Absolution: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
m (Added links to the monster pages for Sentinels of Absolution, Temple Adjudicator, and Heretical Adjudicator.)
 
(26 intermediate revisions by 8 users not shown)
Line 9: Line 9:
|metadata_id                            = Metadata/Items/Gems/SkillGemAbsolution
|metadata_id                            = Metadata/Items/Gems/SkillGemAbsolution
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|help_text                              = Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
|vaal_variant_id                        = Metadata/Items/Gems/SkillGemVaalAbsolution
|strength_percent                        = 60
|strength_percent                        = 60
|intelligence_percent                    = 40
|intelligence_percent                    = 40
|gem_tags                                = Spell, Minion, Duration, AoE, Physical, Lightning
|gem_tags                                = Spell, Minion, Duration, Physical, Lightning, AoE
|gem_description                        = Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
|gem_description                        = Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the corpse will be consumed to summon a Sentinel of Absolution for a secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
|active_skill_name                      = Absolution
|active_skill_name                      = Absolution
|skill_id                                = Absolution
|skill_id                                = Absolution
|cast_time                              = 0.75
|cast_time                              = 0.75
|required_level                          = 12
|required_level                          = 12
|quality_type1_weight                    = 100
|quality_type1_weight                    = 1
|quality_type1_stat_text                = Minions deal 1% increased Damage
|quality_type1_stat_text                = Minions have (2-40)% increased Cooldown Recovery Rate
|quality_type1_stat1_id                  = damage_+%
|quality_type1_stat1_id                 = minion_cooldown_recovery_+%
|quality_type1_stat1_value              = 1000
|quality_type1_stat1_value               = 2000
|quality_type2_weight                    = 50
|quality_type2_stat_text                = 1% increased Minion Movement Speed
|quality_type2_stat1_id                  = minion_movement_speed_+%
|quality_type2_stat1_value              = 1000
|quality_type3_weight                    = 50
|quality_type3_stat_text                = Summoned Sentinels have 1% increased Cooldown Recovery Rate
|quality_type3_stat1_id                 = sentinel_minion_cooldown_speed_+%
|quality_type3_stat1_value               = 1000
|static_cost_types                      = Mana
|static_cost_types                      = Mana
|static_critical_strike_chance          = 6
|static_critical_strike_chance          = 6
Line 39: Line 32:
|static_stat2_id                        = is_area_damage
|static_stat2_id                        = is_area_damage
|static_stat2_value                      = 1
|static_stat2_value                      = 1
|static_stat3_id                        = base_skill_effect_duration
|static_stat3_id                         = max_number_of_vaal_absolution_sentinels
|static_stat3_value                     = 1000
|static_stat3_value                      = 1
|static_stat4_id                         = base_secondary_skill_effect_duration
|static_stat4_id                         = base_skill_effect_duration
|static_stat4_value                     = 10000
|static_stat4_value                     = 1000
|static_stat5_id                         = absolution_blast_chance_to_summon_on_hitting_rare_or_unique_%
|static_stat5_id                         = base_secondary_skill_effect_duration
|static_stat5_value                     = 25
|static_stat5_value                     = 10000
|static_stat6_id                         = skill_physical_damage_%_to_convert_to_lightning
|static_stat6_id                         = absolution_blast_chance_to_summon_on_hitting_rare_or_unique_%
|static_stat6_value                     = 50
|static_stat6_value                     = 25
|static_stat7_id                         = max_number_of_absolution_sentinels
|static_stat7_id                         = skill_physical_damage_%_to_convert_to_lightning
|static_stat7_value                     = 3
|static_stat7_value                     = 50
|stat_text                              = Deals (21-873) to (31-1310) Physical Damage<br>Base duration is 1 seconds<br>Base secondary duration is 10 seconds<br>+(0-6) to radius<br>25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy<br>This Spell and Minions Convert 50% of Physical Damage to Lightning Damage<br>Maximum 3 Summoned Sentinels of Absolution
|static_stat8_id                         = max_number_of_absolution_sentinels
|static_stat8_value                     = 3
|stat_text                              = Deals (21-873) to (31-1310) Physical Damage<br>Base duration is 1.00 seconds<br>Base secondary duration is 10.00 seconds<br>+(0-0.6) metres to radius<br>25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy<br>This Spell and Minions Convert 50% of Physical Damage to Lightning Damage<br>Maximum 3 Summoned Sentinels of Absolution
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 12
|level1_level_requirement                = 12
|level1_cost_amounts                    = 9
|level1_cost_amounts                    = 9
|level1_stat_text                        = Deals 21 to 31 Physical Damage
|level1_stat_text                        = Deals 21 to 31 Physical Damage
|level1_stat1_id                        = display_minion_monster_level
|level1_stat1_id                        = base_display_minion_actor_level
|level1_stat1_value                      = 12
|level1_stat1_value                      = 12
|level1_stat2_id                        = spell_minimum_base_physical_damage
|level1_stat2_id                        = spell_minimum_base_physical_damage
Line 64: Line 59:
|level2_cost_amounts                    = 10
|level2_cost_amounts                    = 10
|level2_stat_text                        = Deals 26 to 40 Physical Damage
|level2_stat_text                        = Deals 26 to 40 Physical Damage
|level2_stat1_id                        = display_minion_monster_level
|level2_stat1_id                        = base_display_minion_actor_level
|level2_stat1_value                      = 15
|level2_stat1_value                      = 15
|level2_stat2_id                        = spell_minimum_base_physical_damage
|level2_stat2_id                        = spell_minimum_base_physical_damage
Line 73: Line 68:
|level3_level_requirement                = 19
|level3_level_requirement                = 19
|level3_cost_amounts                    = 12
|level3_cost_amounts                    = 12
|level3_stat_text                        = Deals 36 to 55 Physical Damage<br>+1 to radius
|level3_stat_text                        = Deals 36 to 55 Physical Damage<br>+0.1 metres to radius
|level3_stat1_id                        = display_minion_monster_level
|level3_stat1_id                        = base_display_minion_actor_level
|level3_stat1_value                      = 19
|level3_stat1_value                      = 19
|level3_stat2_id                        = spell_minimum_base_physical_damage
|level3_stat2_id                        = spell_minimum_base_physical_damage
Line 85: Line 80:
|level4_level_requirement                = 23
|level4_level_requirement                = 23
|level4_cost_amounts                    = 13
|level4_cost_amounts                    = 13
|level4_stat_text                        = Deals 49 to 74 Physical Damage<br>+1 to radius
|level4_stat_text                        = Deals 49 to 74 Physical Damage<br>+0.1 metres to radius
|level4_stat1_id                        = display_minion_monster_level
|level4_stat1_id                        = base_display_minion_actor_level
|level4_stat1_value                      = 23
|level4_stat1_value                      = 23
|level4_stat2_id                        = spell_minimum_base_physical_damage
|level4_stat2_id                        = spell_minimum_base_physical_damage
Line 97: Line 92:
|level5_level_requirement                = 27
|level5_level_requirement                = 27
|level5_cost_amounts                    = 14
|level5_cost_amounts                    = 14
|level5_stat_text                        = Deals 65 to 98 Physical Damage<br>+1 to radius
|level5_stat_text                        = Deals 65 to 98 Physical Damage<br>+0.1 metres to radius
|level5_stat1_id                        = display_minion_monster_level
|level5_stat1_id                        = base_display_minion_actor_level
|level5_stat1_value                      = 27
|level5_stat1_value                      = 27
|level5_stat2_id                        = spell_minimum_base_physical_damage
