Gold Ring: Difference between revisions

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'''Alternate start''' events are a type of [[race]] which do not start in act 1 but rather in one of the later towns.
{{Base item
|rarity_id                              = normal
|name                                    = Gold Ring
|class_id                                = Ring
|size_x                                  = 1
|size_y                                  = 1
|drop_level                              = 20
|drop_rarities_ids                      = normal, magic, rare, unique
|tags                                    = ring, default
|metadata_id                            = Metadata/Items/Rings/Ring4
|implicit1                              = ItemFoundRarityIncreaseImplicitRing1
|quest_reward1_type                      = quest
|quest_reward1_quest                    = A Swig of Hope
|quest_reward1_quest_id                  = a3q13
|quest_reward1_act                      = 3
|recipe1_part1_item_page                = Prosperity
|recipe1_part1_amount                    = 10
|recipe1_description                    = {{Ml|ItemFoundRarityIncreasePrefix4_}} {{c|magic|Gold Ring}}
}}


Characters are provided with starting gear and gems of an appropriate level, and all quests prior to the starting point are completed. The half hour before the race starts can be used to allocate skill points, but the character cannot move or use vendors in this period.
'''Gold Ring''' is a [[ring]] base type.


==Starting gear==
==Modifiers==
===Act 2===
{{Main|List of modifiers for rings}}
Characters have 13 passive points to spend. All socketable gear has 3 linked sockets.
{| class="wikitable" style="width: 100%"
|-
! Ranger !! Duelist !! Marauder !! Templar !! Witch !! Shadow !! Scion
|-
|
*{{sl|Blink Arrow}}
*{{sl|Caustic Arrow}}
*{{sl|Lightning Arrow}}
*{{sl|Rain of Arrows}}
*{{sl|Shrapnel Shot}}
*{{sl|Siege Ballista}}
*{{sl|Added Cold Damage}}
*{{sl|Lesser Multiple Projectiles}}
| colspan="2" align="center" |
*{{sl|Ancestral Protector}}
*{{sl|Decoy Totem}}
*{{sl|Leap Slam}}
*{{sl|Molten Strike}}
*{{sl|Sunder}}
*{{sl|Sweep}}
*{{sl|Vigilant Strike}}
*{{sl|Added Fire Damage}}
||
*{{sl|Firestorm}}
*{{sl|Flame Dash}}
*{{sl|Flame Surge}}
*{{sl|Flame Totem}}
*{{sl|Orb of Storms}}
*{{sl|Added Lightning Damage}}
||
*{{sl|Firestorm}}
*{{sl|Fire Trap}}
*{{sl|Flame Dash}}
*{{sl|Flame Surge}}
*{{sl|Flame Totem}}
*{{sl|Orb of Storms}}
*{{sl|Added Lightning Damage}}
*{{sl|Multiple Traps}}
*{{sl|Trap}}
||
*{{sl|Fire Trap}}
*{{sl|Flame Surge}}
*{{sl|Lightning Trap}}
*{{sl|Lightning Warp}}
*{{sl|Orb of Storms}}
*{{sl|Whirling Blades}}
*{{sl|Multiple Traps}}
*{{sl|Trap}}
||
*{{sl|Firestorm}}
*{{sl|Fire Trap}}
*{{sl|Flame Dash}}
*{{sl|Flame Surge}}
*{{sl|Flame Totem}}
*{{sl|Orb of Storms}}
*{{sl|Added Cold Damage}}
*{{sl|Added Lightning Damage}}
|-
|
*Heavy {{il|Long Bow}}
*Heavy {{il|Composite Bow}}
*Hale {{il|Tricorne}}
*Hale {{il|Strapped Leather}}
*Glinting {{il|Goathide Gloves}}
*Runner's {{il|Goathide Boots}}
*Glinting {{il|page=Serrated Arrow Quiver}}
||
*Heavy {{il|Bastard Sword}}
*Heavy {{il|Woodsplitter}}
*Hale {{il|Battered Helm}}
*Hale {{il|Scale Vest}}
*Glinting {{il|Fishscale Gauntlets}}
*Runner's {{il|Leatherscale Boots}}
||
*Heavy {{il|Mallet}}
*Heavy {{il|Woodsplitter}}
*Hale {{il|Cone Helmet}}
*Hale {{il|Chestplate}}
*Glinting {{il|Plated Gauntlets}}
*Runner's {{il|Steel Greaves}}
||
*Competitor's {{il|Bronze Sceptre}} x2
*Hale {{il|Soldier Helmet}}
*Hale {{il|Chainmail Tunic}}
*Hale {{il|Chain Gloves}}
*Runner's {{il|Chain Boots}}
||
*Competitor's {{il|Carved Wand}} x2
*Hale {{il|Iron Circlet}}
*Hale {{il|Silken Vest}}
*Hale {{il|Velvet Gloves}}
*Runner's {{il|Velvet Slippers}}
| colspan="2" align="center" |
*Competitor's {{il|Carving Knife}} x2
*Hale {{il|Plague Mask}}
*Hale {{il|Oiled Vest}}
*Hale {{il|Wrapped Mitts}}
*Runner's {{il|Wrapped Boots}}
|-
| colspan="7" align="center"|
*{{il|Scroll of Wisdom}} x3
*{{il|Portal Scroll}} x3
*Perpetual {{il|Large Life Flask}}
*Ample {{il|Medium Life Flask}}
*Ample {{il|Quicksilver Flask}} of Steadiness
*Perpetual {{il|Large Mana Flask}}
*Ample {{il|Medium Mana Flask}}
|-
| colspan="3" align="center"|
*Hale {{il|Lapis Amulet}} of Calm
*Hale {{il|Amber Amulet}} of Calm
*Hale {{il|Jade Amulet}} of Calm
*Hale {{il|Iron Ring}} x2
*Hale {{il|Rustic Sash}}
| colspan="4" align="center" |
*Hale {{il|Lapis Amulet}}
*Hale {{il|Amber Amulet}}
*Hale {{il|Jade Amulet}}
*Hale {{il|Coral Ring}} x2
*Hale {{il|Leather Belt}}
|}


