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For the notable passive skill, see Freeze (passive skill).
Freeze
Status Ailment
Freeze status icon.png
A Frozen skeleton archer

Freeze is an elemental status ailment associated with cold that completely prevents the affected target from moving, attacking, or using any skills. It is still possible for player characters to use flasks while frozen.

Mechanics

A hit of damage that has a chance to freeze is capable of inflicting freeze. Critical strikes inherently have a 100% chance to freeze. By default, only cold damage is able to inflict freeze, but certain equipment such as The Three DragonsThe Three Dragons
Golden Mask
Evasion: (96-103)
Energy Shield: (20-22)
Requires Level 35, 40 Dex, 40 Int+(26-30)% to all Elemental Resistances
Your Fire Damage can Shock but not Ignite
Your Cold Damage can Ignite but not Freeze or Chill
Your Lightning Damage can Freeze but not Shock
"The ice seared his naked feet
As the lightning stilled his heart,
But it was the flames upon his lover's face
That roused him to vengeance."
- From 'The Three Dragons' by Victario of Sarn
can change which damage types are able to inflict freeze.

Base freeze duration is 60 milliseconds for every 1% of the target's maximum life (before party scaling) dealt by Cold damage, up to a maximum of 50%. If the duration would be below 0.3 seconds, the freeze effect is not applied.[1] Freeze duration can be lengthened by effects such as the Freeze Duration nodes on the passive tree or the Temporal Chains curse.

When a target is frozen, it is also chilled for the entire freeze duration, plus an additional 300 ms.[citation needed]

Non-unique enemies that are killed while frozen shatter into pieces. They will still leave loot, but most other on-death effects are suppressed, including:

  • Leaving a corpse. This prevents raising or exploding the corpse. Furthermore, there is no corpse to transfer status ailments with Module Error: No skills found with q_where = skill.active_skill_name="Elemental Proliferation".
  • Taking on a secondary form, such as the Shield Crab.
  • Spines shot by the Porcupine Goliath.

These on-death effects are not suppressed:

Active skill gems

Related base stats

The following skill gems have stats related to freeze:

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
Arctic ArmourArctic ArmourSpell, Duration, Cold
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Base duration is (2.50-4.40) seconds
Buff grants (11-21)% less Physical Damage taken from Hits while stationary
Buff grants (11-20)% less Fire Damage taken from Hits while stationary
Chill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%
Buff grants Immunity to Freeze

Additional Effects From 1-20% Quality:
(1-20)% increased Skill Effect Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16N/Ayesyes
Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
Level: (1-20)
Cost: (7-11) Mana
AoE Radius: 10
Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage
(22-480) to (40-891) Added Fire Damage
(3-75) to (67-1467) Added Lightning Damage
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
(30-49)% chance to Freeze, Shock and Ignite
Base radius is 1 metre
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
10% more Damage per Elemental Ailment on the Enemy

Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage per Elemental Ailment on the Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/AyesN/A
Elemental Hit of the SpectrumElemental Hit of the SpectrumAttack, Projectile, Fire, Cold, Lightning, AoE, Bow
Level: (1-20)
Cost: (7-11) Mana
Requires Level 12Fires a projectile with a wand or bow that deals fire, cold and lightning damage. If the projectile hits an enemy, it will deal damage in an area around them.(6-136) to (11-252) Added Cold Damage
(8-166) to (14-309) Added Fire Damage
(1-26) to (23-509) Added Lightning Damage
(30-49)% chance to Freeze, Shock and Ignite
Base radius is 1.5 metres
Deals no Non-Elemental Damage
10% more Damage per Elemental Ailment on the Enemy

Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage per Elemental Ailment on the Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/AyesN/A
Vaal Impurity of IceVaal Impurity of IceAura, Spell, AoE, Duration, Vaal, Cold
Level: (1-20)
Cooldown Time: 0.50 sec
Can Store 1 Use(s)
Souls Per Use: 50
Can Store 1 Use(s)
Soul Gain Prevention: 8 sec
Cast Time: Instant
Requires Level 24Casts an aura that reduces cold damage taken and provides freeze and chill immunity to you and nearby allies, and makes hits against nearby enemies ignore their cold resistance.Base duration is 3.00 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
+(1.4-2) metres to radius
(0-76)% increased effect of Aura
You and nearby allies gain 5% additional maximum Cold Resistance
You and nearby allies are Immune to Chill
You and nearby allies are Immune to Freeze
Nearby Enemies' Cold Resistance is Ignored by Hits

