Crab

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A crab is a type of beast monster typically found near oceans and lakes in Wraeclast. They use regular melee attacks.

Classification

Bestiary classification of crabs:

Variations

Name Location Special Attributes
Kelp Crab The Coast (Act 1), The Tidal Island (Act 1), The Flooded Depths, The Cavern of Wrath N/A
Shore Crab The Coast (Act 1), The Tidal Island (Act 1), The Flooded Depths, The Cavern of Wrath N/A
Coconut Crab The Coast (Act 1), The Tidal Island (Act 1), The Flooded Depths, The Cavern of Wrath CleaveCleaveAttack, AoE, Physical, Melee
Level: (1-20)
Cost: 6 Mana
Attack Speed: 80% of base
Attack Damage: (125-237)% of base
Effectiveness of Added Damage: (125-237)%
AoE Radius: 20
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.When Dual Wielding, Deals 60% Damage from each Weapon combined
(2-75) to (3-113) Added Attack Physical Damage
+(0-1) metre to radius

Additional Effects From 1-20% Quality:
+0.1 metres to radius per Nearby Enemy, up to a maximum of +1 metre
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Savage Crab The Coast (Act 1), The Tidal Island (Act 1), The Tidal Island (Act 6) N/A
Enraptured Crab The Southern Forest (Act 2) N/A
Infested Crab The Southern Forest (Act 6), The Cavern of Anger (Act 6) N/A
Infested Crawler The Cavern of Anger (Act 6), The Beacon N/A
Bleached Crawler The Boiling Lake N/A
Craicic Savage Crab Einhar missions N/A
Primal Crushclaw Harvest Abyss slam, Dash slam, Screech, (50-75)% of Physical Damage Converted to Cold Damage
Note: Primal Crushclaws are technically Lurchers.

Pets

See also

Version history

Version Changes
Before 2.0.0
  • Introduction to the game