|level5_stat2_id                        = spell_minimum_base_physical_damage
Line 109: Line 104:
|level6_level_requirement                = 31
|level6_level_requirement                = 31
|level6_cost_amounts                    = 15
|level6_cost_amounts                    = 15
|level6_stat_text                        = Deals 86 to 129 Physical Damage<br>+2 to radius
|level6_stat_text                        = Deals 86 to 129 Physical Damage<br>+0.2 metres to radius
|level6_stat1_id                        = display_minion_monster_level
|level6_stat1_id                        = base_display_minion_actor_level
|level6_stat1_value                      = 31
|level6_stat1_value                      = 31
|level6_stat2_id                        = spell_minimum_base_physical_damage
|level6_stat2_id                        = spell_minimum_base_physical_damage
Line 121: Line 116:
|level7_level_requirement                = 35
|level7_level_requirement                = 35
|level7_cost_amounts                    = 16
|level7_cost_amounts                    = 16
|level7_stat_text                        = Deals 112 to 167 Physical Damage<br>+2 to radius
|level7_stat_text                        = Deals 112 to 167 Physical Damage<br>+0.2 metres to radius
|level7_stat1_id                        = display_minion_monster_level
|level7_stat1_id                        = base_display_minion_actor_level
|level7_stat1_value                      = 35
|level7_stat1_value                      = 35
|level7_stat2_id                        = spell_minimum_base_physical_damage
|level7_stat2_id                        = spell_minimum_base_physical_damage
Line 133: Line 128:
|level8_level_requirement                = 38
|level8_level_requirement                = 38
|level8_cost_amounts                    = 17
|level8_cost_amounts                    = 17
|level8_stat_text                        = Deals 135 to 203 Physical Damage<br>+2 to radius
|level8_stat_text                        = Deals 135 to 203 Physical Damage<br>+0.2 metres to radius
|level8_stat1_id                        = display_minion_monster_level
|level8_stat1_id                        = base_display_minion_actor_level
|level8_stat1_value                      = 38
|level8_stat1_value                      = 38
|level8_stat2_id                        = spell_minimum_base_physical_damage
|level8_stat2_id                        = spell_minimum_base_physical_damage
Line 145: Line 140:
|level9_level_requirement                = 41
|level9_level_requirement                = 41
|level9_cost_amounts                    = 18
|level9_cost_amounts                    = 18
|level9_stat_text                        = Deals 163 to 245 Physical Damage<br>+3 to radius
|level9_stat_text                        = Deals 163 to 245 Physical Damage<br>+0.3 metres to radius
|level9_stat1_id                        = display_minion_monster_level
|level9_stat1_id                        = base_display_minion_actor_level
|level9_stat1_value                      = 41
|level9_stat1_value                      = 41
|level9_stat2_id                        = spell_minimum_base_physical_damage
|level9_stat2_id                        = spell_minimum_base_physical_damage
Line 157: Line 152:
|level10_level_requirement              = 44
|level10_level_requirement              = 44
|level10_cost_amounts                    = 19
|level10_cost_amounts                    = 19
|level10_stat_text                      = Deals 196 to 294 Physical Damage<br>+3 to radius
|level10_stat_text                      = Deals 196 to 294 Physical Damage<br>+0.3 metres to radius
|level10_stat1_id                        = display_minion_monster_level
|level10_stat1_id                        = base_display_minion_actor_level
|level10_stat1_value                    = 44
|level10_stat1_value                    = 44
|level10_stat2_id                        = spell_minimum_base_physical_damage
|level10_stat2_id                        = spell_minimum_base_physical_damage
Line 169: Line 164:
|level11_level_requirement              = 47
|level11_level_requirement              = 47
|level11_cost_amounts                    = 20
|level11_cost_amounts                    = 20
|level11_stat_text                      = Deals 235 to 352 Physical Damage<br>+3 to radius
|level11_stat_text                      = Deals 235 to 352 Physical Damage<br>+0.3 metres to radius
|level11_stat1_id                        = display_minion_monster_level
|level11_stat1_id                        = base_display_minion_actor_level
|level11_stat1_value                    = 47
|level11_stat1_value                    = 47
|level11_stat2_id                        = spell_minimum_base_physical_damage
|level11_stat2_id                        = spell_minimum_base_physical_damage
Line 181: Line 176:
|level12_level_requirement              = 50
|level12_level_requirement              = 50
|level12_cost_amounts                    = 20
|level12_cost_amounts                    = 20
|level12_stat_text                      = Deals 281 to 421 Physical Damage<br>+4 to radius
|level12_stat_text                      = Deals 281 to 421 Physical Damage<br>+0.4 metres to radius
|level12_stat1_id                        = display_minion_monster_level
|level12_stat1_id                        = base_display_minion_actor_level
|level12_stat1_value                    = 50
|level12_stat1_value                    = 50
|level12_stat2_id                        = spell_minimum_base_physical_damage
|level12_stat2_id                        = spell_minimum_base_physical_damage
Line 193: Line 188:
|level13_level_requirement              = 53
|level13_level_requirement              = 53
|level13_cost_amounts                    = 21
|level13_cost_amounts                    = 21
|level13_stat_text                      = Deals 335 to 502 Physical Damage<br>+4 to radius
|level13_stat_text                      = Deals 335 to 502 Physical Damage<br>+0.4 metres to radius
|level13_stat1_id                        = display_minion_monster_level
|level13_stat1_id                        = base_display_minion_actor_level
|level13_stat1_value                    = 53
|level13_stat1_value                    = 53
|level13_stat2_id                        = spell_minimum_base_physical_damage
|level13_stat2_id                        = spell_minimum_base_physical_damage
Line 205: Line 200:
|level14_level_requirement              = 56
|level14_level_requirement              = 56
|level14_cost_amounts                    = 22
|level14_cost_amounts                    = 22
|level14_stat_text                      = Deals 398 to 597 Physical Damage<br>+4 to radius
|level14_stat_text                      = Deals 398 to 597 Physical Damage<br>+0.4 metres to radius
|level14_stat1_id                        = display_minion_monster_level
|level14_stat1_id                        = base_display_minion_actor_level
|level14_stat1_value                    = 56
|level14_stat1_value                    = 56
|level14_stat2_id                        = spell_minimum_base_physical_damage
|level14_stat2_id                        = spell_minimum_base_physical_damage
Line 217: Line 212:
|level15_level_requirement              = 59
|level15_level_requirement              = 59
|level15_cost_amounts                    = 23
|level15_cost_amounts                    = 23
|level15_stat_text                      = Deals 473 to 709 Physical Damage<br>+5 to radius
|level15_stat_text                      = Deals 473 to 709 Physical Damage<br>+0.5 metres to radius
|level15_stat1_id                        = display_minion_monster_level
|level15_stat1_id                        = base_display_minion_actor_level
|level15_stat1_value                    = 59
|level15_stat1_value                    = 59
|level15_stat2_id                        = spell_minimum_base_physical_damage
|level15_stat2_id                        = spell_minimum_base_physical_damage
Line 229: Line 224:
|level16_level_requirement              = 62
|level16_level_requirement              = 62
|level16_cost_amounts                    = 24
|level16_cost_amounts                    = 24
|level16_stat_text                      = Deals 560 to 840 Physical Damage<br>+5 to radius
|level16_stat_text                      = Deals 560 to 840 Physical Damage<br>+0.5 metres to radius
|level16_stat1_id                        = display_minion_monster_level
|level16_stat1_id                        = base_display_minion_actor_level
|level16_stat1_value                    = 62
|level16_stat1_value                    = 62
|level16_stat2_id                        = spell_minimum_base_physical_damage
|level16_stat2_id                        = spell_minimum_base_physical_damage
Line 241: Line 236:
|level17_level_requirement              = 64
|level17_level_requirement              = 64
|level17_cost_amounts                    = 25
|level17_cost_amounts                    = 25
