User:LordBlick/Sandbox/List of Skill gems listed by damage type: Difference between revisions
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Latest revision as of 23:25, 25 March 2018
Fire gems
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Cold gems
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Lightning gems
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Physical gems
Spells:
Gem | ||||
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Animate WeaponAnimate WeaponDuration, Minion, Spell, Physical Level: (1-20) Cost: (4-16) Mana Cast Time: 0.60 secRequires Level 4Animates a Melee Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds Can use Items requiring up to Level (9-100) Minions' Attacks deal (5-126) to (8-184) additional Physical Damage Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage Minions deal (0-38)% more Damage Maximum (5-14) Animated Weapons Minions have (0-38)% more Attack Speed Additional Effects From 1-20% Quality: +(0.1-2) to maximum number of Animated WeaponsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | ||
Animate Weapon of Ranged ArmsAnimate Weapon of Ranged ArmsDuration, Minion, Spell, Physical Level: (1-20) Cost: (5-20) Mana Cast Time: 0.75 secRequires Level 4Animates a Ranged Weapon Item or Lingering Blade to fight by your side. You cannot animate unidentified Weapons. Will not animate weapons with 6 sockets. Cannot be used by Traps or Mines.Base duration is 40.00 seconds Can use Items requiring up to Level (9-100) Animated Lingering Blades become Bows Minions' Attacks deal (5-126) to (8-184) additional Physical Damage Animated Lingering Blades deal (1-17) to (2-80) Added Attack Physical Damage Minions deal (0-38)% more Damage Maximum (5-14) Animated Weapons Minions have (0-38)% more Attack Speed Additional Effects From 1-20% Quality: +(0.1-2) to maximum number of Animated WeaponsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | ||
Bear TrapBear TrapTrap, Spell, Duration, Physical Level: (1-20) Cost: (6-23) Mana Cooldown Time: 4.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 300%Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical Damage Traps do not Trigger at the end of their Duration Trap lasts 4 seconds Base duration is 3.00 seconds Locks enemy in place Enemies take 25% increased Damage from Trap or Mine Hits Enemies have 80% less Movement Speed when the Debuff starts Additional Effects From 1-20% Quality: Base duration is (0.05-1) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | N/A | |
Bear Trap of SkewersBear Trap of SkewersTrap, Spell, Duration, Physical Level: (1-20) Cost: (6-23) Mana Cooldown Time: 4.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 150%Requires Level 4Throws a trap that damages and impales a single enemy, and immobilises them for a duration based on how much damage was dealt. Modifiers to spell damage do not affect this skill's damage.Deals (8-711) to (11-995) Physical Damage Traps do not Trigger at the end of their Duration Trap lasts 4 seconds Locks enemy in place Killing Blows cause Impales on Enemies to Reflect Damage to surrounding Enemies (100-195)% increased Impale Effect Impale Enemies on Hit Additional Effects From 1-20% Quality: (4-80)% increased Impale EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | N/A | |
Blade BlastBlade BlastSpell, AoE, Physical Level: (1-20) Cost: (6-16) Mana Cast Time: 0.50 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 70%Requires Level 16Deals spell damage in a targeted area. Each time this spell deals damage, it will detonate any of your Lingering Blades it touches, dealing damage again in an area around them. Up to 50 Blades can be detonated this way.Deals (11-309) to (17-464) Physical Damage Base radius is 1.4 metres Additional Effects From 1-20% Quality: Base radius is (0.005-0.1) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A | N/A | |
Blade Blast of Dagger DetonationBlade Blast of Dagger DetonationSpell, AoE, Physical, Nova Level: (1-20) Cost: (8-21) Mana Cast Time: 0.65 sec Critical Strike Chance: 6.00%Requires Level 16Deals spell damage in an area around you. Your equipped daggers add to this damage.Deals (11-309) to (17-464) Physical Damage Deals Added Spell Damage equal to (200-675)% of Damage of Equipped Dagger If two Daggers are Equipped, each contributes half as much Added Damage Base radius is 2.6 metres Additional Effects From 1-20% Quality: Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A | N/A | |
Blade Blast of UnloadingBlade Blast of UnloadingSpell, AoE, Physical, Nova Level: (1-20) Cost: (8-21) Mana Cast Time: 0.65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 250%Requires Level 16Deals spell damage in an area around you. If you have Blade Vortex blades orbiting you, it will detonate each of them in turn, dealing damage again in an area around you for each one.Deals (40-1107) to (60-1661) Physical Damage Base radius is 1.4 metres 100% more Area of Effect per Blade Vortex blade detonated Additional Effects From 1-20% Quality: Base radius is (0.005-0.1) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A | N/A | |
Blade VortexBlade VortexSpell, AoE, Duration, Physical Level: (1-20) Cost: (6-16) Mana Cast Time: 0.50 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 30%Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius. As more blades are added, the damage becomes greater and more frequent.Deals (3-140) to (5-211) Physical Damage Base duration is 4.00 seconds +(0-0.2) metres to radius 35% increased Hit Rate for each blade 35% more Damage for each blade Can have up to 10 active spinning blades Additional Effects From 1-20% Quality: +(0.25-5)% increased Hit Rate for each bladePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | N/A | |
Blade Vortex of the ScytheBlade Vortex of the ScytheSpell, AoE, Duration, Physical Level: (1-20) Cost: (10-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 200%Requires Level 12This spell creates a swarm of ethereal blades which briefly orbit in an area around you, dealing damage every 0.6 seconds to all enemies in their radius.Deals (22-902) to (32-1353) Physical Damage Base duration is 0.60 seconds +(1-1.9) metres to radius Can have up to 1 active spinning blade Additional Effects From 1-20% Quality: Base duration is (0.01-0.2) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | N/A | |
BladefallBladefallSpell, AoE, Physical, Duration Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 140% AoE Radius: 12Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys. Enemies can be hit multiple times where these overlap.Deals (43-595) to (65-893) Physical Damage Base duration is 6.00 seconds Leaves a Lingering Blade in the ground for every Volley 5 Volleys Maximum 40 Lingering Blades can be left in the ground at a time Additional Effects From 1-20% Quality: +(0.05-1) VolleysPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
Bladefall of ImpalingBladefall of ImpalingCritical, Spell, AoE, Physical Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 10.00% Effectiveness of Added Damage: 140%Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys. Enemies can be hit multiple times where these overlap.Deals (43-595) to (65-893) Physical Damage 5 Volleys Critical Strikes do not deal extra Damage (50-107)% increased Impale Effect Critical Strikes Impale Enemies on Hit Additional Effects From 1-20% Quality: (2-40)% increased Impale EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
Bladefall of VolleysBladefall of VolleysCritical, Spell, AoE, Physical Level: (1-20) Cost: (12-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00%Requires Level 28Ethereal weapons rain from the sky, dealing damage to enemies in a sequence of volleys, each wider and more damaging than the last. Enemies can be hit multiple times where these overlap.Deals (33-446) to (49-669) Physical Damage 6 Volleys 10% more Damage per Volley 25% increased Critical Strike Chance per Volley Additional Effects From 1-20% Quality: +(0.05-1) VolleysPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
Ethereal KnivesEthereal KnivesSpell, Projectile, Physical Level: (1-20) Cost: (5-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 220% Projectile Speed: 1300Fires an arc of knives outwards in front of the caster which deal physical damage.Deals (7-949) to (10-1423) Physical Damage Fires (10-13) Projectiles Additional Effects From 1-20% Quality: Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | ||
Ethereal Knives of Lingering BladesEthereal Knives of Lingering BladesSpell, Projectile, Physical, Duration Level: (1-20) Cost: (5-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 220%Fires an arc of knives down into the ground in front of the caster which deal physical damage. Cannot be supported by Volley.Deals (7-949) to (10-1423) Physical Damage Base duration is 6.00 seconds Fires (6-8) Projectiles Each Projectile fired remains in the ground as a Lingering Blade Maximum 40 Lingering Blades can be left in the ground at a time Additional Effects From 1-20% Quality: Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | ||
Ethereal Knives of the MassacreEthereal Knives of the MassacreSpell, Projectile, Physical Level: (1-20) Cost: (6-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 220%Fires a circle of knives outwards around the caster which deal physical damage.Deals (7-949) to (10-1423) Physical Damage Fires (12-16) Projectiles Fires Projectiles in a circle Additional Effects From 1-20% Quality: Fires +(0.15-3) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | ||
Explosive TrapExplosive TrapTrap, Spell, AoE, Fire, Physical Level: (1-20) Cost: (6-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00%Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.Deals (4-437) to (6-655) Physical Damage Trap lasts 4 seconds 50% of Physical Damage Converted to Fire Damage Base explosion radius is (1.2-1.8) metres Base secondary radius is (1.2-1.8) metres Base smaller explosion radius is (0.7-1.3) metres Causes (3-7) smaller explosions Smaller explosions have between 30% reduced and 30% increased base radius at random Additional Effects From 1-20% Quality: Causes +(0.1-2) smaller explosionsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | ||
Explosive Trap of MagnitudeExplosive Trap of MagnitudeTrap, Spell, AoE, Physical Level: (1-20) Cost: (8-28) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 330%Throws a trap that creates a large explosion when triggered, dealing spell damage in an area around it.Deals (13-1478) to (19-2216) Physical Damage Trap lasts 4 seconds 50% increased Stun Duration on enemies Base explosion radius is (1.8-2.4) metres 30% less Trap Throwing Speed Additional Effects From 1-20% Quality: Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | ||
