Shock and Horror: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.9.0 | {{Version history table row|3.9.0| | ||
* Monster resistances throughout the game have been reviewed and made more consistent. In many cases this has resulted in more resistances on monsters. | * Monster resistances throughout the game have been reviewed and made more consistent. In many cases this has resulted in more resistances on monsters. | ||
{{Version history table row|3.6.0 | }} | ||
{{Version history table row|3.6.0| | |||
* Bosses which previously had 60% or 80% less effect of curses on them now have 33% or 66% less effect of curses on them respectively. This includes map bosses, Incursion architects, Betrayal targets, Breachlords, Shaper, Elder and others. | * Bosses which previously had 60% or 80% less effect of curses on them now have 33% or 66% less effect of curses on them respectively. This includes map bosses, Incursion architects, Betrayal targets, Breachlords, Shaper, Elder and others. | ||
{{Version history table row|3.5.0 | }} | ||
{{Version history table row|3.5.0| | |||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas. | ||
* Many map bosses have also shifted around. Some have been retired and replaced! | * Many map bosses have also shifted around. Some have been retired and replaced! | ||
* The Torture Chamber map has been replaced by the Primordial Blocks map. Existing Torture Chambers maps will now open portals to the Lunaris Temple. Kidding! It'll open a portal to Primordial Blocks. | * The Torture Chamber map has been replaced by the Primordial Blocks map. Existing Torture Chambers maps will now open portals to the Lunaris Temple. Kidding! It'll open a portal to Primordial Blocks. | ||
* (undocumented) Shock and Horror was moved from Torture Chamber Map to {{il|Mineral Pools Map}} | * (undocumented) Shock and Horror was moved from Torture Chamber Map to {{il|Mineral Pools Map}} | ||
{{Version history table row|2.1.0 | }} | ||
{{Version history table row|2.1.0| | |||
* Shock and Horror now has her totems die when she dies. Her spawn no longer create lightning storms when they die. | * Shock and Horror now has her totems die when she dies. Her spawn no longer create lightning storms when they die. | ||
{{Version history table row|1.0.3 | }} | ||
{{Version history table row|1.0.3| | |||
* Shock and Horror, the boss of the Torture Chamber, has had her {{il|Arc}} skill replaced with a new skill. | * Shock and Horror, the boss of the Torture Chamber, has had her {{il|Arc}} skill replaced with a new skill. | ||
{{Version history table row|1.0.0 | }} | ||
{{Version history table row|1.0.0| | |||
* The Shock and Horror boss in the {{il|Primordial Blocks Map|Torture Chamber map}} has been revamped. | * The Shock and Horror boss in the {{il|Primordial Blocks Map|Torture Chamber map}} has been revamped. | ||
{{Version history table row|0.10.0|rel=before | }} | ||
{{Version history table row|0.10.0|rel=before| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | {{Version history table end}} | ||
Revision as of 18:23, 25 July 2022
Shock and Horror | |||
Location(s) | Mineral Pools MapMineral Pools MapMap Level: 80 Map Tier: 13 Guild Character: {God's jar of raw materials. Life lying dormant, waiting to sprout.Travel to this Map by using it in a personal Map Device. Maps can only be used once. | ||
Resistance(s) | 40% Cold Resistance 40% Fire Resistance 40% Lightning Resistance 25% Chaos Resistance | ||
Modifier(s) | 33% Less curse effectiveness | ||
Skill(s) | SparkSparkSpell, Projectile, Duration, Lightning Level: (1-20) Cost: (5-21) Mana Cast Time: 0.65 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 190% Projectile Speed: 420Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage Base duration is 2.00 seconds Fires (4-8) Projectiles Additional Effects From 1-20% Quality: Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Lightning Beam Melee | ||
Aura(s) | Allies deal additional lightning damage |
Shock and Horror is a unique Sea Witch located in Mineral Pools MapMineral Pools MapMap Level: 80
Map Tier: 13
Guild Character: {God's jar of raw materials.
Life lying dormant,
waiting to sprout.Travel to this Map by using it in a personal Map Device. Maps can only be used once.. It can also appear as one of the side bosses in the battle with The Shaper, which use the old arena of the now-removed Torture Chamber Map.
Skills
She is based on Amarissa, Daughter of Merveil located in The Cavern of Wrath of Act 1. However, Shock and Horror does not use Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
Level: (1-20)
Cost: 6 Mana
Attack Damage: (135-225)% of base
Effectiveness of Added Damage: (135-225)%Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning Damage
(1-9) to (13-179) Added Lightning Damage
Fires 3 Projectiles
Additional Effects From 1-20% Quality:
Fires +(0.05-1) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
She occasionally casts a Lightning Beam that deals a large amount of damage and "namelock" to the player character. There are columns in the arena to hide from her beam skill.
She also uses the monster version of SparkSparkSpell, Projectile, Duration, Lightning
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
Projectile Speed: 420Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
Base duration is 2.00 seconds
Fires (4-8) Projectiles
Additional Effects From 1-20% Quality:
Fires +(0.1-2) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. (id: MonsterSpark). She occasionally summons adds (id: TriggerSpawnersShockAndHorror, TriggerSpawnersShockAndHorror2 and TriggerSpawnersShockAndHorror3) as well as totems that use monster version of Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
AoE Radius: 16Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage
+(0-0.4) metres to radius
(30-49)% reduced Duration
Can queue up to 50 uses
Additional Effects From 1-20% Quality:
(1-20)% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. (id: ShockAndHorrorSummonLightningWarpTotem).
She has a monster aura Module Error: No results found., which causes her to Gain 25% of Physical Damage as Extra Lightning Damage.
Monster stats
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See also
Version history
Version | Changes |
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3.9.0 |
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3.6.0 |
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3.5.0 |
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2.1.0 |
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1.0.3 |
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1.0.0 |
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Before 0.10.0 |
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