Hyperboreus: Difference between revisions

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The [[veiled modifier|un-veiled modifier]] on the legacy variants are crafted modifiers. Crafted modifiers can be removed from the item by using the crafting bench. However, player CANNOT craft any modifier back on to the item, effectively bricking it.
The [[veiled modifier|un-veiled modifier]] on the pre-3.14 legacy variants are crafted modifiers. Crafted modifiers can be removed from the item by using the crafting bench. However, player CANNOT craft any modifier back on to the item, effectively bricking it.


The crafted modifiers unveiled during [[Betrayal league]] have more tiers than the current variant, as well as mods that no longer exist in the current version of the veiled modifiers.
The crafted modifiers unveiled during [[Betrayal league]] have more tiers than the current variant, as well as mods that no longer exist in the current version of the veiled modifiers.

Revision as of 19:15, 7 June 2022

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Hyperboreus is a unique Leather BeltLeather BeltRequires Level 8+(25-40) to maximum Life. The belt has a random veiled suffix modifier that can be unveiled by Jun, Veiled Master.

Note that the Cooldown Recovery Rate veiled (non-hybrid) mod is in the same mod group as another mod of the item, Focus has (30-50)% increased Cooldown Recovery Rate, so that the veiled modifier may not able to spawn.


Skills

Item acquisition

Hyperboreus has restrictions on where or how it can drop. It cannot be chanced. Drops from interrogated Safehouse leaders in Transportation Safehouses. Only obtainable from Safehouses of area level 78 or higher.

Monster restrictions

This item can be acquired from the following monsters:

Legacy variants

Hyperboreus has legacy variants.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.17.0

+(25-40) to maximum Life

  • +(30–40)% to Cold Resistance
  • Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
  • Focus has (30–50)% increased Cooldown Recovery Rate
  • (50–70)% increased Damage with Hits and Ailments against Chilled Enemies
  • <One Unveiled Suffix Mod>
  • Flasks applied to you have (15-18)% increased Effect
    33% reduced Flask Charges gained

check item infobox for unaffected mods

3.16.0

+(25-40) to maximum Life

  • +(30–40)% to Cold Resistance
  • Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
  • Focus has (30–50)% increased Cooldown Recovery Rate
  • (50–70)% increased Damage with Hits and Ailments against Chilled Enemies
  • <One Unveiled Suffix Mod>
  • Flasks applied to you have (15-18)% increased Effect
    33% reduced Flask Charges gained
  • Regenerate 3% of Life per second during any Flask Effect

check item infobox for unaffected mods

3.14.0

+(25-40) to maximum Life

  • +(30–40)% to Cold Resistance
  • Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
  • Focus has (30–50)% increased Cooldown Recovery Rate
  • (50–70)% increased Damage with Hits and Ailments against Chilled Enemies
  • <One Unveiled Crafted Suffix Mod>

check table below for list of mod

3.11.0

+(25-40) to maximum Life

  • +(30–40)% to Cold Resistance
  • Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
  • Focus has (15–25)% increased Cooldown Recovery Rate
  • (50–70)% increased Damage with Hits and Ailments against Chilled Enemies
  • <One Unveiled Crafted Suffix Mod>

check table below for list of mod

3.6.0

+(25-40) to maximum Life

  • +(30–40)% to Cold Resistance
  • Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
  • Focus has (15–25)% increased Cooldown Recovery Rate
  • (50–70)% increased Damage with Hits and Ailments against Chilled Enemies
  • <One Unveiled Legacy Crafted Suffix Mod>

check table below for list of mod


The un-veiled modifier on the pre-3.14 legacy variants are crafted modifiers. Crafted modifiers can be removed from the item by using the crafting bench. However, player CANNOT craft any modifier back on to the item, effectively bricking it.

The crafted modifiers unveiled during Betrayal league have more tiers than the current variant, as well as mods that no longer exist in the current version of the veiled modifiers.

The current non-Crafting Bench versions of veiled modifiers have a mod value range similar or better to the pre-3.14 version of top tier crafted unveiled modifier. Instead, the top tier crafted unveiled mod has numeric change (mostly nerf and some buff). Using Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. on legacy variants, may reduce (or sometimes increase) the mod value to the current range. For Hyperboreus, the hybrid Strength/ Dexterity /Intelligence mod as well as Regenerate # Energy Shield per second while a Rare or Unique Enemy is Nearby all received an upwards adjustment , while other mod unchanged.