Explosive Trap of ShrapnelExplosive Trap of ShrapnelTrap, Spell, AoE, Fire, Physical Level: (1-20) Cost: (6-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 140%Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.Deals (5-635) to (8-952) Physical Damage Trap lasts 4 seconds 50% of Physical Damage Converted to Fire Damage Base explosion radius is (1.2-1.8) metres Base secondary radius is (2.4-3) metres Base smaller explosion radius is (0.7-1.3) metres Causes (3-7) smaller explosions Smaller explosions have between 30% reduced and 30% increased base radius at random Additional Effects From 1-20% Quality: Causes +(0.1-2) smaller explosionsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | ||
Herald of AgonyHerald of AgonySpell, Herald, Minion, Chaos, Physical Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Grants a buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler minion that uses projectile and area attacks. You will lose Virulence over time, at a rate which increases the more Virulence you have. The minion will die when you have no Virulence.Maximum 1 Summoned Agony Crawler Buff grants 20% chance to Poison on Hit Grants Virulence when you Poison an Enemy Buff grants 10% more Damage with Poison 40 Maximum Virulence Minions cannot Taunt Enemies Agony Crawler has (2-4)% increased Attack Speed per Virulence you have Agony Crawler deals (5-9)% increased Physical Damage per Virulence you have Agony Crawler has (1-45) to (3-84) Added Physical Damage per Virulence you have Additional Effects From 1-20% Quality: +(0.25-5) to Maximum VirulencePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A | N/A | |
Poacher's MarkPoacher's MarkPhysical, Spell, Curse, Mark Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 16Curses a single enemy, lowering their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them will grant a frenzy charge. You can only have one Mark at a time.Cursed enemies have a 100% chance to grant a Frenzy Charge when slain Cursed enemies grant (15-50) Life when Hit by Attacks Cursed enemies grant (8-25) Mana when Hit by Attacks Cursed enemies have -20% to Physical Damage Reduction Adds (3-30) to (4-45) Physical Damage to Hits against Cursed Enemies Additional Effects From 1-20% Quality: Cursed Enemies have a (0.25-5)% chance to grant a Frenzy Charge when HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A | N/A | |
Seismic TrapSeismic TrapTrap, Spell, Duration, AoE, Physical Level: (1-20) Cost: (13-25) Mana Cooldown Time: 8.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 140%Requires Level 28Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst.Deals (49-645) to (74-967) Physical Damage Trap lasts 4 seconds Base duration is 3.50 seconds Modifiers to Trap Throwing Speed also apply to wave release Frequency Releases waves every 0.9 seconds Releases 5 waves Additional Effects From 1-20% Quality: Releases +(0.05-1) wavesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
Seismic Trap of SwellsSeismic Trap of SwellsTrap, Spell, AoE, Physical Level: (1-20) Cost: (13-22) Mana Cooldown Time: 0.75 sec Can Store 6 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 240%Requires Level 28Throws a trap which, once triggered, releases a number of waves. Each wave deals damage in a series of small bursts in a line, ending with a larger burst.Deals (81-1060) to (121-1589) Physical Damage Trap lasts 4 seconds Releases 3 waves Additional Effects From 1-20% Quality: Releases +(0.05-1) wavesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
TornadoTornadoSpell, Duration, Physical, AoE, Orb Level: (1-20) Cost: (15-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 95%Requires Level 34Create a Tornado that hinders and repeatedly damages enemies around it. It will move forward for a duration, during which your projectiles can collide with it to deal damage as though it was an enemy. Then it will chase down enemies for a secondary duration, and reflect a portion of the damage it took from your projectiles to them in addition to its own damage.Deals (31-414) to (46-620) Physical Damage Base duration is 1.50 seconds Base secondary duration is 4.00 seconds During initial Duration, can be hit by your Projectiles up to 20 times Deals Damage every 0.25 seconds Reflects 10% of Damage Taken to Enemies Enemies in range are Hindered Tornado has (0-57)% increased Movement Speed Maximum 1 Tornado Additional Effects From 1-20% Quality: Tornado has (1-20)% increased Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 34 | N/A | ||
Tornado of Elemental TurbulenceTornado of Elemental TurbulenceSpell, Duration, Physical, AoE, Orb, Fire, Cold, Lightning, Prismatic Level: (1-20) Cost: (15-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 65%Requires Level 34Create a Tornado of a random element that hinders and repeatedly damages enemies around it, converting physical damage to its element. The Tornado will chase down enemies for a duration.Deals (22-290) to (32-435) Physical Damage Base duration is 4.00 seconds Deals Damage every 0.25 seconds 100% of Physical Damage Converted to Fire, Cold or Lightning Damage Enemies in range are Hindered Tornado has (0-57)% increased Movement Speed Maximum 3 Tornadoes Additional Effects From 1-20% Quality: Tornado has (2-40)% increased Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 34 | N/A | ||
UnearthUnearthSpell, Projectile, AoE, Physical Level: (1-20) Cost: (4-10) Mana Cast Time: 0.30 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 140%Requires Level 10Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands.Deals (15-607) to (22-911) Physical Damage Projectiles Pierce all Targets Spawns corpses with Level (12-80) Maximum of 10 corpses allowed Additional Effects From 1-20% Quality: Corpses Spawned have (1-20)% increased Maximum LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | N/A | ||
Vaal Blade VortexVaal Blade VortexCritical, Spell, AoE, Duration, Vaal, Physical Level: (1-20) Souls Per Use: 30 Can Store 2 Use(s) Soul Gain Prevention: 6 sec Cast Time: 0.80 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 60%Requires Level 12Creates an independently-moving vortex of ethereal blades which lasts for a duration. The vortex moves toward nearby enemies, repeatedly damaging enemies that it passes through.Deals (11-276) to (17-413) Physical Damage Base duration is 5.00 seconds Hits Enemies every 0.20 Seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention +(0.8-1.2) metres to radius 100% increased Critical Strike Chance Has 10 blades Additional Effects From 1-20% Quality: +(0.25-5)% increased Hit Rate for each bladeCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | N/A | |
Divine IreDivine IreLightning, Spell, AoE, Channelling, Physical Level: (1-20) Cost: (3-5) Mana Cast Time: 0.22 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 45%Requires Level 28Channelling draws in energy around you to repeatedly build up stages, damaging a number of nearby enemies when you do so. Release to unleash this energy in a burst around you and a beam in front of you. Modifiers to area of effect do not affect the beam. Maximum of 10 Stages.Deals (17-203) to (25-305) Physical Damage 50% of Physical Damage Converted to Lightning Damage Damages 5 nearby Enemies when you gain Stages Beam deals 240% more Damage with Hits per Stage after the first Beam deals 100% more Damage with Ailments per Stage after the first Additional Effects From 1-20% Quality: (1-20)% increased beam widthPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
Divine Ire of DisintegrationDivine Ire of DisintegrationLightning, Spell, AoE, Channelling, Physical Level: (1-20) Cost: (3-5) Mana Cast Time: 0.22 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 90%Requires Level 28Channelling draws in energy around you to repeatedly build up stages. Release to unleash this energy in a beam in front of you. Modifiers to area of effect do not affect this skill. Maximum of 10 Stages.Deals (32-394) to (48-591) Physical Damage 50% of Physical Damage Converted to Lightning Damage (0-19)% increased beam width Beam deals 200% more Damage with Hits per Stage after the first Beam deals 60% more Damage with Ailments per Stage after the first Additional Effects From 1-20% Quality: (1-20)% increased beam widthPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
Divine Ire of Holy LightningDivine Ire of Holy LightningLightning, Spell, AoE, Channelling, Physical Level: (1-20) Cost: (3-5) Mana Cast Time: 0.22 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 60%Requires Level 28Channelling draws in energy around you to repeatedly build up stages, damaging a number of nearby enemies when you do so. Release to unleash this energy in a powerful burst around you. Maximum of 10 Stages.Deals (22-271) to (33-406) Physical Damage 50% of Physical Damage Converted to Lightning Damage Damages (6-10) nearby Enemies when you gain Stages 20% less Area of Effect Burst deals 120% more Damage with Hits per Stage after the first Burst deals 80% more Damage with Ailments per Stage after the first Additional Effects From 1-20% Quality: Damages (0.2-4) nearby Enemies when you gain StagesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
Glacial CascadeGlacial CascadeSpell, AoE, Cold, Physical Level: (1-20) Cost: (10-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 65%Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.Deals (21-300) to (32-450) Physical Damage Knocks Enemies Back on Hit 100% of Physical Damage Converted to Cold Damage Cannot Knockback Unique Enemies more than once per second Final Burst Deals 200% more Damage Final Burst has 100% more Area of Effect Final Burst cannot Knockback Causes 4 Bursts Additional Effects From 1-20% Quality: Final Burst Deals +(2.5-50)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
Glacial Cascade of the FissureGlacial Cascade of the FissureSpell, AoE, Cold, Physical Level: (1-20) Cost: (10-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 130%Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area.Deals (40-568) to (60-852) Physical Damage 100% of Physical Damage Converted to Cold Damage Causes 6 Bursts Additional Effects From 1-20% Quality: Causes +(0.1-2) BurstsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
HydrosphereHydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, Physical Level: (1-20) Cost: (12-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 110%Requires Level 34Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical Damage Base duration is 8.00 seconds Base secondary duration is 4.00 seconds Pulses every 0.4 seconds while Frozen, Shocked, Brittle or Sapped Can only be Hit once every 1 second Drenched Enemies have Cold and Lightning Exposure, applying -10% to Resistances 100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments 100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped 100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or Brittle Additional Effects From 1-20% Quality: +(0.5-10)% increased Pulse FrequencyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 34 | N/A | N/A | |
