana
    Requires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile DamageConverts 3% of Physical Damage to a random Element0.5% increased Attack SpeedDeals (100-120)% of Base Attack Damage
    Fires 3 secondary Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Tornado Shot skill icon.png
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    Toxic RainToxic RainAttack, AoE, Chaos, Duration, Projectile, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (50-72)% of base
    Effectiveness of Added Damage: (50-73)%
    Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% increased Skill Effect Duration1% of Physical Damage Converted to Chaos Damage1% reduced Debuff Effect
    Fires 0.1 additional Arrows
    Deals (50-72.8)% of Base Attack Damage
    Base duration is 1 seconds
    Deals (7.9-285.1) Base Chaos Damage per second
    Fires 4 additional Arrows
    60% of Physical Damage Converted to Chaos Damage
    Each Spore Pod applies 10% less Movement Speed to nearby Enemies, to a maximum of 60%
    Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Toxic Rain skill icon.png
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    Vaal Burning ArrowVaal Burning ArrowVaal, Attack, Projectile, AoE, Fire, Bow, Duration
    Level: (1-20)
    Souls Per Use: 20
    Can Store 3 Use(s)
    Attack Damage: (160-198)% of base
    Effectiveness of Added Damage: (160-198)%
    Projectile Speed: 3260
    Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Per 1% Quality:1Superior+0.5% to Fire Damage over Time MultiplierDeals (160-198)% of Base Attack Damage
    50% chance to Ignite enemies
    (150-188)% more Damage with Ignite
    100% of Physical Damage Converted to Fire Damage
    Projectiles Pierce 3 additional Targets
    Can't be Evaded
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Burning Arrow skill icon.png
    yesyesyes1
    Vaal Rain of ArrowsVaal Rain of ArrowsVaal, Attack, AoE, Projectile, Bow
    Level: (1-20)
    Souls Per Use: 20
    Can Store 2 Use(s)
    Attack Damage: (80-100)% of base
    Requires Level 12Fires multiple arrows into the air, to land in multiple sequences after a delay, each starting at the targeted location and spreading outwards in all directions. Each arrow deals damage in an area around it. Half of the arrows will land directly on targets if there are targets in their range.Per 1% Quality:1Superior0.5% increased Area of EffectDeals (80-100.1)% of Base Attack Damage
    Fires (17-21) additional Arrows
    Fires 3 additional sequences of arrows
    150% increased Effect of Maim
    Maim on Hit
    Can't be Evaded
    Corrupted
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Rain of Arrows skill icon.png
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