Additional Effects From 1-20% Quality:
(2-40)% increased Area of Effect
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24N/Ayesyes
FrostbiteFrostbiteSpell, AoE, Duration, Cold, Curse, Hex
Level: (1-20)
Cost: (24-50) Mana
Cast Time: 0.50 sec
AoE Radius: 22
Requires Level 24Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Base duration is (8.00-11.80) seconds
+(0-1) metre to radius
Cursed enemies have -(17-36)% to Cold Resistance
Hits against Cursed Enemies have +25% chance to Freeze

Additional Effects From 1-20% Quality:
Freezes on Cursed enemies have (1-20)% increased Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24N/Ayesyes
HexblastHexblastSpell, AoE, Chaos, Hex
Level: (1-20)
Cost: (16-30) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 4.00%
Effectiveness of Added Damage: 340%
Requires Level 28Deals chaos damage to a single enemy, dealing more damage if they are Hexed, then removing the Hex. If the enemy was Hexed, also deals area damage to other enemies around the target, boosting damage and removing Hexes from those enemies in the same way.Deals (111-1514) to (166-2271) Chaos Damage
This Spell's Cast Time is added to its Cooldown if Triggered
Base radius is 2.8 metres
All Damage can Ignite, Freeze, and Shock
Chaos Damage with Hits is Resisted by lowest Resistance instead
40% more Damage with Ailments if Enemy is Hexed
100% more Damage with Hits if Enemy is Hexed
100% chance to remove a Hex after Damaging

Additional Effects From 1-20% Quality:
-(0.5-10)% chance to remove a Hex after Damaging
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28N/AN/Ayes
Hexblast of ContradictionHexblast of ContradictionSpell, AoE, Chaos, Hex
Level: (1-20)
Cost: (16-30) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 340%
Requires Level 28Deals chaos damage to a single enemy, dealing more damage if they are Hexed, then removing the Hex. If the enemy was Hexed, also deals area damage to other enemies around the target, boosting damage and removing Hexes from those enemies in the same way.Deals (111-1514) to (166-2271) Chaos Damage
This Spell's Cast Time is added to its Cooldown if Triggered
Base radius is 2.8 metres
All Damage can Ignite, Freeze, and Shock
Chaos Damage with Hits is Resisted by highest Resistance instead
40% more Damage with Ailments if Enemy is Hexed
150% more Damage with Hits if Enemy is Hexed
100% chance to remove a Hex after Damaging

Additional Effects From 1-20% Quality:
-(0.5-10)% chance to remove a Hex after Damaging
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28N/AN/Ayes
Ice Nova of Deep FreezeIce Nova of Deep FreezeSpell, AoE, Cold, Nova
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
Requires Level 12A circle of ice expands from the caster.Deals (15-642) to (22-963) Cold Damage
50% chance to Freeze enemies
Base radius is (2.6-3) metres
Freeze Enemies as though dealing (200-390)% more Damage

Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12N/AN/Ayes
Vaal Cold SnapVaal Cold SnapSpell, AoE, Duration, Vaal, Cold
Level: (1-20)
Souls Per Use: 35
Can Store 1 Use(s)
Soul Gain Prevention: 6 sec
Cast Time: 0.85 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 350%
Requires Level 16Creates a sudden burst of cold around you, damaging enemies. This also creates a chilling area around you which expands and deals cold damage over time to surrounding enemies in addition to chilling them. Enemies that die while in the area grant Frenzy Charges, and you will passively gain Frenzy Charges while there are enemies in the area.Deals (46-1571) to (69-2356) Cold Damage
Base duration is 4.00 seconds
Deals (37.8-2454.5) Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Always Freezes enemies
Base radius is 3.2 metres
Base secondary radius is 2 metres
Base tertiary radius is 3.6 metres
Gain a Frenzy Charge when an Enemy Dies while in this Skill's Area
Every second, gain a Frenzy Charge if an Enemy is in this Skill's Area