Affixes are:
{{Item unique versions}}
*Hale: +6 life
*of Calm: +10 Accuracy Rating
*Heavy: 44% increased Physical Damage
*Competitor's: +1 to Level of Socketable Spell Gems, Cannot be traded or modified
*Runner's: 10% increased Movement Speed
*Glinting: Adds 1-2 Physical Damage to Attacks


===Act 3===
{{Item acquisition}}
Eramir was chosen for bandit quest. Characters have 25 passive points to spend.
{| class="wikitable" style="width: 100%"
|-
! Ranger !! Duelist !! Marauder !! Templar !! Witch !! Shadow !! Scion
|-
| colspan="7" align="center"|
{{il|Scroll of Wisdom}} x3 <br>
{{il|Portal Scroll}} x3 <br>
{{Ml|FlaskChargesAddedIncreasePercent1}} {{il|Grand Life Flask}} <br>
{{Ml|FlaskExtraCharges1}} {{il|Grand Life Flask}} <br>
{{Ml|FlaskExtraCharges1}} {{il|Quicksilver Flask}} {{Ml|FlaskBuffStunRecoveryWhileHealing}} <br>
{{Ml|FlaskChargesAddedIncreasePercent1}} {{il|Grand Mana Flask}} <br>
{{Ml|FlaskExtraCharges1}} {{il|Grand Mana Flask}}
|-
|
{{sl|Blink Arrow}}<br>
{{sl|Caustic Arrow}}<br>
{{sl|Herald of Ash}}<br>
{{sl|Lightning Arrow}}<br>
{{sl|Rain of Arrows}}<br>
{{sl|Shrapnel Shot}}<br>
{{sl|Siege Ballista}}<br>
{{sl|Added Cold Damage}}<br>
{{sl|Faster Attacks}}<br>
{{sl|Lesser Multiple Projectiles}}<br>
{{sl|Physical Projectile Attack Damage}}<br>


| colspan="2" align ="center" |
==See also==
{{sl|Ancestral Protector}}<br>
* {{il|Gold Amulet}}
{{sl|Herald of Ash}}<br>
{{sl|Leap Slam}}<br>
{{sl|Molten Strike}}<br>
{{sl|Sunder}}<br>
{{sl|Sweep}}<br>
{{sl|Vigilant Strike}}<br>
{{sl|Added Fire Damage}}<br>
{{sl|Faster Attacks}}<br>
{{sl|Melee Physical Damage}}<br>
||
{{sl|Firestorm}}<br>
{{sl|Flame Dash}}<br>
{{sl|Flame Surge}}<br>
{{sl|Flame Totem}}<br>
{{sl|Herald of Thunder}}<br>
{{sl|Orb of Storms}}<br>
{{sl|Added Lightning Damage}}<br>
{{sl|Concentrated Effect}}<br>
{{sl|Controlled Destruction}}<br>
{{sl|Faster Casting}}<br>
||
{{sl|Firestorm}}<br>
{{sl|Fire Trap}}<br>
{{sl|Flame Dash}}<br>
{{sl|Flame Surge}}<br>
{{sl|Flame Totem}}<br>
{{sl|Herald of Thunder}}<br>
{{sl|Orb of Storms}}<br>
{{sl|Added Lightning Damage}}<br>
{{sl|Controlled Destruction}}<br>
{{sl|Faster Casting}}<br>
{{sl|Multiple Traps}}<br>
{{sl|Trap}}<br>
||
{{sl|Fire Trap}}<br>
{{sl|Flame Surge}}<br>
{{sl|Herald of Ice}}<br>
{{sl|Lightning Trap}}<br>
{{sl|Lightning Warp}}<br>
{{sl|Orb of Storms}}<br>
{{sl|Whirling Blades}}<br>
{{sl|Added Lightning Damage}}<br>
{{sl|Controlled Destruction}}<br>
{{sl|Faster Casting}}<br>
{{sl|Multiple Traps}}<br>
||
{{sl|Fire Trap}}<br>
{{sl|Firestorm}}<br>
{{sl|Flame Dash}}<br>
{{sl|Flame Surge}}<br>
{{sl|Flame Totem}}<br>
{{sl|Herald of Ice}}<br>
{{sl|Herald of Thunder}}<br>
{{sl|Orb of Storms}}<br>
{{sl|Added Cold Damage}}<br>
{{sl|Added Lightning Damage}}<br>
{{sl|Concentrated Effect}}<br>
{{sl|Controlled Destruction}}<br>
{{sl|Faster Casting}}<br>
|}