Penance BrandPenance BrandSpell, AoE, Physical, Lightning, Duration, Brand Level: (1-20) Cost: (15-27) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 570%Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy. When the branded enemy reaches 20 energy, a large explosion occurs and the brand is removed. All energy is removed from the enemy when the brand is detached.Deals (177-2541) to (265-3811) Physical Damage 50% of Physical Damage Converted to Lightning Damage Activates every 0.1 seconds while Attached Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency 30% less Damage with Ailments Can be Detached for a total Duration of 6.00 seconds Additional Effects From 1-20% Quality: Deals +(0.5-10)% more Damage with Hits against Branded EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
Penance Brand of ConductionPenance Brand of ConductionSpell, AoE, Physical, Lightning, Duration, Brand Level: (1-20) Cost: (15-27) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 110%Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy and nearby enemies who do not have energy. When the brand is detached, all enemies with energy are dealt damage.Deals (35-509) to (53-764) Physical Damage 50% of Physical Damage Converted to Lightning Damage Activates every 0.15 seconds while Attached Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency Can be Detached for a total Duration of 6.00 seconds Can be Attached for a total Duration of 0.50 seconds Deals 100% more Damage with Hits against Branded Enemy Up to +(0-0.9) metres to Energy spread radius, scaled by distance from Brand Additional Effects From 1-20% Quality: Deals +(1-20)% more Damage with Hits against Branded EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
Penance Brand of DissipationPenance Brand of DissipationSpell, AoE, Physical, Lightning, Duration, Brand Level: (1-20) Cost: (15-27) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 50%Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy and causing a pulse that deals damage to the branded enemy and other nearby enemies. The pulse gains area of effect and damage for each energy on the branded enemy, up to 20. All energy is removed from the enemy when the brand is detached.Deals (16-231) to (24-347) Physical Damage 50% of Physical Damage Converted to Lightning Damage Activates every 0.75 seconds while Attached Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency Can be Detached for a total Duration of 6.00 seconds Can be Attached for a total Duration of 5.00 seconds Pulses deal 30% more Damage with Ailments per Energy after the first Pulses deal 30% more Damage with Hits per Energy after the first +0.1 metres to Pulse radius per Energy Additional Effects From 1-20% Quality: Deals +(0.5-10)% more Damage with Hits against Branded EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
Purifying FlamePurifying FlameFire, Spell, AoE, Duration, Physical Level: (1-20) Cost: (6-25) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.50% Effectiveness of Added Damage: 300%A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Deals (8-1324) to (11-1986) Physical Damage Base duration is 4.00 seconds +(0-0.2) metres to radius +(0-0.6) metres to radius of Consecrated Ground 50% of Physical Damage Converted to Fire Damage Shockwave deals 25% less Damage Additional Effects From 1-20% Quality: +(0.01-0.2) metres to radius +(0.015-0.3) metres to radius of Consecrated GroundPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | ||
Purifying Flame of RevelationsPurifying Flame of RevelationsFire, Spell, AoE, Duration, Physical Level: (1-20) Cost: (6-25) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.50% Effectiveness of Added Damage: 200%A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Deals (5-860) to (7-1291) Physical Damage Base duration is 4.00 seconds +(0-0.2) metres to radius +(0-0.6) metres to radius of Consecrated Ground 50% of Physical Damage Converted to Fire Damage Shockwave deals 90% more Damage Additional Effects From 1-20% Quality: Shockwave deals +(1-20)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | N/A | ||
Storm BurstStorm BurstAoE, Spell, Lightning, Channelling, Duration, Physical Level: (1-20) Cost: (2-5) Mana Cast Time: 0.25 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 35%Requires Level 12Unleash orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area.Deals (6-168) to (8-252) Physical Damage 50% of Physical Damage Converted to Lightning Damage Base duration is 1.20 seconds +(0-0.4) metres to radius Orbs jump every 0.4 seconds Exploding Orbs deal 75% of Skill Damage for each 0.4 seconds of remaining Duration Additional Effects From 1-20% Quality: Base duration is (0.02-0.4) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
Summon Carrion GolemSummon Carrion GolemPhysical, Minion, Spell, Golem Level: (1-20) Cost: (30-54) Mana Cooldown Time: 6.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons a Carrion Golem that grants added physical damage for your non-golem minions. The Carrion Golem attacks with a series of slashes that increase in speed and damage, as well as a cascade of bone spikes, and deals more damage for each of your non-golem minions near it.Maximum 1 Summoned Golem Golems deal 5% more Damage per Non-Golem Minion near them, up to 50% Golems grant (7-27) to (11-41) additional Physical Damage for Non-Golem Minions Additional Effects From 1-20% Quality: (1-20)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 34 | N/A | N/A | |
Void SphereVoid SphereSpell, AoE, Duration, Physical, Chaos, Orb Level: (1-20) Cost: (30-54) Mana Cooldown Time: 10.00 sec Can Store 1 Use(s) Cast Time: 0.80 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 75%Requires Level 34Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies closer to the sphere. It also regularly releases pulses of area damage. The Void Sphere will consume the corpses of any enemies which die in its area. Can only have one Void Sphere at a time.Deals (27-344) to (40-516) Physical Damage Base duration is 5.00 seconds Pulses every 0.40 seconds 40% of Physical Damage Converted to Chaos Damage Base radius is 3.8 metres Enemies in range are Hindered, with up to (30-39)% reduced Movement Speed, based on distance from the Void Sphere Additional Effects From 1-20% Quality: (1-20)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 34 | N/A | N/A | |
Void Sphere of RendingVoid Sphere of RendingSpell, AoE, Duration, Physical, Chaos, Orb Level: (1-20) Cost: (14-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 190%Requires Level 34Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies closer to the sphere. It also regularly releases pulses of area damage. The Void Sphere will consume the corpses of any enemies which die in its area. Can only have one Void Sphere at a time.Deals (68-860) to (101-1290) Physical Damage Base duration is 2.00 seconds Pulses every 0.30 seconds 40% of Physical Damage Converted to Chaos Damage Base radius is 2.2 metres Enemies in range are Hindered, with up to (30-39)% reduced Movement Speed, based on distance from the Void Sphere Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 34 | N/A | N/A | |
Wave of ConvictionWave of ConvictionFire, Lightning, Spell, AoE, Duration, Physical Level: (1-20) Cost: (9-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 330%Requires Level 16An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timeDeals (35-1476) to (52-2214) Physical Damage 25% of Physical Damage Converted to Lightning Damage Base duration is (0.50-0.69) seconds Base secondary duration is 4.00 seconds 25% of Physical Damage Converted to Fire Damage Exposure applies -15% to Elemental Resistance matching highest Damage taken Additional Effects From 1-20% Quality: Damage Penetrates (0.75-15)% of Enemy Elemental ResistancesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | N/A | ||
AbsolutionAbsolutionSpell, Minion, Duration, Physical, Lightning, AoE Level: (1-20) Cost: (9-26) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 200%Requires Level 12Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the corpse will be consumed to summon a Sentinel of Absolution for a secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals (21-873) to (31-1310) Physical Damage Base duration is 1.00 seconds Base secondary duration is 10.00 seconds +(0-0.6) metres to radius 25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy This Spell and Minions Convert 50% of Physical Damage to Lightning Damage Maximum 3 Summoned Sentinels of Absolution Additional Effects From 1-20% Quality: Minions have (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
Absolution of InspiringAbsolution of InspiringSpell, Minion, Duration, Physical, Lightning, AoE Level: (1-20) Cost: (9-26) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 200%Requires Level 12Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the corpse will be consumed to summon a Sentinel of Absolution for a secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals (21-873) to (31-1310) Physical Damage Base duration is 1.00 seconds Base secondary duration is 10.00 seconds Increases and Reductions to Minion Damage also apply to this Skill's Damage at 250% of their value +(0-0.6) metres to radius 25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy This Spell and Minions Convert 50% of Physical Damage to Lightning Damage Maximum 2 Summoned Sentinels of Absolution Additional Effects From 1-20% Quality: Increases and Reductions to Minion Damage also apply to this Skill's Damage at (2.5-50)% of their valuePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
ExsanguinateExsanguinateSpell, Chaining, Physical, Duration Level: (1-20) Cost: (16-46) Life Cast Time: 0.80 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 270%Requires Level 12Releases several tendrils of blood from your character, targeting enemies in a narrow angle in front of you. The beams deal physical damage and inflict a physical damage over time debuff to enemies, which can stack up to 3 times. Effects which allow skills to chain can apply to these tendrils.Deals (17-1193) to (25-1789) Physical Damage Deals (23.4-1121) Base Physical Damage per second Base duration is 1.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Fires tendrils at up to (7-9) Targets Additional Effects From 1-20% Quality: Base duration is (0.075-1.5) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
Exsanguinate of TransmissionExsanguinate of TransmissionSpell, Chaining, Physical, Duration Level: (1-20) Cost: (16-46) Life Cast Time: 0.80 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 60%Requires Level 12Releases a tendril of blood from your character, which will target an enemy in front of you, then chain to other enemies. The tendril deals physical damage and inflicts a physical damage over time debuff to enemies, which can stack up to 3 times.Deals (4-268) to (5-401) Physical Damage Deals (26.2-1256) Base Physical Damage per second Base duration is 2.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Chains +(6-10) Times Fires tendrils at up to 1 Target Additional Effects From 1-20% Quality: Base duration is (0.1-2) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | N/A | ||
