Damage reduction: Difference between revisions
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* [[Oak]] bandit reward | * [[Oak]] bandit reward | ||
[[Armour]] also grants physical damage reduction, | [[Armour]] also grants physical damage reduction. However, armour requires that the defender is [[hit]] by the damage and is calculated differently. | ||
==Related items== | ==Related items== |
Revision as of 07:04, 14 April 2018
This article is a stub. Please help improve the article by expanding it.
Physical damage is mitigated by the sum of all #% additional Physical Damage Reduction modifiers, up to its 90% cap.[1] These modifiers can be calculated for example from:
- Endurance charges
- Basalt FlaskBasalt FlaskLasts 8.00 Seconds
Consumes 40 of 60 Charges on use
20% more ArmourRequires Level 27Taunts nearby Enemies on useRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. - Soul of Steel
- Summon Chaos GolemSummon Chaos GolemChaos, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 secRequires Level 34Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can cast a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Maximum 1 Summoned Golem
Golems grant (3-5)% additional Physical Damage Reduction
Additional Effects From 1-20% Quality:
(1-20)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Oak bandit reward
Armour also grants physical damage reduction. However, armour requires that the defender is hit by the damage and is calculated differently.
Related items
Unique Items
The following unique items grant physical damage reduction
Item | Stats | |||
---|---|---|---|---|
DisintegratorDisintegrator Maelström StaffWarstaff Physical Damage: (291-311) to (417-447) Critical Strike Chance: 6.80% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a StaffAdds (220-240) to (270-300) Physical Damage +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently BattlemageBlurred is the boundary between creator and destroyer. | 64 | +25% Chance to Block Attack Damage while wielding a StaffAdds (220-240) to (270-300) Physical Damage +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently Battlemage | ||
Eyes of the GreatwolfEyes of the Greatwolf Greatwolf TalismanTalisman Tier: 4 Requires Level 52<Two random talisman implicit modifiers>Implicit Modifier magnitudes are doubledCorruptedI am but a vessel for a greater force. It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. | 52 |
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Gorgon's GazeGorgon's Gaze Regicide MaskEvasion: (141-158) Energy Shield: (87-112)Requires Level 52, 58 Dex, 58 IntGrants Level 20 Petrification Statue Skill (200-250)% increased Energy Shield +(60-80) to maximum Life (5-10)% increased Attack and Cast Speed 5% additional Physical Damage Reduction while moving 5% reduced Elemental Damage taken while stationaryMen always fell for her honeyed eyes, and broke when they hit the ground. | 52 | Grants Level 20 Petrification Statue Skill (200-250)% increased Energy Shield +(60-80) to maximum Life (5-10)% increased Attack and Cast Speed 5% additional Physical Damage Reduction while moving 5% reduced Elemental Damage taken while stationary | ||
Greatwolf TalismanGreatwolf TalismanTalisman Tier: 4<Two random talisman implicit modifiers>CorruptedThe wolf greeted the king, In the light of the harvest moon. The wolf offered the strength of the wild, And the king paid for it in blood. | 1 |
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Longtooth TalismanLongtooth TalismanTalisman Tier: 3(4-6)% additional Physical Damage ReductionCorruptedWe grew contemptuous of our past. Dismissed the first ones as ignorant and wild. We were fools and naive children to turn our backs on our inheritance. - The Wolven King | 1 | (4-6)% additional Physical Damage ReductionCorrupted | ||
The Red TrailThe Red Trail Titan GreavesArmour: (385-556)Requires Level 68, 120 Str(60-100)% increased Armour +(60-100) to maximum Life 30% increased Movement Speed 10% additional Physical Damage Reduction while stationary Gain a Frenzy Charge on Hit while Bleeding 50% chance to be inflicted with Bleeding when Hit by an Attack Gore FootprintsWe leave a trail, that we may know where never we will return. | 68 | (60-100)% increased Armour +(60-100) to maximum Life 30% increased Movement Speed 10% additional Physical Damage Reduction while stationary Gain a Frenzy Charge on Hit while Bleeding 50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints | ||
Watcher's EyeWatcher's Eye Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. | 1 | (4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana
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Unrelenting Timeless Templar EmblemUnrelenting Timeless Templar EmblemMonsters gain 10% increased Maximum Life each time they are Revived Monsters gain 4% additional Physical Damage Reduction each time they are Revived Monsters gain 4% additional Resistances each time they are Revived 10% increased Experience Gain 10% improved RewardsPlace two or more different Emblems in a Map Device to access the Domain of Timeless Conflict. Can only be used once. | 1 | N/A |
Other items
- The Essence of HorrorEssence of HorrorStack Size: 9
Essence Tier: 8Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
Weapon: 16% chance to gain a Power, Frenzy or Endurance Charge on Kill
Gloves: Socketed Gems have +3.5% Critical Strike Chance
Boots: 5% reduced Elemental Damage Taken while stationary
Body Armour: 15% of Physical Damage from Hits taken as Cold Damage
Helmet: Socketed Gems deal 30% more Elemental Damage
Shield: Chill Nearby Enemies when you Block
Quiver: 8 to 12 Added Cold Damage per Frenzy Charge
Amulet: (15-25)% chance to Crush on Hit
Ring: 4 to 7 Added Cold Damage per Frenzy Charge
Belt: Gain Alchemist's Genius when you use a FlaskRight click this item then left click a normal or rare item to apply it. can add an additional physical damage reduction mod to belts.
Passive skills
The following passive skills affect physical damage reduction.
Physical damage reduction
Template:Ascendancy passive table
Totem physical damage reduction
Minion physical damage reduction
Template:Ascendancy passive table
References
- ↑ Malice (November 14, 2011). "Mechanics thread". Official Path of Exile Forums. Retrieved November 22, 2015.