Window Shard: Difference between revisions

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| modifier = [[Modifier:MonsterBleedOnHitChance|May inflict Bleeding]]
| modifier = [[Modifier:MonsterBleedOnHitChance|May inflict Bleeding]]
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'''Window Shard''' is a [[monster]]. Its 3D model is based on [[Ice golem (monster type)|ice golem]]. However, its rolling attack skill ([[Skill:GlassElementalCyclone|GlassElementalCyclone]]) and default attack can inflicts {{stl|Bleed}}ing, as the monster has the mod {{ml|MonsterBleedOnHitChance|display=verbose }}.<ref>[[Monster:Metadata/Monsters/IceElemental/IceElementalGlassShard]]</ref> That mod is absent in other ice golem.
'''Window Shard''' is a [[monster]]. Its 3D model is based on [[Ice golem (monster type)|ice golem]]. However, its rolling attack skill ([[Skill:GlassElementalCyclone|GlassElementalCyclone]]) and default attack can inflicts {{stl|Bleed}}ing, as the monster has the mod {{ml|MonsterBleedOnHitChance }}.<ref>[[Monster:Metadata/Monsters/IceElemental/IceElementalGlassShard]]</ref> That mod is absent in other ice golem.


The monster can also spawn with {{ml|MonsterIncreasedLife1}} mod, as shown in the screenshot.
The monster can also spawn with {{ml|MonsterIncreasedLife1}} mod, as shown in the screenshot.

Revision as of 09:54, 30 April 2022

Window Shard
Window Shard
Window Shard
Level(s) 65
Location(s) The Desecrated Chambers
Resistance(s) Resists elemental damage
Modifier(s) May inflict Bleeding

Window Shard is a monster. Its 3D model is based on ice golem. However, its rolling attack skill (GlassElementalCyclone) and default attack can inflicts Bleeding, as the monster has the mod Attacks have 25% chance to cause Bleeding (Hidden)MonsterBleedOnHitChance
Intrinsic
Attacks have 25% chance to cause Bleeding (Hidden)
.[1] That mod is absent in other ice golem.

The monster can also spawn with MassiveMassive
Intrinsic
25% increased maximum Life (Hidden)
20% increased Character Size (Hidden)
mod, as shown in the screenshot.

Monster stat

Fetching data...

The dps value is for the default attack only. The area level, monster rarity and the difficulty (Part 1/2 of the main story or the end-game) in this infobox can be adjusted.

Version history

Version Changes
3.1.0
  • The Window Shard monsters in Act 10 now deal more damage, have more life and resist all Elements (instead of just cold). They spawn in fewer numbers and are larger. They now have altered behaviour to be less likely to all use their rolling attack immediately.
3.0.0
  • (Player speculation) Introduced to the game.

References