Prayer Guard: Difference between revisions

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| skill = {{il|Fireball}} (non-unique version only)<br/>default melee attack
| skill = {{il|Fireball}} (non-unique version only)<br/>default melee attack
}}
}}
'''Prayer Guard''' is a monster that able to find in [[The Chamber of Innocence]] (act 5) as well as vaal side area [[Restricted Collection]]. Apparently it is a type of holy [[fire golem]] (internal name: Holy Fire Elemental) summoned by the [[Order of the Templar]]. Unique rarity Prayer Guard is summoned by [[High Templar Avarius|Innocence]] as adds.


Despite a kind of golem, the Prayer Guard has humanoid looks.
'''Prayer Guard''' is a monster found in [[The Chamber of Innocence]] (Act 5) as well as [[Vaal side area]] [[Restricted Collection]]. Apparently it is a type of holy [[fire golem]] (internal name: Holy Fire Elemental) summoned by the [[Order of the Templar]].
 
Unique rarity Prayer Guard is summoned by [[High Templar Avarius|Innocence]] as minions.
 
==Skills==
==Skills==
* Monster version {{il|Fireball}} (id: [[Skill:HolyFireElementalFireball|HolyFireElementalFireball]])
* Monster version {{il|Fireball}} (id: [[Skill:HolyFireElementalFireball|HolyFireElementalFireball]])
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==Other variants==
==Other variants==
* [[Solar Elemental]] found in Solaris Temple
* [[Solar Elemental]] found in [[The Solaris Temple|Solaris Temple]]
* [[Solar Guard]] found in Solaris Temple, with special beam skill, making it a more powerful variant
* [[Solar Guard]] found in Solaris Temple, with powerful beam skill
* [[Harbinger of Disorder]] vaal side area boss of [[Deathly Chambers]]
* [[Harbinger of Disorder]], [[Vaal side area]] boss of [[Deathly Chambers]]


==Version history==
==Version history==

Latest revision as of 18:53, 9 April 2024

Prayer Guard
Prayer Guard
Prayer Guard
Level(s) 43
Location(s) The Chamber of Innocence
Resistance(s) Resists fire damage (non-unique version only)
Resists elemental damage (unique version only)
Modifier(s) Gain 60% of Physical Damage as Extra Fire Damage (Hidden)MonsterPhysicalAddedAsFireHolyFireElemental
Intrinsic
Gain 60% of Physical Damage as Extra Fire Damage (Hidden)
(all versions)
Monster deals 30% less Damage against Minions (Hidden)MonsterDamageVersusPlayerMinions30
Intrinsic
Monster deals 30% less Damage against Minions (Hidden)
(unique version only)
Skill(s) FireballFireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 370%
Projectile Speed: 1040
AoE Radius: 9
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage
25% chance to Ignite enemies
Base radius is (0.9-1.4) metres

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
(non-unique version only)
default melee attack

Prayer Guard is a monster found in The Chamber of Innocence (Act 5) as well as Vaal side area Restricted Collection. Apparently it is a type of holy fire golem (internal name: Holy Fire Elemental) summoned by the Order of the Templar.

Unique rarity Prayer Guard is summoned by Innocence as minions.

Skills

  • Monster version FireballFireballProjectile, Spell, AoE, Fire
    Level: (1-20)
    Cost: (6-25) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 370%
    Projectile Speed: 1040
    AoE Radius: 9
    Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage
    25% chance to Ignite enemies
    Base radius is (0.9-1.4) metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.01-0.2) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    (id: HolyFireElementalFireball)
LevelRequired Levelfire damage
135 to 7
268776 to 1202

Other variants

Version history

Version Changes
3.0.0
  • Introduced to the game