Item affixes are:
==Version history==
{| class="wikitable" style="width: 100%"
{{Version history table header}}
|-
{{Version history table row|2.1.0|
! Item !! "Attack" (R/D/M) !! "Caster" (T/W/S/S)
* The required and drop level of resistance and item find [[ring]]s has changed from level 12. {{il|Sapphire Ring|Sapphire Rings}} appear from level 8, {{il|Topaz Ring|Topaz Rings}} from level 12, {{il|Ruby Ring|Ruby Rings}} from level 16 and {{il|Gold Ring|Gold Rings}} from level 20.
|-
}}
| Amulets ||
{{Version history table end}}
{{Ml|IncreasedLife0}} {{il|Agate Amulet}} {{Ml|IncreasedAccuracy1}}<br>
{{Ml|IncreasedLife0}} {{il|Citrine Amulet}} {{Ml|IncreasedAccuracy1}}<br>
{{Ml|IncreasedLife0}} {{il|Turquoise Amulet}} {{Ml|IncreasedAccuracy1}}<br>
||
{{Ml|IncreasedLife0}} {{il|Agate Amulet}}<br>
{{Ml|IncreasedLife0}} {{il|Citrine Amulet}}<br>
{{Ml|IncreasedLife0}} {{il|Turquoise Amulet}}<br>
|-
| Rings  
| colspan="2" align="center"|
{{Ml|IncreasedLife0}} {{il|Ruby Ring}}<br>{{Ml|IncreasedLife0}} {{il|Topaz Ring}}
|-
| Belt || {{Ml|IncreasedLife0}} {{il|Rustic Sash}} || {{Ml|IncreasedLife0}} {{il|Leather Belt}}
|-
| Weapons || {{Ml|LocalIncreasedPhysicalDamagePercent2}} || {{Ml|LocalIncreaseSocketedSpellGemLevelRace}}
|-
| Boots
| colspan="2" align="center"|
{{Ml|MovementVelocity2}}
|-
| Other armour slots
| colspan="2" align="center"|
{{Ml|IncreasedLife0}}


|}
{{Navbox Items}}


==Version History==
[[ru:Золотое кольцо]]
{{VersionHistoryTable}}
{{VersionHistoryRow|2.3.2}}
* Gear changes for the Medallion race season. Added: {{sl|Ancestral Protector}}, {{sl|Orb of Storms}}, {{sl|Siege Ballista}}, {{sl|Sunder}}. Removed: {{sl|Decoy Totem}}.
 
[[Category:Races]]

Revision as of 02:22, 7 December 2022

Gold RingRequires Level 20(6-15)% increased Rarity of Items found
Acquisition
Drop level: 20
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Ring
Metadata ID: Metadata/Items/Rings/Ring4

Gold Ring is a ring base type.

