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==Mechanics Scaled by Mana==
==Mechanics Scaled by Mana==
Certain [[unique items]] and [[Ascendancy|ascendancies]] scale based off of maximum '''Mana'''.
Certain [[unique items]] and [[Ascendancy|ascendancies]] scale based on maximum '''Mana'''.


===Unique Items===
===Unique Items===
* {{il|Skyforth}} has the special modifier {{c|magic|Stun Threshold is based on 500% of your Mana instead of Life}}.
* {{il|Skyforth}} has the special modifier {{c|magic|Stun Threshold is based on 500% of your Mana instead of Life}}.
* {{il|Omeyocan}} has the special modifier {{c|magic|10% increased Evasion Rating per 500 Maximum Mana, up to 100%}}.
* {{il|Omeyocan}} has the special modifier {{c|magic|10% increased Evasion Rating per 500 Maximum Mana, up to 100%}}.
* {{il|Mind of the Council}} has the special modifier {{c|magic|Attack Skills have Added Lightning Damage equal to 6% of maximum Mana}}.


===Ascendancies===
===Ascendancies===
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* {{il|Soul Taker}} has the unique mod {{c|magic|Insufficient Mana doesn't prevent your Melee Attacks}}, essentially eliminating the need for mana restoration.
* {{il|Soul Taker}} has the unique mod {{c|magic|Insufficient Mana doesn't prevent your Melee Attacks}}, essentially eliminating the need for mana restoration.
* {{il|Lavianga's Spirit}} has the unique mod {{c|magic|Your Skills have no Mana Cost during Flask effect}}, but also restores mana.
* {{il|Lavianga's Spirit}} has the unique mod {{c|magic|Your Skills have no Mana Cost during Flask effect}}, but also restores mana.
* {{il|Zerphi's Last Breath}} has the unique mod {{c|magic|Skills used during Flask effect grant 800% of Mana Cost as Life}}, causing mana expenditures to heal the player proportionally.
* {{il|Zerphi's Last Breath}} has the unique mod {{c|magic|Skills used during Flask effect grant (450-600)% of Mana Cost as Life}}, causing mana expenditures to heal the player proportionally.
Notably, Mana lost to damage is not considered spent.<ref name="ManaSPent" /> This includes [[Mind Over Matter]], [[Divine Guidance]], {{il|The Aylardex}}, and [[Corruption|Corruptions]] allowing for a portion of [[damage]] taken to be applied to '''Mana''' instead of [[Life]].
Notably, Mana lost to damage is not considered spent.<ref name="ManaSPent" /> This includes [[Mind Over Matter]], [[Divine Guidance]], {{il|The Aylardex}}, and [[Corruption|Corruptions]] allowing for a portion of [[damage]] taken to be applied to '''Mana''' instead of [[Life]].


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* [[Mana Gained on Kill]]
* [[Mana Gained on Kill]]
* [[Mana Gained on Block]]
* [[Mana Gained on Block]]
* [[Damage taken gained as Mana when Hit]]
* [[Recoup]]
* [[Portal|Returning]] to [[town]] or [[logging out]]
* [[Portal|Returning]] to [[town]] or [[logging out]]


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*{{il|Infernal Mantle}} has the unique mod {{c|magic|100% increased Spell Damage taken when on Low Mana}}
*{{il|Infernal Mantle}} has the unique mod {{c|magic|100% increased Spell Damage taken when on Low Mana}}
*{{il|Esh's Visage}} has the unique mod {{c|magic|Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana}}


==Mana on Equipment==
==Mana on Equipment==
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|q_orderBy=mods.domain ASC, mods.generation_type ASC, mods.id ASC, mods.required_level ASC
|q_orderBy=mods.domain ASC, mods.generation_type ASC, mods.id ASC, mods.required_level ASC
}}
}}
====Pecentage maximum mana====
====Percentage maximum mana====
=====Regular=====
=====Regular=====
{{Query spawnable modifiers
{{Query spawnable modifiers
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There are several [[Crafting Bench]] modifier that can craft mana on gear.
There are several [[Crafting Bench]] modifier that can craft mana on gear.


In addition, {{c|magic|+X to maximum Mana}} can be guaranteed on [[Body Armour]], [[Helmets]], [[Gloves]], and [[Boots]] through the use of [[Essences of Misery]] with a range of {{c|magic|+55 to 77}}.
In addition, {{c|magic|+X to maximum Mana}} can be guaranteed on [[Body Armour]], [[Helmets]], [[Gloves]], and [[Boots]] through the use of [[Essence of Misery]] with a range of {{c|magic|+55 to 77}}.


===Base items===
===Base items===
{{Query base items
{{Drop enabled base item table
|tables=item_stats
|tables=item_stats
|join=items._pageID=item_stats._pageID
|join=items._pageID=item_stats._pageID
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===Unique items===
===Unique items===
====Flat maximum mana====
====Flat maximum mana====
{{Query unique items
{{Drop enabled unique item table
|tables=item_stats
|tables=item_stats
|join=items._pageID=item_stats._pageID
|join=items._pageID=item_stats._pageID
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}}
}}
====Percentage maximum mana====
====Percentage maximum mana====
{{Query unique items
{{Drop enabled unique item table
|tables=item_stats
|tables=item_stats
|join=items._pageID=item_stats._pageID
|join=items._pageID=item_stats._pageID
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}}
}}
====Other====
====Other====
{{Query unique items
{{Drop enabled unique item table
|tables=item_stats
|tables=item_stats
|join=items._pageID=item_stats._pageID
|join=items._pageID=item_stats._pageID
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===Mana reservation reduction===
===Mana reservation reduction===
{{see also|Reservation#Related passive skills}}
{{Query base passive skills
{{Query base passive skills
|where=passive_skill_stats.id IN ("base_mana_reservation_+%", "mortal_conviction_mana_reservation_+%_final")
|where=passive_skill_stats.id LIKE "%mana_reservation_efficiency%"
}}
}}


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   AND passive_skill_stats.id NOT IN ("maximum_mana_+%", "base_maximum_mana", "mana_regeneration_rate_+%", "base_mana_cost_-%", "base_mana_reservation_+%", "mortal_conviction_mana_reservation_+%_final", "base_mana_leech_from_attack_damage_permyriad", "maximum_mana_leech_rate_%_per_minute", "mana_leech_speed_+%", "mana_gain_per_target", "base_mana_gained_on_enemy_death")
   AND passive_skill_stats.id NOT IN ("maximum_mana_+%", "base_maximum_mana", "mana_regeneration_rate_+%", "base_mana_cost_-%", "base_mana_reservation_+%", "mortal_conviction_mana_reservation_+%_final", "base_mana_leech_from_attack_damage_permyriad", "maximum_mana_leech_rate_%_per_minute", "mana_leech_speed_+%", "mana_gain_per_target", "base_mana_gained_on_enemy_death")
}}
}}
===Masteries===
The following [[Passive Mastery|Masteries]] are related to Mana:
{{Query masteries|where=mana}}


===Ascendancy passives===
===Ascendancy passives===
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|where=passive_skills.stat_text LIKE "%mana%" AND passive_skills.stat_text NOT LIKE "100% increased Spell Damage while not on Low Mana"
|where=passive_skills.stat_text LIKE "%mana%" AND passive_skills.stat_text NOT LIKE "100% increased Spell Damage while not on Low Mana"
}}
}}
===Tattoos===
{{Drop enabled item table
|tables = tattoos
|join = items._pageID = tattoos._pageID
|where = items.class_id="StackableCurrency"
  AND tattoos.target IS NOT NULL
  AND items.description LIKE "%mana%"
|large=1
|description=1
}}
==Version history==
{{Version history table header}}
{{Version history table row|3.24.0|
* The Jewel Suffix modifier that grants 3-5% reduced Mana Cost can no longer roll.
}}
{{Version history table row|0.6.0|
* Added mana usage and mana mods.
}}
{{Version history table end}}


==See also==
==See also==

Latest revision as of 23:15, 11 May 2024

The Player's Mana Orb, if filled.
The Player's Mana Orb, if all mana was reserved

Mana is spent to activate skills, and is shown on the bottom right of the screen as a blue orb. It recovers slowly over time, but can be refilled quickly with flasks.