Holy Flame TotemHoly Flame TotemTotem, Spell, Projectile, Fire, Channelling, Physical Level: (1-20) Cost: (11-39) Mana Cast Time: 0.25 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 35% Projectile Speed: 750Requires Level 4Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Deals (2-153) to (5-230) Physical Damage Projectiles Pierce all Targets Totem lasts 8 seconds Fires 3 Projectiles Summons a Totem which uses this Skill 50% of Physical Damage Converted to Fire Damage Consecrated Ground grants Immunity to Curses to you and Allies Additional Effects From 1-20% Quality: (2-40)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | ||
Holy Flame Totem of IreHoly Flame Totem of IreTotem, Spell, Projectile, Fire, Channelling, Physical Level: (1-20) Cost: (11-39) Mana Cast Time: 0.18 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 35%Requires Level 4Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Deals (2-153) to (5-230) Physical Damage Projectiles Pierce all Targets Totem lasts 8 seconds Summons a Totem which uses this Skill Modifiers to number of Projectiles do not apply to this Skill 50% of Physical Damage Converted to Fire Damage (50-88)% more Projectile Speed Consecrated Ground grants Immunity to Curses to you and Allies Additional Effects From 1-20% Quality: (2-40)% more Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | N/A | ||
ReapReapSpell, Physical, AoE, Duration Level: (1-20) Cost: (25-46) Life Cast Time: 0.80 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 210%Requires Level 28A bloody scythe swipes across a selected area, applying a physical damage over time debuff and hitting enemies with physical damage. If any survive, you gain a blood charge which raises the damage and cost of the skill. Players can have 5 maximum blood charges.Deals (57-943) to (86-1414) Physical Damage Deals (120.2-1463.3) Base Physical Damage per second Base duration is 1.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Gain a Blood Charge if this Skill Hits Enemies and none of them Die Lose a Blood Charge when an Enemy Dies while affected by this Skill's Debuff Costs 20% more Life per Blood Charge Deals 15% more Damage per Blood Charge Additional Effects From 1-20% Quality: Deals +(0.25-5)% more Damage per Blood ChargePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | ||
Shockwave TotemShockwave TotemTotem, Spell, AoE, Physical, Nova Level: (1-20) Cost: (21-39) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 110% AoE Radius: 24Requires Level 28Summons a totem that shakes the earth around it, knocking back and damaging nearby enemiesDeals (33-412) to (65-765) Physical Damage Totem lasts 8 seconds 25% chance to Knock Enemies Back on hit Summons a Totem which uses this Skill Base radius is 2.4 metres Additional Effects From 1-20% Quality: +(0.01-0.2) metres to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A | |
Vaal ReapVaal ReapSpell, Physical, AoE, Duration, Vaal Level: (1-20) Souls Per Use: 25 Can Store 1 Use(s) Soul Gain Prevention: 8 sec Cast Time: 0.80 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 420%Requires Level 28Bloody scythes swipe around a selected area, hitting enemies with physical damage. An area of boiling blood is left beneath them for a duration which deals physical damage over time. Also gives a bonus to maximum Blood Charges for a secondary duration.Deals (115-1886) to (172-2828) Physical Damage Deals (179.1-2946.2) Base Physical Damage per second Base duration is 5.00 seconds Base secondary duration is 8.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Effects of Boiling Blood Linger for 2 seconds Grants +4 to maximum Blood Charges Grants up to maximum Blood Charges Additional Effects From 1-20% Quality: Deals +(0.25-5)% more Damage per Blood ChargeCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A |
Attacks which deals physical damage of weapon:
Gem | ||||
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Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow Level: (1-20) Cost: (8-10) Mana Projectile Speed: 3260 AoE Radius: 15Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Base duration is 1.00 seconds Explosion deals 50% less Base Damage Explosion will have (47-522) to (71-783) added Fire Damage +0.2 metres to Explosion Radius per Explosive Arrow on Target, up to a maximum of +1.2 metres Explosion deals 6% more Damage with Hits per Explosive Arrow on Target Explosion deals 3% more Damage with Ailments per Explosive Arrow on Target Maximum 20 Explosive Arrows stuck in an Enemy Additional Effects From 1-20% Quality: +(0.1-2) Maximum Explosive Arrows stuck in an EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | N/A | N/A |
Chaos gems
Gem | Icon | Description | Mana cost | ||||
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Added Chaos Damage SupportAdded Chaos Damage SupportChaos, Support Icon: H Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports any skill that hits enemies.Supported Skills have (18-154) to (26-231) added Chaos Damage Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | N/A | Supports any skill that hits enemies. | 31 | N/A | N/A | N/A | |
Alchemist's MarkAlchemist's MarkSpell, Curse, Mark, AoE, Duration, Fire, Chaos Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses a single enemy, granting flask charges when you hit them and creating Burning Ground under them if your hit Ignites them, and Caustic Ground if it Poisons them. Damage modifiers do not apply to these ground effects. You can only have one Mark at a time.Base duration is 4.00 seconds Burning Ground deals (20-26)% of the Fire Damage per Second of strongest Ignite on Enemy Caustic Ground deals (60-79)% of the Chaos Damage per Second of strongest Poison on Enemy Can create each Ground effect no more than once each second Gain 1 Flask Charge when you Hit a Cursed Enemy, no more than once every 3 seconds Additional Effects From 1-20% Quality: (0.5-10)% increased Effect of MarkPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Curses a single enemy, granting flask charges when you hit them and creating Burning Ground under them if your hit Ignites them, and Caustic Ground if it Poisons them. Damage modifiers do not apply to these ground effects. You can only have one Mark at a time. | 24 | N/A | N/A | (16-33) | ||
Awakened Added Chaos Damage SupportAwakened Added Chaos Damage SupportChaos, Support Icon: H Level: (1-5) Cost & Reservation Multiplier: 120%Requires Level 72Supports any skill that hits enemies.+(0-1) to Level of Supported Skill Gems Supported Skills have (167-189) to (251-284) added Chaos Damage Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | N/A | Supports any skill that hits enemies. | 72 | N/A | N/A | N/A | |
Awakened Vicious Projectiles SupportAwakened Vicious Projectiles SupportProjectile, Attack, Physical, Chaos, Support Icon: d Level: (1-5) Cost & Reservation Multiplier: 130%Requires Level 72Supports projectile attack skills.Supported Skills deal (50-59)% more Chaos Damage over Time Supported Skills deal (50-59)% more Physical Damage over Time Supported Skills deal (50-59)% more Physical Projectile Attack Damage Supported Skills have 10% less Projectile Attack Speed Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | N/A | Supports projectile attack skills. | 72 | N/A | N/A | N/A | |
Awakened Void Manipulation SupportAwakened Void Manipulation SupportChaos, Support Icon: v Level: (1-5) Cost & Reservation Multiplier: 130%Requires Level 72Supports any skill that deals damage.Supported Skills deal (35-39)% more Chaos Damage Supported Skills deal no Elemental Damage +(0-1) to Level of Supported Chaos Skill Gems Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | N/A | Supports any skill that deals damage. | 72 | N/A | N/A | ||
BaneBaneChaos, Trigger, Spell, AoE, Duration, Hex Level: (1-20) Cost: (10-20) Mana Cast Time: 0.60 secRequires Level 24Applies a debuff to enemies in an area, which deals chaos damage over Time. Linked hex curses are also applied to those enemies. The debuff deals more damage and lasts longer for each hex applied this way. This skill cannot be used by Totems, Traps, or Mines.Only applies Hexes from Curse Skill Gems requiring Level (24-70) or lower Deals (45.6-895.6) Base Chaos Damage per second Base duration is 2.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Base radius is (2.1-2.4) metres (28-42)% more Damage per Curse applied 50% increased Debuff Duration per Curse applied Applied Curses have 25% less Effect This Gem can only Support Skill Gems requiring Level (24-70) or lower You cannot Cast Supported Curse Spells 25% less Effect of Supported Curses Additional Effects From 1-20% Quality: Applied Curses have (1-20)% increased Effect (1-20)% increased Effect of Supported CursesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Applies a debuff to enemies in an area, which deals chaos damage over Time. Linked hex curses are also applied to those enemies. The debuff deals more damage and lasts longer for each hex applied this way. This skill cannot be used by Totems, Traps, or Mines. | 24 | N/A | N/A | (10-20) | ||
Bane of CondemnationBane of CondemnationChaos, Trigger, Spell, AoE, Duration, Hex Level: (1-20) Cost: (10-20) Mana Cast Time: 0.60 secRequires Level 24Applies a debuff to enemies in a small area, which deals chaos damage over Time. Linked hex curses are also applied to those enemies. The debuff deals more damage and lasts longer for each hex applied this way. This skill cannot be used by Totems, Traps, or Mines.Only applies Hexes from Curse Skill Gems requiring Level (24-70) or lower Deals (45.6-895.6) Base Chaos Damage per second Base duration is 1.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Base radius is 0.8 metres 60% more Damage per Curse applied 100% increased Debuff Duration per Curse applied This Gem can only Support Skill Gems requiring Level (24-70) or lower You cannot Cast Supported Curse Spells 25% less Effect of Supported Curses Additional Effects From 1-20% Quality: Base duration is (0.01-0.2) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Applies a debuff to enemies in a small area, which deals chaos damage over Time. Linked hex curses are also applied to those enemies. The debuff deals more damage and lasts longer for each hex applied this way. This skill cannot be used by Totems, Traps, or Mines. | 24 | N/A | N/A | (10-20) | ||
