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[[File:Cannibals.jpg|thumb|right]] | |||
'''Cannibal''' is a type of creature found in [[Act 1]]. They are human monsters with both ranged and melee attacks and fairly fast movement. They replaced [[Scavenger]]s. They have both male and female models. | |||
==Abilities== | ==Abilities== | ||
*Resists Chaos (50%) | *Resists Chaos (50%) | ||
*Throw rocks | *Throw rocks | ||
==Variations== | ==Variations== | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
|- | |- | ||
! Name !! Location !! Special Attributes | ! style="width:200px" |Name!! style="width:300px" |Location!! style="width:400px" |Special Attributes | ||
|-style="height:40px" | |- style="height:40px" | ||
|[[Cannibal (monster)|Cannibal]]||[[The Coast (Act 1)]]||{{c|mod|Firebombs}} | |||
|-style="height:40px" | |- style="height:40px" | ||
| [[Cannibal ( | |[[Cannibal (monster)|Cannibal]]||[[The Tidal Island (Act 1)]], [[The Ledge]]||N/A | ||
|- style="height:40px" | |||
|[[Cannibal Fire-eater]]||[[Shore Map]]||Breathes fire | |||
|- | |||
| [[Bameth Cultist]] || [[Beyond Sight]] || | |||
|} | |} | ||
===Uniques=== | |||
{{ | {| class="wikitable" style="text-align:center;" | ||
{{ | |- | ||
! style="width:200px" |Name!! style="width:300px" |Location!! style="width:400px" |Special Attributes | |||
|- style="height:40px" | |||
|[[Fire Fury]]||[[The Coast (Act 1)]]||{{il|Firestorm}} | |||
|- style="height:40px" | |||
|[[Hailrake]]||[[The Tidal Island (Act 1)]]||{{il|Glacial Cascade}} | |||
|- style="height:40px" | |||
|[[Perquil the Lucky]]||[[Sunken Shingle]]||{{il|Spectral Throw}}, {{il|Storm Call}}, Quick, Fast Attacks | |||
|- style="height:40px" | |||
|[[Megaera]]||[[Crematorium Map]]||{{il|Firestorm}} | |||
|- style="height:40px" | |||
|[[Glace]]||[[Shore Map]]||{{il|Glacial Cascade}} | |||
|- style="height:40px" | |||
|[[Graveblood]]||[[Invasion boss]]||{{il|Ice Spear}}, {{il|Glacial Cascade}}, {{il|Frostbite}}, {{il|Ice Nova}} | |||
|- style="height:40px" | |||
|[[Nighteater]]||[[Invasion boss]]||{{il|Firestorm}}, {{il|Temporal Chains}}, {{il|Bear Trap}} | |||
|} | |} | ||
[[Category: | ==Version history== | ||
{{Version history table header}} | |||
{{Version history table row|1.0.0| | |||
* Introduced to the game, replacing [[Scavengers]] in early [[Act 1]]. | |||
}} | |||
{{Version history table end}} | |||
[[Category:Monster types]] | |||
[[Category:Cannibals| ]] | |||
{{Navbox Bestiary}} | {{Navbox Bestiary}} |
Latest revision as of 19:55, 4 May 2024
Cannibal is a type of creature found in Act 1. They are human monsters with both ranged and melee attacks and fairly fast movement. They replaced Scavengers. They have both male and female models.