Additional Effects From 1-20% Quality:
(1-20)% more Effect of Chill
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16N/Ayesyes
Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
Level: (1-20)
Cost: 5 Mana
Attack Damage: (165-269)% of base
Effectiveness of Added Damage: (165-269)%
Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies
100% of Physical Damage Converted to Cold Damage
Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
+0.2 metres to Melee Strike Range
35% increased Duration of Cold Ailments
(10-29)% increased Effect of Cold Ailments
Adds (2-75) to (3-113) Cold Damage against Chilled Enemies

Additional Effects From 1-20% Quality:
Every third successive strike Freezes enemies as though dealing (5-100)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1yesN/AN/A
Vaal Glacial HammerVaal Glacial HammerAttack, Melee, Strike, Duration, AoE, Vaal, Cold
Level: (1-20)
Souls Per Use: 15
Can Store 3 Use(s)
Soul Gain Prevention: 4 sec
Attack Damage: (155-250)% of base
Effectiveness of Added Damage: (155-250)%
Hits enemies, converting some of your physical damage to cold damage. It traps enemies with you in a circle of ice so that they can't escape. Requires a Mace, Sceptre or Staff.Base duration is (3.40-4.35) seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
25% chance to Freeze enemies
100% of Physical Damage Converted to Cold Damage
Freezes enemies as though dealing (200-390)% more Damage
Can't be Evaded
+0.2 metres to Melee Strike Range
35% increased Duration of Cold Ailments
(10-29)% increased Effect of Cold Ailments
Adds (2-75) to (3-113) Cold Damage against Chilled Enemies

Additional Effects From 1-20% Quality:
(2-40)% increased Duration of Cold Ailments
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1yesN/AN/A

Related quality stats

The following skill gems have stats from quality related to freeze:

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
Level: (1-20)
Cost: 6 Mana
Attack Damage: (160-231)% of base
Effectiveness of Added Damage: (160-231)%
Projectile Speed: 1800
Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Projectiles Pierce all Targets
Beams Chain (4-7) Times
Fires 3 Projectiles
(0-19)% increased Area of Effect
100% of Physical Damage Converted to Fire, Cold or Lightning Damage

Additional Effects From 1-20% Quality:
(1-20)% chance to Freeze, Shock and Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesyesN/A
Wild Strike of ExtremesWild Strike of ExtremesAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
Level: (1-20)
Cost: (14-28) Energy Shield, (14-28) Life, (14-28) Mana
Attack Damage: (130-240)% of base
Effectiveness of Added Damage: (130-240)%
Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Projectiles Pierce all Targets
Beams Chain (4-7) Times
Fires 3 Projectiles
(0-19)% increased Area of Effect
100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Hits treat Enemy Monster Elemental Resistance values as inverted

Additional Effects From 1-20% Quality:
(1-20)% chance to Freeze, Shock and Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28yesyesN/A
FrostbiteFrostbiteSpell, AoE, Duration, Cold, Curse, Hex
Level: (1-20)
Cost: (24-50) Mana
Cast Time: 0.50 sec
AoE Radius: 22
Requires Level 24Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit.Base duration is (8.00-11.80) seconds
+(0-1) metre to radius
Cursed enemies have -(17-36)% to Cold Resistance
Hits against Cursed Enemies have +25% chance to Freeze

Additional Effects From 1-20% Quality:
Freezes on Cursed enemies have (1-20)% increased Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24N/Ayesyes
Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
Level: (1-20)
Cost: 5 Mana
Attack Damage: (165-269)% of base
Effectiveness of Added Damage: (165-269)%
Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies
100% of Physical Damage Converted to Cold Damage
Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
+0.2 metres to Melee Strike Range
35% increased Duration of Cold Ailments
(10-29)% increased Effect of Cold Ailments
Adds (2-75) to (3-113) Cold Damage against Chilled Enemies

Additional Effects From 1-20% Quality:
Every third successive strike Freezes enemies as though dealing (5-100)% more Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1yesN/AN/A


Support skill gems

Related base stats

The following support gems have stats related to freeze:

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
Hypothermia SupportHypothermia SupportCold, Support
Icon: D
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 31Supports any skill that deals damage.Supported Skills have +20% chance to Freeze Enemies which are Chilled
Supported Skills deal (20-29)% more Cold Damage Over Time
Supported Skills deal (20-29)% more Damage with Hits and Ailments against Chilled Enemies