BlightBlightSpell, Chaos, AoE, Channelling, Duration Level: (1-20) Cost: (2-5) Mana Cast Time: 0.30 sec AoE Radius: 26Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.Deals (3.9-283.9) Base Chaos Damage per second Base duration is 2.00 seconds Base secondary duration is 1.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-0.6) metres to radius 80% reduced Movement Speed Debuff can have up to 20 layers of Damage Additional Effects From 1-20% Quality: Base duration is (0.04-0.8) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration. | 1 | N/A | N/A | (2-5) | ||
Blight of AtrophyBlight of AtrophySpell, Chaos, AoE, Channelling, Duration Level: (1-20) Cost: (2-5) Mana Cast Time: 0.30 secApply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a longer secondary duration, slowing their movement and reducing their life regeneration rate. Continued channelling adds layers of damage to the debuff, each with their own duration.Deals (3.9-283.9) Base Chaos Damage per second Base duration is 1.00 seconds Base secondary duration is 3.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-0.6) metres to radius 80% reduced Movement Speed Debuff can have up to 20 layers of Damage 80% reduced Life Regeneration rate Additional Effects From 1-20% Quality: Base secondary duration is (0.05-1) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a longer secondary duration, slowing their movement and reducing their life regeneration rate. Continued channelling adds layers of damage to the debuff, each with their own duration. | 1 | N/A | N/A | (2-5) | ||
Blight of ContagionBlight of ContagionSpell, Chaos, AoE, Channelling, Duration Level: (1-20) Cost: (2-5) Mana Cast Time: 0.25 secApply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration. The damaging debuff is spread by Contagion.Deals (8.5-612.1) Base Chaos Damage per second Base duration is 4.00 seconds Base secondary duration is 1.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-0.6) metres to radius 80% reduced Movement Speed Debuff can have up to 5 layers of Damage Additional Effects From 1-20% Quality: Base duration is (0.05-1) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration. The damaging debuff is spread by Contagion. | 1 | N/A | N/A | (2-5) | ||
Caustic ArrowCaustic ArrowAttack, Projectile, AoE, Duration, Chaos, Bow Level: (1-20) Cost: (6-10) Mana Attack Damage: (55-64)% of base Effectiveness of Added Damage: (55-64)% Projectile Speed: 3260 AoE Radius: 20Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Deals (8.8-1927.1) Base Chaos Damage per second Base duration is 2.00 seconds Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect +(0-0.6) metres to radius 60% of Physical Damage Converted to Chaos Damage Additional Effects From 1-20% Quality: +(0.01-0.2) metres to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time. | 1 | N/A | N/A | (6-10) | ||
Caustic Arrow of PoisonCaustic Arrow of PoisonAttack, Projectile, AoE, Chaos, Bow Level: (1-20) Cost: (6-10) Mana Attack Damage: (55-70)% of base Effectiveness of Added Damage: (55-70)%Fires a poisonous arrow which deals chaos damage in an area on impact.(3-113) to (5-169) Added Chaos Damage +(0-0.6) metres to radius 60% of Physical Damage Converted to Chaos Damage 40% chance to Poison on Hit Additional Effects From 1-20% Quality: +(0.01-0.2) metres to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Fires a poisonous arrow which deals chaos damage in an area on impact. | 1 | N/A | N/A | (6-10) | ||
Chance to Poison SupportChance to Poison SupportChaos, Support Icon: O Level: (1-20) Cost & Reservation Multiplier: 120%Supports any skill that hits enemies.Supported Skills have 40% chance to Poison on Hit Supported Skills have (1-94) to (2-141) added Chaos Damage Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Damage with PoisonThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | N/A | Supports any skill that hits enemies. | 1 | N/A | N/A | N/A | |
Cobra LashCobra LashAttack, Projectile, Chaos Level: (1-20) Cost: (5-7) Mana Attack Speed: 120% of base Attack Damage: (75-125)% of base Effectiveness of Added Damage: (75-125)%Fires a poisonous projectile based on your weapon that will chain between enemies. Requires a Dagger or Claw.(3-113) to (5-169) Added Chaos Damage 8% more Damage with Hits and Ailments for each remaining Chain Chains +(3-5) Times 60% of Physical Damage Converted to Chaos Damage 40% chance to Poison on Hit Additional Effects From 1-20% Quality: Chains +(0.1-2) TimesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Fires a poisonous projectile based on your weapon that will chain between enemies. Requires a Dagger or Claw. | 1 | N/A | (5-7) | |||
ContagionContagionSpell, AoE, Duration, Chaos Level: (1-20) Cost: (5-20) Mana Cast Time: 0.60 sec AoE Radius: 20Requires Level 4Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, the debuff spreads to other enemies.Deals (3.5-235.9) Base Chaos Damage per second Base duration is 5.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Base radius is 1.7 metres Spreads when affected Enemy dies Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, the debuff spreads to other enemies. | 4 | N/A | (5-20) | |||
Contagion of SubsidingContagion of SubsidingSpell, AoE, Duration, Chaos Level: (1-20) Cost: (7-27) Mana Cast Time: 0.85 secRequires Level 4Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, the debuff spreads to other enemies, but each time it spreads, it only deals three quarters as much damage as before.Deals (10.3-1279.2) Base Chaos Damage per second Base duration is 5.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Base radius is 1.7 metres Spreads when affected Enemy dies Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, the debuff spreads to other enemies, but each time it spreads, it only deals three quarters as much damage as before. | 4 | N/A | (7-27) | |||
Contagion of TransferenceContagion of TransferenceSpell, AoE, Duration, Chaos Level: (1-20) Cost: (9-32) Mana Cast Time: 0.85 secRequires Level 4Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy is hit while affected by Contagion, the debuff spreads to other enemies.Deals (5.5-686.9) Base Chaos Damage per second Base duration is 5.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Base radius is 2 metres Spreads when affected Enemy is Hit Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy is hit while affected by Contagion, the debuff spreads to other enemies. | 4 | N/A | (9-32) | |||
Dark PactDark PactMinion, Spell, AoE, Chaining, Chaos, Nova Level: (1-20) Cost: (7-13) Mana Cast Time: 0.50 sec Critical Strike Chance: 5.00%Requires Level 28This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead.Deals (24-241) to (36-362) Chaos Damage Sacrifices 8% of Skeleton's Life to deal that much Chaos Damage Chains +2 Times Uses your Life if no Skeletons in range (56-136)% more Damage with Hits and Ailments if using your Life Additional Effects From 1-20% Quality: Sacrifices +(0.1-2)% of Skeleton's Life to deal that much Chaos DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead. | 28 | N/A | N/A | (7-13) | ||
Decay SupportDecay SupportChaos, Support Icon: D Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 38Supports any skill that hits enemies.Supported Skills inflict Decay on Hit, dealing (120-843) Chaos Damage per second for 8 seconds Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | N/A | Supports any skill that hits enemies. | 38 | N/A | N/A | ||
DesecrateDesecrateSpell, AoE, Duration, Chaos Level: (1-20) Cost: (11-26) Mana Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second Base duration is 4.00 seconds Spawns 5 corpses Spawns corpses up to Level (20-100) Maximum of 10 corpses allowed Additional Effects From 1-20% Quality: (1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance. | 16 | N/A | (11-26) | |||
DespairDespairSpell, AoE, Duration, Chaos, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their chaos resistance.Base duration is (8.00-11.80) seconds +(0-1) metre to radius Cursed enemies have -(15-30)% to Chaos Resistance Additional Effects From 1-20% Quality: (0.5-10)% increased Effect of CursePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Curses all targets in an area, lowering their chaos resistance. | 24 | N/A | (16-33) | |||
Essence DrainEssence DrainSpell, Projectile, Duration, Chaos, AoE Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 140%Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Deals (9-644) to (13-966) Chaos Damage Deals (31.2-1509.4) Base Chaos Damage per second Base duration is 3.80 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Regenerate 0.50% of Debuff Damage as Life Additional Effects From 1-20% Quality: Regenerate +(0.025-0.5)% of Debuff Damage as LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion. | 12 | N/A | (8-23) | |||
Essence Drain of DesperationEssence Drain of DesperationSpell, Projectile, Duration, Chaos, AoE Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 140%Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You lose Life and Energy Shield equal to a portion of the debuff damage. The debuff is spread by Contagion.Deals (9-644) to (13-966) Chaos Damage Deals (67.7-3287.2) Base Chaos Damage per second Base duration is 3.80 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Lose Life and Energy Shield equal to 0.3% of Debuff Damage Additional Effects From 1-20% Quality: Base duration is (0.02-0.4) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Fires a projectile that applies a damage over time debuff when it hits. You lose Life and Energy Shield equal to a portion of the debuff damage. The debuff is spread by Contagion. | 12 | N/A | (8-23) | |||
Essence Drain of WickednessEssence Drain of WickednessSpell, Projectile, Duration, Chaos, AoE Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 310%Requires Level 12Fires a piercing projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage.Deals (20-1409) to (30-2133) Chaos Damage Projectiles Pierce all Targets Deals (23.4-1129.3) Base Chaos Damage per second Base duration is 1.90 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Regenerate 0.50% of Debuff Damage as Life Additional Effects From 1-20% Quality: Regenerate +(0.025-0.5)% of Debuff Damage as LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Fires a piercing projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. | 12 | N/A | (8-23) | |||
Forbidden RiteForbidden RiteSpell, AoE, Chaos, Projectile Level: (1-20) Cost: (8-21) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 110%Requires Level 16Lobs an exploding projectile near the targeted location, and extra projectiles toward enemies around you. The projectiles deal chaos damage based on your life and energy shield. Casting this spell damages you.Deals (15-498) to (22-747) Chaos Damage Deals 5% of your maximum Energy Shield as base Chaos Damage Deals 12% of your maximum Life as base Chaos Damage Take 40% of maximum Life and 25% of maximum Energy Shield as Chaos Damage Fires extra Projectiles at up to (6-7) surrounding Enemies Additional Effects From 1-20% Quality: Fires extra Projectiles at up to +(0.1-2) surrounding EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Lobs an exploding projectile near the targeted location, and extra projectiles toward enemies around you. The projectiles deal chaos damage based on your life and energy shield. Casting this spell damages you. | 16 | N/A | N/A | (8-21) | ||