|level17_stat_text                      = Deals 627 to 940 Physical Damage<br>+5 to radius
|level17_stat_text                      = Deals 627 to 940 Physical Damage<br>+0.5 metres to radius
|level17_stat1_id                        = display_minion_monster_level
|level17_stat1_id                        = base_display_minion_actor_level
|level17_stat1_value                    = 64
|level17_stat1_value                    = 64
|level17_stat2_id                        = spell_minimum_base_physical_damage
|level17_stat2_id                        = spell_minimum_base_physical_damage
Line 253: Line 248:
|level18_level_requirement              = 66
|level18_level_requirement              = 66
|level18_cost_amounts                    = 25
|level18_cost_amounts                    = 25
|level18_stat_text                      = Deals 700 to 1050 Physical Damage<br>+6 to radius
|level18_stat_text                      = Deals 700 to 1050 Physical Damage<br>+0.6 metres to radius
|level18_stat1_id                        = display_minion_monster_level
|level18_stat1_id                        = base_display_minion_actor_level
|level18_stat1_value                    = 66
|level18_stat1_value                    = 66
|level18_stat2_id                        = spell_minimum_base_physical_damage
|level18_stat2_id                        = spell_minimum_base_physical_damage
Line 265: Line 260:
|level19_level_requirement              = 68
|level19_level_requirement              = 68
|level19_cost_amounts                    = 26
|level19_cost_amounts                    = 26
|level19_stat_text                      = Deals 782 to 1173 Physical Damage<br>+6 to radius
|level19_stat_text                      = Deals 782 to 1173 Physical Damage<br>+0.6 metres to radius
|level19_stat1_id                        = display_minion_monster_level
|level19_stat1_id                        = base_display_minion_actor_level
|level19_stat1_value                    = 68
|level19_stat1_value                    = 68
|level19_stat2_id                        = spell_minimum_base_physical_damage
|level19_stat2_id                        = spell_minimum_base_physical_damage
Line 277: Line 272:
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_cost_amounts                    = 26
|level20_cost_amounts                    = 26
|level20_stat_text                      = Deals 873 to 1310 Physical Damage<br>+6 to radius
|level20_stat_text                      = Deals 873 to 1310 Physical Damage<br>+0.6 metres to radius
|level20_stat1_id                        = display_minion_monster_level
|level20_stat1_id                        = base_display_minion_actor_level
|level20_stat1_value                    = 70
|level20_stat1_value                    = 70
|level20_stat2_id                        = spell_minimum_base_physical_damage
|level20_stat2_id                        = spell_minimum_base_physical_damage
Line 289: Line 284:
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_cost_amounts                    = 27
|level21_cost_amounts                    = 27
|level21_stat_text                      = Deals 974 to 1461 Physical Damage<br>+7 to radius
|level21_stat_text                      = Deals 974 to 1461 Physical Damage<br>+0.7 metres to radius
|level21_stat1_id                        = display_minion_monster_level
|level21_stat1_id                        = base_display_minion_actor_level
|level21_stat1_value                    = 72
|level21_stat1_value                    = 72
|level21_stat2_id                        = spell_minimum_base_physical_damage
|level21_stat2_id                        = spell_minimum_base_physical_damage
Line 301: Line 296:
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_cost_amounts                    = 27
|level22_cost_amounts                    = 27
|level22_stat_text                      = Deals 1086 to 1629 Physical Damage<br>+7 to radius
|level22_stat_text                      = Deals 1086 to 1629 Physical Damage<br>+0.7 metres to radius
|level22_stat1_id                        = display_minion_monster_level
|level22_stat1_id                        = base_display_minion_actor_level
|level22_stat1_value                    = 74
|level22_stat1_value                    = 74
|level22_stat2_id                        = spell_minimum_base_physical_damage
|level22_stat2_id                        = spell_minimum_base_physical_damage
Line 313: Line 308:
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_cost_amounts                    = 28
|level23_cost_amounts                    = 28
|level23_stat_text                      = Deals 1210 to 1815 Physical Damage<br>+7 to radius
|level23_stat_text                      = Deals 1210 to 1815 Physical Damage<br>+0.7 metres to radius
|level23_stat1_id                        = display_minion_monster_level
|level23_stat1_id                        = base_display_minion_actor_level
|level23_stat1_value                    = 76
|level23_stat1_value                    = 76
|level23_stat2_id                        = spell_minimum_base_physical_damage
|level23_stat2_id                        = spell_minimum_base_physical_damage
Line 325: Line 320:
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_cost_amounts                    = 29
|level24_cost_amounts                    = 29
|level24_stat_text                      = Deals 1347 to 2021 Physical Damage<br>+8 to radius
|level24_stat_text                      = Deals 1347 to 2021 Physical Damage<br>+0.8 metres to radius
|level24_stat1_id                        = display_minion_monster_level
|level24_stat1_id                        = base_display_minion_actor_level
|level24_stat1_value                    = 78
|level24_stat1_value                    = 78
|level24_stat2_id                        = spell_minimum_base_physical_damage
|level24_stat2_id                        = spell_minimum_base_physical_damage
Line 337: Line 332:
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_cost_amounts                    = 29
|level25_cost_amounts                    = 29
|level25_stat_text                      = Deals 1500 to 2250 Physical Damage<br>+8 to radius
|level25_stat_text                      = Deals 1500 to 2250 Physical Damage<br>+0.8 metres to radius
|level25_stat1_id                        = display_minion_monster_level
|level25_stat1_id                        = base_display_minion_actor_level
|level25_stat1_value                    = 80
|level25_stat1_value                    = 80
|level25_stat2_id                        = spell_minimum_base_physical_damage
|level25_stat2_id                        = spell_minimum_base_physical_damage
Line 349: Line 344:
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_cost_amounts                    = 30
|level26_cost_amounts                    = 30
|level26_stat_text                      = Deals 1669 to 2503 Physical Damage<br>+8 to radius
|level26_stat_text                      = Deals 1669 to 2503 Physical Damage<br>+0.8 metres to radius
|level26_stat1_id                        = display_minion_monster_level
|level26_stat1_id                        = base_display_minion_actor_level
|level26_stat1_value                    = 82
|level26_stat1_value                    = 82
|level26_stat2_id                        = spell_minimum_base_physical_damage
|level26_stat2_id                        = spell_minimum_base_physical_damage
Line 361: Line 356:
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_cost_amounts                    = 30
|level27_cost_amounts                    = 30
|level27_stat_text                      = Deals 1855 to 2783 Physical Damage<br>+9 to radius
|level27_stat_text                      = Deals 1855 to 2783 Physical Damage<br>+0.9 metres to radius
|level27_stat1_id                        = display_minion_monster_level
|level27_stat1_id                        = base_display_minion_actor_level
|level27_stat1_value                    = 84
|level27_stat1_value                    = 84
|level27_stat2_id                        = spell_minimum_base_physical_damage
|level27_stat2_id                        = spell_minimum_base_physical_damage
Line 373: Line 368:
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_cost_amounts                    = 31
|level28_cost_amounts                    = 31
|level28_stat_text                      = Deals 2062 to 3093 Physical Damage<br>+9 to radius
|level28_stat_text                      = Deals 2062 to 3093 Physical Damage<br>+0.9 metres to radius
|level28_stat1_id                        = display_minion_monster_level
|level28_stat1_id                        = base_display_minion_actor_level
|level28_stat1_value                    = 86
|level28_stat1_value                    = 86
|level28_stat2_id                        = spell_minimum_base_physical_damage
|level28_stat2_id                        = spell_minimum_base_physical_damage
Line 385: Line 380:
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_cost_amounts                    = 32
|level29_cost_amounts                    = 32
|level29_stat_text                      = Deals 2291 to 3437 Physical Damage<br>+9 to radius
|level29_stat_text                      = Deals 2291 to 3437 Physical Damage<br>+0.9 metres to radius
|level29_stat1_id                        = display_minion_monster_level
|level29_stat1_id                        = base_display_minion_actor_level
|level29_stat1_value                    = 88
|level29_stat1_value                    = 88
|level29_stat2_id                        = spell_minimum_base_physical_damage
|level29_stat2_id                        = spell_minimum_base_physical_damage
Line 397: Line 392:
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_cost_amounts                    = 32
|level30_cost_amounts                    = 32
|level30_stat_text                      = Deals 2544 to 3817 Physical Damage<br>+10 to radius
|level30_stat_text                      = Deals 2544 to 3817 Physical Damage<br>+1 metre to radius
|level30_stat1_id                        = display_minion_monster_level
|level30_stat1_id                        = base_display_minion_actor_level
|level30_stat1_value                    = 90
|level30_stat1_value                    = 90
|level30_stat2_id                        = spell_minimum_base_physical_damage
|level30_stat2_id                        = spell_minimum_base_physical_damage
Line 409: Line 404:
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_cost_amounts                    = 32
|level31_cost_amounts                    = 32
|level31_stat_text                      = Deals 2681 to 4021 Physical Damage<br>+10 to radius
|level31_stat_text                      = Deals 2681 to 4021 Physical Damage<br>+1 metre to radius
|level31_stat1_id                        = display_minion_monster_level
|level31_stat1_id                        = base_display_minion_actor_level
|level31_stat1_value                    = 91
|level31_stat1_value                    = 91
|level31_stat2_id                        = spell_minimum_base_physical_damage
|level31_stat2_id                        = spell_minimum_base_physical_damage
Line 421: Line 416:
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_cost_amounts                    = 33
|level32_cost_amounts                    = 33
|level32_stat_text                      = Deals 2824 to 4237 Physical Damage<br>+10 to radius
|level32_stat_text                      = Deals 2824 to 4237 Physical Damage<br>+1 metre to radius
|level32_stat1_id                        = display_minion_monster_level
|level32_stat1_id                        = base_display_minion_actor_level
|level32_stat1_value                    = 92
|level32_stat1_value                    = 92
|level32_stat2_id                        = spell_minimum_base_physical_damage
|level32_stat2_id                        = spell_minimum_base_physical_damage
Line 433: Line 428:
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_cost_amounts                    = 33
|level33_cost_amounts                    = 33
|level33_stat_text                      = Deals 2975 to 4463 Physical Damage<br>+10 to radius
|level33_stat_text                      = Deals 2975 to 4463 Physical Damage<br>+1 metre to radius
|level33_stat1_id                        = display_minion_monster_level
|level33_stat1_id                        = base_display_minion_actor_level
|level33_stat1_value                    = 93
|level33_stat1_value                    = 93
|level33_stat2_id                        = spell_minimum_base_physical_damage
|level33_stat2_id                        = spell_minimum_base_physical_damage
Line 445: Line 440:
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_cost_amounts                    = 33
|level34_cost_amounts                    = 33
|level34_stat_text                      = Deals 3134 to 4701 Physical Damage<br>+10 to radius
|level34_stat_text                      = Deals 3134 to 4701 Physical Damage<br>+1 metre to radius
|level34_stat1_id                        = display_minion_monster_level
|level34_stat1_id                        = base_display_minion_actor_level
|level34_stat1_value                    = 94
|level34_stat1_value                    = 94
|level34_stat2_id                        = spell_minimum_base_physical_damage
|level34_stat2_id                        = spell_minimum_base_physical_damage
Line 457: Line 452:
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_cost_amounts                    = 34
|level35_cost_amounts                    = 34
|level35_stat_text                      = Deals 3301 to 4952 Physical Damage<br>+10 to radius
|level35_stat_text                      = Deals 3301 to 4952 Physical Damage<br>+1 metre to radius
|level35_stat1_id                        = display_minion_monster_level
|level35_stat1_id                        = base_display_minion_actor_level
|level35_stat1_value                    = 95
|level35_stat1_value                    = 95
|level35_stat2_id                        = spell_minimum_base_physical_damage
|level35_stat2_id                        = spell_minimum_base_physical_damage
Line 469: Line 464:
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_cost_amounts                    = 34
|level36_cost_amounts                    = 34
|level36_stat_text                      = Deals 3477 to 5215 Physical Damage<br>+11 to radius
|level36_stat_text                      = Deals 3477 to 5215 Physical Damage<br>+1.1 metres to radius
|level36_stat1_id                        = display_minion_monster_level
|level36_stat1_id                        = base_display_minion_actor_level
|level36_stat1_value                    = 96
|level36_stat1_value                    = 96
|level36_stat2_id                        = spell_minimum_base_physical_damage
|level36_stat2_id                        = spell_minimum_base_physical_damage
Line 481: Line 476:
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_cost_amounts                    = 34
|level37_cost_amounts                    = 34
|level37_stat_text                      = Deals 3661 to 5492 Physical Damage<br>+11 to radius
|level37_stat_text                      = Deals 3661 to 5492 Physical Damage<br>+1.1 metres to radius
|level37_stat1_id                        = display_minion_monster_level
|level37_stat1_id                        = base_display_minion_actor_level
|level37_stat1_value                    = 97
|level37_stat1_value                    = 97
|level37_stat2_id                        = spell_minimum_base_physical_damage
|level37_stat2_id                        = spell_minimum_base_physical_damage
Line 493: Line 488:
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_cost_amounts                    = 34
|level38_cost_amounts                    = 34
|level38_stat_text                      = Deals 3855 to 5782 Physical Damage<br>+11 to radius
|level38_stat_text                      = Deals 3855 to 5782 Physical Damage<br>+1.1 metres to radius
|level38_stat1_id                        = display_minion_monster_level
|level38_stat1_id                        = base_display_minion_actor_level
|level38_stat1_value                    = 98
|level38_stat1_value                    = 98
|level38_stat2_id                        = spell_minimum_base_physical_damage
|level38_stat2_id                        = spell_minimum_base_physical_damage
Line 505: Line 500:
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_cost_amounts                    = 35
|level39_cost_amounts                    = 35
|level39_stat_text                      = Deals 4059 to 6088 Physical Damage<br>+11 to radius
|level39_stat_text                      = Deals 4059 to 6088 Physical Damage<br>+1.1 metres to radius
|level39_stat1_id                        = display_minion_monster_level
|level39_stat1_id                        = base_display_minion_actor_level
|level39_stat1_value                    = 99
|level39_stat1_value                    = 99
|level39_stat2_id                        = spell_minimum_base_physical_damage
|level39_stat2_id                        = spell_minimum_base_physical_damage
Line 517: Line 512:
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_cost_amounts                    = 35
|level40_cost_amounts                    = 35
|level40_stat_text                      = Deals 4273 to 6410 Physical Damage<br>+11 to radius
|level40_stat_text                      = Deals 4273 to 6410 Physical Damage<br>+1.1 metres to radius
|level40_stat1_id                        = display_minion_monster_level
|level40_stat1_id                        = base_display_minion_actor_level
|level40_stat1_value                    = 100
|level40_stat1_value                    = 100
|level40_stat2_id                        = spell_minimum_base_physical_damage
|level40_stat2_id                        = spell_minimum_base_physical_damage
Line 612: Line 607:
}}
}}


