Water elemental: Difference between revisions
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|style="width:200px" | [[Tide Strider]] || style="width:350px" | [[The Tidal Island]], [[The Mud Flats]], [[The Submerged Passage]] || style="width:350px" | {{c|mod|Resists Fire - Deal cold damage}} | |style="width:200px" | [[Tide Strider]] || style="width:350px" | [[The Tidal Island]], [[The Mud Flats]], [[The Submerged Passage]] || style="width:350px" | {{c|mod|Resists Fire - Deal cold damage}} | ||
|- style="height:40px" | |- style="height:40px" | ||
| [[Seething Brine]] || [[The Ship Graveyard]], [[The Ship Graveyard Cave]], [[The Cavern of Anger]], [[The Warehouse Sewers]] || {{c|mod|Casts {{ | | [[Seething Brine]] || [[The Ship Graveyard]], [[The Ship Graveyard Cave]], [[The Cavern of Anger]], [[The Warehouse Sewers]] || {{c|mod|Casts {{il|Cold Snap}} - Resists Fire - Deal cold damage}} | ||
|- style="height:40px" | |- style="height:40px" | ||
| [[Boiling Ambusher]] || [[The Wetlands]] || | | [[Boiling Ambusher]] || [[The Wetlands]] || | ||
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| [[Pure Water]] || [[The Solaris Temple Level 2]], [[Forgotten Conduit]]|| {{c|mod|Resists Fire - Summoned by}} [[The Goddess of Purity]] and [[Torrent of Fear]] | | [[Pure Water]] || [[The Solaris Temple Level 2]], [[Forgotten Conduit]]|| {{c|mod|Resists Fire - Summoned by}} [[The Goddess of Purity]] and [[Torrent of Fear]] | ||
|- style="height:40px" | |- style="height:40px" | ||
| [[Holy Water]] || [[The Solaris Temple Level 2]] || {{c|mod|Casts {{ | | [[Holy Water]] || [[The Solaris Temple Level 2]] || {{c|mod|Casts {{il|Ice Nova}} - Resists Fire - Deal cold damage}} | ||
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| [[Blood Elemental]] || [[The Lunaris Temple Level 2]] || {{c|mod|Resists Fire}} | | [[Blood Elemental]] || [[The Lunaris Temple Level 2]] || {{c|mod|Resists Fire}} | ||
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| [[Congealing Blood]] || Summoned by monsters with ''Living Blood'' [[Bloodlines mod]]|| {{c|mod|Resists Fire - Casts {{ | | [[Congealing Blood]] || Summoned by monsters with ''Living Blood'' [[Bloodlines mod]]|| {{c|mod|Resists Fire - Casts {{il|Desecrate}} - {{il|Flesh Offering}} - {{il|Ground Slam}} }} | ||
|- style="height:40px" | |- style="height:40px" | ||
| [[Blood of Haast]] || Spawn as [[Beyond Demon]]s || Resists Cold, Extra Cold Damage, casts {{ | | [[Blood of Haast]] || Spawn as [[Beyond Demon]]s || Resists Cold, Extra Cold Damage, casts {{il|Ice Nova}} | ||
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| [[Aggravated Wound]] || [[The Harvest]] || | | [[Aggravated Wound]] || [[The Harvest]] || | ||
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{{VersionHistoryTable}} | {{VersionHistoryTable}} | ||
{{VersionHistoryRow|2.3.0}} | {{VersionHistoryRow|2.3.0}} | ||
* Some of the Water Elemental packs in Maps now contain ones that use {{ | * Some of the Water Elemental packs in Maps now contain ones that use {{il|Vortex}}. | ||
{{VersionHistoryRow|0.9.12k}} | {{VersionHistoryRow|0.9.12k}} | ||
* Reduced the size of packs of Water Elementals and changed them to not spam {{ | * Reduced the size of packs of Water Elementals and changed them to not spam {{il|Cold Snap}} as much. | ||
{{VersionHistoryRow|0.9.9c}} | {{VersionHistoryRow|0.9.9c}} | ||
* Reduced the damage of {{ | * Reduced the damage of {{il|Ice Nova}} for [[Merveil]] and Water Elementals. | ||
* Reduced chill and freeze duration of Cold Snap for Merveil and Water Elementals. | * Reduced chill and freeze duration of Cold Snap for Merveil and Water Elementals. | ||
* Reduced the distance that Merveil and Water Elementals can Cold Snap you from. | * Reduced the distance that Merveil and Water Elementals can Cold Snap you from. |
Revision as of 08:44, 31 March 2018
Any who lived in Carian, both before and after the city's fall, have heard the tragic tale of Merveil, the maiden. She was Carian's shining beauty, the envy of women, the conquest of men. Alas, her fate was a dark one. The lady was corrupted by a mysterious gemstone, which drove her insane before it twisted her body as much as her mind. Merveil was married to one of Wraeclast's most famed swordsmen, Daresso, who won her hand with the unwitting present of the jewel that ultimately destroyed her. When his bride had become hopelessly ruined by the cursed stone, and when her growing madness threatened his own life, Daresso abandoned her.
