Prisoner's Gate (Act 1): Difference between revisions

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This zone is connected to [[The Warden's Quarters]] and [[The Ship Graveyard]]. This zone has a [[Waypoint]] near its entrance.
This zone is connected to [[The Warden's Quarters]] and [[The Ship Graveyard]]. This zone has a [[Waypoint]] near its entrance.


When viewing the world map, this zone appears to be connected to [[Act 2]], specifically [[Alira's Camp]]. However, when you move your character near that exit, a mysterious person blocks the path with spikes and you must continue on in the other direction instead.
When viewing the world map, this zone appears to be connected to [[Act 2]], specifically [[Western Forest]]. However, when you move your character near that exit, a mysterious person blocks the path with spikes and you must continue on in the other direction instead.


==Enemies==
==Enemies==

Revision as of 22:17, 22 July 2012

File:ThePrisonersGate.jpg
A ranger in the The Prisoner's Gate. Patch 0.9.10f

The Prisoner's Gate is a zone in Act 1.

This zone is connected to The Warden's Quarters and The Ship Graveyard. This zone has a Waypoint near its entrance.

When viewing the world map, this zone appears to be connected to Act 2, specifically Western Forest. However, when you move your character near that exit, a mysterious person blocks the path with spikes and you must continue on in the other direction instead.

Enemies

Monster Level

  • Normal: 12
  • Cruel: 31
  • Ruthless: 41
  • Merciless: 51