Awakened Vicious Projectiles Support

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Vicious Projectiles SupportAwakened Vicious Projectiles Support
Awakened Vicious Projectiles SupportProjectile, Attack, Physical, Chaos, Support
Icon: d
Level: (1-5)
Cost & Reservation Multiplier: 130%
Requires Level 72Supports projectile attack skills.Supported Skills deal (50-59)% more Chaos Damage over Time
Supported Skills deal (50-59)% more Physical Damage over Time
Supported Skills deal (50-59)% more Physical Projectile Attack Damage
Supported Skills have 10% less Projectile Attack Speed

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Physical Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
Acquisition
Drop restricted
Drop level: 72
The Maven's Crucible
Can also drop from Uber Sirus with Atlas keystone The Perfect Storm.
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Support Gem
Metadata ID: Metadata/Items/Gems/SupportGemViciousProjectilesPlus

Awakened Vicious Projectiles is the awakened variant of Vicious Projectiles SupportVicious Projectiles SupportProjectile, Attack, Physical, Chaos, Support
Icon: d
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 18Supports projectile attack skills.Supported Skills deal (30-49)% more Chaos Damage over Time
Supported Skills deal (30-49)% more Physical Damage over Time
Supported Skills deal (30-49)% more Physical Projectile Attack Damage
Supported Skills have 10% less Projectile Attack Speed

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Physical Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
obtainable in maps.

Skill functions and interactions

  • Although the gem itself requires the skill to have a projectile and attack tag to support a skill, the Chaos and Physical Damage over Time Multipliers do not specify that the Damage over Time must originate from a projectile. This can be used in a few niche situations where either a skill has distinct melee weapon/ranged weapon animation variations e.g. FrenzyFrenzyAttack, Projectile, Melee, Strike, Bow
    Level: (1-20)
    Cost: 10 Mana
    Attack Damage: (115-135)% of base
    Effectiveness of Added Damage: (115-135)%
    Requires Level 16Performs an attack that gives the character a frenzy charge if it hits. Frenzy charges increase your attack speed.5% more Attack Damage per Frenzy Charge
    5% more Attack Speed per Frenzy Charge

    Additional Effects From 1-20% Quality:
    +(0.1-2)% more Attack Damage per Frenzy Charge
    +(0.1-2)% more Attack Speed per Frenzy Charge
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 70% of base
    Attack Damage: (134-164)% of base
    Effectiveness of Added Damage: (135-165)%
    Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Base duration is 8.00 seconds
    (3-75) to (4-113) Added Attack Physical Damage
    (30-49)% more Damage with Bleeding
    Causes Bleeding

    Additional Effects From 1-20% Quality:
    +(1-20)% more Damage with Bleeding
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , and Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    AoE Radius: 10
    Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage
    (22-480) to (40-891) Added Fire Damage
    (3-75) to (67-1467) Added Lightning Damage
    Only Deals Damage of the chosen Element
    Deals no Damage of other Damage Types
    (30-49)% chance to Freeze, Shock and Ignite
    80% more Area Radius against Enemies affected by an Ailment of the chosen Element
    10% more Damage per Elemental Ailment on the Enemy

    Additional Effects From 1-20% Quality:
    +(0.25-5)% more Damage per Elemental Ailment on the Enemy
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    - or when a skill is considered a melee skill (therefore not projectile) but has a projectile component e.g. Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (110-185)% of base
    Effectiveness of Added Damage: (110-185)%
    Projectile Speed: 750
    Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage
    Fires 4 Projectiles
    60% of Physical Damage Converted to Fire Damage
    +(0.2-0.6) metres to Melee Strike Range
    Projectiles deal 50% less Damage with Hits and Ailments

    Additional Effects From 1-20% Quality:
    Projectiles deal (0.5-10)% more Damage with Hits and Ailments
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (135-225)% of base
    Effectiveness of Added Damage: (135-225)%
    Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning Damage
    (1-9) to (13-179) Added Lightning Damage
    Fires 3 Projectiles