In her grief, that pathetic girl exiled herself to the coast, where she remained for years, growing ever more disfigured and powerful. She hid from the sun by day, but at night she would stand in the surf, weeping and singing to the waves, beseeching her lost husband to return to her. Merveil's tears mixed with the waters of the sea, producing a dark alchemy of rage and magical corruption. The taint of her grief imbues the briny waves with life, filling them with a deadly energy and purpose. Anyone foolhardy enough to venture into Wraeclast's countless swamps and bogs may well find themselves beset by the dreaded Water Elementals, born of Merveil's sorrow. They appear as rippling columns of animated, brackish water that slide over the earth, bent on destruction.
Merveil's tears can manifest as an Elemental in any body of water on Wraeclast. From a small pond, to a waterfall, to the ocean itself, nothing is free from her wrath and corruption. The Elementals appear out of nowhere, bursting up in a violent spray. They attack with makeshift appendages fashioned from the scavenged bodies of dead sea creatures, and they are extremely difficult to defeat.
Abilities
All varieties:
- Can Burrow
- Energy shield
Variations
Name | Location | Special Attributes |
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Tide Strider | The Tidal Island, The Mud Flats, The Submerged Passage | Resists Fire - Deal cold damage |
Seething Brine | The Ship Graveyard, The Ship Graveyard Cave, The Cavern of Anger, The Warehouse Sewers | Casts Cold SnapCold SnapSpell, AoE, Cold, Duration Level: (1-20) Cost: (11-28) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Cast Time: 0.85 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 320% AoE Radius: 16Requires Level 16Creates a sudden burst of cold in a targeted area, damaging enemies. Also creates an expanding area which is filled with chilled ground, and deals cold damage over time to enemies. Enemies that die while in the area have a chance to grant Frenzy Charges. The cooldown can be bypassed by expending a Frenzy Charge.Deals (34-1440) to (51-2160) Cold Damage Base duration is 5.00 seconds Deals (28.7-1895.4) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Burst Base radius is 1.5 metres Chilled Ground Base initial radius is 1.5 metres Chilled Ground Base final radius is 3 metres 25% chance to gain a Frenzy Charge when an Enemy Dies while in this Skill's Area Additional Effects From 1-20% Quality: (1-20)% more Effect of ChillPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Resists Fire - Deal cold damage |
Boiling Ambusher | The Wetlands | |
Pure Water | The Solaris Temple Level 2, Forgotten Conduit | Resists Fire - Summoned by The Goddess of Purity and Torrent of Fear |
Holy Water | The Solaris Temple Level 2 | Casts Ice NovaIce NovaSpell, AoE, Cold, Nova Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 230% AoE Radius: 30Requires Level 12A circle of ice expands from the caster.Deals (23-988) to (34-1481) Cold Damage Base radius is (2.6-3) metres Additional Effects From 1-20% Quality: Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Resists Fire - Deal cold damage |
Blood Elemental | The Lunaris Temple Level 2 | Resists Fire |
Congealing Blood | Summoned by monsters with Living Blood Bloodlines mod | Resists Fire - Casts DesecrateDesecrateSpell, AoE, Duration, Chaos Level: (1-20) Cost: (11-26) Mana Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Deals (8.2-294) Base Chaos Damage per second Base duration is 4.00 seconds Spawns 5 corpses Spawns corpses up to Level (20-100) Maximum of 10 corpses allowed Additional Effects From 1-20% Quality: (1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Flesh OfferingFlesh OfferingMinion, Spell, Duration Level: (1-20) Cost: (16-33) Mana Cast Time: 1.00 secRequires Level 12Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Base duration is 5.00 seconds Additional 1.00 seconds Base Duration per extra corpse Consumed Grants Minions (20-30)% increased Attack Speed Grants Minions (20-30)% increased Cast Speed Grants Minions (20-29)% increased Movement Speed Additional Effects From 1-20% Quality: (0.5-10)% increased Effect of OfferingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. - Ground SlamGround SlamAttack, AoE, Slam, Melee Level: (1-20) Cost: 6 Mana Attack Speed: 90% of base Attack Damage: (115-188)% of base Effectiveness of Added Damage: (115-188)% AoE Radius: 35Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold +(0-1) metre to radius Deals up to (40-49)% more Damage with Hits to closer targets Additional Effects From 1-20% Quality: Deals up to +(1-20)% more Damage with Hits to closer targetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Blood of Haast | Spawn as Beyond Demons | Resists Cold, Extra Cold Damage, casts Ice NovaIce NovaSpell, AoE, Cold, Nova Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 230% AoE Radius: 30Requires Level 12A circle of ice expands from the caster.Deals (23-988) to (34-1481) Cold Damage Base radius is (2.6-3) metres Additional Effects From 1-20% Quality: Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
Aggravated Wound | The Harvest |
Uniques
Version history
Version | Changes |
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2.3.0 |
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0.9.12k |
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0.9.9c |
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0.9.9 |
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0.9.7 |
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0.9.5b |
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0.8.5 |
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