Vaal side area: Difference between revisions

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Revision as of 05:40, 15 February 2016

A corrupted area is a randomly-generated side area indicated by a glowing, beating heart and swirling ribbons of blood. Every corrupted area contains a boss guarding a Vaal Vessel that is guaranteed to drop a Vaal Skill Gem or Vaal Fragment. Near the vessel there is a Vaal Letter, which provides Vaal-related lore.

Corrupted areas have modifiers, similar to end-game maps, which substantially increase their difficulty. Since corrupted items cannot be modified after corruption, the modifiers cannot be rerolled.

Corrupted Areas

Name Locations found in Entrance Type Boss Name Boss Abilities
Abandoned Dam The Dried Lake Wall Quetzerxi
(Dust Scrabbler)
Lightning cloud, 5-7 projectile stream of lightning in a nova
Ancient Catacomb The Catacombs, The Dried Lake Floor Commander of Flesh Spawns zombies
Arcane Chambers The Lunaris Temple Level 1, The Lunaris Temple Level 2, The Lunaris Temple Level 3 Wall Beheader Ataguchu
(based off Q'ura from Apex of Sacrifice)
Corrupting Blood, Cyclone, Cleave
Blind Alley The Warehouse District Wall M'gaska, the Living Pyre
(Totem)
Casts Flameblast, Spawns Summon Raging Spirit Totems
Clouded Ridge The Ledge Spans ledge Konu, Maker of Wind
(Goatman)
Quick, Fast Attacks, Leaps, Life Leech, Resist Elemental Damage, Resists Chaos
Concealed Cavity The Coast, The Submerged Passage Floor (from The Coast),
Wall (from The Submerged Passage)
All-Seeing Eye
(Watcher)
Charge up laser, Casts Arc, Casts Spark
Covered-up Hollow The Den, The Fellshrine Ruins, The Caverns Floor Cintiq, the Inescapable
(Spider)
Faster Attacks, Flicker Strike, Ethereal Knives
Disused Furnace The Crematorium Wall Curator Miem
(Undying Incinerator)
Firestorm that follows you
Entombed Alcove The Crypt Level 1, The Crypt Level 2 Sarcophagus marked by blood Shrapnelbearer
(Vaal Construct)
Far Shot, Chaos Ice Nova (Applies Chaos Degen)
Entombed Chamber The Catacombs Sarcophagus marked by blood Ossecati, Boneshaper
(Colossal Bonestalker)
Infernal Blow, Summon Skeletons
Forbidden Chamber The Vaal Ruins, The Ancient Pyramid Wall Haviri, Vaal Metalsmith
(Vaal Fallen)
3 Totems (either Ethereal Knives, Flame Totem, Firestorm, Freezing Pulse, Shock Nova, Storm Call)
Forgotten Conduit The Aqueduct Sewer Opening Torrent of Fear
(Maelström)
Resists Elemental Damage, Resists Chaos
Forgotten Oubliette The Lower Prison, The Upper Prison Floor Coniraya, Shadow of Malice
(Spectral Bowman)
Rain of Arrows that shocks ground on landing
Haunted Mineshaft The Mines Level 1, The Mines Level 2, The Crystal Veins Floor Calxipher
(Voll's Fallen)
Flame Totem, Magma Orb with Chain, Flame Dash
Hidden Patch The Old Fields, The Crossroads Wall Thornrunner
(Spine Serpent)
Proximity Shield, Lesser Multiple Projectiles, Short Strong Puncture, Spike Firestorm
Inner Grounds The Imperial Gardens Wall Inti of the Blood Moon
(Avian Retch)
Soul Eater, Quick
Mystical Clearing The Riverways Wall Simi, the Nature Touched
(Chieftain)
Allies do Additional Lightning/Fire/Cold Damage, Soul Eater, Summons small Apes
Narrow Ravine The Western Forest, The Wetlands Wall Kamaq, Soilmaker
(Devourer)
Lightning Balls, Faster Attacks, Far Shot, Resists Elemental Damage, Resists Chaos
Neglected Cellar The Warehouse District, The Marketplace, The Battlefront, The Hedge Maze Floor Rima, Deep Temptress
(Siren's Daughter)
Throws multiple Freezing Pulse and Ice Nova traps, Ice Storm, Slows Enemies
Quarantined Quarters The Slums Wall The Sunburst Queen
(Carrion Queen)
Extra Projectiles, 360° Fireball, Added Fire Damage, Resists Elemental Damage, Resists Chaos
Remote Gulch The Climb, The Coast, The Ship Graveyard Wall Sheaq, Maker of Floods
(Goatman Shaman)
Casts Fireball (GMP + Fork), Casts Spark
Restricted Gallery The Library, The Archives Floor (Sceptre of God Stairs) Ch'aska, Maker of Rain
(based off A'alai from Apex of Sacrifice)
Rain of Arrows, Pierce
Sacred Chambers The Solaris Temple Level 1, The Solaris Temple Level 2 Wall (stairs) Shadow of Vengeance
(Unique Animated Guardian)
Animate Weapon type minions, Spectral Throw
Sealed Corridors The Sceptre of God, The Upper Sceptre of God Wall Wiraq, the Impaler
(based off Y'ara'az from Apex of Sacrifice)
Dual wield, More damage on low life
Secluded Copse The Northern Forest, The Weaver's Chambers, The Dread Thicket Wall Kutec, Vaal Fleshsmith
(Vaal Fallen)
Casts Desecrate, Flesh Offering, Raise Zombie, Detonate Dead and Punishment
Secret Laboratory The Chamber of Sins Level 2 Wall Atziri's Pride
(Miscreation)
Casts Arctic Armour, Unrighteous Fire, Lightning Warp
Stagnant Canal The Docks Coast (little dock) Wiraqucha, Ancient Guardian
(Snake)
Smoke Mine and summons many Spectres of himself
Strange Sinkhole The Cavern of Anger, The Coast, The Flooded Depths, The Mud Flats Floor Mother of the Hive
(Spitter)
Has "Allies Cannot Die", spawns lots of Spitters
Sunken Shingle The Mud Flats, The Ship Graveyard Coast (little dock) Perquil the Lucky
(Cannibal)
Spectral Throw that leaves longer duration Storm Call markers.
Walled-off Ducts The Slums Sewers, The Warehouse Sewers, The Market Sewers Wall Cava, Artist of Pain
(Whipped Miscreation)
Lightning Storm, 360° Lightning Strike, Vulnerability on Hit

Links between areas

click images to enlarge IMAGE LINKS BELOW ARE OUT OF DATE AS OF PATCHES 1.3 AND 2.0

Act 1


Act 2


Act 3