Window Shard is a monster. Its 3D model is based on ice golem. However, its cyclone skill (GlassElementalCyclone) and default attack can inflicts Bleeding, as the monster has the mod Attacks have 25% chance to cause Bleeding (Hidden)MonsterBleedOnHitChance
Intrinsic
Attacks have 25% chance to cause Bleeding (Hidden). That mod is absent from other ice golem.
Monster stat
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attack speed |
critical strike chance |
damage multiplier |
experience multiplier |
health multiplier |
minimum attack distance |
maximum attack distance |
skill ids |
size |
part1 mod ids |
part2 mod ids |
mod ids |
endgame mod ids |
metadata id |
name |
monsters.tags |
monster_types.tags |
armour multiplier |
damage spread |
energy shield multiplier |
evasion multiplier |
part1 fire |
part1 cold |
part1 lightning |
part1 chaos |
part2 fire |
part2 cold |
part2 lightning |
part2 chaos |
monster_resistances.endgame_fire |
monster_resistances.endgame_cold |
monster_resistances.endgame_lightning |
monster_resistances.endgame_chaos |
---|
1.65 |
5.0 |
1.98 |
1.2 |
1.56 |
6 |
8 |
MeleeAtAnimationSpeed • GlassElementalCyclone |
3 |
|
|
MonsterBleedOnHitChance |
|
Metadata/Monsters/IceElemental/IceElementalGlassShard |
Window Shard |
construct • hard_armour • is_unarmed • medium_height • medium_movement • melee • not_dex • not_str • physical_affinity • slashing_weapon • water |
|
0.0 |
0.2 |
1.0 |
0.0 |
5 |
5 |
5 |
0 |
10 |
10 |
10 |
0 |
20 |
20 |
20 |
0 |
The dps value is for the default attack only. The area level, monster rarity and the difficulty (Part 1/2 of the main story or the end-game) in this infobox can be adjusted.
Version history
Version
|
Changes
|
3.0.0 |
- (Player speculation) Introduced to the game.
|
References