Mechanics

Every class starts with 40 Mana and have the following character stats

Every two points of Intelligence grants +1 mana.[1]

Additional mana and mana regeneration can be gained from high Intelligence, passive skills, modifiers on equipment, the aura ClarityClarityAura, Spell, AoE
Level: (1-20)
Reservation: (34-279) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 10Casts an aura that grants mana regeneration to you and your allies.+(0-1.9) metres to radius
You and nearby Allies Regenerate (2.9-33) Mana per second

Additional Effects From 1-20% Quality:
(2-40)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
, various unique items, and by helping Alira in the Deal with the Bandits quest. Clarity is important for high mana regen because it gives a flat "mana gained per second" bonus that is increased by all Mana Regeneration Rate +% modifiers.[2]

The when on Low Mana and when on Full Mana modifiers are not triggered with 0/0 mana.[3]

Calculation

Total maximum Mana can be calculated with the following formula:

Flat mana bonuses are added directly to the base mana (+X to maximum Mana). Percent-based modifiers apply to flat mana bonuses, as well as base mana and mana from Intelligence (+X% increased maximum Mana). See modifiers.

Mana Scaling

Intelligence grants +1 Mana per 2 Intelligence.

Certain unique items grant special additional scaling for Mana based on other statistics:

  • Module Error: No results found for item using search term "item_name = Shaper's Touch" grants +1 Mana per 4 Strength.

Mechanics Scaled by Mana

Certain unique items and ascendancies scale based on maximum Mana.

Unique Items

  • Module Error: No results found for item using search term "item_name = Skyforth" has the special modifier Stun Threshold is based on 500% of your Mana instead of Life.
  • Module Error: No results found for item using search term "item_name = Omeyocan" has the special modifier 10% increased Evasion Rating per 500 Maximum Mana, up to 100%.
  • Module Error: No results found for item using search term "item_name = Mind of the Council" has the special modifier Attack Skills have Added Lightning Damage equal to 6% of maximum Mana.

Ascendancies

Ascendancy
Class
NameStats
Guardian
Radiant Faith
Grants maximum Energy Shield equal to 10% of your Reserved Mana to
you and nearby Allies
Grants Armour equal to 25% of your Reserved Mana to you and nearby Allies [1]
Hierophant
Sanctuary of Thought
Gain 20% of Maximum Mana as Extra Maximum Energy Shield
25% increased Mana Reservation Efficiency of Skills
50% less Mana Cost of Skills
1% increased Area of Effect per 50 Unreserved Maximum Mana, up to 100% [1]

Spending Mana

Mana can be spent in the following ways:

  • By using skills. Skills generally have a base mana cost which is modified by mana multipliers on linked support gems. The rate of mana use is also affected by cast speed, attack speed, and other speed modifiers such as temporal chains, chills, and Suppressing Fire.
  • By reserving mana. Certain skills reserve, i.e. make unusable, large amounts of mana in exchange for permanent buffs, auras, or curses acting as auras.
  • Module Error: No results found for item using search term "item_name = Mind of the Council" has the unique mod 30% of Lightning Damage is taken from Mana before Life when Hit, a unique spin on Mind Over Matter. This stacks with Mind Over Matter for Lightning Damage only.
  • Module Error: No results found for item using search term "item_name = Kitava's Thirst" has the unique mod 50% chance to Cast Socketed Spells when you Spend at least 100 Mana to Use a Skill, essentially granting another effect to spending mana.
  • Module Error: No results found for item using search term "item_name = Soul Taker" has the unique mod Insufficient Mana doesn't prevent your Melee Attacks, essentially eliminating the need for mana restoration.
  • Module Error: No results found for item using search term "item_name = Lavianga's Spirit" has the unique mod Your Skills have no Mana Cost during Flask effect, but also restores mana.
  • Module Error: No results found for item using search term "item_name = Zerphi's Last Breath" has the unique mod Skills used during Flask effect grant (450-600)% of Mana Cost as Life, causing mana expenditures to heal the player proportionally.

Notably, Mana lost to damage is not considered spent.[4] This includes Mind Over Matter, Divine Guidance, Module Error: No results found for item using search term "item_name = The Aylardex", and Corruptions allowing for a portion of damage taken to be applied to Mana instead of Life.

Restoring Mana

Upon spending, unreserving, or deferring incoming damage to, Mana may be restored in the following ways:

Full Mana

Being on Full Mana can unlock bonuses granted by certain unique items:

  • Module Error: No results found for item using search term "item_name = Clear Mind" grants (40-60)% increased Spell Damage while no Mana is Reserved

Low Mana

A character is on Low Mana when the current percentage of maximum Mana is less than or equal to 50%.

Certain unique items grant special effects based on being on Low Mana or not:

  • Module Error: No results found for item using search term "item_name = Infernal Mantle" has the unique mod 100% increased Spell Damage taken when on Low Mana

