Shadow

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Shadow
The Exiled Shadow

The Shadow is Path of Exile's dexterity/intelligence hybrid class. He prefers to use fast-hitting weapons such as daggers or claws to dart in and out of battle, while laying traps or mines and controlling the flow of combat. He makes surgical use of offensive spells while dodging attacks, always outmaneuvering his opponents.

The Shadow is one of the more difficult classes to play due to his fragility, but he more than makes up for it if handled with skill. His hit-and-run style of combat makes the most of his natural evasion and energy shield, and rewards strategic coordination of attacks, spells, and traps.

The armors associated with the Shadow's dexterity and intelligence are Masks, Jackets/Coats/Raiments/Garbs, Mitts, Boots, and Spiked Shields.

Base stats

Stat Value
Intelligence 23
Dexterity 23
Strength 14
Life 57
Mana 52
Damage per second 3.7
Chance to hit 89%
Attacks per second* 1.2
Main hand total combined damage 2-5
Main hand physical damage 2-5
Main hand accuracy rating 46
Main hand critical strike damage multiplier* 150%
Endurance charges* 0/3
Physical damage reduction per endurance charge* 4%
Additional elemental reduction per endurance charge* 4%
Frenzy charges* 0/3
Attack speed increase per frenzy charge* 4%
Cast speed increase per frenzy charge* 4%
Damage modifier per frenzy charge* 4% more
Power charges* 0/3
Critical strike chance increase per power charge* 50%
Evasion rating 59
Chance to evade* 32%
Fire resistance* 0%
Cold resistance* 0%
Lightning resistance* 0%
Chaos resistance* 0%
Mana regen per second 0.9

* Same for all classes as of 2.1.1d

Ascendancy classes

Shadows can specialise into one of these three Ascendancy classes:


Assassin

Saboteur

Trickster

Text and Speech

The Shadow is voiced by New Zealand actor, Elliot Yule.

Intro Speech

"A Simple job, I was told. Silence a big mouth. Get a big payout. And no one was going to be the wiser. Tidy. Except for one loose end. Me.

I would have kept my mouth shut. Professional integrity, it's called. Unfortunately not something my employers believed in.

They raised a toast to a job well done. I drank and next thing I know I'm on this stinking crate bound for exile. It's not a complete loss, I suppose. The way I hear it, there'll be plenty of work for a man of my talents in Wraeclast."

General Dialogue

Achieving Level 2: “It’s nice not being dead yet!”

Achieving Level 3: “I’m impressed by how much this place wants me dead.”

Achieving Level 5: “With every death I live a little bit more.”

Achieving Level 10: “I’m so good at this, I scare myself.”

Achieving Level 15: "I'm a gardener clearing the weeds so the crops may grow."

Achieving Level 20: "No point looking back now. There's only death. And lots of it."

Achieving Level 30: "I'd question what I've become if I felt the need to. Which I don't."

Full inventory: "I need more pockets."

Using skills in town: "I don't think I need to be doing that right now."

On trying to drop a quest item: "I should save that for later."

Out of mana: "Low on mana."

Not enough Intelligence: "I'm not smart enough for that ... yet."

Not enough Dexterity: "A bit too fiddly, even for me."

Not enough Strength: "I'm not strong enough for that."

Act 1 Dialogue

Washing up on the Twilight Strand: "Nothing like a brisk dip to start the day. Now where on God's arse am I?"

upon killing the first zombie "Is it possible to murder someone who's already dead?"

Nessa's Introduction: "I saw what you did to Hillock out there, Shadow. Your murderous art is the reason you're here, in exile... and it'll be the one thing that see's you through to another dawn. I'm Nessa, and I suppose I should thank you for ridding us of the putrid giant. Back in Oriath, I feared your kind, condemned you from afar. In Wraeclast I don't have that luxury."

Bestel's Introduction: "A sodden Shadow staggered from the surf and surveyed the somber strand. That's the first line in a poem I'm writing about you, exile. Easy, lad. You could poison a bloke with a look like that. The name's Bestel, captain of the good ship 'Merry Gull'. Alas, my Merry Gull is gone. My crew is gone. But my wits remain ... after a fashion."

