The Blackwood: Difference between revisions
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>7Soul1 (Created page with "{{Zone | name = Dark Forest | image = DarkForest.jpg | imagealt = A marauder in the Dark Forest. Patch 0.9.11 | diff1 = 18 | diff2 = 33 | diff3 = 44 | diff4 = | waypoint = Ye...") |
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{{ | {{historical content|The Blackwood was removed in [[Version 2.0.0]] due to zone progression rebalancing.}} | ||
[[File:The Blackwood area screenshot.jpg|thumb|are screenshot]] | |||
'''The Blackwood''' was an area in [[Act 2]]. This area had a [[waypoint]] and was connected to [[the Riverways]], [[the Weaver's Chambers]] and [[the Western Forest]]. | |||
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This | This area's layout was a highly random maze of branching paths. From the Riverways, the road ended and a path lead to a wagon with torches and the waypoint. The Western Forest exit spawned in a random place and had another stone road. A portion of the Blackwood was entirely covered in webbing and contained the Weaver's Chambers exit. | ||
== | ==Monsters== | ||
*'''[[Targa, Beast Poacher|Kall Foxfly]]''' | |||
*[[Devourer]] | |||
*[[Ink Spinner]] | |||
*[[Night Adder]] | |||
*[[Plummeting Ursa]] | |||
*[[Shadow Archer]] | *[[Shadow Archer]] | ||
*[[Shadow Stalker]] | *[[Shadow Stalker]] | ||
== | Guests | ||
*[[Flame Hellion]] | |||
*[[Avian Retch]] | |||
==Corrupted areas== | |||
[[Secluded Copse]] had a chance to spawn. | |||
==Version history== | |||
[[ | {{Version history table header}} | ||
{{Version history table row|2.0.0| | |||
* The Blackwood zone in Act 2 was removed from the game. | |||
}} | |||
{{Version history table row|1.2.0| | |||
* [[Targa, Beast Poacher|Kall Foxfly]] has been rebalanced and added to The Blackwood. | |||
}} | |||
{{Version history table row|1.0.0| | |||
* Area renamed from The Dark Forest to The Blackwood. | |||
}} | |||
{{Version history table end}} | |||
{{Navbox World}} | {{Navbox World}} | ||
{{DEFAULTSORT:Blackwood, The}} | |||
[[Category:Spider Lair tileset]] | |||
[[Category:Forest tileset]] |
Latest revision as of 21:29, 25 July 2022
This article describes historical game content.
The Blackwood was removed in Version 2.0.0 due to zone progression rebalancing.
The Blackwood was an area in Act 2. This area had a waypoint and was connected to the Riverways, the Weaver's Chambers and the Western Forest.
This area's layout was a highly random maze of branching paths. From the Riverways, the road ended and a path lead to a wagon with torches and the waypoint. The Western Forest exit spawned in a random place and had another stone road. A portion of the Blackwood was entirely covered in webbing and contained the Weaver's Chambers exit.
Monsters
Guests
Corrupted areas
Secluded Copse had a chance to spawn.
Version history
Version | Changes |
---|---|
2.0.0 |
|
1.2.0 |
|
1.0.0 |
|