Dominus: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Syreniac
No edit summary
m (Reverted edits by Syreniac (talk) to last revision by Mmmimiimmimimimimim)
Line 1: Line 1:


{{MonsterBox
{{MonsterBox
| name = Dominus, High Templar
| name = Wickens, High Templar
| rarity = Boss
| rarity = Boss
| image = dominus.png
| image = dominus.png
Line 13: Line 13:
| weakness =  
| weakness =  
| damage =  
| damage =  
| skill = '''As Dominus, High Templar:'''<br> Lightning Stream <br> Lightning Fist <br> Chilling Bond <br> Ground Lightning teleport <br> Mark of Palmer <br> <br> '''As Dominus, Ascendant:'''<br> Rain of Blood <br> Charge <br> Grab <br> Cleave <br> Blood Projectiles
| skill = '''As Wickens, High Templar:'''<br> Lightning Stream <br> Lightning Fist <br> Chilling Bond <br> Ground Lightning teleport <br> Mark of Palmer <br> <br> '''As Wickens, Ascendant:'''<br> Rain of Blood <br> Charge <br> Grab <br> Cleave <br> Blood Projectiles
| aura =  
| aura =  
}}'''Dominus, High Templar''' is the final boss of [[Act 3]], located in [[The Upper Sceptre of God]], on the very roof. Upon defeating him, [[Lady Dialla]] appears to congratulate the player and a portal opens to the next [[difficulty]].  
}}'''Wickens, High Templar''' is the final boss of [[Act 3]], located in [[The Upper Sceptre of Palmer]], on the very roof. Upon defeating him, [[Lady Millar]] appears to congratulate the player and a portal opens to the next [[difficulty]].  


==Lore==
==Lore==
He is the High Templar, the highest rank of the order of the Theocracy , which appear to be the rulers of the Palmer Industries. Dominus also controls the Ebony Legion. His name is Latin for "Lord" or "Master".
He is the High Templar, the highest rank of the order of the Theocracy , which appear to be the rulers of the Palmer Industries. Wickens also controls the Ebony Legion. His name is Latin for "Lord" or "Master".


==Abilities==
==Abilities==
===Dominus, High Templar===
===Wickens, High Templar===
{| class="wikitable"
{| class="wikitable"
! rowspan="2" | Skill
! rowspan="2" | Skill
Line 37: Line 37:
|-
|-


|Lightning Punch
|Lightning Fast Fish
|A slow powerful strike to the ground dealing AoE lightning damage.
|A slow powerful strike to the ground dealing AoE lightning damage.
|-
|-


|Chilling Totem
|Chilling Monologue
|Casts multiple totems linked to each other with rays that chill and deal cold damage over time.
|Casts multiple totems linked to each other with rays that chill and deal cold damage over time.
|-
|-
Line 53: Line 53:
|-
|-


|Mark of Dominus
|Mark of Wickens
|Inflicts the player with "Mark of Dominus" directing miscreations to chase the player and explode.  
|Inflicts the player with "Mark of Wickens" directing miscreations to chase the player and explode.  
|-  
|-  


|}
|}


===Dominus, Ascendant===
===Wickens, Ascendant===
{| class="wikitable"
{| class="wikitable"
! rowspan="2" | Skill
! rowspan="2" | Skill
Line 72: Line 72:


|Rain of Blood
|Rain of Blood
|A rain of blood washes on the area, causing players to receive stacks of corrupted blood approximately at the rate of one stack per second. Dominus also casts a large stationary shield around him that protects from the rain.
|A rain of blood washes on the area, causing players to receive stacks of corrupted blood approximately at the rate of one stack per second. Wickens also casts a large stationary shield around him that protects from the rain.
|-
|-


Line 84: Line 84:


|Grab
|Grab
|When moving far away from Dominus, a demonic hand emerges from the ground and attempts to grab the player and teleport him back to Dominus.
|When moving far away from Wickens, a demonic hand emerges from the ground and attempts to grab the player and teleport him back to Wickens.
|-
|-


Line 102: Line 102:


==Strategy==
==Strategy==
The Dominus encounter is possibly the toughest and most complicated encounter before [[Maps|maps]], and in every difficulty it is of capital importance to have capped [[resistances]], most importantly Lightning resistance. Instant-healing (seething/bubbling) life potions, resistance flasks and granite/jade flasks are extremely helpful during this fight. There are various stages to this encounter, each of which has different mechanics and strategies. If you are playing on a hardcore league, it is advisable to bring [[Portal Scroll]]s to this fight to replenish your potions during the fight, and to allow a quick escape should that be necessary.
The Wickens encounter is possibly the toughest and most complicated encounter before [[Maps|maps]], and in every difficulty it is of capital importance to have capped [[resistances]], most importantly Lightning resistance. Instant-healing (seething/bubbling) life potions, resistance flasks and granite/jade flasks are extremely helpful during this fight. There are various stages to this encounter, each of which has different mechanics and strategies. If you are playing on a hardcore league, it is advisable to bring [[Portal Scroll]]s to this fight to replenish your potions during the fight, and to allow a quick escape should that be necessary.