'''Absolution''' is a [[skill]] that damages enemies in an [[area]], applying a [[Buff#Debuff|debuff]] for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a [[minion]] called "Sentinel of Absolution" for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
'''Absolution''' is a [[skill]] that damages enemies in an [[area]], applying a [[Buff#Debuff|debuff]] for a short duration. If a non-{{c|unique|unique}} enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a friendly [[Monster:Metadata/Monsters/TemplarJudge/AbsolutionTemplarJudge|Sentinel of Absolution]] [[minion]] for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.  
==Skill functions and interactions==
==Skill functions and interactions==
===Sentinel of Absolution===
* Despite what the gem says, the skill does not consume corpses when refreshing sentinels as of the launch of 3.19.
* A [[Monster:Metadata/Monsters/TemplarJudge/AbsolutionTemplarJudge|Sentinel of Absolution]], according to the datamined material, is a reskinned [[Monster:Metadata/Monsters/TemplarJudge/TemplarJudgePure|Temple Adjudicator]] (which itself has another variant [[Monster:Metadata/Monsters/TemplarJudge/TemplarJudgeKitava1|Heretical Adjudicator]]). It uses a melee attack, and two skills that are known for their internal IDs as [[Skill:AbsolutionMinion|AbsolutionMinion]] and [[Skill:AbsolutionMinionEmpowered|AbsolutionMinionEmpowered]].<ref>[[https://www.poewiki.net/wiki/Monster:Metadata/Monsters/TemplarJudge/AbsolutionTemplarJudge]]</ref>


