|gem_description = Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
|gem_description = Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the corpse will be consumed to summon a Sentinel of Absolution for a secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
|stat_text = Deals (21-873) to (31-1310) Physical Damage<br>Base duration is 1 seconds<br>Base secondary duration is 10 seconds<br>+(0-6) to radius<br>25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy<br>This Spell and Minions Convert 50% of Physical Damage to Lightning Damage<br>Maximum 3 Summoned Sentinels of Absolution
|stat_text = Deals (21-873) to (31-1310) Physical Damage<br>Base duration is 1.00 seconds<br>Base secondary duration is 10.00 seconds<br>+(0-0.6) metres to radius<br>25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy<br>This Spell and Minions Convert 50% of Physical Damage to Lightning Damage<br>Maximum 3 Summoned Sentinels of Absolution
|level1 = True
|level1 = True
|level1_level_requirement = 12
|level1_level_requirement = 12
|level1_cost_amounts = 9
|level1_cost_amounts = 9
|level1_stat_text = Deals 21 to 31 Physical Damage
|level1_stat_text = Deals 21 to 31 Physical Damage
'''Absolution''' is a [[skill]] that damages enemies in an [[area]], applying a [[Buff#Debuff|debuff]] for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a [[minion]] called "Sentinel of Absolution" for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
'''Absolution''' is a [[skill]] that damages enemies in an [[area]], applying a [[Buff#Debuff|debuff]] for a short duration. If a non-{{c|unique|unique}} enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a friendly [[Monster:Metadata/Monsters/TemplarJudge/AbsolutionTemplarJudge|Sentinel of Absolution]] [[minion]] for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
==Skill functions and interactions==
==Skill functions and interactions==
* Despite what the gem says, the skill does not consume corpses when refreshing sentinels as of the launch of 3.19.
* [[Support gems]]: Any support gem that can apply to both a spell as well as to a minion skill will apply to both the spell cast by the player's skill and the Sentinels' relevant spells. For example, {{il|Spell Echo Support}} will grant both the player's and minions' casts the ability to repeat.
** Sentinels will ''not'' affect additional areas if the skill gem is supported by {{il|Spell Cascade Support}}, but will still be affected by {{c|mod|Supported Skills deal x% less Damage}}.
===Sentinel of Absolution===
===Sentinel of Absolution===
Sentinel of Absolution, according to the datamined material, is a reskinned [[Temple Adjudicator]] (itself has another variant [[Heretical Adjudicator]]). It uses default attack, and two skills that know for their internal ids as [[Skill:AbsolutionMinion|AbsolutionMinion]] and [[Skill:AbsolutionMinionEmpowered|AbsolutionMinionEmpowered]].<ref>[[https://www.poewiki.net/wiki/Monster:Metadata/Monsters/TemplarJudge/AbsolutionTemplarJudge]]</ref>
* '''Stats''': Like most minions, Sentinels' life and base damage scale heavily with the gem level of Absolution. Sentinels have 40% [[Resistance|Elemental Resistances]] and 20% [[Resistance|Chaos Resistance]] by default. Sentinels have a base cast time of 1.33 and 6% base [[Critical Strike Chance]]. The minion's regular ''AbsolutionMinion'' spell has 180% Effectiveness of Added Damage, and its empowered version, ''AbsolutionMinionEmpowered'', has a value of 130%.
** {{c|mod|This Spell and Minions Convert 50% of Physical Damage to Lightning Damage}}: 50% of the Sentinels' Physical damage dealt is converted to Lightning damage baseline. Using {{il|Physical to Lightning Support}} allows full elemental conversion without requiring {{il|Triad Grip}}.
* '''Skills''': A [[Monster:Metadata/Monsters/TemplarJudge/AbsolutionTemplarJudge|Sentinel of Absolution]], according to the datamined material, is a reskinned [[Monster:Metadata/Monsters/TemplarJudge/TemplarJudgePure|Temple Adjudicator]] (which itself has another variant [[Monster:Metadata/Monsters/TemplarJudge/TemplarJudgeKitava1|Heretical Adjudicator]]). It has a melee attack, which cannot normally be used, and two skills that are known for their internal IDs as [[Skill:AbsolutionMinion|AbsolutionMinion]], and [[Skill:AbsolutionMinionEmpowered|AbsolutionMinionEmpowered]].<ref>[[https://www.poewiki.net/wiki/Monster:Metadata/Monsters/TemplarJudge/AbsolutionTemplarJudge]]</ref>
==Gem level progression==
==Gem level progression==
Line 623:
Line 626:
|c1_pattern_extract = Deals (%d+) to (%d+) Physical Damage
|c1_pattern_extract = Deals (%d+) to (%d+) Physical Damage
|c1_pattern_value = %d to %d
|c1_pattern_value = %d to %d
|c2_header = +x to radius
|c2_abbr = Radius
|c2_abbr = Radius
|c2_pattern_extract = +(%d+) to radius
|c2_header = +x metres to radius
|c2_pattern_value = %d
|c2_pattern_extract = %+(%d+%.*%d*) metres? to radius
|c2_pattern_value = +%sm
}}
}}
==Gem quality==
{{Skill quality}}
{{Item acquisition}}
{{Item acquisition}}
{{Skill enchantment modifier list}}
{{Skill enchantment modifier list}}
==Related passive skills==
The following [[passive skill]]s are related to Absolution:
{{Passive skill table
|q_where=passive_skills.stat_text LIKE "%Summoned Sentinel%"
|large=1
|stat_text=1
}}
{{Alternate skill effect list}}
{{Alternate skill effect list}}
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Line 648:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.23.0|
* Quality now causes Minions to have 0-40% increased Cooldown Recovery Rate, instead of dealing 0-20% increased Damage.