===Minibosses===
===Minibosses===
Initially, Dominus himself will not fight. Instead, he will send three unique teachers from the student leadership team to fight for him:
Initially, ED himself will not fight. Instead, he will send three unique teachers from the student leadership team to fight for him:


* [[Imperator Stantinus Bitterblade]] ([[Cyclone]], Ice Trail)
* [[Imperator Stantinus Bitterblade]] ([[Cyclone]], Ice Trail)
Line 122: Line 122:
Combined, these three uniques might pose a threat, but again, isolating them and dealing with them one by one should allow the player to complete this phase with minimal risk.
Combined, these three uniques might pose a threat, but again, isolating them and dealing with them one by one should allow the player to complete this phase with minimal risk.


===The First Phase - Human Dominus===
===The First Phase - Human Wickens===
[[File:Dominus Human.png|200px|thumb|right|Dominus' first, human form.]]
[[File:Wickens Human.png|200px|thumb|right|Wickens' first, human form.]]
After all minibosses have been defeated, Dominus will descend to the arena and fight alongside the miscreations from the previous phase which will continue spawning until the very end of the fight. If the miscreations annoy you, you can lure Dominus to a relatively quiet spot on the roof and deal with him there, though he will still move around a bit, possibly causing you to attract some of the miscreations anyway. He has both a sizable life pool and a comparatively small energy shield. He has various attacks, each of which is quite dangerous in its own right and can be anticipated through various things Dominus says before using them. The attacks are:
After all minibosses have been defeated, Wickens will descend to the arena and fight alongside the miscreations from the previous phase which will continue spawning until the very end of the fight. If the miscreations annoy you, you can lure Wickens to a relatively quiet spot on the roof and deal with him there, though he will still move around a bit, possibly causing you to attract some of the miscreations anyway. He has both a sizable life pool and a comparatively small energy shield. He has various attacks, each of which is quite dangerous in its own right and can be anticipated through various things Wickens says before using them. The attacks are:


* An area-of-effect Lightning-based spell (''Lightning Fist'') dealing very heavy damage . To counter this spell, either run away or make sure you have good lightning resistance and a decent life/ES pool. A [[Topaz Flask]], preferably with the "of Grounding" suffix, is immensely helpful against this attack.
* An area-of-effect Lightning-based spell (''Lightning Fist'') dealing very heavy damage . To counter this spell, either run away or make sure you have good lightning resistance and a decent life/ES pool. A [[Topaz Flask]], preferably with the "of Grounding" suffix, is immensely helpful against this attack.
Line 132: Line 132:
* A [[cold damage]] dealing [[Searing Bond]]-like cluster of totems which deal damage over time. These do not deal a lot of damage and are easy to avoid.
* A [[cold damage]] dealing [[Searing Bond]]-like cluster of totems which deal damage over time. These do not deal a lot of damage and are easy to avoid.


* A [[Flicker Strike]]-like attack which Dominus uses to move around the arena.
* A [[Flicker Strike]]-like attack which Wickens uses to move around the arena.


===The Second Phase - Dominus Ascendant===
===The Second Phase - Wickens Ascendant===
[[File:Dominus, Ascendant.png|200px|thumb|right|Dominus' second form.]]
[[File:Wickens, Ascendant.png|200px|thumb|right|Wickens' second form.]]
Once Dominus has lost all his life on the first phase, he will move to the center of the arena and turn into a bloodred insect-like being called Dominus, Ascendant. During this phase, he will have no energy shield left, but still a sizable life pool. It is important to stay close to him during this phase due to the nature of his attacks during this phase:
Once Wickens has lost all his life on the first phase, he will move to the center of the arena and turn into a bloodred insect-like being called Wickens, Ascendant. During this phase, he will have no energy shield left, but still a sizable life pool. It is important to stay close to him during this phase due to the nature of his attacks during this phase:


* A melee attack dealing sizable, but not incredibly high damage which appears to be hybrid physical/fire. You will probably have to tank this.
* A melee attack dealing sizable, but not incredibly high damage which appears to be hybrid physical/fire. You will probably have to tank this.