On the Coast: "The furnace down in the slaughter house. Yes, that's what this place smells like."

On the Lower Prison: "Theopolis' prison is a child's playhouse compared to this. They sure don't make them like they used to."

Having killed Brutus: "Big? Just means more places to stick a blade."

On the Ship Graveyard: "I'm usually the one making the ghosts. Someone's been busy."

Having killed Fairgraves: "I almost feel sorry for you Fairgraves. Dying twice ... can't be fun."

Having killed Merveil: "My first dance with a lady of quality. Pity she let herself go like that."

Act 2 Dialogue

On the Southern Forest: "A forest? Death has too many damned places to hide in a forest."

On the Chamber of Sins: "I've seen some dark places in my line of work, but this is something else."

On releasing the Darkness: "This Shadow is starting to feel a little inadequate."

Having killed Alira: "Did the earth move for you, baby? Probably, you hit the ground quite hard."

Having killed Oak: "Now that's what you get for bringing a stick to a knife fight."

Having killed Kraityn: "All that fancy sword swinging when all you need is one good stab."

Having killed Vaal Oversoul: "I like darkness as much as the next assassin, but that was over doing it."

Act 3 Dialogue

On the City of Sarn: "Ah! It's so good to be back in the city!"

Hargan's Introduction: "'You can't catch a shadow', that's what we honest businessmen were told, considering your services. But here you are. Dominus must have some right sticky hands. Well, since you're here, you might be of some use. We've lost two doe-eyed lovers, Clarissa and Tolman. Last I saw, they were headed out for the slums. And I know it's not really in your job description, but we'd like them alive, please."

On the Crematorium: "'Treat life and death with equal grace', it's said. If I were Death, I'd take offense at this place."

On Solaris Temple: "Not a speck of dust or a brick out of place. Someone's got too much time on their hands."

On the Ebony Barracks: "I'm inside the Blackguard Stronghold... Like a fox in a henhouse.

General Gravicius to the Shadow: "You are not the only one who wields death as a weapon, boy!"

Having killed General Gravicius: "Had I killed you back in Oriath I'd have been showered in gold. Where's the justice, eh?"

On the Second level of the Lunaris Temple: "I was once off my tits for three days after taking bad Lethe-drops. Felt just like this place."

Having killed Piety: "I try not to take my work personally but you, Piety, are a satisfying exception."

On Fairgraves' Second Death: "Poor Fairgraves. Your plans just don't end well, do they."

On the Sceptre of God: "Whoever built this was desperately compensating for something."

Dominus to the Shadow: "I've dealt with far darker shadows than you, exile."

Having killed Dominus: "It's funny, your grace. I always thought you'd be taller."

Act 4 Dialogue

On the Aqueduct: "All this water and not a single working boat in sight. More walking and killing for me then."

Kira's Introduction:

"We Maraketh are tied to our akhara, our tribe. You are a man who has cut his ties, Shadow. A man without restraint can achieve the greatest of deeds... and the worst.

Perhaps it is time to allow yourself to be lashed to something greater than simply you."

Petarus and Vanja's Introduction:

"Petarus: I used to hunt your kind back in Theopolis, Shadow. I've seen what you do to people, and why you do it.

Vanja: 'Why' stopped being a useful question the moment we set foot in Wraeclast, Petarus.

Petarus: Without the 'why', what's left?

Vanja: 'How'...to survive. Please, Shadow, ignore Petarus."

Tasuni's Introduction: "I understand you like to be called a 'shadow'. An interesting thing about shadows: they are strongest in the day and are utterly consumed by the night.

There won't be much daylight were you are going."

Oyun's Introduction:

"You walk to us upon the backs of the murdered. Though we are both forged upon the battlefield, we Maraketh are not like you.

We fight for survival. You fight for ambition, and that is why you will understand the Beast within the mountain better than we do. That is why you will kill it. Lady Dialla has told me this.

She has much faith in you, Shadow. The question is... can we Maraketh share in her faith?"