Forbidden Rite of Soul SacrificeForbidden Rite of Soul SacrificeSpell, AoE, Chaos, Projectile Level: (1-20) Cost: (18-45) Life Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 110%Requires Level 16Lobs an exploding projectile near the targeted location, and extra projectiles toward enemies around you. The projectiles deal chaos damage based on your energy shield. Casting this spell damages you.Deals (15-498) to (22-747) Chaos Damage Deals 15% of your maximum Energy Shield as base Chaos Damage Take 40% of maximum Energy Shield as Chaos Damage Fires extra Projectiles at up to (6-7) surrounding Enemies Additional Effects From 1-20% Quality: Fires extra Projectiles at up to +(0.1-2) surrounding EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Lobs an exploding projectile near the targeted location, and extra projectiles toward enemies around you. The projectiles deal chaos damage based on your energy shield. Casting this spell damages you. | 16 | N/A | N/A | (18-45) | ||
Herald of AgonyHerald of AgonySpell, Herald, Minion, Chaos, Physical Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Grants a buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler minion that uses projectile and area attacks. You will lose Virulence over time, at a rate which increases the more Virulence you have. The minion will die when you have no Virulence.Maximum 1 Summoned Agony Crawler Buff grants 20% chance to Poison on Hit Grants Virulence when you Poison an Enemy Buff grants 10% more Damage with Poison 40 Maximum Virulence Minions cannot Taunt Enemies Agony Crawler has (2-4)% increased Attack Speed per Virulence you have Agony Crawler deals (5-9)% increased Physical Damage per Virulence you have Agony Crawler has (1-45) to (3-84) Added Physical Damage per Virulence you have Additional Effects From 1-20% Quality: +(0.25-5) to Maximum VirulencePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Grants a buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler minion that uses projectile and area attacks. You will lose Virulence over time, at a rate which increases the more Virulence you have. The minion will die when you have no Virulence. | 16 | N/A | N/A | 25% | ||
HexblastHexblastSpell, AoE, Chaos, Hex Level: (1-20) Cost: (16-30) Mana Cast Time: 1.00 sec Critical Strike Chance: 4.00% Effectiveness of Added Damage: 340%Requires Level 28Deals chaos damage to a single enemy, dealing more damage if they are Hexed, then removing the Hex. If the enemy was Hexed, also deals area damage to other enemies around the target, boosting damage and removing Hexes from those enemies in the same way.Deals (111-1514) to (166-2271) Chaos Damage This Spell's Cast Time is added to its Cooldown if Triggered Base radius is 2.8 metres All Damage can Ignite, Freeze, and Shock Chaos Damage with Hits is Resisted by lowest Resistance instead 40% more Damage with Ailments if Enemy is Hexed 100% more Damage with Hits if Enemy is Hexed 100% chance to remove a Hex after Damaging Additional Effects From 1-20% Quality: -(0.5-10)% chance to remove a Hex after DamagingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Deals chaos damage to a single enemy, dealing more damage if they are Hexed, then removing the Hex. If the enemy was Hexed, also deals area damage to other enemies around the target, boosting damage and removing Hexes from those enemies in the same way. | 28 | N/A | N/A | (16-30) | ||
Hexblast of ContradictionHexblast of ContradictionSpell, AoE, Chaos, Hex Level: (1-20) Cost: (16-30) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 340%Requires Level 28Deals chaos damage to a single enemy, dealing more damage if they are Hexed, then removing the Hex. If the enemy was Hexed, also deals area damage to other enemies around the target, boosting damage and removing Hexes from those enemies in the same way.Deals (111-1514) to (166-2271) Chaos Damage This Spell's Cast Time is added to its Cooldown if Triggered Base radius is 2.8 metres All Damage can Ignite, Freeze, and Shock Chaos Damage with Hits is Resisted by highest Resistance instead 40% more Damage with Ailments if Enemy is Hexed 150% more Damage with Hits if Enemy is Hexed 100% chance to remove a Hex after Damaging Additional Effects From 1-20% Quality: -(0.5-10)% chance to remove a Hex after DamagingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Deals chaos damage to a single enemy, dealing more damage if they are Hexed, then removing the Hex. If the enemy was Hexed, also deals area damage to other enemies around the target, boosting damage and removing Hexes from those enemies in the same way. | 28 | N/A | N/A | (16-30) | ||
Hexblast of HavocHexblast of HavocSpell, AoE, Chaos, Hex Level: (1-20) Cost: (10-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 310%Requires Level 28Deals chaos damage to a single enemy. If the enemy was Hexed, also deals area damage to other enemies around the target.Deals (100-1362) to (149-2044) Chaos Damage Base radius is 2.8 metres Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Deals chaos damage to a single enemy. If the enemy was Hexed, also deals area damage to other enemies around the target. | 28 | N/A | N/A | (10-20) | ||
Impending Doom SupportImpending Doom SupportSupport, Hex, Spell, AoE, Chaos, Trigger Icon: X Level: (1-20) Cost & Reservation Multiplier: 130% Cooldown Time: 0.15 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 5.00%Requires Level 31Supports hex curse skills, causing them to trigger Doom Blast when the hex ends. Cannot support curse skills which are triggered or applied as an aura.Trigger Doom Blast when a Hex from Supported Curse Skills ends Deals (102-1654) to (154-2481) Chaos Damage Trigger This Skill when a Hex from Supported Skills ends Additional Effects From 1-20% Quality: (0.5-10)% increased Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | Supports hex curse skills, causing them to trigger Doom Blast when the hex ends. Cannot support curse skills which are triggered or applied as an aura. | 31 | N/A | N/A | N/A | ||
Pestilent StrikePestilent StrikeAttack, Melee, Strike, AoE, Duration, Chaos Level: (1-20) Cost: 6 Mana Attack Damage: (125-160)% of base Effectiveness of Added Damage: (125-160)%Requires Level 28Attacks with your weapon, inflicting a debuff on enemies hit by the strike. If a debuffed enemy dies while poisoned, Pestilent Strike inflicts a secondary chaos damage over time debuff on enemies around them, based on the poisons on the slain enemy. This damage is not affected by your damage modifiers. Requires a Claw or Dagger.Base duration is 1.00 seconds Base secondary duration is 1.00 seconds (20-113) to (30-169) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit 30% more Poison Duration Secondary Debuff deals 50% of the total remaining Expected Poison Damage of all Poisons on the dying Enemy per second as Chaos Damage Additional Effects From 1-20% Quality: (1-20)% more Poison DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Attacks with your weapon, inflicting a debuff on enemies hit by the strike. If a debuffed enemy dies while poisoned, Pestilent Strike inflicts a secondary chaos damage over time debuff on enemies around them, based on the poisons on the slain enemy. This damage is not affected by your damage modifiers. Requires a Claw or Dagger. | 28 | N/A | 6 | |||
Plague BearerPlague BearerSpell, Chaos, AoE Level: (1-20) Cost: (6-13) Mana Cooldown Time: 0.50 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 24Gain an Incubating buff, adding to its Plague Value as you inflict poisons. Use the skill again to begin Infecting, dealing chaos damage over time to nearby enemies until the Plague Value is depleted. Your damage modifiers don't apply to this skill's damage. Using the skill again alternates between Incubating and Infecting.+(0-0.3) metres to radius 20% less Damage with Poison while Incubating and not at Maximum Plague Value When you inflict Poison while Incubating, adds 40% of the Expected Poison Damage to Plague Value Maximum Plague Value is (4000-1000000) While Infecting, deals Chaos Damage per second equal to 12% of the Plague Value when Infecting began, and loses Plague Value at the same rate Additional Effects From 1-20% Quality: Plague Bearer deals Damage based on an additional +(0.2-4)% of Plague ValuePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Gain an Incubating buff, adding to its Plague Value as you inflict poisons. Use the skill again to begin Infecting, dealing chaos damage over time to nearby enemies until the Plague Value is depleted. Your damage modifiers don't apply to this skill's damage. Using the skill again alternates between Incubating and Infecting. | 24 | N/A | N/A | (6-13) | ||
Poisonous ConcoctionPoisonous ConcoctionAttack, AoE, Chaos, Projectile Level: (1-20) Cost: (7-9) Mana Attack Speed: 115% of baseRequires Level 12Throws a bottle that explodes to deal unarmed attack damage in an area and has a chance to poison. Can consume charges from a Life flask to add further damage. Requires an empty main hand, and no off-hand weapon.(26-622) to (39-933) Added Chaos Damage 40% chance to Poison on Hit +6% to Critical Strike Chance Base radius is 1.8 metres Consumes 1 Charge per Projectile Fired from 1 Life Flask, if possible Added Chaos Damage equal to (3-11)% of Flask's Recovery Amount if Charges were consumed from a Life Flask Additional Effects From 1-20% Quality: (1-20)% chance to inflict Withered for 2 seconds on HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Throws a bottle that explodes to deal unarmed attack damage in an area and has a chance to poison. Can consume charges from a Life flask to add further damage. Requires an empty main hand, and no off-hand weapon. | 12 | N/A | N/A | (7-9) | ||
Poisonous Concoction of BouncingPoisonous Concoction of BouncingAttack, AoE, Chaos, Projectile, Chaining Level: (1-20) Cost: (6-10) ManaRequires Level 12Throws a single bottle that releases a burst when it hits the ground, dealing unarmed attack damage in an area with a chance to poison. The skill chains, bouncing randomly to deal damage multiple times. Can consume charges from a Life flask to add further damage. Requires an empty main hand, and no off-hand weapon.(26-622) to (39-933) Added Chaos Damage Modifiers to number of Projectiles instead apply to the number of times this Skill Chains Chains +2 Times 40% chance to Poison on Hit +6% to Critical Strike Chance Base radius is 1.8 metres Projectiles can Chain when impacting the ground Projectiles Chain in random directions Consumes 8 Charges per Projectile Fired from 1 Life Flask, if possible Added Chaos Damage equal to (5-15)% of Flask's Recovery Amount if Charges were consumed from a Life Flask Additional Effects From 1-20% Quality: (1-20)% chance to inflict Withered for 2 seconds on HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Throws a single bottle that releases a burst when it hits the ground, dealing unarmed attack damage in an area with a chance to poison. The skill chains, bouncing randomly to deal damage multiple times. Can consume charges from a Life flask to add further damage. Requires an empty main hand, and no off-hand weapon. | 12 | N/A | N/A | (6-10) | ||