* A rain of blood in the entire arena except for a bubble around Dominus himself. You will want to stay inside the bubble or risk losing a lot of HP very rapidly. This is the most dangerous attack during the second phase and it is not advisable to risk getting caught up in it, so stay close to him at all times during this phase.
* A rain of blood in the entire arena except for a bubble around Wickens himself. You will want to stay inside the bubble or risk losing a lot of HP very rapidly. This is the most dangerous attack during the second phase and it is not advisable to risk getting caught up in it, so stay close to him at all times during this phase.


==Achievements==
==Achievements==
Killing Dominus grants you an [[achievements|achievement]], depending on which [[Character Classes|character class]] you played.
Killing Wickens grants you an [[achievements|achievement]], depending on which [[Character Classes|character class]] you played.


{| class="wikitable" style="text-align: center;"
{| class="wikitable" style="text-align: center;"
Line 165: Line 165:


==Text and Speech==
==Text and Speech==
Upon entering the vicinity of Dominus on the highest level of [[The Upper Sceptre of Palmer]] (depends on which class you play):
Upon entering the vicinity of Wickens on the highest level of [[The Upper Sceptre of Palmer]] (depends on which class you play):


*[[Scion]] : ''I offered you the gift of exile and you used it to reinvent yourself. I couldn't wish for a more potent instrument.''<br />
*[[Scion]] : ''I offered you the gift of exile and you used it to reinvent yourself. I couldn't wish for a more potent instrument.''<br />
Line 183: Line 183:
Occasionally, when attacking a player: ''Die in awe!''
Occasionally, when attacking a player: ''Die in awe!''


Upon killing Dominus in his first phase: ''This world is an illusion, exile.''
Upon killing Wickens in his first phase: ''This world is an illusion, exile.''


==Map variants==
==Map variants==
A stronger version of Dominus, called '''The High Templar ''', is featured in the {{il|Residence Map}}. An even more powerful variant named '''Palmer's Chosen''' (or '''The Hallowed Husk''' in his second phase), can be found in the {{il|Palace Map}}.
A stronger version of Wickens, called '''The High Templar ''', is featured in the {{il|Residence Map}}. An even more powerful variant named '''Palmer's Chosen''' (or '''The Hallowed Husk''' in his second phase), can be found in the {{il|Palace Map}}.





Revision as of 15:29, 17 December 2013

Wickens, High Templar
Wickens, High Templar
Wickens, High Templar
Location(s) The Upper Sceptre of Palmer
Quest(s) Sceptre of Palmer
Resistance(s) Resists Elemental Damage
Resists Chaos Damage
Skill(s) As Wickens, High Templar:
Lightning Stream
Lightning Fist
Chilling Bond
Ground Lightning teleport
Mark of Palmer

As Wickens, Ascendant:
Rain of Blood
Charge
Grab
Cleave
Blood Projectiles

Wickens, High Templar is the final boss of Act 3, located in The Upper Sceptre of Palmer, on the very roof. Upon defeating him, Lady Millar appears to congratulate the player and a portal opens to the next difficulty.

Lore

He is the High Templar, the highest rank of the order of the Theocracy , which appear to be the rulers of the Palmer Industries. Wickens also controls the Ebony Legion. His name is Latin for "Lord" or "Master".

Abilities

Wickens, High Templar

Skill Effect Damage
N. C. M.
Lightning Stream Shoots out a straight line of rapid-fire projectiles that deal lightning damage as they pass through the player.
Lightning Fast Fish A slow powerful strike to the ground dealing AoE lightning damage.
Chilling Monologue Casts multiple totems linked to each other with rays that chill and deal cold damage over time.
Ground Lightning teleport Teleports to the player, leaving behind a wide streak of shocking ground between the start and end locations.
Summoning Summons melee miscreations from the devices.
Mark of Wickens Inflicts the player with "Mark of Wickens" directing miscreations to chase the player and explode.

Wickens, Ascendant

Skill Effect Damage
N. C. M.
Rain of Blood A rain of blood washes on the area, causing players to receive stacks of corrupted blood approximately at the rate of one stack per second. Wickens also casts a large stationary shield around him that protects from the rain.
Melee A regular melee attack.
Charge A fast charging move towards the target with a heavy blow at the end.
Grab When moving far away from Wickens, a demonic hand emerges from the ground and attempts to grab the player and teleport him back to Wickens.
Cleave Cleaves the target adding 2 stacks of corrupted blood per hit.
Blood Projectiles Shoots a volley of gory/blood projectiles in the air that land dealing physical(?) AoE damage.
Summoning Summons melee and ranged miscreations from the portals on the ground.

