Shock and Horror: Difference between revisions
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| aura = [[Modifier:MonsterAuraAddedLightningDamage|Allies deal additional lightning damage]] | | aura = [[Modifier:MonsterAuraAddedLightningDamage|Allies deal additional lightning damage]] | ||
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'''Shock and Horror''' is a unique [[Sea Witch]] located in {{il|Mineral Pools Map}}. She is based on [[Amarissa, Daughter of Merveil]] located in [[The Cavern of Wrath]] of [[Act 1]]. | '''Shock and Horror''' is a unique [[Sea Witch]] located in {{il|Mineral Pools Map}}. She is based on [[Amarissa, Daughter of Merveil]] located in [[The Cavern of Wrath]] of [[Act 1]]. However, Shock and Horror did not use {{il|Lightning Strike}}. | ||
She occasionally casts a lightning beam that deal a large amount of damage and namelocking the player character. There are columns in the arena to hide from her beam skill. | She occasionally casts a lightning beam that deal a large amount of damage and namelocking the player character. There are columns in the arena to hide from her beam skill. |
Revision as of 08:18, 21 May 2020
Shock and Horror | |||
Location(s) | ![]() Map Tier: 13 Guild Character: {God's jar of raw materials. Life lying dormant, waiting to sprout.Travel to this Map by using it in a personal Map Device. Maps can only be used once. ![]() | ||
Resistance(s) | 40% Cold Resistance 40% Fire Resistance 40% Lightning Resistance 25% Chaos Resistance | ||
Modifier(s) | 33% Less curse effectiveness | ||
Skill(s) | ![]() Level: (1-20) Cost: (5-21) Mana Cast Time: 0.65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 190% Projectile Speed: 420Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage Base duration is 2.00 seconds Fires (4-8) Projectiles Additional Effects From 1-20% Quality: Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() Lightning Beam Melee | ||
Aura(s) | Allies deal additional lightning damage |
Shock and Horror is a unique Sea Witch located in Mineral Pools MapMineral Pools MapMap Level: 80
Map Tier: 13
Guild Character: {God's jar of raw materials.
Life lying dormant,
waiting to sprout.Travel to this Map by using it in a personal Map Device. Maps can only be used once.. She is based on Amarissa, Daughter of Merveil located in The Cavern of Wrath of Act 1. However, Shock and Horror did not use
Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
Level: (1-20)
Cost: 6 Mana
Attack Damage: (135-225)% of base
Effectiveness of Added Damage: (135-225)%Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning Damage
(1-9) to (13-179) Added Lightning Damage
Fires 3 Projectiles
Additional Effects From 1-20% Quality:
Fires +(0.05-1) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
She occasionally casts a lightning beam that deal a large amount of damage and namelocking the player character. There are columns in the arena to hide from her beam skill.
She also use monster version of SparkSparkSpell, Projectile, Duration, Lightning
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
Projectile Speed: 420Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
Base duration is 2.00 seconds
Fires (4-8) Projectiles
Additional Effects From 1-20% Quality:
Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. (id: MonsterSpark). She occasionally summon adds (id: TriggerSpawnersShockAndHorror, TriggerSpawnersShockAndHorror2 and TriggerSpawnersShockAndHorror3) as well as totems that use monster version of
Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
AoE Radius: 16Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage
+(0-0.4) metres to radius
(30-49)% reduced Duration
Can queue up to 50 uses
Additional Effects From 1-20% Quality:
(1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. (id: ShockAndHorrorSummonLightningWarpTotem).[1]
See also
Version history
Version | Changes |
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3.9.0 |
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3.6.0 |
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3.5.0 |
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2.1.0 |
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1.0.3 |
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1.0.0 |
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Unknown |
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