Having killed Voll: "I just killed an emperor. With a feather that size, I'm going to have to get a bigger cap."

On the Mines Level 1: "Swallowed by the darkness, and I seem to be causing it a little indigestion."

On the Mines Level 2: "Someone or something is keeping very busy in the bowels of this mountain."

After freeing Deshret: "It's always comforting to witness an honest, permanent death."

On the Crystal Veins: "I do hope these constipated bowels don't find their release while I'm still inside them."

Having killed Daresso: "Oh, can you sing one for me too, Merveil? Something upbeat, please."

On the Belly of the Beast Level 1: "An amazing creature, this Beast. Almost a shame to kill it."

Piety, the Abomination, in the Belly of the Beast: "Do you assassins offer a money back guarantee, Shadow?"

Piety, the Abomination, after being defeated: "Well done, assassin. Another satisfied customer."

Piety, after being restored:

"Stay those mortal instruments of yours, Shadow. I've no wish to test my longevity, nor my sanity, a third time.

When we shared our 'moment' back in the Lunaris, part of me wishes I'd died at your feet as intended. The little girl within me that shies from darkness, from greatness."

On the Harvest: "I'm working with Piety. That sounds even stranger when I say it out loud."

Having killed Doedre: "Oh, do stop mumbling."

Having killed Maligaro: "I don't know much about Art, but I know what I like."

Having killed Shavronne: "For someone so obsessed with looks, that wasn't a pretty death."

Piety, about to open the Black Core:

"The moment I set eyes on you in Axiom that day, I knew you were something special.

Never before had I seen such a perfect balance of physiology and thaumaturgy, Death and Nightmare.

A perfect killer."

Malachai's introduction: "I've followed your performance, my anti-hero of hubris, and I've very much enjoyed it. Now you and I will create the most nightmarish of finales together. We're going to make your death really count for something."

Piety, after being killed by Malachai: "This is what I get for trying to be a bloody hero. Just before you murdered me in Lunaris, Shadow, I thought you were about to steal my destiny from me. As it turns out, you gave me back my freedom. So go on, shadow boy, and do what you do best. Murder Malachai."

Replying to Piety: "Now there's a contract I'll most happily fulfill, Piety."

Having killed Malachai: "And that's where you missed the point, Malachai. Death is the only thing that gives life any meaning."

Kira after Malachai's death:

"You have slain the Nightmare for your own reasons, Shadow.

It worries me that I don't know what those reasons are. It would worry me even more if you didn't know either."

Petarus and Vanja after Malachai's death:

"Vanja: I thought you were going to teach us how to survive, Shadow. Instead, you've given us all the chance to far more than just that. You've given us a chance to live.

Petarus: Yes... maybe I was wrong about you.

Vanja: Maybe?

Petarus: Completely and utterly wrong, and happy for it. How's that?

Vanja: Perfect.

Petarus: And what's next for you, Shadow? You've committed the greatest murder in the history of Wraeclast. How will you top that?

Vanja: He's a resourceful man, Petarus. He'll figure something out."

Tasuni after Malachai's death:

"It took a Shadow to destroy the darkness. I suppose it makes a certain kind of sense. Darkness is the absolute absence of light. A shadow is light's progeny and slave, bound to serve whether it likes it or not.

I know that's not quite what you expected to hear, but then the expected is not always what's needed. No-one expected you to kill the Beast, not truly, and yet you did it anyway.

Continue to do what is least expected, Shadow, and you will continue to earn the greatness that you so clearly craves. Just don't forget where you came from. The light."

Lady Dialla after Malachai's death:

"A Shadow returns from the darkness. A shadow that stinks of vengeance served. A shadow drenched in the End of the World. The blackest shadow.

My Malachai is dead. I knew it, felt it, understood it the moment you struck the final blow. I am, I was... The Gemling Queen, and now my King is dead."

Version history

Version Changes
0.7.2
  • Enabled the other three character classes, without their correct art or names. (At this point, the Ranger, Marauder, and Witch classes had already been enabled).


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