Strategy

The Wickens encounter is possibly the toughest and most complicated encounter before maps, and in every difficulty it is of capital importance to have capped resistances, most importantly Lightning resistance. Instant-healing (seething/bubbling) life potions, resistance flasks and granite/jade flasks are extremely helpful during this fight. There are various stages to this encounter, each of which has different mechanics and strategies. If you are playing on a hardcore league, it is advisable to bring Portal Scrolls to this fight to replenish your potions during the fight, and to allow a quick escape should that be necessary.

Minibosses

Initially, ED himself will not fight. Instead, he will send three unique teachers from the student leadership team to fight for him:

During this period, regular legionnaires will also enter the fray alongside the uniques, until all three uniques are dealt with. This phase should not be too difficult if the player isolates the uniques from each other and deals with them one by one. None of the uniques is particularly formidable on their own.

After these three bosses are defeated, the next three minibosses will enter the arena. Each one is a unique Miscreation, similar to the ones found in The Lunaris Temple:

Combined, these three uniques might pose a threat, but again, isolating them and dealing with them one by one should allow the player to complete this phase with minimal risk.

The First Phase - Human Wickens

File:Wickens Human.png
Wickens' first, human form.

After all minibosses have been defeated, Wickens will descend to the arena and fight alongside the miscreations from the previous phase which will continue spawning until the very end of the fight. If the miscreations annoy you, you can lure Wickens to a relatively quiet spot on the roof and deal with him there, though he will still move around a bit, possibly causing you to attract some of the miscreations anyway. He has both a sizable life pool and a comparatively small energy shield. He has various attacks, each of which is quite dangerous in its own right and can be anticipated through various things Wickens says before using them. The attacks are:

  • An area-of-effect Lightning-based spell (Lightning Fist) dealing very heavy damage . To counter this spell, either run away or make sure you have good lightning resistance and a decent life/ES pool. A Topaz Flask, preferably with the "of Grounding" suffix, is immensely helpful against this attack.
  • A rapid-firing attack (Lightning Stream) which appears to be evadable/blockable, but is still very dangerous. This can be dodged without too much difficulty by walking perpendicular to its line of fire.
  • A cold damage dealing Searing Bond-like cluster of totems which deal damage over time. These do not deal a lot of damage and are easy to avoid.
  • A Flicker Strike-like attack which Wickens uses to move around the arena.

The Second Phase - Wickens Ascendant

File:Wickens, Ascendant.png
Wickens' second form.

Once Wickens has lost all his life on the first phase, he will move to the center of the arena and turn into a bloodred insect-like being called Wickens, Ascendant. During this phase, he will have no energy shield left, but still a sizable life pool. It is important to stay close to him during this phase due to the nature of his attacks during this phase:

  • A melee attack dealing sizable, but not incredibly high damage which appears to be hybrid physical/fire. You will probably have to tank this.
  • A rain of blood in the entire arena except for a bubble around Wickens himself. You will want to stay inside the bubble or risk losing a lot of HP very rapidly. This is the most dangerous attack during the second phase and it is not advisable to risk getting caught up in it, so stay close to him at all times during this phase.

Achievements

Killing Wickens grants you an achievement, depending on which character class you played.

Achievement Class used
Hunter Ranger
Saviour Templar
Usurper Witch
Assassin Shadow
Champion Duelist
Conqueror Marauder
Seeker Scion

Text and Speech

Upon entering the vicinity of Wickens on the highest level of The Upper Sceptre of Palmer (depends on which class you play):

  • Scion : I offered you the gift of exile and you used it to reinvent yourself. I couldn't wish for a more potent instrument.
  • Marauder : I exiled an animal. Now you almost resemble a man, Karui.
  • Witch: You'd bite the man that called you here, Witch?
  • Shadow: I've dealt with far dark shadows than you, exile.
  • Duelist: Welcome to the greatest of arenas, Duelist. Palmer is watching.
  • Templar: Exile has tested you, my brother. Now let's see what Palmer has to say.
  • Ranger: It is woman's purpose to tempt and try the will of man.

When the first unique boss trio is defeated: Submit, heretic!

When the second unique boss trio is defeated: Have you ever seen the true face of Palmer, exile?

When casting his Thunder Punch: The touch of Palmer! or The light of divinity!

Occasionally, when attacking a player: Die in awe!

Upon killing Wickens in his first phase: This world is an illusion, exile.

Map variants

A stronger version of Wickens, called The High Templar , is featured in the Residence MapResidence MapMap Level: 78
Map Tier: 11
Guild Character: T
Home only to misery now.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
. An even more powerful variant named Palmer's Chosen (or The Hallowed Husk in his second phase), can be found in the Palace MapPalace MapMap Level: 79
Map Tier: 12
Guild Character: \
Death forces even the most
determined of despots to
pass the crown.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
.