Mana on Equipment

Modifiers

Flat maximum mana

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
BerylItemPrefix1+(15-19) to maximum Manaring 1000
amulet 1000
int_armour 1000
str_int_armour 1000
dex_int_armour 1000
str_dex_int_armour 1000
belt 1000
MazarineItemPrefix69+(60-64) to maximum Manaring 1000
amulet 1000
int_armour 1000
str_int_armour 1000
dex_int_armour 1000
str_dex_int_armour 1000
belt 1000
BlueItemPrefix75+(65-68) to maximum Manaring 1000
amulet 1000
int_armour 1000
str_int_armour 1000
dex_int_armour 1000
str_dex_int_armour 1000
belt 1000
ZaffreItemPrefix81+(69-73) to maximum Manaring 1000
amulet 1000
int_armour 1000
str_int_armour 1000
dex_int_armour 1000
str_dex_int_armour 1000
UltramarineItemPrefix85+(74-78) to maximum Manaring 1000
amulet 1000
CobaltItemPrefix11+(20-24) to maximum Manaring 1000
amulet 1000
int_armour 1000
str_int_armour 1000
dex_int_armour 1000
str_dex_int_armour 1000
belt 1000
AzureItemPrefix17+(25-29) to maximum Manaring 1000
amulet 1000
int_armour 1000
str_int_armour 1000
dex_int_armour 1000
str_dex_int_armour 1000
belt 1000
SapphireItemPrefix23+(30-34) to maximum Manaring 1000
amulet 1000
int_armour 1000
str_int_armour 1000
dex_int_armour 1000
str_dex_int_armour 1000
belt 1000
CeruleanItemPrefix29+(35-39) to maximum Manaring 1000
amulet 1000
int_armour 1000
str_int_armour 1000
dex_int_armour 1000
str_dex_int_armour 1000
belt 1000
AquaItemPrefix35+(40-44) to maximum Manaring 1000
amulet 1000
int_armour 1000
str_int_armour 1000
dex_int_armour 1000
str_dex_int_armour 1000
belt 1000
OpalescentItemPrefix42+(45-49) to maximum Manaring 1000
amulet 1000
int_armour 1000
str_int_armour 1000
dex_int_armour 1000
str_dex_int_armour 1000
belt 1000
GentianItemPrefix51+(50-54) to maximum Manaring 1000
amulet 1000
int_armour 1000
str_int_armour 1000
dex_int_armour 1000
str_dex_int_armour 1000
belt 1000
ChalybeousItemPrefix60+(55-59) to maximum Manaring 1000
amulet 1000
int_armour 1000
str_int_armour 1000
dex_int_armour 1000
str_dex_int_armour 1000
belt 1000
BerylItemPrefix1+(40-49) to maximum Manastaff 1000
MazarineItemPrefix69+(160-179) to maximum Manastaff 800
BlueItemPrefix75+(180-199) to maximum Manastaff 600
ZaffreItemPrefix81+(200-229) to maximum Manastaff 400
CobaltItemPrefix11+(50-59) to maximum Manastaff 1000
AzureItemPrefix17+(60-69) to maximum Manastaff 1000
SapphireItemPrefix23+(70-79) to maximum Manastaff 1000
CeruleanItemPrefix29+(80-89) to maximum Manastaff 1000
AquaItemPrefix35+(90-99) to maximum Manastaff 1000
OpalescentItemPrefix42+(100-119) to maximum Manastaff 1000
GentianItemPrefix51+(120-139) to maximum Manastaff 1000
ChalybeousItemPrefix60+(140-159) to maximum Manastaff 1000
BerylItemPrefix1+(30-39) to maximum Manasceptre 1000
wand 1000
claw 1000
dagger 1000
MazarineItemPrefix69+(120-129) to maximum Manasceptre 800
wand 800
claw 800
dagger 800
BlueItemPrefix75+(130-139) to maximum Manasceptre 600
wand 600
claw 600
dagger 600
ZaffreItemPrefix81+(140-159) to maximum Manasceptre 400
wand 400
claw 400
dagger 400
CobaltItemPrefix11+(40-49) to maximum Manasceptre 1000
wand 1000
claw 1000
dagger 1000
AzureItemPrefix17+(50-59) to maximum Manasceptre 1000
wand 1000
claw 1000
dagger 1000
SapphireItemPrefix23+(60-69) to maximum Manasceptre 1000
wand 1000
claw 1000
dagger 1000
CeruleanItemPrefix29+(70-79) to maximum Manasceptre 1000
wand 1000
claw 1000
dagger 1000
AquaItemPrefix35+(80-89) to maximum Manasceptre 1000
wand 1000
claw 1000
dagger 1000
OpalescentItemPrefix42+(90-99) to maximum Manasceptre 1000
wand 1000
claw 1000
dagger 1000
GentianItemPrefix51+(100-109) to maximum Manasceptre 1000
wand 1000
claw 1000
dagger 1000
ChalybeousItemPrefix60+(110-119) to maximum Manasceptre 1000
wand 1000
claw 1000
dagger 1000
Acolyte'sItemPrefix30+(8-10) to maximum Energy Shield
+(11-15) to maximum Mana
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
Deacon'sItemPrefix46+(11-15) to maximum Energy Shield
+(16-19) to maximum Mana
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
Priest'sItemPrefix62+(16-25) to maximum Energy Shield
+(20-22) to maximum Mana
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
Bishop'sItemPrefix78+(26-30) to maximum Energy Shield
+(23-25) to maximum Mana
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
Baron'sItemPrefix2Minions deal (5-9)% increased Damage
+(17-20) to maximum Mana
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
Viscount'sItemPrefix11Minions deal (10-14)% increased Damage
+(21-24) to maximum Mana
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
Marquess'sItemPrefix23Minions deal (15-19)% increased Damage
+(25-28) to maximum Mana
two_hand_weapon 0
weapon_can_roll_minion_modifiers 2000
Count'sItemPrefix35Minions deal (20-24)% increased Damage
+(29-33) to maximum Mana
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1600
Duke'sItemPrefix46Minions deal (25-29)% increased Damage
+(34-37) to maximum Mana
two_hand_weapon 0
weapon_can_roll_minion_modifiers 800
Prince'sItemPrefix58Minions deal (30-34)% increased Damage
+(38-41) to maximum Mana
two_hand_weapon 0
weapon_can_roll_minion_modifiers 400
King'sItemPrefix80Minions deal (35-39)% increased Damage
+(42-45) to maximum Mana
two_hand_weapon 0
weapon_can_roll_minion_modifiers 200
Caster'sItemPrefix2(8-14)% increased Spell Damage
+(26-30) to maximum Mana
attack_staff 0
staff 1500
Conjuror'sItemPrefix11(15-22)% increased Spell Damage
+(31-35) to maximum Mana
attack_staff 0
staff 1500
Wizard'sItemPrefix23(23-29)% increased Spell Damage
+(36-41) to maximum Mana
attack_staff 0
staff 1500
Warlock'sItemPrefix35(30-37)% increased Spell Damage
+(42-47) to maximum Mana
attack_staff 0
staff 600
Mage'sItemPrefix46(38-44)% increased Spell Damage
+(48-53) to maximum Mana
attack_staff 0
staff 300
Archmage'sItemPrefix58(45-50)% increased Spell Damage
+(54-59) to maximum Mana
attack_staff 0
staff 150
Lich'sItemPrefix80(51-55)% increased Spell Damage
+(60-64) to maximum Mana
attack_staff 0
staff 75
Caster'sItemPrefix2(5-9)% increased Spell Damage
+(17-20) to maximum Mana
attack_dagger 0
wand 1000
sceptre 750
dagger 750
Conjuror'sItemPrefix11(10-14)% increased Spell Damage
+(21-24) to maximum Mana
attack_dagger 0
wand 1000
sceptre 750
dagger 750
Wizard'sItemPrefix23(15-19)% increased Spell Damage
+(25-28) to maximum Mana
attack_dagger 0
wand 1000
sceptre 750
dagger 750
Warlock'sItemPrefix35(20-24)% increased Spell Damage
+(29-33) to maximum Mana
attack_dagger 0
wand 800
sceptre 600
dagger 600
Mage'sItemPrefix46(25-29)% increased Spell Damage
+(34-37) to maximum Mana
attack_dagger 0
wand 400
sceptre 300
dagger 300
Archmage'sItemPrefix58(30-34)% increased Spell Damage
+(38-41) to maximum Mana
attack_dagger 0
wand 200
sceptre 150
dagger 150
Lich'sItemPrefix80(35-39)% increased Spell Damage
+(42-45) to maximum Mana
attack_dagger 0
wand 100
sceptre 75
dagger 75
HellscapeUpsideMaximumMana1__ItemScourge Benefit1+(23-25) to maximum Manaring 1000
amulet 1000
belt 1000
HellscapeUpsideMaximumMana2ItemScourge Benefit45+(28-30) to maximum Manaring 1000
amulet 1000
belt 1000
HellscapeUpsideMaximumMana3ItemScourge Benefit68+(33-35) to maximum Manaring 1000
amulet 1000
belt 1000
HellscapeUpsideMaximumMana4_ItemScourge Benefit68+(38-40) to maximum Manaring 1000
amulet 1000
belt 1000
HellscapeDownsideMinusMaximumMana0_ItemScourge Detriment1-(25-21) to maximum Manaring 1000
amulet 1000
belt 1000
HellscapeDownsideMinusMaximumMana1ItemScourge Detriment1-(30-26) to maximum Manaring 1000
amulet 1000
belt 1000
HellscapeDownsideMinusMaximumMana2__ItemScourge Detriment45-(35-31) to maximum Manaring 1000
amulet 1000
belt 1000
HellscapeDownsideMinusMaximumMana3_ItemScourge Detriment68-(40-36) to maximum Manaring 1000
amulet 1000
belt 1000
BerylAbyss JewelPrefix1+(21-25) to maximum Manadefault 1000
CobaltAbyss JewelPrefix40+(26-30) to maximum Manadefault 1000
AzureAbyss JewelPrefix75+(31-35) to maximum Manadefault 1000
SapphireAbyss JewelPrefix83+(36-40) to maximum Manadefault 500
ChosenUnveiledPrefix60+(55-60) to maximum Mana
Regenerate 33.3 Life per second
helmet 1000
boots 1000
gloves 1000
ring 1000
amulet 1000
belt 1000
quiver 1000
ChosenUnveiledPrefix60+(51-55) to maximum Mana
Regenerate 5.3 Mana per second
ring 600
amulet 600
ChosenUnveiledPrefix60+(51-55) to maximum Mana
(7-8)% of Damage taken Recouped as Mana
ring 600
amulet 600
ChosenUnveiledPrefix60+(51-55) to maximum Mana
(6-7)% reduced Mana Cost of Skills
ring 600
amulet 600

