Shock and Horror: Difference between revisions
Neokowloon (talk | contribs) (Add info on his lighting beam) |
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{{MonsterBox | {{MonsterBox | ||
| name = Shock and Horror | | name = Shock and Horror | ||
| rarity = | | rarity = Boss | ||
| image = | | image = | ||
| | | location = {{il|Mineral Pools Map}} | ||
| | | resistance = 40% Cold Resistance<br/>40% Fire Resistance<br/>40% Lightning Resistance<br/>25% Chaos Resistance | ||
| resistance = | |||
| damage = | | damage = | ||
| skill = {{il|Spark}}<br/>[[Skill:SeawitchLightningBeam|Lightning Beam]]<br/>Melee | | skill = {{il|Spark}}<br/>[[Skill:SeawitchLightningBeam|Lightning Beam]]<br/>Melee | ||
| modifier = | | modifier = [[Modifier:MapMonsterReducedCurseEffect|33% Less curse effectiveness]] | ||
| aura = Allies deal additional lightning damage | | aura = [[Modifier:MonsterAuraAddedLightningDamage|Allies deal additional lightning damage]] | ||
}} | }} | ||
'''Shock and Horror''' is a unique [[Sea Witch]] located in {{il|Mineral Pools Map}}. She is based on [[Amarissa, Daughter of Merveil]] located in [[The Cavern of Wrath]] of [[Act 1]]. | '''Shock and Horror''' is a unique [[Sea Witch]] located in {{il|Mineral Pools Map}}. She is based on [[Amarissa, Daughter of Merveil]] located in [[The Cavern of Wrath]] of [[Act 1]]. | ||
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==Version history== | ==Version history== | ||
{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|3.9.0}} | |||
* Monster resistances throughout the game have been reviewed and made more consistent. In many cases this has resulted in more resistances on monsters. | |||
{{VersionHistoryRow|3.6.0}} | |||
* Bosses which previously had 60% or 80% less effect of curses on them now have 33% or 66% less effect of curses on them respectively. This includes map bosses, Incursion architects, Betrayal targets, Breachlords, Shaper, Elder and others. | |||
{{VersionHistoryRow|3.5.0}} | {{VersionHistoryRow|3.5.0}} | ||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. |
Revision as of 07:07, 21 May 2020
Shock and Horror | |||
Location(s) | Mineral Pools MapMineral Pools MapMap Level: 80 Map Tier: 13 Guild Character: {God's jar of raw materials. Life lying dormant, waiting to sprout.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | ||
Resistance(s) | 40% Cold Resistance 40% Fire Resistance 40% Lightning Resistance 25% Chaos Resistance | ||
Modifier(s) | 33% Less curse effectiveness | ||
Skill(s) | SparkSparkSpell, Projectile, Duration, Lightning Level: (1-20) Cost: (5-21) Mana Cast Time: 0.65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 190% Projectile Speed: 420Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage Base duration is 2.00 seconds Fires (4-8) Projectiles Additional Effects From 1-20% Quality: Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Lightning Beam Melee | ||
Aura(s) | Allies deal additional lightning damage |
Shock and Horror is a unique Sea Witch located in Mineral Pools MapMineral Pools MapMap Level: 80
Map Tier: 13
Guild Character: {God's jar of raw materials.
Life lying dormant,
waiting to sprout.Travel to this Map by using it in a personal Map Device. Maps can only be used once.. She is based on Amarissa, Daughter of Merveil located in The Cavern of Wrath of Act 1.
She occasionally casts a lightning beam that deal a large amount of damage and namelocking the player character. There are columns in the arena to hide from her beam skill.
She also use monster version of SparkSparkSpell, Projectile, Duration, Lightning
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
Projectile Speed: 420Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
Base duration is 2.00 seconds
Fires (4-8) Projectiles
Additional Effects From 1-20% Quality:
Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. (id: MonsterSpark). She occasionally summon adds (id: TriggerSpawnersShockAndHorror, TriggerSpawnersShockAndHorror2 and TriggerSpawnersShockAndHorror3) as well as totems that use monster version of Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
AoE Radius: 16Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage
+(0-0.4) metres to radius
(30-49)% reduced Duration
Can queue up to 50 uses
Additional Effects From 1-20% Quality:
(1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. (id: ShockAndHorrorSummonLightningWarpTotem).[1]
See also
Version history
Version | Changes |
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3.9.0 |
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3.6.0 |
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3.5.0 |
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2.1.0 |
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1.0.3 |
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1.0.0 |
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Unknown |
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