Additional Effects From 1-20% Quality:
Supported Skills have +(1-20)% chance to Freeze Enemies which are Chilled
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
31N/AyesN/A
Ice Bite SupportIce Bite SupportCold, Support
Icon: K
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 31Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.Supported Skills have 15% chance to Freeze
Supported Skills have (50-69)% chance to gain a Frenzy Charge on Killing a Frozen Enemy
Supported Skills have (8-69) to (12-103) added Cold Damage
Supported Skills have (2-15) to (3-23) added Cold Damage per Frenzy Charge

Additional Effects From 1-20% Quality:
Supported Skills deal (0.1-2)% increased Damage per Frenzy Charge
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
31N/AyesN/A
Elemental Proliferation SupportElemental Proliferation SupportCold, Fire, Lightning, Support, AoE
Icon: S
Level: (1-20)
Cost & Reservation Multiplier: 110%
Supports any skill that hits enemies, or could otherwise apply elemental ailments.(0-19)% increased Duration of Elemental Ailments on Enemies
Elemental Ailments inflicted by Supported Skills spread to other enemies within (1.2-1.5) metres
Supported Skills have 20% chance to Freeze, Shock and Ignite

Additional Effects From 1-20% Quality:
(0.5-10)% increased Duration of Elemental Ailments on Enemies
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
1N/AN/Ayes

Related quality stats

The following support gems have stats from quality related to freeze:

GemRequired levelGem has strength requirementGem has dexterity requirementGem has intelligence requirement
Hypothermia SupportHypothermia SupportCold, Support
Icon: D
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 31Supports any skill that deals damage.Supported Skills have +20% chance to Freeze Enemies which are Chilled
Supported Skills deal (20-29)% more Cold Damage Over Time
Supported Skills deal (20-29)% more Damage with Hits and Ailments against Chilled Enemies

Additional Effects From 1-20% Quality:
Supported Skills have +(1-20)% chance to Freeze Enemies which are Chilled
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
31N/AyesN/A


Related items

Chance to apply Freeze

These items grant a chance to apply Freeze:

  • Asphyxia's WrathAsphyxia's Wrath
    Feathered Arrow Quiver
    Requires Level 20(20-30)% increased Projectile SpeedGrants Level 5 Frostbite Skill
    (8-12)% increased Attack Speed
    +(30-40)% to Cold Resistance
    (30-40)% increased Chill Duration on Enemies
    Gain 20% of Physical Damage as Extra Cold Damage
    (7-10)% chance to Freeze
    Hexes Transfer to all Enemies within 3 metres when Hexed Enemy dies
    Mist of breath
    Icing to lips and throat
    As the warm ones choke and fall
    Upon the frozen wasteland.
  • Izaro's TurmoilIzaro's Turmoil
    Crimson Jewel
    (18-25)% increased Fire Damage
    (18-25)% increased Cold Damage
    2% chance to Ignite
    2% chance to Freeze
    The once-glorious emperor spent his final days
    imprisoned in his greatest creation;
    a tool to filter out the unworthy
    that pushed a monster to power.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • Rashkaldor's PatienceRashkaldor's Patience
    Jade Amulet
    Requires Level 48+(20-30) to Dexterity+(40-80) to maximum Life
    +(20-40) to maximum Mana
    20% reduced Duration of Elemental Ailments on Enemies
    Items and Gems have 10% increased Attribute Requirements
    Always Freeze, Shock and Ignite
    Fate's smile, man's ruin.
  • Spine of the First ClaimantSpine of the First Claimant
    Iron Sceptre
    Sceptre
    Physical Damage: (54-64.8) to (80-96)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.16-1.21)
    Weapon Range: 1.1 metres
    Requires Level 20, 38 Str, 38 Int14% increased Elemental Damage(100-140)% increased Physical Damage
    40% increased Damage with Hits against Frozen Enemies
    +(25-35)% to Cold Damage over Time Multiplier
    (30-50)% increased Cold Damage
    (5-10)% increased Attack Speed
    (4-8)% increased Cast Speed
    5% chance to Freeze
    Thousands gazed upon the doors of the great labyrinth,
    at an Eternal Champion in steel and gold,
    The first to challenge its treacherous traps.
    To mark the occasion, Izaro had the Champion's remains gilded.