    Additional Effects From 1-20% Quality:
    Fires +(0.05-1) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Frost BladesFrost BladesAttack, Projectile, Melee, Strike, Cold
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (110-225)% of base
    Effectiveness of Added Damage: (110-225)%
    Projectile Speed: 2250
    Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Requires a Melee Weapon.(2-75) to (3-113) Added Cold Damage
    Fires (5-8) Projectiles
    60% of Physical Damage Converted to Cold Damage
    +(1.8-2.1) metres to Melee Strike Range

    Additional Effects From 1-20% Quality:
    Fires +(0.1-2) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , and Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (160-231)% of base
    Effectiveness of Added Damage: (160-231)%
    Projectile Speed: 1800
    Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Projectiles Pierce all Targets
    Beams Chain (4-7) Times
    Fires 3 Projectiles
    (0-19)% increased Area of Effect
    100% of Physical Damage Converted to Fire, Cold or Lightning Damage

    Additional Effects From 1-20% Quality:
    (1-20)% chance to Freeze, Shock and Ignite
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    . In both situations, Poison, Decay, or Bleeding will all benefit from the damage multiplier without suffering an attack speed loss.

Gem level progression

LevelRequired LevelRequired Dexteritymore
Physical
Projectile
Attack
Damage
more
Physical
DoT
more
Chaos
DoT
Exp.Total Exp.
17211450%50%50%00
27411751%51%51%413615669413615669
37612052%52%52%454977235868592904
47812353%53%53%5004749591369067863
58012659%59%59%5505224551919590318
68212960%60%60%N/AN/A
784N/A60%60%60%N/AN/A
886N/A61%61%61%N/AN/A
988N/A61%61%61%N/AN/A
1090N/A62%62%62%N/AN/A
1191N/A62%62%62%N/AN/A
1292N/A63%63%63%N/AN/A
1393N/A63%63%63%N/AN/A
1494N/A64%64%64%N/AN/A
1595N/A64%64%64%N/AN/A
1696N/A65%65%65%N/AN/A
1797N/A65%65%65%N/AN/A
1898N/A66%66%66%N/AN/A
1999N/A66%66%66%N/AN/A
20100N/A67%67%67%N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
SuperiorSupported Skills deal (0.5-10)% increased Physical Damage1

Item acquisition

Awakened Vicious Projectiles Support has restrictions on where or how it can drop. Can also drop from Uber Sirus with Atlas keystone The Perfect Storm.

Area restrictions

This item can be acquired in the following areas:

Monster restrictions

This item can be acquired from the following monsters:

Recipes

Awakened Vicious Projectiles Support can be created from the following recipes:

AmountPartDescriptionMeta
3The CheaterThe Cheater3Level 6 Awakened Support Gem
Quality: +20%
Corrupted
Sometimes the best way to achieve greatness is to use a shortcut.
Random corrupted level 6 awakened support gem with 20% qualityA
9Desecrated VirtueDesecrated Virtue9Level 6 Awakened Support Gem
Quality: +23%
Corrupted
Awoken virtuous slivers of the void,
defiled by the avaricious,
seized by the tyrannical.
Random corrupted level 6 awakened support gem with 23% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Version history

Version Changes
3.16.0
  • Awakened Vicious Projectiles now grants Supported Skills deal 53% more Chaos Damage over Time at gem level 4 (unchanged), up to 59% at gem level 5 (previously 54%).
  • Now grants Supported Skills deal 53% more Physical Damage over Time at gem level 4 (unchanged), up to 59% at gem level 5 (previously 54%).
  • Now grants Supported Skills deal 53% more Physical Projectile Attack Damage at gem level 4 (unchanged), up to 59% at gem level 5 (previously 54%).
3.15.0d
  • Awakened Vicious Projectiles Support now has a Cost and Reservation Multiplier of 130% (previously 140%).
3.15.0
  • Now has a 140% Cost and Reservation Multiplier (previously 120%).
  • Quality now grants Supported Skills deal 0-10% increased Physical Damage (previously 0-20%).
  • Supported Skills now deal 50-54% more Physical Projectile Attack Damage (previously 60-64%).
  • Supported Skills now deal 50-54% more Physical Damage over Time (previously 60-64%).
  • Supported Skills now deal 50-54% more Chaos Damage over Time (previously 60-64%).
3.9.0
  • Awakened Vicious Projectiles Support has been added to the game.

References

ru:Пробужденный: Яростные снаряды