Percentage maximum mana

Regular
NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Crusader'sItemPrefix68(9-11)% increased maximum Manahelmet_crusader 500
body_armour_crusader 500
Crusader'sItemPrefix80(12-15)% increased maximum Manahelmet_crusader 500
body_armour_crusader 500
HellscapeUpsideManaPercentage3ItemScourge Benefit68(5-6)% increased maximum Manahelmet 500
body_armour 500
HellscapeUpsideManaPercentage4ItemScourge Benefit68(7-8)% increased maximum Manahelmet 500
body_armour 500
HellscapeDownsideManaPercentage3ItemScourge Detriment68(18-15)% reduced maximum Manahelmet 1000
body_armour 1000
WeaponTreeBaseManaRegen2hLessMana1ItemCrucible Passive Skill Tree1Regenerate 2% of Mana per second
25% less maximum Mana
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
WeaponTreeBaseManaRegen2hLessMana2ItemCrucible Passive Skill Tree30Regenerate 2.5% of Mana per second
25% less maximum Mana
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
WeaponTreeBaseManaRegen2hLessMana3ItemCrucible Passive Skill Tree60Regenerate 3% of Mana per second
25% less maximum Mana
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
WeaponTreeBaseManaRegen2hMoreMana1ItemCrucible Passive Skill Tree1Regenerate 0.5% of Mana per second
8% more maximum Mana
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
WeaponTreeBaseManaRegen2hMoreMana2ItemCrucible Passive Skill Tree30Regenerate 0.6% of Mana per second
8% more maximum Mana
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
WeaponTreeBaseManaRegen2hMoreMana3ItemCrucible Passive Skill Tree60Regenerate 0.7% of Mana per second
8% more maximum Mana
one_hand_weapon 0
caster_unique_weapon 500
attack_staff 0
staff 500
WeaponTreeBaseManaRegenLessMana1ItemCrucible Passive Skill Tree1Regenerate 1.5% of Mana per second
15% less maximum Mana
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
WeaponTreeBaseManaRegenLessMana2ItemCrucible Passive Skill Tree30Regenerate 1.8% of Mana per second
15% less maximum Mana
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
WeaponTreeBaseManaRegenLessMana3ItemCrucible Passive Skill Tree60Regenerate 2% of Mana per second
15% less maximum Mana
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
WeaponTreeBaseManaRegenMoreMana1ItemCrucible Passive Skill Tree1Regenerate 0.2% of Mana per second
5% more maximum Mana
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
WeaponTreeBaseManaRegenMoreMana2ItemCrucible Passive Skill Tree30Regenerate 0.3% of Mana per second
5% more maximum Mana
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
WeaponTreeBaseManaRegenMoreMana3ItemCrucible Passive Skill Tree60Regenerate 0.4% of Mana per second
5% more maximum Mana
two_hand_weapon 0
caster_unique_weapon 500
attack_dagger 0
wand 500
sceptre 500
dagger 500
WeaponTreeLocalEnergyShieldAndMana1ItemCrucible Passive Skill Tree1+9 to maximum Energy Shield
8% increased maximum Mana
str_armour 0
dex_armour 0
str_dex_armour 0
shield 500
WeaponTreeLocalEnergyShieldAndMana2ItemCrucible Passive Skill Tree40+12 to maximum Energy Shield
8% increased maximum Mana
str_armour 0
dex_armour 0
str_dex_armour 0
shield 500
WeaponTreeLocalEnergyShieldAndMana3ItemCrucible Passive Skill Tree65+15 to maximum Energy Shield
8% increased maximum Mana
str_armour 0
dex_armour 0
str_dex_armour 0
shield 500
WeaponTreeManaRecoveryRateReducedMaximumMana1ItemCrucible Passive Skill Tree112% increased Mana Recovery rate
10% reduced maximum Mana
shield 500
WeaponTreeManaRecoveryRateReducedMaximumMana2ItemCrucible Passive Skill Tree7216% increased Mana Recovery rate
10% reduced maximum Mana
shield 500
WeaponTreeMinionDamage2hLowMana1ItemCrucible Passive Skill Tree1Minions deal 11% increased Damage
20% increased maximum Mana
one_hand_weapon 0
weapon_can_roll_minion_modifiers 7500
minion_unique_weapon 7500
WeaponTreeMinionDamage2hLowMana2ItemCrucible Passive Skill Tree21Minions deal 16% increased Damage
20% increased maximum Mana
one_hand_weapon 0
weapon_can_roll_minion_modifiers 7500
minion_unique_weapon 7500
WeaponTreeMinionDamage2hLowMana3ItemCrucible Passive Skill Tree46Minions deal 21% increased Damage
20% increased maximum Mana
one_hand_weapon 0
weapon_can_roll_minion_modifiers 7500
minion_unique_weapon 7500
WeaponTreeMinionDamage2hLowMana4ItemCrucible Passive Skill Tree65Minions deal 26% increased Damage
20% increased maximum Mana
one_hand_weapon 0
weapon_can_roll_minion_modifiers 3750
minion_unique_weapon 3750
WeaponTreeMinionDamage2hLowMana5ItemCrucible Passive Skill Tree77Minions deal 32% increased Damage
20% increased maximum Mana
one_hand_weapon 0
weapon_can_roll_minion_modifiers 1870
minion_unique_weapon 1870
WeaponTreeMinionDamageLowMana1ItemCrucible Passive Skill Tree1Minions deal 7% increased Damage
10% increased maximum Mana
two_hand_weapon 0
weapon_can_roll_minion_modifiers 7500
minion_unique_weapon 7500
WeaponTreeMinionDamageLowMana2ItemCrucible Passive Skill Tree21Minions deal 10% increased Damage
10% increased maximum Mana
two_hand_weapon 0
weapon_can_roll_minion_modifiers 7500
minion_unique_weapon 7500
WeaponTreeMinionDamageLowMana3ItemCrucible Passive Skill Tree46Minions deal 13% increased Damage
10% increased maximum Mana
two_hand_weapon 0
weapon_can_roll_minion_modifiers 7500
minion_unique_weapon 7500
WeaponTreeMinionDamageLowMana4ItemCrucible Passive Skill Tree65Minions deal 17% increased Damage
10% increased maximum Mana
two_hand_weapon 0
weapon_can_roll_minion_modifiers 3750
minion_unique_weapon 3750
WeaponTreeMinionDamageLowMana5ItemCrucible Passive Skill Tree77Minions deal 20% increased Damage
10% increased maximum Mana
two_hand_weapon 0
weapon_can_roll_minion_modifiers 1870
minion_unique_weapon 1870
WeaponTreeSpellBlockMoreMana1ItemCrucible Passive Skill Tree482% Chance to Block Spell Damage
5% more maximum Mana
crucible_unique_helmet 0
shield 250
WeaponTreeSpellBlockMoreMana2ItemCrucible Passive Skill Tree783% Chance to Block Spell Damage
5% more maximum Mana
crucible_unique_helmet 0
shield 250
WeaponTreeSpellDamage2hLowMana1ItemCrucible Passive Skill Tree111% increased Spell Damage
20% increased maximum Mana
one_hand_weapon 0
caster_unique_weapon 750
attack_staff 0
staff 750
WeaponTreeSpellDamage2hLowMana2ItemCrucible Passive Skill Tree2116% increased Spell Damage
20% increased maximum Mana
one_hand_weapon 0
caster_unique_weapon 750
attack_staff 0
staff 750
WeaponTreeSpellDamage2hLowMana3ItemCrucible Passive Skill Tree4621% increased Spell Damage
20% increased maximum Mana
one_hand_weapon 0
caster_unique_weapon 750
attack_staff 0
staff 750
WeaponTreeSpellDamage2hLowMana4ItemCrucible Passive Skill Tree6526% increased Spell Damage
20% increased maximum Mana
one_hand_weapon 0
caster_unique_weapon 375
attack_staff 0
staff 375
WeaponTreeSpellDamage2hLowMana5ItemCrucible Passive Skill Tree7732% increased Spell Damage
20% increased maximum Mana
one_hand_weapon 0
caster_unique_weapon 187
attack_staff 0
staff 187
WeaponTreeSpellDamageLowMana1ItemCrucible Passive Skill Tree17% increased Spell Damage
10% increased maximum Mana
two_hand_weapon 0
caster_unique_weapon 750
attack_dagger 0
wand 750
sceptre 750
dagger 750
WeaponTreeSpellDamageLowMana2ItemCrucible Passive Skill Tree2110% increased Spell Damage
10% increased maximum Mana
two_hand_weapon 0
caster_unique_weapon 750
attack_dagger 0
wand 750
sceptre 750
dagger 750
WeaponTreeSpellDamageLowMana3ItemCrucible Passive Skill Tree4613% increased Spell Damage
10% increased maximum Mana
two_hand_weapon 0
caster_unique_weapon 750
attack_dagger 0
wand 750
sceptre 750
dagger 750
WeaponTreeSpellDamageLowMana4ItemCrucible Passive Skill Tree6517% increased Spell Damage
10% increased maximum Mana
two_hand_weapon 0
caster_unique_weapon 375
attack_dagger 0
wand 375
sceptre 375
dagger 375
WeaponTreeSpellDamageLowMana5ItemCrucible Passive Skill Tree7720% increased Spell Damage
10% increased maximum Mana
two_hand_weapon 0
caster_unique_weapon 187
attack_dagger 0
wand 187
sceptre 187
dagger 187
EnlightenedJewelPrefix1(8-10)% increased maximum Mananot_str 500
default 250
of the UndergroundDelveSuffix1(20-30)% increased maximum Manaabyss_jewel 0
jewel 0
quiver 2000
ChosenUnveiledPrefix60(9-10)% increased maximum Life
(9-10)% increased maximum Mana
body_armour 2000
Shaper/Elder
NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
The Shaper'sItemPrefix68(9-11)% increased maximum Manabody_armour_shaper 400
The Shaper'sItemPrefix75(12-15)% increased maximum Manabody_armour_shaper 400
The Elder'sItemPrefix68(9-11)% increased maximum Manahelmet_elder 800
The Elder'sItemPrefix75(12-15)% increased maximum Manahelmet_elder 800

Other

There are several Crafting Bench modifier that can craft mana on gear.