* Sentinels of Absolution have 6% base critical chance. The minion's regular AbsolutionMinion skill has 180% Effectiveness of Added Damage, and its empowered version, AbsolutionMinionEmpowered, has 130% Effectiveness.
* [[Support gems]]: Any support gem that can apply to both a spell as well as to a minion skill will apply to both the spell cast by the player's skill and the Sentinels' relevant spells. For example, {{il|Spell Echo Support}} will grant both the player's and minions' casts the ability to repeat.
** Sentinels will ''not'' affect additional areas if the skill gem is supported by {{il|Spell Cascade Support}}, but will still be affected by {{c|mod|Supported Skills deal x% less Damage}}.


* [[Support gems]]: Any support gem that can apply to both an spell as well as a minion skill will apply to both the spell cast by '''Absolution''' and the Sentinels. For example, {{il|Spell Echo Support}} will grant both the spells cast with '''Absolution''' and the Sentinel's AbsolutionMinion and AbsolutionMinionEmpowered spells the ability to repeat. Sentinels will ''not'' affect additional areas if the skill gem is supported by {{il|Spell Cascade Support}}, but will still receive the "{{c|mod|Supported skills deal x% less Damage}}" penalty.
===Sentinel of Absolution===
 
* '''Stats''': Like most minions, Sentinels' life and base damage scale heavily with the gem level of Absolution. Sentinels have 40% [[Resistance|Elemental Resistances]] and 20% [[Resistance|Chaos Resistance]] by default. Sentinels have a base cast time of 1.33 and 6% base [[Critical Strike Chance]]. The minion's regular ''AbsolutionMinion'' spell has 180% Effectiveness of Added Damage, and its empowered version, ''AbsolutionMinionEmpowered'', has a value of 130%.
*The summoned Sentinels of Absolution's stats scale heavily with the gem level of '''Absolution'''. For example, at gem level 20 their regular spell has a base physical damage of 969 to 1,454 (before the inherent "{{c|mod|This Spell and Minions Convert 50% of Physical Damage to Lightning Damage}}" modifier) with a total life of 5,912 and base energy shield of 1,182 per Sentinel, while at gem level 15 their spell has a base physical damage of 513 to 770, with a total life of 3,264 and base energy shield of 652 per Sentinel.
** {{c|mod|This Spell and Minions Convert 50% of Physical Damage to Lightning Damage}}: 50% of the Sentinels' Physical damage dealt is converted to Lightning damage baseline. Using {{il|Physical to Lightning Support}} allows full elemental conversion without requiring {{il|Triad Grip}}.
*Sentinels have 40% [[Resistance|Elemental Resistances]] and 20% [[Resistance|Chaos Resistance]].


*Sentinels have a base cast time of 1.33.
* '''Skills''': A [[Monster:Metadata/Monsters/TemplarJudge/AbsolutionTemplarJudge|Sentinel of Absolution]], according to the datamined material, is a reskinned [[Monster:Metadata/Monsters/TemplarJudge/TemplarJudgePure|Temple Adjudicator]] (which itself has another variant [[Monster:Metadata/Monsters/TemplarJudge/TemplarJudgeKitava1|Heretical Adjudicator]]). It has a melee attack, which cannot normally be used, and two skills that are known for their internal IDs as [[Skill:AbsolutionMinion|AbsolutionMinion]], and [[Skill:AbsolutionMinionEmpowered|AbsolutionMinionEmpowered]].<ref>[[https://www.poewiki.net/wiki/Monster:Metadata/Monsters/TemplarJudge/AbsolutionTemplarJudge]]</ref>