}}
{{Version history table row|3.21.0|
* Fixed a bug where Sentinels of Absolution would sometimes pause and play a taunt animation when not on full life.
}}
{{Version history table row|3.19.0|
* The damage and life scaling values for minions have been adjusted. Generally speaking, minion life and damage is unchanged in the very early game, roughly 30% lower in mid acts, roughly 20% lower at level 20 of the minion skill, and roughly 10% lower at level 30 of the minion skill.
* Sentinels of Absolution now deal approximately 25% less damage at gem level 1, scaling to approximately 5% less damage at gem level 20. The player version of the skill now has {{c|mod|+0 to radius}} at gem level 1 (unchanged), up to {{c|mod|+6 to radius}} at gem level 20 (previously +4). Both the player and minion versions of the skill now have 6% base Critical Strike Chance (previously 5%). The regular Minion skill now has 180% Effectiveness of Added Damage (previously 100%), and the empowered version now has 130% (previously 100%).
}}
{{Version history table row|3.17.0|
{{Version history table row|3.17.0|
* Absolution now deals 21 to 31 Physical Damage at gem level 1 (unchanged), up to 873 to 1310 at gem level 20 (previously 588 to 882).
* Absolution now deals 21 to 31 Physical Damage at gem level 1 (unchanged), up to 873 to 1310 at gem level 20 (previously 588 to 882).
Revision as of 17:34, 22 May 2024
AbsolutionSpell, Minion, Duration, Physical, Lightning, AoE Level: (1-20) Cost: (9-26) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 200%Requires Level 12Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the corpse will be consumed to summon a Sentinel of Absolution for a secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals (21-873) to (31-1310) Physical Damage Base duration is 1.00 seconds Base secondary duration is 10.00 seconds +(0-0.6) metres to radius 25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy This Spell and Minions Convert 50% of Physical Damage to Lightning Damage Maximum 3 Summoned Sentinels of Absolution
Additional Effects From 1-20% Quality: Minions have (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Absolution is a skill that damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a friendly Sentinel of Absolutionminion for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
Despite what the gem says, the skill does not consume corpses when refreshing sentinels as of the launch of 3.19.
Support gems: Any support gem that can apply to both a spell as well as to a minion skill will apply to both the spell cast by the player's skill and the Sentinels' relevant spells. For example, Spell Echo SupportSpell Echo SupportSpell, Support Icon: k Level: (1-20) Cost & Reservation Multiplier: 150%Requires Level 38Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, blink skills, or skills with a reservation.Supported Skills deal 10% less Damage Supported Skills Repeat an additional time Supported Skills have (40-54)% more Cast Speed
Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Spell DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. will grant both the player's and minions' casts the ability to repeat.
Sentinels will not affect additional areas if the skill gem is supported by Spell Cascade SupportSpell Cascade SupportAoE, Spell, Support Icon: p Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 4Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills have (25-16)% less Area of Effect Supported Skills deal (40-31)% less Damage Supported Area of Effect Skills also affect areas in front of and behind the targeted area
Additional Effects From 1-20% Quality: Supported Skills have (0.5-10)% increased Area of EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., but will still be affected by Supported Skills deal x% less Damage.
Sentinel of Absolution
Stats: Like most minions, Sentinels' life and base damage scale heavily with the gem level of Absolution. Sentinels have 40% Elemental Resistances and 20% Chaos Resistance by default. Sentinels have a base cast time of 1.33 and 6% base Critical Strike Chance. The minion's regular AbsolutionMinion spell has 180% Effectiveness of Added Damage, and its empowered version, AbsolutionMinionEmpowered, has a value of 130%.
This Spell and Minions Convert 50% of Physical Damage to Lightning Damage: 50% of the Sentinels' Physical damage dealt is converted to Lightning damage baseline. Using Physical to Lightning SupportPhysical to Lightning SupportLightning, Physical, Support Icon: x Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 18Supports any skill that hits enemies.Supported Skills gain (10-29)% of Physical Damage as Extra Lightning Damage Supported Skills have 50% of Physical Damage Converted to Lightning Damage
Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. allows full elemental conversion without requiring Triad GripTriad Grip Mesh GlovesArmour: (104-147) Energy Shield: (21-30)Requires Level 32, 26 Str, 26 Int(80-120)% increased Armour and Energy Shield Minions convert 25% of Physical Damage to Fire Damage per Red Socket Minions convert 25% of Physical Damage to Cold Damage per Green Socket Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket Minions convert 25% of Physical Damage to Chaos Damage per White Socket Minions have (5-10)% chance to Freeze, Shock and IgniteThe secret of the elements lies within a square triangle..
Absolution can be created from the following recipes:
Amount
Part
Description
Meta
6
The SummonerThe Summoner6Minion Gem Quality:+20%To own a piece of the Nightmare, you must first belong to the Nightmare.
Random Minion gem with 20% quality
A
13
The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corruptedlevel 21 Spell gem
A
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Quest reward
This item is given as a quest reward for the following quests:
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
The damage and life scaling values for minions have been adjusted. Generally speaking, minion life and damage is unchanged in the very early game, roughly 30% lower in mid acts, roughly 20% lower at level 20 of the minion skill, and roughly 10% lower at level 30 of the minion skill.
Sentinels of Absolution now deal approximately 25% less damage at gem level 1, scaling to approximately 5% less damage at gem level 20. The player version of the skill now has +0 to radius at gem level 1 (unchanged), up to +6 to radius at gem level 20 (previously +4). Both the player and minion versions of the skill now have 6% base Critical Strike Chance (previously 5%). The regular Minion skill now has 180% Effectiveness of Added Damage (previously 100%), and the empowered version now has 130% (previously 100%).