In addition, +X to maximum Mana can be guaranteed on Body Armour, Helmets, Gloves, and Boots through the use of Essence of Misery with a range of +55 to 77.

Base items

ItemRequired levelStats
Bonespire TalismanBonespire TalismanTalisman Tier: 1(20-30)% increased maximum ManaCorruptedThe civilised man must wrestle
with the demands of heart and mind.
The First Ones share no such struggle.
For their Spirit is swift and deadly certain.
- The Wolven King
1(20-30)% increased maximum ManaCorrupted
Paua RingPaua Ring+(20-30) to maximum Mana1+(20-30) to maximum Mana
Leyline GlovesLeyline GlovesEnergy Shield: (9-10)Requires Level 10, 18 Int(25-30)% chance when you pay a Skill's Cost to gain that much Mana
30% reduced maximum Mana
10(25-30)% chance when you pay a Skill's Cost to gain that much Mana
30% reduced maximum Mana
Aetherwind GlovesAetherwind GlovesEnergy Shield: (28-32)Requires Level 40, 59 Int(25-30)% chance when you pay a Skill's Cost to gain that much Mana
30% reduced maximum Mana
40(25-30)% chance when you pay a Skill's Cost to gain that much Mana
30% reduced maximum Mana
Nexus GlovesNexus GlovesEnergy Shield: (47-54)Requires Level 70, 101 Int(25-30)% chance when you pay a Skill's Cost to gain that much Mana
30% reduced maximum Mana
70(25-30)% chance when you pay a Skill's Cost to gain that much Mana
30% reduced maximum Mana
Carnal ArmourCarnal ArmourEvasion: (353-388)
Energy Shield: (103-113)
Movement Speed: -3%
Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum Mana
71+(20-25) to maximum Mana
Cerulean RingCerulean RingRequires Level 80(8-10)% increased maximum Mana80(8-10)% increased maximum Mana

Unique items

Flat maximum mana

ItemRequired levelMana
Asenath's Gentle TouchAsenath's Gentle Touch
Silk Gloves
Energy Shield: (18-23)Requires Level 25, 39 Int+(20-30) to Intelligence
+(60-80) to maximum Life
+(60-80) to maximum Mana
Curse Enemies with Temporal Chains on Hit
Non-Aura Curses you inflict are not removed from Dying Enemies
Enemies near corpses affected by your Curses are Blinded
Enemies Killed near corpses affected by your Curses explode, dealing
3% of their Life as Physical Damage
Cool the head and cool the blade.
25(60-80)

Percentage maximum mana

ItemRequired levelMana

Other

ItemRequired levelStats
Apep's RageApep's Rage
Omen Wand
Wand
Physical Damage: 33-61
Critical Strike Chance: 8.00%
Attacks per Second: 1.20
Requires Level 53, 200 Int(27-31)% increased Spell DamageAdds (90-130) to (140-190) Chaos Damage to Spells
(25-30)% increased Cast Speed
+(5-10)% to Chaos Resistance
Lose 40 Mana when you use a Skill
Poisons you inflict deal Damage (30-50)% faster
Apep's poison entraps, encircles,
and engulfs the leaking mind of Man.
53(27-31)% increased Spell DamageAdds (90-130) to (140-190) Chaos Damage to Spells
(25-30)% increased Cast Speed
+(5-10)% to Chaos Resistance
Lose 40 Mana when you use a Skill
Poisons you inflict deal Damage (30-50)% faster

Passive skills

There are passive skills that grant mana bonuses.

Increased maximum mana

These passive skills grant increased maximum mana.

NameStats
Armour and Mana
14% increased Armour
8% increased maximum Mana [1]
Energy Shield and Mana
5% increased maximum Energy Shield
6% increased maximum Mana [1] [2] [3]
Mana
8% increased maximum Mana [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14]
4% increased maximum Mana [3] [4]
10% increased maximum Mana
+25 to maximum Mana [3]

10% increased maximum Mana
+20 to maximum Mana [4]
Mana and Arcane Surge Effect
8% increased maximum Mana
20% increased Effect of Arcane Surge on you [1] [2]
Mana and Aura Area of Effect
8% increased maximum Mana
10% increased Area of Effect of Aura Skills [1] [2]
Mana and Flask Charges Gained
8% increased maximum Mana
10% increased Flask Charges gained [1] [2]
Mana and Flask Effect
8% increased maximum Mana
Flasks applied to you have 5% increased Effect [1] [2]
Mana and Flasks
10% increased maximum Mana
15% increased Mana Recovery from Flasks [1]
Mana and Guard Skill Cooldown Recovery
10% increased maximum Mana
Guard Skills have 20% increased Cooldown Recovery Rate [1]
Mana and Increased Mana Cost
5% increased Mana Cost of Skills
10% increased maximum Mana [1]
Mana and Life
5% increased maximum Life
8% increased maximum Mana [1] [2]

5% increased maximum Life
5% increased maximum Mana [2]
Mana and Mana on Kill
Gain 15 Mana per Enemy Killed
10% increased maximum Mana [1]
Mana and Mana Regeneration
8% increased maximum Mana
10% increased Mana Regeneration Rate [1] [2] [3] [4] [5]
Mana and Reduced Mana Cost
5% increased maximum Mana
3% reduced Mana Cost of Skills [1]

3% reduced Mana Cost of Skills
5% increased maximum Mana [2]

4% reduced Mana Cost of Skills
8% increased maximum Mana [3]
Mana and Spell Block
5% increased maximum Mana
2% Chance to Block Spell Damage [1]
Mana and Spell Damage
5% increased maximum Mana
10% increased Spell Damage [1]
Arcane Capacitor
15% increased maximum Mana
10% chance to gain Arcane Surge when you Kill an Enemy
10% increased Effect of Arcane Surge on you per
200 Mana spent Recently, up to 50% [1]
Arcane Chemistry
15% increased maximum Mana
30% increased Mana Recovery from Flasks
Mana Flasks gain 1 Charge every 3 seconds [1]
Arcane Will
Regenerate 5 Mana per second
30% increased maximum Mana
+10 to Intelligence [1]
Battle Rouse
10% of Damage taken Recouped as Mana
15% increased maximum Mana [1]
Deep Thoughts
20% increased maximum Mana
20% increased Mana Regeneration Rate
+20 to Intelligence [1]
Druidic Rite
20% increased maximum Mana
20% increased Flask Effect Duration [1]
Dynamo
18% increased maximum Mana
Guard Skills have 40% increased Duration [1]
Forethought
30% increased maximum Mana
10% increased Mana Cost of Skills [1]
Heart and Soul
8% increased maximum Life
12% increased maximum Mana [1]
Insightfulness
10% increased maximum Energy Shield
16% increased maximum Mana
10% reduced Mana Cost of Skills while on Full Energy Shield [1]
Mana Flows
16% increased maximum Mana
30% increased Mana Regeneration Rate
+20 to Intelligence [1]
Mind Drinker
20% increased maximum Mana
Recover 2% of Mana on Kill [1]
Primal Spirit
+20 to Strength and Intelligence
20% increased maximum Mana
Gain 4 Mana per Enemy Hit with Attacks if you've used a Mana Flask in the past 10 seconds [1]
Prodigal Perfection
20% increased maximum Mana
2% increased Spell Damage per 100 Maximum Mana, up to 40% [1]
Revelry
10% increased Effect of Non-Curse Auras from your Skills on Enemies
15% increased maximum Mana
+25 to maximum Mana [1]
Righteous Decree
22% increased maximum Mana
6% reduced Mana Cost of Skills [1]
Soul Siphon
18% increased maximum Mana
Gain 10 Mana per Enemy Killed
+20 to maximum Mana [1]
Thrill Killer
16% increased maximum Mana
Recover 2% of Mana on Kill [1]

Base maximum mana

NameStats
Damage and Mana
12% increased Damage
+10 to maximum Mana [1]