==Gem level progression==
==Gem level progression==
Line 632: Line 626:
|c1_pattern_extract = Deals (%d+) to (%d+) Physical Damage
|c1_pattern_extract = Deals (%d+) to (%d+) Physical Damage
|c1_pattern_value  = %d&nbsp;to&nbsp;%d
|c1_pattern_value  = %d&nbsp;to&nbsp;%d
|c2_header          = +x to radius
|c2_abbr            = Radius
|c2_abbr            = Radius
|c2_pattern_extract = +(%d+) to radius
|c2_header          = +x metres to radius
|c2_pattern_value  = %d
|c2_pattern_extract = %+(%d+%.*%d*) metres? to radius
|c2_pattern_value  = +%sm
}}
}}


Line 644: Line 638:


{{Skill enchantment modifier list}}
{{Skill enchantment modifier list}}
==Related passive skills==
The following [[passive skill]]s are related to Absolution:
{{Passive skill table
|q_where=passive_skills.stat_text LIKE "%Summoned Sentinel%"
|large=1
|stat_text=1
}}


{{Alternate skill effect list}}
{{Alternate skill effect list}}
Line 649: Line 651:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.23.0|
* Quality now causes Minions to have 0-40% increased Cooldown Recovery Rate, instead of dealing 0-20% increased Damage.
}}
{{Version history table row|3.21.0|
* Fixed a bug where Sentinels of Absolution would sometimes pause and play a taunt animation when not on full life.
}}
{{Version history table row|3.19.0|
{{Version history table row|3.19.0|
* Sentinels of Absolution now deal approximately 25% less damage at gem level 1, scaling to approximately 5% less damage at gem level 20. The player version of the skill now has +0 to radius at gem level 1 (unchanged), up to +6 at gem level 20 (previously +4). Both the player and minion versions of the skill now have 6% base Critical Strike Chance (previously 5%). The regular Minion skill now has 180% Effectiveness of Added Damage (previously 100%), and the empowered version now has 130% (previously 100%).
* The damage and life scaling values for minions have been adjusted. Generally speaking, minion life and damage is unchanged in the very early game, roughly 30% lower in mid acts, roughly 20% lower at level 20 of the minion skill, and roughly 10% lower at level 30 of the minion skill.
* Sentinels of Absolution now deal approximately 25% less damage at gem level 1, scaling to approximately 5% less damage at gem level 20. The player version of the skill now has {{c|mod|+0 to radius}} at gem level 1 (unchanged), up to {{c|mod|+6 to radius}} at gem level 20 (previously +4). Both the player and minion versions of the skill now have 6% base Critical Strike Chance (previously 5%). The regular Minion skill now has 180% Effectiveness of Added Damage (previously 100%), and the empowered version now has 130% (previously 100%).
}}
}}
{{Version history table row|3.17.0|
{{Version history table row|3.17.0|

Latest revision as of 15:01, 22 December 2023

AbsolutionAbsolution of InspiringVaal Absolution
AbsolutionSpell, Minion, Duration, Physical, Lightning, AoE
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Requires Level 12Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the corpse will be consumed to summon a Sentinel of Absolution for a secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals (21-873) to (31-1310) Physical Damage
Base duration is 1.00 seconds
Base secondary duration is 10.00 seconds
+(0-0.6) metres to radius
25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy
This Spell and Minions Convert 50% of Physical Damage to Lightning Damage
Maximum 3 Summoned Sentinels of Absolution

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 12
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemAbsolution

Absolution is a skill that damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a friendly Sentinel of Absolution minion for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.

Skill functions and interactions

  • Despite what the gem says, the skill does not consume corpses when refreshing sentinels as of the launch of 3.19.
  • Support gems: Any support gem that can apply to both a spell as well as to a minion skill will apply to both the spell cast by the player's skill and the Sentinels' relevant spells. For example, Spell Echo SupportSpell Echo SupportSpell, Support
    Icon: k
    Level: (1-20)
    Cost & Reservation Multiplier: 150%
    Requires Level 38Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, blink skills, or skills with a reservation.Supported Skills deal 10% less Damage
    Supported Skills Repeat an additional time
    Supported Skills have (40-54)% more Cast Speed

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Spell Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    will grant both the player's and minions' casts the ability to repeat.
    • Sentinels will not affect additional areas if the skill gem is supported by Spell Cascade SupportSpell Cascade SupportAoE, Spell, Support
      Icon: p
      Level: (1-20)
      Cost & Reservation Multiplier: 130%
      Requires Level 4Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Skills have (25-16)% less Area of Effect
      Supported Skills deal (40-31)% less Damage
      Supported Area of Effect Skills also affect areas in front of and behind the targeted area

      Additional Effects From 1-20% Quality:
      Supported Skills have (0.5-10)% increased Area of Effect
      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
      , but will still be affected by Supported Skills deal x% less Damage.

Sentinel of Absolution

  • Stats: Like most minions, Sentinels' life and base damage scale heavily with the gem level of Absolution. Sentinels have 40% Elemental Resistances and 20% Chaos Resistance by default. Sentinels have a base cast time of 1.33 and 6% base Critical Strike Chance. The minion's regular AbsolutionMinion spell has 180% Effectiveness of Added Damage, and its empowered version, AbsolutionMinionEmpowered, has a value of 130%.
    • This Spell and Minions Convert 50% of Physical Damage to Lightning Damage: 50% of the Sentinels' Physical damage dealt is converted to Lightning damage baseline. Using Physical to Lightning SupportPhysical to Lightning SupportLightning, Physical, Support
      Icon: x
      Level: (1-20)
      Cost & Reservation Multiplier: 120%
      Requires Level 18Supports any skill that hits enemies.Supported Skills gain (10-29)% of Physical Damage as Extra Lightning Damage
      Supported Skills have 50% of Physical Damage Converted to Lightning Damage

      Additional Effects From 1-20% Quality:
      Supported Skills deal (0.5-10)% increased Physical Damage
      This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
      allows full elemental conversion without requiring Triad GripTriad Grip
      Mesh Gloves
      Armour: (104-147)
      Energy Shield: (21-30)
      Requires Level 32, 26 Str, 26 Int(80-120)% increased Armour and Energy Shield
      Minions convert 25% of Physical Damage to Fire Damage per Red Socket
      Minions convert 25% of Physical Damage to Cold Damage per Green Socket
      Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket
      Minions convert 25% of Physical Damage to Chaos Damage per White Socket
      Minions have (5-10)% chance to Freeze, Shock and Ignite
      The secret of the elements lies within a square triangle.
      .

