Plumed Chimeral: Difference between revisions

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>EveryZig314
m (Added note of pierce mechanic on attack)
>Neokowloon
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* [[Paradisae Venenum]] in [[The Upper Sceptre of God]]
* [[Paradisae Venenum]] in [[The Upper Sceptre of God]]
* [[Sallazzang]] in [[Terrace Map]]
* [[Sallazzang]] in [[Terrace Map]]
* [[Twisted Chimeral]] in [[Tora]]'s missions
* [[Alpha Paradisae]] - [[Invasion Boss]]
* [[Alpha Paradisae]] - [[Invasion Boss]]
* [[Twisted Chimeral]] in [[Tora, Master of the Hunt|Tora]]'s missions (now removed from the game)


{{Navbox Bestiary}}
{{Navbox Bestiary}}
[[Category:Chimerals]]
[[Category:Chimerals]]
[[Category:Act 3 monsters]]
[[Category:Act 3 monsters]]

Revision as of 04:09, 24 February 2020

Plumed Chimeral
Plumed Chimeral
Plumed Chimeral
Resistance(s) Cold
Fire
Skill(s) Barrage with Suppressing Fire on hit

Plumed Chimerals are a type of Chimeral. They are mostly found towards the end of Act 3.

They are support artillery monsters with a debuff-causing ranged attack that has innate Pierce.

Abilities

  • BarrageBarrageAttack, Projectile, Bow
    Level: (1-20)
    Cost: (7-11) Mana
    Attack Damage: (47-54)% of base
    Effectiveness of Added Damage: (47-55)%
    Requires Level 12After a short preparation time, you fire individual projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.Fires 5 Projectiles
    Fires Projectiles sequentially

    Additional Effects From 1-20% Quality:
    Fires +(0.05-1) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    with Suppressing Fire debuff on hit.
  • Resist Cold and Fire
  • Energy Shield

Areas

Other Areas

Uniques