Effect vs. enemies

  • Berek's GripBerek's Grip
    Two-Stone Ring
    Requires Level 20+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage
    Adds 1 to (50-70) Lightning Damage to Spells and Attacks
    +(30-40) to maximum Life
    1% of Damage Leeched as Life against Shocked Enemies
    1% of Damage Leeched as Energy Shield against Frozen Enemies
    "Berek hid from Storm's lightning wrath
    In the embrace of oblivious Frost
    Repelled by ice, blinded by blizzards
    Storm raged in vain
    While Berek slept."
    - Berek and the Untamed
    grants Life Leech against Frozen enemies.
  • Call of the BrotherhoodCall of the Brotherhood
    Two-Stone Ring
    Requires Level 20+(12-16)% to Cold and Lightning Resistances+(15-25) to Intelligence
    (15-25)% increased Lightning Damage
    (30-40)% increased Mana Regeneration Rate
    40% of Lightning Damage Converted to Cold Damage
    Your spells have 100% chance to Shock against Frozen Enemies
    Forged by three brothers
    so that they may recognize each other
    across any distance of time or travel.
    grants spells an additional chance to Shock against Frozen enemies.
  • Spine of the First ClaimantSpine of the First Claimant
    Iron Sceptre
    Sceptre
    Physical Damage: (54-64.8) to (80-96)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.16-1.21)
    Weapon Range: 1.1 metres
    Requires Level 20, 38 Str, 38 Int14% increased Elemental Damage(100-140)% increased Physical Damage
    40% increased Damage with Hits against Frozen Enemies
    +(25-35)% to Cold Damage over Time Multiplier
    (30-50)% increased Cold Damage
    (5-10)% increased Attack Speed
    (4-8)% increased Cast Speed
    5% chance to Freeze
    Thousands gazed upon the doors of the great labyrinth,
    at an Eternal Champion in steel and gold,
    The first to challenge its treacherous traps.
    To mark the occasion, Izaro had the Champion's remains gilded.
    grants increased damage against Frozen enemies.
  • Tasalio's SignTasalio's Sign
    Sapphire Ring
    Requires Level 20+(20-30)% to Cold ResistanceAdds (7-10) to (15-20) Cold Damage to Spells and Attacks
    +(200-300) to Evasion Rating
    50% chance to Avoid being Chilled
    10% chance to Freeze
    Adds 40 to 60 Cold Damage against Chilled Enemies
    A gift from Tasalio, God of Water,
    to the chieftain Rakiata.
    Kaom took Rakiata's head and hand
    so that his warriors' axes might rise and fall like the waves.
    adds physical damage against Frozen enemies.
  • The TamingThe Taming
    Prismatic Ring
    Requires Level 30+(8-10)% to all Elemental Resistances20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy
    +(20-30)% to all Elemental Resistances
    30% increased Elemental Damage
    10% chance to Freeze, Shock and Ignite
    30% increased Elemental Damage with Attack Skills
    "Moon after moon did Berek make fools
    Of the great and Untamed Three
    Until malice for a Brother
    Slew the hatred of the Other
    And Berek did hunt
    Alone and free."
    - Berek and the Untamed
    grants increased Damage per Freeze, Shock and Ignite on Enemies.
  • Enemies Frozen by a player wielding Taryn's ShiverTaryn's Shiver
    Maelström Staff
    Warstaff
    Physical Damage: 71-147
    Critical Strike Chance: 6.80%
    Attacks per Second: 1.25
    Weapon Range: 1.3 metres
    Requires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff(50-60)% increased Spell Damage
    (40-50)% increased Cold Damage
    (10-20)% increased Cast Speed
    +2 to Level of all Cold Spell Skill Gems
    8% chance to Freeze
    Enemies Frozen by you take 20% increased Damage
    Shed by the winged beast of night,
    A scaly frost-encrusted thorn.
    All who feel its wintry light
    Shiver in pain at the frozen dawn.
    take increased damage.
  • Cameria's MaulCameria's Maul
    Gavel
    One Handed Mace
    Physical Damage: (129.6-151.2) to (242.4-282.8)
    Elemental Damage: (10-20) to (30-50)
    Critical Strike Chance: (5.75-7.00)%
    Attacks per Second: 1.15
    Weapon Range: 1.1 metres
    Requires Level 60, 212 Str15% reduced Enemy Stun Threshold(140-180)% increased Physical Damage
    Adds (10-20) to (30-50) Cold Damage
    (15-40)% increased Critical Strike Chance
    40% increased Rarity of Items Dropped by Frozen Enemies
    (30-40)% increased Cold Damage with Attack Skills
    "You'll have my riches when you pry them from my cold, dead hands!"
    "That's how I prefer it."
    grants increased rarity of items dropped by Frozen enemies.
  • WindripperWindripper
    Imperial Bow
    Bow
    Physical Damage: 29-117
    Elemental Damage: (48-60) to (72-90), 1 to (120-150)
    Critical Strike Chance: (6.50-7.00)%
    Attacks per Second: (1.59-1.67)
    Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage
    Adds 1 to (120-150) Lightning Damage
    (10-15)% increased Attack Speed
    (30-40)% increased Critical Strike Chance
    15% increased Quantity of Items Dropped by Slain Frozen Enemies
    30% increased Rarity of Items Dropped by Slain Shocked Enemies
    It hunts; as silent as falling snow, as deadly as the tempest.
    grants increased quantity of items dropped by Frozen enemies.