Gem level progression

LevelRequired LevelRequired StrengthRequired IntelligenceMana
Cost
Physical
Damage
RadiusExp.Total Exp.
1122114921 to 31N/A00
21525171026 to 40N/A1524915249
31930211236 to 55+0.1m4151756766
42335241349 to 74+0.1m81983138749
52741281465 to 98+0.1m147968286717
63146321586 to 129+0.2m250557537274
735513616112 to 167+0.2m405086942360
838553817135 to 203+0.2m4477181390078
941594118163 to 245+0.3m6153182005396
1044634419196 to 294+0.3m8346392840035
1147674720235 to 352+0.3m15707604410795
1250714920281 to 421+0.4m16339876044782
1353755221335 to 502+0.4m21510308195812
1456795522398 to 597+0.4m281218911008001
1559835823473 to 709+0.5m509936016107361
1662876024560 to 840+0.5m940073125508092
1764906225627 to 940+0.5m1527336640781458
1866926425700 to 1050+0.6m2628658267068040
1968956626782 to 1173+0.6m62890590129958630
2070986826873 to 1310+0.6m212046017342004647
21721007027974 to 1461+0.7mN/AN/A
2274N/AN/A271086 to 1629+0.7mN/AN/A
2376N/AN/A281210 to 1815+0.7mN/AN/A
2478N/AN/A291347 to 2021+0.8mN/AN/A
2580N/AN/A291500 to 2250+0.8mN/AN/A
2682N/AN/A301669 to 2503+0.8mN/AN/A
2784N/AN/A301855 to 2783+0.9mN/AN/A
2886N/AN/A312062 to 3093+0.9mN/AN/A
2988N/AN/A322291 to 3437+0.9mN/AN/A
3090N/AN/A322544 to 3817+1mN/AN/A
3191N/AN/A322681 to 4021+1mN/AN/A
3292N/AN/A332824 to 4237+1mN/AN/A
3393N/AN/A332975 to 4463+1mN/AN/A
3494N/AN/A333134 to 4701+1mN/AN/A
3595N/AN/A343301 to 4952+1mN/AN/A
3696N/AN/A343477 to 5215+1.1mN/AN/A
3797N/AN/A343661 to 5492+1.1mN/AN/A
3898N/AN/A343855 to 5782+1.1mN/AN/A
3999N/AN/A354059 to 6088+1.1mN/AN/A
40100N/AN/A354273 to 6410+1.1mN/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
SuperiorMinions have (2-40)% increased Cooldown Recovery Rate1

Item acquisition

Absolution can drop anywhere.

Recipes

Absolution can be created from the following recipes:

AmountPartDescriptionMeta
6The SummonerThe Summoner6Minion Gem
Quality: +20%
To own a piece of the Nightmare, you must first belong to the Nightmare.
Random Minion gem with 20% qualityA
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
The Siren's Cadence
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Related helmet enchantments

The following helmet enchantments affect Absolution.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Absolution Cast Speed 166Merciless Labyrinth8% increased Absolution Cast Speedhelmet 100
Enchantment Absolution Cast Speed 275Eternal Labyrinth12% increased Absolution Cast Speedhelmet 100
Enchantment Absolution Duration 166Merciless Labyrinth20% increased Sentinel of Absolution Durationhelmet 100
Enchantment Absolution Duration 275Eternal Labyrinth30% increased Sentinel of Absolution Durationhelmet 100
Enchantment Absolution Minion Area of Effect 166Merciless LabyrinthSummoned Sentinels of Absolution have 16% increased Area of Effecthelmet 100
Enchantment Absolution Minion Area of Effect 275Eternal LabyrinthSummoned Sentinels of Absolution have 24% increased Area of Effecthelmet 100

Related passive skills

The following passive skills are related to Absolution:

NameStats
Disciples
Minions deal 20% increased Damage while you are affected by a Herald
Summoned Sentinels have 25% increased Cooldown Recovery Rate [1]

Alternate skill effects

Absolution has the following alternate skill effects:

ItemEffect(s)

Version history

Version Changes
3.23.0
  • Quality now causes Minions to have 0-40% increased Cooldown Recovery Rate, instead of dealing 0-20% increased Damage.
3.21.0
  • Fixed a bug where Sentinels of Absolution would sometimes pause and play a taunt animation when not on full life.
3.19.0
  • The damage and life scaling values for minions have been adjusted. Generally speaking, minion life and damage is unchanged in the very early game, roughly 30% lower in mid acts, roughly 20% lower at level 20 of the minion skill, and roughly 10% lower at level 30 of the minion skill.
  • Sentinels of Absolution now deal approximately 25% less damage at gem level 1, scaling to approximately 5% less damage at gem level 20. The player version of the skill now has +0 to radius at gem level 1 (unchanged), up to +6 to radius at gem level 20 (previously +4). Both the player and minion versions of the skill now have 6% base Critical Strike Chance (previously 5%). The regular Minion skill now has 180% Effectiveness of Added Damage (previously 100%), and the empowered version now has 130% (previously 100%).
3.17.0
  • Absolution now deals 21 to 31 Physical Damage at gem level 1 (unchanged), up to 873 to 1310 at gem level 20 (previously 588 to 882).
  • Now has 200% Effectiveness of Added Damage at all gem levels (previously 130%).
3.16.0
  • Absolution now has +0 to radius at gem level 1, up to +4 to radius at gem level 20.
  • Absolution now grants 25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy (previously only Hitting a Unique Enemy).
3.15.0d
  • Absolution now deals 21 to 31 Physical Damage at gem level 1 (previously 19 to 28), up to 588 to 882 at gem level 20 (previously 408 to 612).
  • Sentinels of Absolution now deal 242% more damage at gem level 1, scaling up to 429% more damage at gem level 20.
3.15.0
  • Absolution has been added to the game.

References

  1. [[1]]