Sacrifice SupportSacrifice SupportChaos, Support, Spell Icon: ^ Level: (1-20)Requires Level 31Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.Supported Spells Sacrifice 20% of your current Life when Cast to gain added Chaos Damage equal to (25-44)% of Sacrificed Life Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | N/A | Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions. | 31 | N/A | N/A | N/A | |
Scourge ArrowScourge ArrowAttack, Projectile, Channelling, Chaos, Bow Level: (1-20) Cost: (4-5) Mana Attack Speed: 190% of base Attack Damage: (30-40)% of base Effectiveness of Added Damage: (30-40)%Requires Level 28Channel to infuse an arrow with chaos, gaining stages while it is held. Release to fire it, leaving spore pods in its wake. Each spore pod blooms, firing thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, and the spore pods will be divided between those arrows.Arrows Pierce all Targets (20-113) to (30-169) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 150% more Damage with Hits and Ailments per Stage Maximum 5 Stages Leaves 1 Spore Pod per Stage Each Spore Pod fires 9 Thorn Arrows Thorn Arrows deal 50% less Damage Additional Effects From 1-20% Quality: Each Spore Pod fires +(0.1-2) Thorn ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Channel to infuse an arrow with chaos, gaining stages while it is held. Release to fire it, leaving spore pods in its wake. Each spore pod blooms, firing thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, and the spore pods will be divided between those arrows. | 28 | N/A | N/A | (4-5) | ||
Scourge Arrow of MenaceScourge Arrow of MenaceAttack, Projectile, Chaos, Bow Level: (1-20) Cost: (7-12) Mana Attack Speed: 80% of base Attack Damage: (90-125)% of base Effectiveness of Added Damage: (90-125)%Requires Level 28Fire an arrow that leaves a spore pod in its wake. The spore pod blooms, firing thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, each of which leaves its own spore pod.Arrows Pierce all Targets (20-113) to (30-169) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage Each Arrow leaves 1 Spore Pod Each Spore Pod fires 4 Thorn Arrows Thorn Arrows deal 50% less Damage Additional Effects From 1-20% Quality: Each Spore Pod fires +(0.05-1) Thorn ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Fire an arrow that leaves a spore pod in its wake. The spore pod blooms, firing thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, each of which leaves its own spore pod. | 28 | N/A | N/A | (7-12) | ||
SoulrendSoulrendChaos, Spell, AoE, Duration, Projectile Level: (1-20) Cost: (14-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 170%Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.Deals (21-885) to (31-1327) Chaos Damage Projectiles Pierce all Targets Deals (180.8-2642.5) Base Chaos Damage per second Base duration is 0.60 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect 4% of Spell Damage Leeched as Energy Shield Additional Effects From 1-20% Quality: Base duration is (0.01-0.2) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it. | 28 | N/A | N/A | (14-26) | ||
Soulrend of ReapingSoulrend of ReapingChaos, Spell, Projectile Level: (1-20) Cost: (14-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 400%Requires Level 28Fires a projectile that deals chaos damage to enemies it hits and leeches some of that damage as energy shield.Deals (42-1784) to (62-2676) Chaos Damage 4% of Spell Damage Leeched as Energy Shield Additional Effects From 1-20% Quality: (2-40)% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Fires a projectile that deals chaos damage to enemies it hits and leeches some of that damage as energy shield. | 28 | N/A | N/A | (14-26) | ||
Soulrend of the SpiralSoulrend of the SpiralChaos, Spell, AoE, Duration, Projectile Level: (1-20) Cost: (34-64) Mana Cast Time: 0.90 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 170%Requires Level 28Fires a series of projectiles in a spiral that turn towards enemies in front of them, damaging and piercing through those they hit, and leeching some of that damage as energy shield. As the projectiles travel, they repeatedly apply a short but powerful chaos damage over time debuff to each enemy in an area around them.Deals (21-885) to (31-1327) Chaos Damage Projectiles Pierce all Targets Deals (180.8-2642.5) Base Chaos Damage per second Base duration is 0.50 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Fires 5 Projectiles in a spiral Additional Effects From 1-20% Quality: Base duration is (0.01-0.2) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Fires a series of projectiles in a spiral that turn towards enemies in front of them, damaging and piercing through those they hit, and leeching some of that damage as energy shield. As the projectiles travel, they repeatedly apply a short but powerful chaos damage over time debuff to each enemy in an area around them. | 28 | N/A | N/A | (34-64) | ||
Summon Chaos GolemSummon Chaos GolemChaos, Minion, Spell, Golem Level: (1-20) Cost: (30-54) Mana Cooldown Time: 6.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Maximum 1 Summoned Golem Golems grant (3-5)% additional Physical Damage Reduction Additional Effects From 1-20% Quality: (1-20)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack. | 34 | N/A | N/A | (30-54) | ||
Summon Chaos Golem of HordesSummon Chaos Golem of HordesChaos, Minion, Spell, Golem Level: (1-20) Cost: (30-54) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons a Chaos Golem. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Maximum 3 Summoned Golems Additional Effects From 1-20% Quality: Minions have (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Summons a Chaos Golem. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack. | 34 | N/A | N/A | (30-54) | ||
Summon Chaos Golem of the MaelströmSummon Chaos Golem of the MaelströmChaos, Minion, Spell, Golem Level: (1-20) Cost: (30-54) Mana Cooldown Time: 6.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons a Chaos Golem. The Chaos Golem can cast a powerful damage over time Chaos aura that Withers enemies in addition to its melee attack.Maximum 1 Summoned Golem Additional Effects From 1-20% Quality: Minions have (1-20)% chance to inflict Withered on HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Summons a Chaos Golem. The Chaos Golem can cast a powerful damage over time Chaos aura that Withers enemies in addition to its melee attack. | 34 | N/A | N/A | (30-54) | ||
Toxic RainToxic RainAttack, AoE, Chaos, Duration, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (50-72)% of base Effectiveness of Added Damage: (50-73)%Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per second Base duration is 1.00 seconds Fires 5 Arrows Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect 60% of Physical Damage Converted to Chaos Damage Each Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30% Additional Effects From 1-20% Quality: Base duration is (0.01-0.2) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage. | 12 | N/A | N/A | (7-11) | ||
Toxic Rain of SporeburstToxic Rain of SporeburstAttack, AoE, Chaos, Duration, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (60-85)% of base Effectiveness of Added Damage: (60-85)%Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod slows the movement speed of nearby enemies. The pods last for a duration before bursting, dealing area damage.Base duration is 1.00 seconds (8-113) to (12-169) Added Chaos Damage Fires 5 Arrows 60% of Physical Damage Converted to Chaos Damage 40% chance to Poison on Hit Each Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30% Additional Effects From 1-20% Quality: Fires +(0.1-2) ArrowsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod slows the movement speed of nearby enemies. The pods last for a duration before bursting, dealing area damage. | 12 | N/A | N/A | (7-11) | ||
Toxic Rain of WitheringToxic Rain of WitheringAttack, AoE, Chaos, Duration, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (50-72)% of base Effectiveness of Added Damage: (50-73)%Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and withers them, causing them to take increased chaos damage. The pods last for a duration before bursting, dealing area damage.Deals (8-238) Base Chaos Damage per second Base duration is 0.40 seconds Fires 5 Arrows Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect 60% of Physical Damage Converted to Chaos Damage Each Spore Pod inflicts 1 Withered Debuff on nearby Enemies Additional Effects From 1-20% Quality: Base duration is (0.005-0.1) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and withers them, causing them to take increased chaos damage. The pods last for a duration before bursting, dealing area damage. | 12 | N/A | N/A | (7-11) | ||
Vaal BlightVaal BlightSpell, Chaos, AoE, Duration, Vaal, Nova, Channelling Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Soul Gain Prevention: 7 sec Cast Time: 0.60 secApply a powerful debuff to enemies around you which deals chaos damage over time. Then applies two additional layers in a larger area, growing greatly in size each time. Enemies are also substantially hindered for a shorter secondary duration, slowing their movement.Deals (4.3-524.7) Base Chaos Damage per second Base duration is 6.00 seconds Base secondary duration is 3.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention +(0-0.9) metres to radius 80% reduced Movement Speed Debuff can have up to 20 layers of Damage Hindered Enemies take 20% increased Chaos Damage Additional Effects From 1-20% Quality: Base duration is (0.04-0.8) secondsCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Apply a powerful debuff to enemies around you which deals chaos damage over time. Then applies two additional layers in a larger area, growing greatly in size each time. Enemies are also substantially hindered for a shorter secondary duration, slowing their movement. | 1 | N/A | N/A | N/A | ||