Effect on player

  • Berek's PassBerek's Pass
    Two-Stone Ring
    Requires Level 20+(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage
    Adds (20-25) to (30-50) Cold Damage to Spells and Attacks
    +(30-40) to maximum Energy Shield
    30% increased Damage while Ignited
    +5000 to Armour while Frozen
    "From Frost's ice-bound pass
    Berek taunted and jeered
    Until furious Flame scaled the mountain
    Berek escaped through the thaw
    And Frost's tortured moans."
    - Berek and the Untamed
    grants Armour while the player is frozen.
  • Izaro's DilemmaIzaro's Dilemma
    Imperial Claw
    Claw
    Physical Damage: (81-90) to (207-230)
    Critical Strike Chance: 6.00%
    Attacks per Second: (1.76-1.84)
    Weapon Range: 1.1 metres
    Requires Level 68, 131 Dex, 95 IntGrants 46 Life per Enemy Hit(80-100)% increased Physical Damage
    Adds 20 to 50 Physical Damage
    (10-15)% increased Attack Speed
    +(300-400) to Accuracy Rating
    100% increased Global Physical Damage while Frozen
    Izaro saw himself not as a man,
    but as a divine saviour trapped in a man's body.
    grants increased physical damage while frozen.
  • SpringleafSpringleaf
    Plank Kite Shield
    Chance to Block: 22%
    Armour: (32-55)
    Energy Shield: (9-15)
    Movement Speed: -3%
    Requires Level 7+4% to all Elemental Resistances(80-120)% increased Armour and Energy Shield
    80% reduced Freeze Duration on you
    Regenerate (30-50) Life per second
    Regenerate 100 Life per Second while on Low Life
    From death springs life.
    reduces Freeze duration on the player.
  • The StormheartThe Stormheart
    Royal Staff
    Staff
    Physical Damage: (48.6-54) to (145.8-162)
    Elemental Damage: (25-35) to (45-60), (1-10) to (70-90)
    Critical Strike Chance: (7.80-8.78)%
    Attacks per Second: 1.15
    Weapon Range: 1.3 metres
    Requires Level 28, 51 Str, 51 Int+18% Chance to Block Attack Damage while wielding a Staff(80-100)% increased Physical Damage
    Adds (25-35) to (45-60) Cold Damage
    Adds (1-10) to (70-90) Lightning Damage
    (20-35)% increased Critical Strike Chance
    100% chance to Avoid being Shocked while Chilled
    50% chance to Shock Chilled Enemies
    When the storm comes,
    the safest place to be is the centre.
    grants Shock immunity while Frozen.
  • WinterheartWinterheart
    Gold Amulet
    Requires Level 42(12-20)% increased Rarity of Items found+(20-30) to Dexterity
    +(50-70) to maximum Life
    +75% to Cold Resistance
    Cannot be Chilled
    Regenerate 10% of Life per second while Frozen
    Those who dwell in the deep freeze
    enjoy a special kind of madness.
    grants great amount of life regeneration when character is frozen.