14% increased Damage
+14 to maximum Mana [2]
Energy Shield and Mana
+14 to maximum Energy Shield
+16 to maximum Mana [1]
Mana
10% increased maximum Mana
+25 to maximum Mana [1]

10% increased maximum Mana
+20 to maximum Mana [2]
Spell Damage and Mana
16% increased Spell Damage
+16 to maximum Mana [1]
Deep Wisdom
+20 to Intelligence
+20 to maximum Mana
+20 to maximum Energy Shield [1]
Path of the Savant
+20 to Intelligence
+20 to maximum Mana
16% increased Spell Damage [1]
Revelry
10% increased Effect of Non-Curse Auras from your Skills on Enemies
15% increased maximum Mana
+25 to maximum Mana [1]
Soul Siphon
18% increased maximum Mana
Gain 10 Mana per Enemy Killed
+20 to maximum Mana [1]

Mana regeneration rate

NameStats
Energy Shield and Mana Regeneration
+16 to maximum Energy Shield
25% increased Mana Regeneration Rate [1]
Mana and Life Regeneration
Regenerate 0.4% of Life per second
15% increased Mana Regeneration Rate [1] [2] [3]
Mana and Mana Regeneration
8% increased maximum Mana
10% increased Mana Regeneration Rate [1] [2] [3] [4] [5]
Mana Regeneration
20% increased Mana Regeneration Rate [1]
Mana Regeneration and Intelligence
20% increased Mana Regeneration Rate
+5 to Intelligence [1]
Mana Regeneration and Life
+14 to maximum Life
20% increased Mana Regeneration Rate [1]

4% increased maximum Life
10% increased Mana Regeneration Rate [3] [4]
Mana Regeneration and Reduced Mana Cost
5% reduced Mana Cost of Skills
10% increased Mana Regeneration Rate [1]
Coldhearted Calculation
20% increased Mana Regeneration Rate
+20 to Intelligence
12% increased Damage [1]
Deep Thoughts
20% increased maximum Mana
20% increased Mana Regeneration Rate
+20 to Intelligence [1]
Dreamer
30% increased Mana Regeneration Rate
10% reduced Mana Cost of Skills [1]
Mana Flows
16% increased maximum Mana
30% increased Mana Regeneration Rate
+20 to Intelligence [1]
Mental Rapidity
10% increased Cast Speed
30% increased Mana Regeneration Rate [1]
Quick Recovery
7% increased maximum Life
20% increased Mana Regeneration Rate
Regenerate 0.8% of Life per second [1]
Shaper
40% increased Mana Regeneration Rate
Regenerate 1% of Life per second [1]

Mana cost reduction

NameStats
Mana and Increased Mana Cost
5% increased Mana Cost of Skills
10% increased maximum Mana [1]
Mana and Reduced Mana Cost
5% increased maximum Mana
3% reduced Mana Cost of Skills [1]

3% reduced Mana Cost of Skills
5% increased maximum Mana [2]

4% reduced Mana Cost of Skills
8% increased maximum Mana [3]
Mana Regeneration and Reduced Mana Cost
5% reduced Mana Cost of Skills
10% increased Mana Regeneration Rate [1]
Dreamer
30% increased Mana Regeneration Rate
10% reduced Mana Cost of Skills [1]
Forethought
30% increased maximum Mana
10% increased Mana Cost of Skills [1]
Righteous Decree
22% increased maximum Mana
6% reduced Mana Cost of Skills [1]

Mana reservation reduction

NameStats
Curse Mana Reservation Efficiency
10% increased Mana Reservation Efficiency of Curse Aura Skills [1] [2] [3] [4]
Mine Damage and Reservation Efficiency
8% increased Mine Damage
10% increased Mana Reservation Efficiency of Skills that throw Mines [1] [2]
Reservation Efficiency
8% increased Mana Reservation Efficiency of Skills [1] [2] [3] [4] [5]
Reservation Efficiency of Heralds
10% increased Mana Reservation Efficiency of Herald Skills [1] [2]
Stance Reservation Efficiency
10% increased Mana Reservation Efficiency of Stance Skills [1]
Charisma
16% increased Mana Reservation Efficiency of Skills
6% increased effect of Non-Curse Auras from your Skills [1]
Efficient Explosives
30% increased Mana Reservation Efficiency of Skills that throw Mines
Mines have a 15% chance to be Detonated an Additional Time [1]
Presage
Herald Skills have 25% increased Area of Effect
20% increased Mana Reservation Efficiency of Herald Skills [1]
Seasoned Swordplay
50% increased Mana Reservation Efficiency of Stance Skills [1]
Skittering Runes
50% increased Area of Effect of Hex Skills
20% increased Mana Reservation Efficiency of Curse Aura Skills
20% reduced Mana Cost of Curse Skills [1]
Sovereignty
12% increased Mana Reservation Efficiency of Skills
10% increased effect of Non-Curse Auras from your Skills [1]

Mana leech

NameStats
Life and Mana Leech
0.4% of Attack Damage Leeched as Mana
0.4% of Attack Damage Leeched as Life [1]
Mana Leech
40% increased total Recovery per second from Mana Leech
0.4% of Attack Damage Leeched as Mana [1]

0.4% of Attack Damage Leeched as Mana [2]
Clever Thief
1% of Attack Damage Leeched as Mana
1% of Attack Damage Leeched as Life [1]
Essence Sap
0.5% of Attack Damage Leeched as Mana
50% increased Maximum total Mana Recovery per second from Leech
100% increased total Recovery per second from Mana Leech [1]
Nightstalker
+30% to Critical Strike Multiplier with Daggers
0.6% of Attack Damage Leeched as Life
0.6% of Attack Damage Leeched as Mana [1]
Spirit Void
60% increased total Recovery per second from Mana Leech
0.8% of Attack Damage Leeched as Mana
25% increased Maximum total Mana Recovery per second from Leech [1]

Mana gained on hit

NameStats
Life and Mana on Hit
Gain 4 Life per Enemy Hit with Attacks
Gain 2 Mana per Enemy Hit with Attacks [1] [2]
Mana on Hit
Gain 3 Mana per Enemy Hit with Attacks [1]

Mana gained on kill

NameStats
Mana and Mana on Kill
Gain 15 Mana per Enemy Killed
10% increased maximum Mana [1]
Soul Siphon
18% increased maximum Mana
Gain 10 Mana per Enemy Killed
+20 to maximum Mana [1]

Cluster Jewel passive skills

The following Cluster Jewel passives are related to Mana:

NameStats
Life and Mana recovery from Flasks
10% increased Life Recovery from Flasks
10% increased Mana Recovery from Flasks [1]
Reservation Efficiency
6% increased Mana Reservation Efficiency of Skills [1]
Brewed for Potency
24% increased Damage over Time
20% increased Life and Mana Recovery from Flasks
10% increased Flask Charges gained [1]
Destructive Aspect
Pride has 50% increased Mana Reservation Efficiency
12% increased Area of Effect of Aura Skills [1]
Distilled Perfection
25% increased Life Recovery from Flasks
25% increased Mana Recovery from Flasks
10% increased Flask Effect Duration [1]
Eldritch Inspiration
20% increased Chaos Damage
16% increased maximum Mana
20% increased Mana Regeneration Rate [1]
Electric Presence
Wrath has 50% increased Mana Reservation Efficiency
20% increased Effect of Lightning Ailments [1]
Forbidden Words
25% increased Area of Effect of Curse Aura Skills
15% increased Mana Reservation Efficiency of Curse Aura Skills [1]
Frantic Aspect
Haste has 50% increased Mana Reservation Efficiency
Debuffs on you expire 10% faster [1]
Genius
8% increased maximum Mana
5% increased Intelligence [1]
Improvisor
6% increased Attack Speed
10% increased maximum Mana
Gain 3 Mana per Enemy Hit with Attacks [1]
Liquid Inspiration
15% increased maximum Mana
20% increased Mana Recovery from Flasks
25% chance to gain a Power Charge when you use a Mana Flask [1]
Master of Command
100% increased Mana Reservation Efficiency of Banner Skills
15% increased Effect of Non-Curse Auras from your Skills on Enemies [1]
Mindfulness
15% increased maximum Mana
80% increased Mana Regeneration Rate while stationary [1]
Mortifying Aspect
Malevolence has 50% increased Mana Reservation Efficiency
+11% to Chaos Resistance [1]
Numbing Elixir
40% reduced Effect of Curses on you during Effect of any Mana Flask
40% reduced Effect of Non-Damaging Ailments on you during Effect of any Life Flask [1]
Pure Aptitude
+20 to Intelligence
Purity of Lightning has 80% increased Mana Reservation Efficiency
15% increased Energy Shield Recharge Rate [1]
Pure Guile
+20 to Dexterity
Purity of Ice has 80% increased Mana Reservation Efficiency
5% chance to Blind Enemies on Hit [1]
Pure Might
+20 to Strength
Purity of Fire has 80% increased Mana Reservation Efficiency
40% increased Stun and Block Recovery [1]
Righteous Path
Zealotry has 50% increased Mana Reservation Efficiency
10% increased Effect of Consecrated Ground you create [1]
Self-Control
Discipline has 80% increased Mana Reservation Efficiency
25% increased Mana Regeneration Rate [1]
Spiteful Presence
Hatred has 50% increased Mana Reservation Efficiency
20% increased Effect of Cold Ailments [1]
Sublime Form
Grace has 50% increased Mana Reservation Efficiency
+10% to all Elemental Resistances [1]
Uncompromising
Determination has 50% increased Mana Reservation Efficiency
20% increased Stun Threshold [1]
Volatile Presence
Anger has 50% increased Mana Reservation Efficiency
20% increased Duration of Fire Ailments [1]
Disciple of Kitava
Every second, Consume a nearby Corpse to Recover 5% of Life and Mana
10% more Damage taken if you haven't Consumed a Corpse Recently [1]
Mana
6% increased maximum Mana [1]
Blessed
+13% to Chaos Resistance
6% increased maximum Life
10% increased maximum Mana [1]
Careful Handling
15% increased Trap Damage
15% increased Mine Damage
4% increased maximum Life
6% increased maximum Mana [1]
Clarity of Purpose
15% increased maximum Mana
30% increased Mana Regeneration Rate [1]
Daring Ideas
18% increased maximum Mana
0.4% of Attack Damage Leeched as Mana [1]
Dark Ideation
2% increased Chaos Damage per 100 maximum Mana, up to a maximum of 80% [1]
Fuel the Fight
8% increased Attack Speed
0.4% of Attack Damage Leeched as Mana
20% increased Damage while Leeching [1]
Holistic Health
8% increased maximum Life
10% increased maximum Mana [1]
Inspired Oppression
10% increased Effect of Non-Damaging Ailments
20% increased Elemental Damage
30% increased Mana Regeneration Rate if you have Frozen an Enemy Recently
30% increased Mana Regeneration Rate if you have Shocked an Enemy Recently [1]
Openness
+30 to maximum Mana
20% increased maximum Mana [1]
Rot-Resistant
+13% to Chaos Resistance
Regenerate 1.2% of Life per second
Regenerate 0.6% of Energy Shield per second
Regenerate 0.3% of Mana per second [1]
Sage
+20% to Lightning Resistance
20% increased Mana Regeneration Rate
Regenerate 1.5% of Life per second [1]
Sap Psyche
20% increased Spell Damage
30% increased Mana Regeneration Rate
Regenerate 1% of Energy Shield per second if you've Cursed an Enemy Recently [1]
Scintillating Idea
20% increased maximum Mana
Damage Penetrates 5% Lightning Resistance [1]
Stubborn Student
15% increased maximum Mana
20% increased Armour
+1 Armour per 10 Unreserved Maximum Mana [1]
Will Shaper
Gain 5% of Maximum Mana as Extra Maximum Energy Shield [1]
Wizardry
+2% to maximum Lightning Resistance
8% increased maximum Mana [1]

Other interactions with mana

NameStats
Curse Mana Cost
10% reduced Mana Cost of Curse Skills [1] [2]
Curse Mana Reservation Efficiency
10% increased Mana Reservation Efficiency of Curse Aura Skills [1] [2] [3] [4]
Life and Mana on Kill against Cursed Enemies
Recover 1% of Life when you Kill a Cursed Enemy
Recover 1% of Mana when you Kill a Cursed Enemy [1]
Link Mana Cost
10% reduced Mana Cost of Link Skills [1] [2]
Mana and Flasks
10% increased maximum Mana
15% increased Mana Recovery from Flasks [1]
Mana Flask Charge Gain
Mana Flasks gain 1 Charge every 3 seconds [1]
Mana Flasks
10% increased Mana Recovery from Flasks
5% increased Flask Charges gained [1] [2]
Mana on Kill against Cursed Enemies
Recover 2% of Mana when you Kill a Cursed Enemy [1]
Mana Regeneration per Power Charge
8% increased Mana Regeneration Rate per Power Charge [1]
Mark Cast Speed and Mana Cost
Mark Skills have 5% increased Cast Speed
5% reduced Mana Cost of Mark Skills [1]
Mark Mana Cost
10% reduced Mana Cost of Mark Skills [1]
Mine Damage and Reservation Efficiency
8% increased Mine Damage
10% increased Mana Reservation Efficiency of Skills that throw Mines [1] [2]
Reservation Efficiency
8% increased Mana Reservation Efficiency of Skills [1] [2] [3] [4] [5]
Reservation Efficiency of Heralds
10% increased Mana Reservation Efficiency of Herald Skills [1] [2]
Stance Reservation Efficiency
10% increased Mana Reservation Efficiency of Stance Skills [1]
Arcane Capacitor
15% increased maximum Mana
10% chance to gain Arcane Surge when you Kill an Enemy
10% increased Effect of Arcane Surge on you per
200 Mana spent Recently, up to 50% [1]
Arcane Chemistry
15% increased maximum Mana
30% increased Mana Recovery from Flasks
Mana Flasks gain 1 Charge every 3 seconds [1]
Arcane Will
Regenerate 5 Mana per second
30% increased maximum Mana
+10 to Intelligence [1]
Battle Rouse
10% of Damage taken Recouped as Mana
15% increased maximum Mana [1]
Charisma
16% increased Mana Reservation Efficiency of Skills
6% increased effect of Non-Curse Auras from your Skills [1]
Conjured Barrier
30% chance to Ignore Stuns while Casting
50% increased Stun and Block Recovery
30% increased Mana Regeneration Rate while stationary [1]
Efficient Explosives
30% increased Mana Reservation Efficiency of Skills that throw Mines
Mines have a 15% chance to be Detonated an Additional Time [1]
Essence Extraction
15% increased Mana Recovery Rate during Effect of any Mana Flask
25% increased Flask Charges gained [1]
Essence Sap
0.5% of Attack Damage Leeched as Mana
50% increased Maximum total Mana Recovery per second from Leech
100% increased total Recovery per second from Mana Leech [1]
Insightfulness
10% increased maximum Energy Shield
16% increased maximum Mana
10% reduced Mana Cost of Skills while on Full Energy Shield [1]
Mind Drinker
20% increased maximum Mana
Recover 2% of Mana on Kill [1]
Mystic Bulwark
6% Chance to Block Spell Damage
1% increased Mana Regeneration Rate per 1% Chance to Block Spell Damage [1]
Mysticism
6% increased Cast Speed while Dual Wielding
40% increased Mana Regeneration if you've used a Movement Skill Recently
20% increased Spell Damage while Dual Wielding [1]
Presage
Herald Skills have 25% increased Area of Effect
20% increased Mana Reservation Efficiency of Herald Skills [1]
Primal Spirit
+20 to Strength and Intelligence
20% increased maximum Mana
Gain 4 Mana per Enemy Hit with Attacks if you've used a Mana Flask in the past 10 seconds [1]
Prodigal Perfection
20% increased maximum Mana
2% increased Spell Damage per 100 Maximum Mana, up to 40% [1]
Replenishing Remedies
Life Flasks gain 2 Charges every 3 seconds
Mana Flasks gain 2 Charges every 3 seconds
15% increased Flask Charges gained [1]
Sanguimancy
50% increased Life Reservation Efficiency of Skills
Removes all Mana
Skills Cost Life instead of Mana
Skills Reserve Life instead of Mana [1]
Seasoned Swordplay
50% increased Mana Reservation Efficiency of Stance Skills [1]
Skittering Runes
50% increased Area of Effect of Hex Skills
20% increased Mana Reservation Efficiency of Curse Aura Skills
20% reduced Mana Cost of Curse Skills [1]
Sovereignty
12% increased Mana Reservation Efficiency of Skills
10% increased effect of Non-Curse Auras from your Skills [1]
Spirit Void
60% increased total Recovery per second from Mana Leech
0.8% of Attack Damage Leeched as Mana
25% increased Maximum total Mana Recovery per second from Leech [1]
Thrill Killer
16% increased maximum Mana
Recover 2% of Mana on Kill [1]

