Necromancer (monster): Difference between revisions

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The parameter one the right can be tuned. For example, if as a raised spectre, set as minion (which override map monster parameter and etc), set monster level 72 to match the monster level from level 20 {{il|Raise Spectre}}.
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Revision as of 05:34, 12 March 2021

Necromancer
Necromancer
Necromancer
Location(s) The Lower Prison (Act 1)
Resistance(s) Resists lightning damage

Necromancer is a type of Necromancer which appears in act 1. The monster has a few internal variants which uses different curses:

Variants

Monster names skill ids
Necromancer MeleeAtAnimationSpeed NecromancerReviveSkeleton AddBuffToTargetNecromancer
Necromancer MeleeAtAnimationSpeed NecromancerReviveSkeleton AddBuffToTargetNecromancer
Necromancer MeleeAtAnimationSpeed NecromancerReviveSkeleton NecromancerTemporalChains
Necromancer MeleeAtAnimationSpeed NecromancerReviveSkeleton NecromancerVulnerability
Necromancer MeleeAtAnimationSpeed NecromancerReviveSkeleton NecromancerEnfeeble

Removed variants:

Monster names skill ids
Necromancer MeleeAtAnimationSpeed NecromancerReviveSkeleton NecromancerTemporalChains
Necromancer MeleeAtAnimationSpeed NecromancerReviveSkeleton NecromancerVulnerability

Abilities and modifiers

  • Resists lightning damage
  • Raises Skeleton (show in nameplate as raises undead, but cosmetic only)
  • EnfeebleEnfeebleSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage.Base duration is (8.00-11.80) seconds
    +(0-1) metre to radius
    Cursed enemies have (10-19)% reduced Accuracy Rating
    Cursed Normal or Magic enemies deal (15-29)% less Damage
    Cursed Rare or Unique enemies deal (9-18)% less Damage

    Additional Effects From 1-20% Quality:
    (1-20)% increased Curse Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    or VulnerabilityVulnerabilitySpell, AoE, Duration, Curse, Physical, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    AoE Radius: 22
    Requires Level 24Curse all targets in an area, causing them to take increased physical damage. Attacks against the cursed enemies have a chance to inflict bleeding.Base duration is (8.00-11.80) seconds
    +(0-1) metre to radius
    Cursed enemies take (15-30)% increased Physical Damage
    Attacks Hits against Cursed Enemies have 25% chance to inflict Bleeding

    Additional Effects From 1-20% Quality:
    (1-20)% increased Duration of Bleeding on Cursed Enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    or Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5.00-8.80) seconds
    +(0-1) metre to radius
    50% less Effect of Curse against Players
    Cursed Normal and Magic Enemies have (15-29)% less Action Speed
    Other effects on Cursed enemies expire 25% slower
    Cursed Rare and Unique Enemies have (9-18)% less Action Speed

    Additional Effects From 1-20% Quality:
    (1-20)% increased Curse Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    or AddBuffToTargetNecromancer

Areas

Monster stats

Fetching data...

The parameter one the right can be tuned. For example, if as a raised spectre, set as minion (which override map monster parameter and etc), set monster level 72 to match the monster level from level 20 Raise SpectreRaise SpectreSpell, Minion
Level: (1-20)
Cost: (15-28) Mana
Cast Time: 0.85 sec
Requires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised Spectres
Minions have +30% to all Elemental Resistances
55% more Minion Movement Speed
Minion Movement Speed is Capped
Minions have (105-776) additional Accuracy Rating
Raised Spectres are Level (28-70)

Additional Effects From 1-20% Quality:
Minions have +(1-20)% to all Elemental Resistances
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.

Version history

Version Changes
3.12.0
  • (Not in patch note) Due to curse rework, no longer uses Sniper's MarkSniper's MarkSpell, Curse, Mark
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Requires Level 4Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. You can only have one Mark at a time.Cursed enemies take (10-29)% increased Damage from Projectile Hits
    Projectiles which Hit Cursed Enemies Split towards 2 additional targets

    Additional Effects From 1-20% Quality:
    Cursed enemies take (0.25-5)% increased Damage from Projectile Hits
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    (known previously as Projectiles Weakness). That variant now uses EnfeebleEnfeebleSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Requires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage.Base duration is (8.00-11.80) seconds
    +(0-1) metre to radius
    Cursed enemies have (10-19)% reduced Accuracy Rating
    Cursed Normal or Magic enemies deal (15-29)% less Damage
    Cursed Rare or Unique enemies deal (9-18)% less Damage

    Additional Effects From 1-20% Quality:
    (1-20)% increased Curse Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
Unknown
  • Introduced to the game.