Freeze Avoidance/Immunity

These items grant a chance to avoid being Frozen:

  • Alpha's HowlAlpha's Howl
    Sinner Tricorne
    Evasion: (664-850)Requires Level 64, 138 Dex+2 to Level of Socketed Aura Gems
    (80-100)% increased Evasion Rating
    +(20-30)% to Cold Resistance
    25% chance to Avoid being Chilled
    Cannot be Frozen
    16% increased Mana Reservation Efficiency of Skills
    Nature respects the strong
    And paints the snow red
    With the blood of the weak
  • Conqueror's LongevityConqueror's Longevity
    Viridian Jewel
    Limited to: 1+3% chance to Suppress Spell Damage
    10% chance to Avoid Elemental Ailments
    10% increased Life Recovery from Flasks
    Victory is as simple as being the last one standing.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
  • Hrimnor's ResolveHrimnor's Resolve
    Samnite Helmet
    Armour: (552-715)Requires Level 55, 114 Str(30-40)% increased Fire Damage
    (100-120)% increased Armour
    +(50-70) to maximum Life
    +30% to Cold Resistance
    100% chance to Avoid being Chilled or Frozen if you have used a Fire Skill Recently
    Hrimnor's presence was as cold as ice,
    but his heart burned for vengeance.
  • Taste of HateTaste of Hate
    Sapphire Flask
    Lasts 8.00 Seconds
    Consumes 20 of 50 Charges on use
    +40% to Cold Resistance
    +5% to Maximum ColdResistance
    Requires Level 18(10-15)% of Physical Damage from Hits taken as Cold Damage during Effect
    Gain (10-15)% of Physical Damage as Extra Cold Damage during effect
    30% chance to Avoid being Chilled during Effect
    30% chance to Avoid being Frozen during Effect
    A sip will freeze your lips,
    A swig will chill your heart,
    A glass will still your soul.
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    (during flask effect)
  • Tear of PurityTear of Purity
    Lapis Amulet
    Requires Level 5+(20-30) to IntelligenceGrants Level 10 Purity of Elements Skill
    +(10-20) to all Attributes
    +(20-40) to maximum Life
    +(5-10)% to all Elemental Resistances
    A shimmering symbol of Purity, clear as water,
    but I know better than most how quickly
    Purity can succumb to Corruption.
    How quickly water turns to blood.
    - Victario, the People's Poet

These items grant Freeze immunity:

  • Dream FragmentsDream Fragments
    Sapphire Ring
    Requires Level 24+(20-30)% to Cold Resistance20% increased maximum Mana
    50% increased Mana Regeneration Rate
    +(30-40)% to Cold Resistance
    Cannot be Chilled
    Cannot be Frozen
    Doryani stumbled into a realm of madness
    And awoke its Master.
  • The Goddess UnleashedThe Goddess Unleashed
    Eternal Sword
    One Handed Sword
    Physical Damage: (44-47) to (101-134)
    Critical Strike Chance: (7.20-8.30)%
    Attacks per Second: 1.50
    Weapon Range: 1.1 metres
    Requires Level 51, 104 Str, 122 Dex+475 to Accuracy RatingUses both hand slots
    Item has 6 Sockets and is fully linked (Hidden)
    Adds (3-6) to (33-66) Physical Damage
    (44-66)% increased Critical Strike Chance
    33% increased Ignite Duration on Enemies
    Gain (66-99)% of Sword Physical Damage as Extra Fire Damage
    Gain Her Blessing for 3 seconds when you Ignite an Enemy
    33% chance to Blind nearby Enemies when gaining Her Blessing
    100% chance to Avoid being Ignited, Chilled or Frozen with Her Blessing
    20% increased Attack and Movement Speed with Her Blessing
    Uses goddess player audio (Hidden)
    Level Requirement reduced by 15 (Hidden)
    As a maiden I was bound; as a crone was I scorned
    Promised power rarely found, delivered fury fairly thorned.
    Not enough?...Fine. Now I am become both and another
    To take your hand and cradle your talents, not smother
    The consummate flames. So hush, dear, say not a word.
    Bequeathed, betrayed...beloved. At last, I am the third.
    (with Her Blessing)
  • Kiara's DeterminationKiara's Determination
    Silver Flask
    Lasts (1.20-2.40) Seconds
    Consumes 40 of 60 Charges on use
    Onslaught
    Requires Level 27Immunity to Freeze, Chill, Curses and Stuns during Effect
    (80-60)% reduced Duration
    Travelers of the deep wood speak of a witch
    whose ale provides a different kind
    of liquid courage.
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    (during flask effect)
  • ShiverstingShiversting
    Bastard Sword
    Two Hand Sword
    Physical Damage: (30.6-34) to (52.2-58)
    Elemental Damage: 35-70
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.45
    Weapon Range: 1.3 metres
    Requires Level 14, 21 Str, 30 Dex60% increased Global Accuracy Rating(80-100)% increased Physical Damage
    Adds 35 to 70 Cold Damage
    0.6% of Physical Attack Damage Leeched as Mana
    Cannot be Frozen
    Stoic visage, icy heart.
    Life of sorrow, lived apart.
  • WanderlustWanderlust
    Wool Shoes
    Energy Shield: (15-27)+5 to Dexterity
    +(10-20) to maximum Energy Shield
    (20-40)% increased Mana Regeneration Rate
    20% increased Movement Speed
    Cannot be Frozen
    All the world is my home.
  • Shackles of the WretchedShackles of the Wretched
    Chain Gloves
    Armour: (14-20)
    Energy Shield: (4-6)
    Requires Level 7Hexes applied by Socketed Curse Skills are Reflected back to you
    (40-60)% increased Stun and Block Recovery
    You cannot be Chilled for 3 seconds after being Chilled
    You cannot be Frozen for 3 seconds after being Frozen
    You cannot be Ignited for 3 seconds after being Ignited
    You cannot be Shocked for 3 seconds after being Shocked
    You grant (4-6) Frenzy Charges to allies on Death
    Captivity breeds creativity.
    grants the player Freeze immunity for 3 seconds after becoming Frozen.

