Influenced item: Difference between revisions

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(Fixed incorrect information about adding influence. You cannot use any of the conqueror exalted orbs if an item already has influence.)
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Items will retain their influence type when modified, even if an {{il|Orb of Scouring}} is used. It is possible to create a influenced [[unique item]] using {{il|Orb of Chance|Orbs of Chance}}, which are arbitrary outside of certain mods that interact with influenced items (Ex. {{il|Blasphemer's Grasp}}).
Items will retain their influence type when modified, even if an {{il|Orb of Scouring}} is used. It is possible to create a influenced [[unique item]] using {{il|Orb of Chance|Orbs of Chance}}, which are arbitrary outside of certain mods that interact with influenced items (Ex. {{il|Blasphemer's Grasp}}).


An item can normally have one influence type at a time. An {{il|Warlord's Exalted Orb}}, {{il|Hunter's Exalted Orb}}, {{il|Redeemer's Exalted Orb}}, or {{il|Crusader's Exalted Orb}} will add a modifier from their influence mod pool to the item. This does not affect the item's influence type.
An item can normally have one influence type at a time.  


An {{il|Awakener's Orb}} will destroy an item and transfer its influence type to a different item. The item will have two different influence types as a result.
An {{il|Awakener's Orb}} will destroy an item and transfer its influence type to a different item. The item will have two different influence types as a result.
An {{il|Warlord's Exalted Orb}}, {{il|Hunter's Exalted Orb}}, {{il|Redeemer's Exalted Orb}}, or {{il|Crusader's Exalted Orb}} will add a modifier from their influence mod pool to the item. This cannot be done if the item already has an influence different than the orb being applied.


==Crusader item==
==Crusader item==

Revision as of 06:46, 4 January 2020

Influenced items are special types of base items with an expanded mod pool with exclusive modifiers. They can be recognized by their graphical effects and icon on the sides of the name plate. Certain unique items are influenced as well. Influenced items are primarily found in the post-game in maps via certain bosses.

Mechanics

Newly dropped influenced items will always have at least one influenced affix when acquired. Modifying the item will not guarantee an influence mod.

Items will retain their influence type when modified, even if an Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it. is used. It is possible to create a influenced unique item using Orbs of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it., which are arbitrary outside of certain mods that interact with influenced items (Ex. Blasphemer's GraspBlasphemer's Grasp
Assassin's Mitts
Evasion: (260-369)
Energy Shield: (52-75)
Requires Level 58, 45 Dex, 45 Int+(40-50) to Dexterity
(150-200)% increased Evasion and Energy Shield
+(50-60) to maximum Life
+6 to Maximum Life per Elder Item Equipped
+4% to Damage over Time Multiplier for Ailments per Elder Item Equipped
8% increased Effect of Non-Damaging Ailments per Elder Item Equipped
Remove an Ailment when you use a Flask if all Equipped Items are Elder Items
Reaching nature's limits,
many sought power in the unnatural.
).

An item can normally have one influence type at a time.

An Awakener's OrbAwakener's OrbStack Size: 10Destroys an item, applying its influence to another of the same item class
The second item is reforged as a rare item with both influence types and new modifiers
Right click this item, then left click the item you wish to take the influence from, then left click an item of the same item class you wish to apply it to.
will destroy an item and transfer its influence type to a different item. The item will have two different influence types as a result.

An Warlord's Exalted OrbWarlord's Exalted OrbStack Size: 20Adds Warlord influence and a new Warlord modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers., Hunter's Exalted OrbHunter's Exalted OrbStack Size: 20Adds Hunter influence and a new Hunter modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers., Redeemer's Exalted OrbRedeemer's Exalted OrbStack Size: 20Adds Redeemer influence and a new Redeemer modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers., or Crusader's Exalted OrbCrusader's Exalted OrbStack Size: 20Adds Crusader influence and a new Crusader modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. will add a modifier from their influence mod pool to the item. This cannot be done if the item already has an influence different than the orb being applied.

Crusader item

Crusader items are dropped by Baran, the Crusader. They can be recognized by their red glow.

Warlord item

Warlord items are dropped by Drox, the Warlord. They can be recognized by their yellow glow.

Redeemer item

Redeemer items are dropped by Veritania, the Redeemer. They can be recognized by their blue glow.

Hunter item

Hunter items are dropped by Al-Hezmin, the Hunter. They can be recognized by their green glow.

Shaper item

An example of a rare Shaper item

Shaper items are found in Shaper-influenced maps or dropped by the Shaper. They can be recognized by their cosmic background. Other methods of acquiring Shaper items include Shaper Scarabs and Delve rewards.

These unique items will always drop as a Shaper item:

Elder item

An example of a rare Elder item

Elder items are found in Elder-influenced maps or dropped by the Elder. They can be recognized by their tentacle background. Other methods of acquiring Elder items include Elder Scarabs and Delve rewards.

These unique items will always drop as an Elder item:

Version history

Version Changes
3.9.0
  • Added Crusader, Warlord, Redeemer, and Hunter influenced items.
3.1.0
  • Added Shaper and Elder influenced items to the game.