Plumed Chimeral: Difference between revisions
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{{MonsterBox | |||
| name = Plumed Chimeral | |||
| rarity = Normal | |||
| type = Chimeral | |||
| location = | |||
| quest = | |||
| resistance = Cold <br> Fire | |||
| damage = | |||
| modifier = | |||
| skill = [[Barrage]] with [[Suppressing Fire]] on hit | |||
| aura = | |||
}} | |||
'''Plumed Chimerals''' are a type of [[Chimeral]]. They are mostly found towards the end of [[Act 3]]. | |||
They are support artillery monsters with a [[debuff]]-causing ranged attack that has innate [[Pierce]]. | |||
==Abilities== | |||
*{{il|Barrage}} with [[Suppressing Fire]] debuff on hit. | |||
*Resist Cold and Fire | |||
*Energy Shield | |||
==Areas== | |||
* [[The Chamber of Sins Level 2]] | |||
* [[The Chamber of Sins Level 3]] | |||
* [[The Solaris Temple Level 2]] | |||
* [[The Imperial Gardens]] | |||
* [[The Sceptre of God]] | |||
* [[The Upper Sceptre of God]] | |||
*[[The High Gardens]] | |||
===Other Areas=== | |||
*[[Sacred Chambers]] (vaal side area) | |||
==Uniques== | |||
* [[Paradisae Venenum]] in [[The Upper Sceptre of God]] | |||
* [[Sallazzang]] in {{il|Gardens Map}} | |||
* [[Alpha Paradisae]] - [[Invasion Boss]] | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|1.0.0| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | |||
{{Navbox Bestiary}} | |||
[[Category:Chimerals]] | |||
[[Category:Act 3 monsters]] |
Latest revision as of 02:16, 20 July 2023
Plumed Chimeral | |||
Resistance(s) | Cold Fire | ||
Skill(s) | Barrage with Suppressing Fire on hit |
Plumed Chimerals are a type of Chimeral. They are mostly found towards the end of Act 3.
They are support artillery monsters with a debuff-causing ranged attack that has innate Pierce.
Abilities
- BarrageBarrageAttack, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (47-54)% of base
Effectiveness of Added Damage: (47-55)%Requires Level 12After a short preparation time, you fire individual projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.Fires 5 Projectiles
Fires Projectiles sequentially
Additional Effects From 1-20% Quality:
Fires +(0.05-1) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. with Suppressing Fire debuff on hit. - Resist Cold and Fire
- Energy Shield
Areas
- The Chamber of Sins Level 2
- The Chamber of Sins Level 3
- The Solaris Temple Level 2
- The Imperial Gardens
- The Sceptre of God
- The Upper Sceptre of God
- The High Gardens
Other Areas
- Sacred Chambers (vaal side area)
Uniques
- Paradisae Venenum in The Upper Sceptre of God
- Sallazzang in Gardens MapGardens MapMap Level: 72
Map Tier: 5
Guild Character: JVibrant colours dash across the grey,
consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once. - Alpha Paradisae - Invasion Boss
Version history
Version | Changes |
---|---|
1.0.0 |
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