Miscellaneous

  • SouthboundSouthbound
    Soldier Gloves
    Armour: (92-103)
    Energy Shield: (19-21)
    Requires Level 51, 40 Str, 40 IntAdds (60-72) to (88-100) Cold Damage to Attacks
    (12-16)% increased maximum Life
    +(40-50)% to Cold Resistance
    100% increased Freeze Duration on Enemies
    Your Hits can only Kill Frozen Enemies
    Far south, the winter crawls under the skin.
    Below the snow, adrift wanderers sleep.
    causes hits to only be able to kill Frozen enemies.
  • Touch of AnguishTouch of Anguish
    Imperial Claw
    Claw
    Physical Damage: (65-75) to (195-215)
    Critical Strike Chance: (7.80-8.40)%
    Attacks per Second: 1.60
    Weapon Range: 1.1 metres
    Requires Level 68, 131 Dex, 95 IntGrants 46 Life per Enemy HitAdds (40-50) to (130-150) Physical Damage
    30% increased Cold Damage
    (30-40)% increased Critical Strike Chance
    20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
    Skills Chain an additional time while at maximum Frenzy Charges
    10% chance to Freeze
    Critical Strikes do not inherently Freeze
    Grip the frozen steel, feel it numb you.
    Wield the cold touch of death like
    a splinter of your own shattered heart.
    causes critical strikes no longer guarantee applying Freeze.
  • The Three DragonsThe Three Dragons
    Golden Mask
    Evasion: (96-103)
    Energy Shield: (20-22)
    Requires Level 35, 40 Dex, 40 Int+(26-30)% to all Elemental Resistances
    Your Fire Damage can Shock but not Ignite
    Your Cold Damage can Ignite but not Freeze or Chill
    Your Lightning Damage can Freeze but not Shock
    "The ice seared his naked feet
    As the lightning stilled his heart,
    But it was the flames upon his lover's face
    That roused him to vengeance."
    - From 'The Three Dragons' by Victario of Sarn
    causes the user to apply Freeze based on Lightning damage instead of Cold damage.

Related passive skills

These passive skills are related to freeze.

Chance to freeze

Template:Passive table

Freeze duration

Template:Passive table

Freeze avoidance

Template:Passive table

Miscellany

Template:Passive table

Freeze immune enemies

Currently there are only a few selected enemies in the game that are immune to the freeze status ailment. These are:

Achievements

Name Description
Cryomancer
Shatter 5 frozen monsters with a single action.

References

  1. Malice (November 13, 2011). "Mechanics thread". Official Path of Exile Forums. Retrieved July 5, 2013.