Modifiers

Unique versions

ItemRequired level
AndvariusAndvarius
Gold Ring
Requires Level 20(6-15)% increased Rarity of Items found+10 to Dexterity
(50-70)% increased Rarity of Items found
-20% to all Elemental Resistances
Danger is the price of wealth.
20
The HighwaymanThe Highwayman
Gold Ring
Requires Level 44(6-15)% increased Rarity of Items found(15-25)% increased Rarity of Items found
1% of Damage Leeched as Life
(5-10)% increased Movement Speed
Steal Power, Frenzy, and Endurance Charges on Hit
Total Recovery per second from Life Leech is Doubled
Somebody does have to get hurt.
44
Ventor's GambleVentor's Gamble
Gold Ring
Requires Level 65(6-15)% increased Rarity of Items found+(0-60) to maximum Life
(-10-10)% increased Quantity of Items found
(-40-40)% increased Rarity of Items found
+(-25-50)% to Fire Resistance
+(-25-50)% to Cold Resistance
+(-25-50)% to Lightning Resistance
In a blaze of glory,
An anomaly defying all odds
The "unkillable" beast met the divine
And Ventor met his latest trophy.
65
Ixchel's TemptationIxchel's Temptation
Gold Ring
Requires Level 20(6-15)% increased Rarity of Items found+(10-15) to all Attributes
Adds (7-10) to (15-18) Chaos Damage to Attacks
Adds (9-12) to (19-22) Fire Damage to Spells
+(15-20)% to Global Critical Strike Multiplier
+(80-100) to Armour
+(80-100) to Evasion Rating
+(30-35) to maximum Energy Shield
+(25-30) to maximum Life
+(20-25) to maximum Mana
+(8-10)% to all Elemental Resistances
(6-8)% increased Attack and Cast Speed
Maximum Quality is 200%
CorruptedChaos offers possibility, not outcome.
Our own imaginations ensnare us.
20

Item acquisition

Gold Ring can drop anywhere.

Recipes

Gold Ring can be created from the following recipes:

AmountPartDescriptionMeta
10ProsperityProsperity10Perandus' Gold RingAccumulating wealth has its own costs.Perandus'Perandus'
Prefix
(25-28)% increased Rarity of Items found
Gold Ring
M
6The Lord in BlackThe Lord in Black6Ring of Bameth
Item Level: 83
Thy knee shall bend
in shifting dark,
thy blade shall serve his vigil.
Thy oath shall bind thee
to his mark,
thy flesh shall bear his sigil.
Random item level 83 ring of Bamethof Bameth
Suffix
+(31-35)% to Chaos Resistance
A
5The OpulentThe Opulent5Ring
Item Level: 100
Wealth can, in fact, buy happiness.
Random item level 100 ringA
5PerfectionPerfection5Jewellery
Item Level: 100
Shaper Item
There are countless worlds, but only those with limitless potential will be able to achieve perfection.
Random Shaper influenced item level 100 jewelleryA
6The AwakenedThe Awakened6Jewellery
Item Level: 86
Double-Influenced Item
Some seek to change the world. Others change the world as a consequence of what they seek.
Random double-influenced item level 86 jewelleryA
2The LoverThe Lover2Jewellery
Item Level: 79
"I wanted to give you three things. I've given you my eternal love. I've sung to you my most beautiful song. I'd have given you the moon last, but it couldn't be found. I hope you'll accept this instead."
Random item level 79 jewelleryA
3Blessing of GodBlessing of God3Elreon's Jewellery
Item Level: 85
When the darkness weighs upon you, grow light from within.
Random item level 85 Elreon'sElreon's
Prefix
-(8-4) to Total Mana Cost of Skills
jewellery
A
3Struck by LightningStruck by Lightning3Electrocuting Jewellery
Item Level: 76
'Lightning never strikes the same place twice'
is really just wishful thinking.
Random item level 76 ElectrocutingElectrocuting
Prefix
Adds (3-7) to (68-72) Lightning Damage to Attacks
jewellery
A
3A Familiar CallA Familiar Call3Jewellery of Farrul
Item Level: 100
Shaper + Hunter Item
The mighty huntress always called for her share,
But what we shared was a lifelong bond.
Random Shaper and Hunter influenced item level 100 jewellery of Farrulof Farrul
Suffix
Grants Level 20 Aspect of the Cat Skill
A
5Imperfect MemoriesImperfect Memories5Jewellery
Item Level: 100
Three-Implicit
Synthesised
Everything is eroded by time, but sometimes the edges that fade can make a wonderful memory even more beautiful.
Random three-implicit synthesised item level 100 jewelleryA
5A Dusty MemoryA Dusty Memory5Item
Item Level: 100
Fractured
In the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 itemA
4The Hale HeartThe Hale Heart4Item
Item Level: 100
Elder Item
Though the years weakened his mind, his body remained deadly as ever.
Random Elder influenced item level 100 itemA
5The AspirantThe Aspirant5Item
Elevated Item
Influenced Item
Those Exiles that survive Wraeclast
dream not of home, but of power.
Random influenced item with elevated affixA
5Magnum OpusMagnum Opus5Item
Item Level: 100
Three-Implicit
Synthesised
Wraeclast will unite. This shall be my great work - the minds of the people made one.
Random three-implicit synthesised item level 100 itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
A Swig of Hope
Act 3

See also

  • Gold AmuletGold AmuletRequires Level 8(12-20)% increased Rarity of Items found

Version history

Version Changes
2.1.0

ru:Золотое кольцо