Abilities
- Resists Chaos (50%)
- Throw rocks
Variations
Name | Location | Special Attributes |
---|---|---|
Cannibal | The Coast (Act 1) | Firebombs |
Cannibal | The Tidal Island (Act 1), The Ledge | N/A |
Cannibal Fire-eater | Shore Map | Breathes fire |
Bameth Cultist | Beyond Sight |
Uniques
Name | Location | Special Attributes |
---|---|---|
Fire Fury | The Coast (Act 1) | FirestormFirestormSpell, AoE, Duration, Fire Level: (1-20) Cost: (13-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 80%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Base duration is 1.40 seconds Deals (23-361) to (35-541) Fire Damage One impact every 0.15 seconds Base radius is 1.3 metres First Impact has 100% more Area of Effect First Impact deals 325% more Damage with Hits and Ailments Maximum 3 Firestorms at a time Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Hailrake | The Tidal Island (Act 1) | Glacial CascadeGlacial CascadeSpell, AoE, Cold, Physical Level: (1-20) Cost: (10-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 65%Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.Deals (21-300) to (32-450) Physical Damage Knocks Enemies Back on Hit 100% of Physical Damage Converted to Cold Damage Cannot Knockback Unique Enemies more than once per second Final Burst Deals 200% more Damage Final Burst has 100% more Area of Effect Final Burst cannot Knockback Causes 4 Bursts Additional Effects From 1-20% Quality: Final Burst Deals +(2.5-50)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Perquil the Lucky | Sunken Shingle | Spectral ThrowSpectral ThrowAttack, Projectile Level: (1-20) Cost: (5-8) Mana Attack Speed: 110% of base Attack Damage: (80-125)% of base Effectiveness of Added Damage: (80-125)% Projectile Speed: 1000Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path. Additional Effects From 1-20% Quality: Projectiles that have Pierced deal (0.5-10)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Storm CallStorm CallSpell, AoE, Duration, Lightning Level: (1-20) Cost: (6-16) Mana Cast Time: 0.50 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 250%Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.Deals (21-949) to (39-1762) Lightning Damage Base duration is 1.50 seconds +(0-0.6) metres to radius Additional Effects From 1-20% Quality: (0.75-15)% chance for Lightning to Strike the Marker when CastPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Quick, Fast Attacks |
Megaera | Crematorium Map | FirestormFirestormSpell, AoE, Duration, Fire Level: (1-20) Cost: (13-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 80%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Base duration is 1.40 seconds Deals (23-361) to (35-541) Fire Damage One impact every 0.15 seconds Base radius is 1.3 metres First Impact has 100% more Area of Effect First Impact deals 325% more Damage with Hits and Ailments Maximum 3 Firestorms at a time Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Glace | Shore Map | Glacial CascadeGlacial CascadeSpell, AoE, Cold, Physical Level: (1-20) Cost: (10-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 65%Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.Deals (21-300) to (32-450) Physical Damage Knocks Enemies Back on Hit 100% of Physical Damage Converted to Cold Damage Cannot Knockback Unique Enemies more than once per second Final Burst Deals 200% more Damage Final Burst has 100% more Area of Effect Final Burst cannot Knockback Causes 4 Bursts Additional Effects From 1-20% Quality: Final Burst Deals +(2.5-50)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Graveblood | Invasion boss | Ice SpearIce SpearCritical, Spell, Projectile, Cold Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 130% Projectile Speed: 1000Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Deals (22-568) to (33-852) Cold Damage Fires 2 Projectiles Second form has 600% increased Critical Strike Chance Second form has +(30-49)% to Critical Strike Multiplier Second form has 300% more Projectile Speed Additional Effects From 1-20% Quality: Second form has +(2-40)% to Critical Strike MultiplierPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Glacial CascadeGlacial CascadeSpell, AoE, Cold, Physical Level: (1-20) Cost: (10-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 65%Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.Deals (21-300) to (32-450) Physical Damage Knocks Enemies Back on Hit 100% of Physical Damage Converted to Cold Damage Cannot Knockback Unique Enemies more than once per second Final Burst Deals 200% more Damage Final Burst has 100% more Area of Effect Final Burst cannot Knockback Causes 4 Bursts Additional Effects From 1-20% Quality: Final Burst Deals +(2.5-50)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., FrostbiteFrostbiteSpell, AoE, Duration, Cold, Curse, Hex Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have -(17-36)% to Cold Resistance Hits against Cursed Enemies have +25% chance to Freeze Additional Effects From 1-20% Quality: Freezes on Cursed enemies have (1-20)% increased DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Ice NovaIce NovaSpell, AoE, Cold, Nova Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 230% AoE Radius: 30Requires Level 12A circle of ice expands from the caster.Deals (23-988) to (34-1481) Cold Damage Base radius is (2.6-3) metres Additional Effects From 1-20% Quality: Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Nighteater | Invasion boss | FirestormFirestormSpell, AoE, Duration, Fire Level: (1-20) Cost: (13-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 80%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Base duration is 1.40 seconds Deals (23-361) to (35-541) Fire Damage One impact every 0.15 seconds Base radius is 1.3 metres First Impact has 100% more Area of Effect First Impact deals 325% more Damage with Hits and Ailments Maximum 3 Firestorms at a time Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5.00-8.80) seconds +(0-1) metre to radius 50% less Effect of Curse against Players Cursed Normal and Magic Enemies have (15-29)% less Action Speed Other effects on Cursed enemies expire 25% slower Cursed Rare and Unique Enemies have (9-18)% less Action Speed Additional Effects From 1-20% Quality: (1-20)% increased Curse DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Bear TrapBear TrapTrap, Spell, Duration, Physical Level: (1-20) Cost: (6-23) Mana Cooldown Time: 4.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 300%Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical Damage Traps do not Trigger at the end of their Duration Trap lasts 4 seconds Base duration is 3.00 seconds Locks enemy in place Enemies take 25% increased Damage from Trap or Mine Hits Enemies have 80% less Movement Speed when the Debuff starts Additional Effects From 1-20% Quality: Base duration is (0.05-1) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Version history
Version | Changes |
---|---|
1.0.0 |
|