Masteries

The following Masteries are related to Mana:

Mastery Effects
Block Mastery
  • 20 Life gained when you Block
    20 Mana gained when you Block
Brand Mastery
  • Recover 10% of Mana when a Brand expires while Attached
Claw Mastery
  • Gain 25 Life per Enemy Hit with Main Hand Claw Attacks
    Gain 25 Mana per Enemy Hit with Off Hand Claw Attacks
Curse Mastery
  • Recover 1% of Mana when you Curse a Non-Cursed Enemy
    Recover 1% of Life when you Curse a Non-Cursed Enemy
Flask Mastery
  • Remove a random Elemental Ailment when you use a Mana Flask
  • Life Flasks gain 1 Charge every 3 seconds
    Mana Flasks gain 1 Charge every 3 seconds
Leech Mastery
  • 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech
  • 25% increased Maximum total Life, Mana and Energy Shield Recovery per second from Leech
Life Mastery
  • Skills Cost Life instead of 30% of Mana Cost
Lightning Mastery
  • Increases and reductions to Maximum Mana also apply to Shock Effect at 30% of their value
Mana Mastery
  • Recover 10% of Mana over 1 second when you use a Guard Skill
  • 10% of Damage taken Recouped as Mana
  • 10% reduced Mana Cost of Skills
  • 10% chance to Recover 10% of Mana when you use a Skill
  • Regenerate 5 Mana per second
  • 12% increased Mana Reservation Efficiency of Skills
Reservation Mastery
  • +1% to all maximum Elemental Resistances if you have Reserved Life and Mana
Wand Mastery
  • 0.5% of Attack Damage Leeched as Life
    0.5% of Attack Damage Leeched as Mana


Ascendancy passives

Ascendancy
Class
NameStats
Ascendant
Berserker
Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds
Cannot be Stunned while you have at least 25 Rage
15% more Damage
5% increased Damage taken
2% of Attack Damage Leeched as Life and Mana if you've Killed Recently [1]
Ascendant
Guardian
Auras from your Skills grant 3% increased Recovery Rate of Life,
Mana and Energy Shield to you and Allies
Every 4 seconds, Regenerate 50% of Life over one second
If you've Attacked Recently, you and nearby Allies have +10% Chance to Block Attack Damage
If you've Cast a Spell Recently, you and nearby Allies have +10% Chance to Block Spell Damage [1]
Ascendant
Hierophant
8% of Damage is taken from Mana before Life
+1 to maximum number of Summoned Totems
25% increased maximum Mana
Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell
Arcane Surge grants 10% more Spell Damage to you [1]
Champion
Inspirational
Banner Skills have no Reservation
30% increased effect of Non-Curse Auras from your Skills
When you create a Banner, it gains 40% of the Stages of your placed Banner
You and Allies affected by your placed Banners Regenerate 0.1% of
Life per second for each Stage [1]
Elementalist
Mastermind of Discord
Exposure you inflict applies an extra -25% to the affected Resistance
Regenerate 1% of Mana per second if you've inflicted Exposure Recently [1]
Guardian
Radiant Faith
Grants maximum Energy Shield equal to 10% of your Reserved Mana to
you and nearby Allies
Grants Armour equal to 25% of your Reserved Mana to you and nearby Allies [1]
Guardian
Unwavering Faith
Auras from your Skills grant 5% increased Recovery Rate of Life,
Mana and Energy Shield to you and Allies [1]
Hierophant
Mana Regeneration, Arcane Surge Effect
20% increased Mana Regeneration Rate
20% increased Effect of Arcane Surge on you [1] [2]
Hierophant
Mana Regeneration, Brand Damage
20% increased Mana Regeneration Rate
14% increased Brand Damage [1]
Hierophant
Mana Regeneration, Mana
20% increased Mana Regeneration Rate
8% increased maximum Mana [1] [2] [3]
Hierophant
Mana Regeneration, Totem Placement Speed
20% increased Mana Regeneration Rate
20% increased Totem Placement speed [1] [2]
Hierophant
Divine Guidance
30% increased maximum Mana
10% of Damage is taken from Mana before Life
Transfiguration of Mind [1]
Hierophant
Ritual of Awakening
You and your Totems Regenerate 1% of Life per second for each Summoned Totem
Regenerate 0.5% of Mana per second for each Summoned Totem
5% more Damage per Summoned Totem [1]
Hierophant
Sanctuary of Thought
Gain 20% of Maximum Mana as Extra Maximum Energy Shield
25% increased Mana Reservation Efficiency of Skills
50% less Mana Cost of Skills
1% increased Area of Effect per 50 Unreserved Maximum Mana, up to 100% [1]
Necromancer
Minion Damage, Mana
Minions deal 10% increased Damage
8% increased maximum Mana [1]
Necromancer
Essence Glutton
Regenerate 4% of Mana over 2 seconds when you Consume a corpse
Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse
For each nearby corpse, you and nearby Allies Regenerate 5 Mana
per second, up to 50 per second
For each nearby corpse, you and nearby Allies Regenerate 0.2% of Energy Shield per second, up to 2.0% per second [1]
Occultist
Forbidden Power
+1 to Maximum Power Charges
6% increased Area of Effect per Power Charge
6% increased Damage per Power Charge
Gain a Power Charge after Spending a total of 200 Mana
[1]
Trickster
Polymath
3% more Damage for each different type of Mastery you have Allocated
Recover 1% of Life on Kill for each different type of Mastery you have Allocated
Recover 1% of Mana on Kill for each different type of Mastery you have Allocated
Recover 1% of Energy Shield on Kill for each different type of Mastery you have Allocated [1]
Witch
Nine Lives25% of Damage Taken Recouped as Life, Mana and Energy Shield
Recoup Effects instead occur over 3 seconds [1]

Keystones

NameStats
Blood Magic
Removes all mana
10% more maximum Life
Skills Cost Life instead of Mana
Skills Reserve Life instead of Mana [1]
Chainbreaker
1 Rage regenerated for every 25 Mana Regeneration per second
Mana Recovery from regeneration is not applied
Skills Cost +3 Rage [1]
Disciple of Kitava
Every second, Consume a nearby Corpse to Recover 5% of Life and Mana
10% more Damage taken if you haven't Consumed a Corpse Recently [1]
Eldritch Battery
Spend Energy Shield before Mana for Skill Mana Costs
Energy Shield protects Mana instead of Life
50% less Energy Shield Recharge Rate [1]
Mind Over Matter
40% of Damage is taken from Mana before Life [1]
Power of Purpose
80% of Maximum Mana is Converted to twice that much Armour [1]
Supreme Ego
Auras from your Skills can only affect you
Aura Skills have 1% more Aura Effect per 2% of maximum Mana they Reserve
40% more Mana Reservation of Aura Skills [1]
The Agnostic
Maximum Energy Shield is 0
While not on Full Life, Sacrifice 20% of Mana per Second to Recover that much Life [1]

Tattoos

ItemEffect(s)
Journey Tattoo of the MindJourney Tattoo of the MindStack Size: 10
Replaces a +30 to Dexterity Notable Passive Skill
+30 to maximum Mana per Allocated Journey Tattoo of the MindRight click this item then left click a valid Passive Skill. Maximum 50 Tattoos.
+30 to maximum Mana per Allocated Journey Tattoo of the Mind

Version history

Version Changes
3.24.0
  • The Jewel Suffix modifier that grants 3-5% reduced Mana Cost can no longer roll.
0.6.0
  • Added mana usage and mana mods.

See also

References

  1. Malice (November 13, 2011; last updated October 7, 2013). "Mechanics Thread". Path of Exile Forum. Retrieved October 21, 2013.
  2. Mark_GGG (April 5, 2013). "auras and increased buff effect". Path of Exile Forum. Retrieved October 21, 2013.
  3. Daniel_GGG (August 13, 2014;). "New upcoming unique.". Path of Exile Forum. Retrieved August 13, 2014.
  4. Mark_GGG (Aug 24, 2017). "Scold's Bridle is bugged with Mind over Matter (deals damage as mana taken not only spent by skills)". Path of Exile Forum. Retrieved Sep 17, 2017.