Vaal Caustic ArrowVaal Caustic ArrowAttack, Projectile, AoE, Duration, Chaos, Vaal, Bow Level: (1-20) Souls Per Use: 20 Can Store 2 Use(s) Soul Gain Prevention: 8 sec Attack Speed: 70% of base Attack Damage: (280-400)% of base Effectiveness of Added Damage: (280-400)%Fires a slow-moving serpentine arrow which deals chaos damage while piercing enemies, and leaves a trail of caustic ground. Enemies standing on the caustic ground take chaos damage over time.Projectiles Pierce all Targets Deals (21.1-4622.5) Base Chaos Damage per second Base duration is 6.00 seconds Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention 60% of Physical Damage Converted to Chaos Damage Can't be Evaded Additional Effects From 1-20% Quality: +(0.01-0.2) metres to radiusCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Fires a slow-moving serpentine arrow which deals chaos damage while piercing enemies, and leaves a trail of caustic ground. Enemies standing on the caustic ground take chaos damage over time. | 1 | N/A | N/A | N/A | ||
Vaal Venom GyreVaal Venom GyreAttack, Projectile, Chaos, Duration, Vaal Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Soul Gain Prevention: 8 sec Attack Damage: (125-165)% of base Effectiveness of Added Damage: (125-165)%Requires Level 12Creates already-caught projectiles without firing them first, both immediately and over a secondary duration. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Base duration is 12.00 seconds Base secondary duration is 6.00 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention 60% of Physical Damage Converted to Chaos Damage 40% chance to Poison on Hit Maximum 50 caught Projectiles Creates up to 50 caught Projectiles immediately Creates 15 caught Projectiles per second 40% chance to keep each caught Projectile fired with Whirling Blades Additional Effects From 1-20% Quality: (1-20)% increased Poison DurationCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Creates already-caught projectiles without firing them first, both immediately and over a secondary duration. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw. | 12 | N/A | N/A | |||
Venom GyreVenom GyreAttack, Projectile, Chaos, Duration Level: (1-20) Cost: (5-7) Mana Attack Speed: 120% of base Attack Damage: (125-165)% of base Effectiveness of Added Damage: (125-165)%Requires Level 12Fires a returning projectile that can be caught. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Base duration is 12.00 seconds 60% of Physical Damage Converted to Chaos Damage Projectiles Return to you 40% chance to Poison on Hit Returning Projectiles deal 75% less Damage with Hits and Ailments Returning Projectiles Pierce all Targets Maximum 30 caught Projectiles 40% chance to keep each caught Projectile fired with Whirling Blades Additional Effects From 1-20% Quality: Maximum +(0.5-10) caught ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Fires a returning projectile that can be caught. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw. | 12 | N/A | (5-7) | |||
Vicious Projectiles SupportVicious Projectiles SupportProjectile, Attack, Physical, Chaos, Support Icon: d Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 18Supports projectile attack skills.Supported Skills deal (30-49)% more Chaos Damage over Time Supported Skills deal (30-49)% more Physical Damage over Time Supported Skills deal (30-49)% more Physical Projectile Attack Damage Supported Skills have 10% less Projectile Attack Speed Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | N/A | Supports projectile attack skills. | 18 | N/A | N/A | N/A | |
Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos Level: (1-20) Cost: 5 Mana Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.30% less Attack Speed if Dual Wielding Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage Base duration is 4.00 seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Additional Effects From 1-20% Quality: Base duration is (0.05-1) secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword. | 1 | N/A | N/A | 5 | ||
Viper Strike of the MambaViper Strike of the MambaAttack, Duration, Melee, Strike, Chaos Level: (1-20) Cost: 5 Mana Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, deals the damage of both weapons in one strike. Requires a claw, dagger or sword.Base duration is 2.00 seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit 200% more Damage with Poison Cannot inflict Poison on Poisoned Enemies Additional Effects From 1-20% Quality: +(2-40)% more Damage with PoisonPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, deals the damage of both weapons in one strike. Requires a claw, dagger or sword. | 1 | N/A | N/A | 5 | ||
Void Manipulation SupportVoid Manipulation SupportChaos, Support Icon: v Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 8Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos Damage Supported Skills deal no Elemental Damage Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | N/A | Supports any skill that deals damage. | 8 | N/A | N/A | ||
Void SphereVoid SphereSpell, AoE, Duration, Physical, Chaos, Orb Level: (1-20) Cost: (30-54) Mana Cooldown Time: 10.00 sec Can Store 1 Use(s) Cast Time: 0.80 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 75%Requires Level 34Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies closer to the sphere. It also regularly releases pulses of area damage. The Void Sphere will consume the corpses of any enemies which die in its area. Can only have one Void Sphere at a time.Deals (27-344) to (40-516) Physical Damage Base duration is 5.00 seconds Pulses every 0.40 seconds 40% of Physical Damage Converted to Chaos Damage Base radius is 3.8 metres Enemies in range are Hindered, with up to (30-39)% reduced Movement Speed, based on distance from the Void Sphere Additional Effects From 1-20% Quality: (1-20)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies closer to the sphere. It also regularly releases pulses of area damage. The Void Sphere will consume the corpses of any enemies which die in its area. Can only have one Void Sphere at a time. | 34 | N/A | N/A | (30-54) | ||
Void Sphere of RendingVoid Sphere of RendingSpell, AoE, Duration, Physical, Chaos, Orb Level: (1-20) Cost: (14-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 190%Requires Level 34Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies closer to the sphere. It also regularly releases pulses of area damage. The Void Sphere will consume the corpses of any enemies which die in its area. Can only have one Void Sphere at a time.Deals (68-860) to (101-1290) Physical Damage Base duration is 2.00 seconds Pulses every 0.30 seconds 40% of Physical Damage Converted to Chaos Damage Base radius is 2.2 metres Enemies in range are Hindered, with up to (30-39)% reduced Movement Speed, based on distance from the Void Sphere Additional Effects From 1-20% Quality: Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies closer to the sphere. It also regularly releases pulses of area damage. The Void Sphere will consume the corpses of any enemies which die in its area. Can only have one Void Sphere at a time. | 34 | N/A | N/A | (14-26) | ||
Voltaxic BurstVoltaxic BurstSpell, AoE, Chaos, Lightning, Nova, Duration Level: (1-20) Cost: (6-16) Mana Cast Time: 0.50 sec Critical Strike Chance: 6.50% Effectiveness of Added Damage: 230%Requires Level 12Each cast of this spell waits for a short duration, releasing a burst of lightning and chaos spell damage in an area around you when that duration ends. Enemies killed by this damage, or shortly after, will explode. The explosions of the corpses are not affected by modifiers to spell damage, and cannot be reflected.Deals (20-906) to (38-1683) Lightning Damage Base duration is 2.50 seconds Explosion deals base Lightning Damage equal to 6% of corpse's Maximum Life +(0-0.3) metres to radius 40% of Lightning Damage Converted to Chaos Damage 1% more Damage with Hits and Ailments for each Cast of this Spell currently waiting Additional Effects From 1-20% Quality: +(0.05-1)% more Damage with Hits and Ailments for each Cast of this Spell currently waitingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Each cast of this spell waits for a short duration, releasing a burst of lightning and chaos spell damage in an area around you when that duration ends. Enemies killed by this damage, or shortly after, will explode. The explosions of the corpses are not affected by modifiers to spell damage, and cannot be reflected. | 12 | N/A | (6-16) | |||
WitherWitherSpell, AoE, Duration, Chaos, Channelling Level: (1-20) Cost: (3-9) Mana Cast Time: 0.28 secRequires Level 10Casts a debilitating debuff on enemies in an area, hindering their movement and also inflicts the Withered debuff, which increases the Chaos Damage they take and can stack up to 15 times.Withered lasts 2 seconds Base duration is 0.50 seconds (0-19)% increased Area of Effect (30-36)% reduced Movement Speed 6% increased Chaos Damage taken Additional Effects From 1-20% Quality: (1-20)% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Casts a debilitating debuff on enemies in an area, hindering their movement and also inflicts the Withered debuff, which increases the Chaos Damage they take and can stack up to 15 times. | 10 | N/A | N/A | (3-9) | ||
Withering StepWithering StepTravel, AoE, Chaos, Movement, Blink, Spell, Duration Level: (1-20) Cost: (8-23) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 10Grants Elusive and a buff that grants Phasing. While you have this buff, monsters that enter an area around you will be Withered. Using a skill or losing the Elusive buff ends this skill's effects. Shares a cooldown with other Blink skills. Cannot be used while already Elusive.Withered lasts 3 seconds +(0-0.6) metres to radius Cannot be Cast or Triggered while Elusive Grants Elusive This Skill's Cooldown does not recover during its effect (0-38)% increased Effect of Elusive from this Skill Buff grants Phasing Inflicts (4-6) Withered Debuffs the first time each Enemy enters the Area Additional Effects From 1-20% Quality: Inflicts +(0.1-2) Withered Debuffs the first time each Enemy enters the AreaPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | Grants Elusive and a buff that grants Phasing. While you have this buff, monsters that enter an area around you will be Withered. Using a skill or losing the Elusive buff ends this skill's effects. Shares a cooldown with other Blink skills. Cannot be used while already Elusive. | 10 | N/A | (8-23) | |||
Withering Touch SupportWithering Touch SupportChaos, Physical, Attack, Support, Duration Icon: w Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 38Supports attack skills.Supported Skills have 25% chance to inflict Withered on Hit Withered lasts 2 seconds Supported Skills gain (10-29)% of Physical Damage as Extra Chaos Damage Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | N/A | Supports attack skills. | 38 | N/A | N/A | N/A |
Subpages
- LordBlick
- LordBlick/Sandbox
- LordBlick/Sandbox/BlindyUnique
- LordBlick/Sandbox/List of active skill gems
- LordBlick/Sandbox/List of Skill gems listed by damage type
- LordBlick/Sandbox/Pantheon Useful Info
- LordBlick/Sandbox/Regeneration Bases
- LordBlick/Sandbox/Template:Prophecy description cargo
- LordBlick/Sandbox/test
- LordBlick/Sandbox/test2
- LordBlick/Sandbox/test3
- LordBlick/Sandbox/Test Item Stats