Plumed Chimeral: Difference between revisions

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(Changed name of Sallazang's map as Labyrinth was renamed to Terrace)
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{{MonsterBox
{{MonsterBox
| name = Plumed Chimeral
| name = Plumed Chimeral
| rarity =
| rarity = Normal
| type = Chimeral
| type = Chimeral
| location =  
| location =  
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'''Plumed Chimerals''' are a type of [[Chimeral]]. They are mostly found towards the end of [[Act 3]].
'''Plumed Chimerals''' are a type of [[Chimeral]]. They are mostly found towards the end of [[Act 3]].


They are support artillery monsters with a [[debuff]]-causing ranged attack.
They are support artillery monsters with a [[debuff]]-causing ranged attack that has innate [[Pierce]].


==Abilities==
==Abilities==
*{{sl|Barrage}} with [[Suppressing Fire]] debuff on hit.
*{{il|Barrage}} with [[Suppressing Fire]] debuff on hit.
*Resist Cold and Fire
*Resist Cold and Fire
*Energy Shield
*Energy Shield
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* [[The Sceptre of God]]
* [[The Sceptre of God]]
* [[The Upper Sceptre of God]]
* [[The Upper Sceptre of God]]
*[[The High Gardens]]


===Other Areas===
===Other Areas===
*[[Sacred Chambers]] - Corrupted area
*[[Sacred Chambers]] (vaal side area)


==Uniques==
==Uniques==
* [[Paradisae Venenum]] in [[The Upper Sceptre of God]]
* [[Paradisae Venenum]] in [[The Upper Sceptre of God]]
* [[Sallazzang]] in [[Terrace Map]]
* [[Sallazzang]] in {{il|Gardens Map}}
* [[Twisted Chimeral]] in [[Tora]]'s missions
* [[Alpha Paradisae]] - [[Invasion Boss]]
* [[Alpha Paradisae]] - [[Invasion Boss]]
==Version history==
{{Version history table header}}
{{Version history table row|1.0.0|
* Introduced to the game.
}}
{{Version history table end}}


{{Navbox Bestiary}}
{{Navbox Bestiary}}
[[Category:Chimerals]]
[[Category:Chimerals]]
[[Category:Act 3 monsters]]
[[Category:Act 3 monsters]]

Latest revision as of 02:16, 20 July 2023

Plumed Chimeral
Plumed Chimeral
Plumed Chimeral
Resistance(s) Cold
Fire
Skill(s) Barrage with Suppressing Fire on hit

Plumed Chimerals are a type of Chimeral. They are mostly found towards the end of Act 3.

They are support artillery monsters with a debuff-causing ranged attack that has innate Pierce.

Abilities

  • BarrageBarrageAttack, Projectile, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (47-54)% of base
    Effectiveness of Added Damage: (47-55)%
    Requires Level 12After a short preparation time, you fire individual projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.Fires 5 Projectiles
    Fires Projectiles sequentially

    Additional Effects From 1-20% Quality:
    Fires +(0.05-1) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    with Suppressing Fire debuff on hit.
  • Resist Cold and Fire
  • Energy Shield

Areas

Other Areas

Uniques

Version history

Version Changes
1.0.0
  • Introduced to the game.