Post 3.14 / pre-3.17 non-Crafting Bench un-veiled modded Hyperboreus has one more legacy mod that not exist in other versions: Flasks applied to you have (15-18)% increased Effect
33% reduced Flask Charges gained
. There is another legacy mod Regenerate 3% of Life per second during any Flask Effect which has crafted mod equivalent in the pre-3.14 legacy items. This mod is removed in 3.16.

pre-3.14 veiled modifier

Note that the mod value range is an indication only, player should consider to check the legacy range in the page history of the datacard, and check the mod value range in-game by using advanced mod description by pressing Alt button in PC (other game versions may have different keybinding)

Lua error: Error 1054: Unknown column 'cargo__mods.mod_group' in 'where clause' Function: CargoSQLQuery::run Query: SELECT `cargo__mods`.`_pageID` AS `mods._pageID`,`cargo__mods`.`_pageName` AS `mods._pageName`,`cargo__mods`.`id` AS `mods.id`,`cargo__mods`.`name` AS `mods.name`,`cargo__mods`.`domain` AS `mods.domain`,`cargo__mods`.`required_level` AS `mods.required_level`,`cargo__mods`.`stat_text` AS `mods.stat_text` FROM `cargo__mods` LEFT OUTER JOIN `cargo__mod_stats` ON ((`cargo__mods`.`_pageID`=`cargo__mod_stats`.`_pageID`)) LEFT OUTER JOIN `cargo__spawn_weights` ON ((`cargo__mods`.`_pageID`=`cargo__spawn_weights`.`_pageID`)) WHERE `cargo__mods`.`domain`=9 AND `cargo__spawn_weights`.`tag` LIKE "%belt%" AND `cargo__mods`.`name` = "of the Order" AND `cargo__mods`.`generation_type` = 2 AND `cargo__mods`.`mod_group` != "CooldownRecovery" AND `cargo__mods`.`id` LIKE "%JunMaster2%" AND `cargo__mods`.`id` NOT LIKE "JunMaster2FlaskEffectAndFlaskChargesGainedNew%" GROUP BY `cargo__mods`.`_pageID` ORDER BY `cargo__mods`.`_pageID`,`cargo__mods`.`_pageName`,`cargo__mods`.`id`,`cargo__mods`.`name`,`cargo__mods`.`domain` LIMIT 5000 .

pre-3.6 veiled modifier

Note that the mod value range is an indication only, player should consider to check the legacy range in the page history of the datacard, and check the mod value range in-game by using advanced mod description by pressing Alt button in PC (other game versions may have different keybinding)

Lua error: Error 1054: Unknown column 'cargo__mods.mod_group' in 'where clause' Function: CargoSQLQuery::run Query: SELECT `cargo__mods`.`_pageID` AS `mods._pageID`,`cargo__mods`.`_pageName` AS `mods._pageName`,`cargo__mods`.`id` AS `mods.id`,`cargo__mods`.`name` AS `mods.name`,`cargo__mods`.`domain` AS `mods.domain`,`cargo__mods`.`required_level` AS `mods.required_level`,`cargo__mods`.`stat_text` AS `mods.stat_text` FROM `cargo__mods` LEFT OUTER JOIN `cargo__mod_stats` ON ((`cargo__mods`.`_pageID`=`cargo__mod_stats`.`_pageID`)) LEFT OUTER JOIN `cargo__spawn_weights` ON ((`cargo__mods`.`_pageID`=`cargo__spawn_weights`.`_pageID`)) WHERE `cargo__mods`.`domain`=9 AND `cargo__spawn_weights`.`tag` LIKE "%belt%" AND `cargo__spawn_weights`.`weight` = 0 AND `cargo__mods`.`name` = "of the Order" AND `cargo__mods`.`generation_type` = 2 AND `cargo__mods`.`mod_group` != "CooldownRecovery" AND `cargo__mods`.`id` NOT LIKE "%JunMaster2%" GROUP BY `cargo__mods`.`_pageID` ORDER BY `cargo__mods`.`_pageID`,`cargo__mods`.`_pageName`,`cargo__mods`.`id`,`cargo__mods`.`name`,`cargo__mods`.`domain` LIMIT 5000 .

Version history

Version Changes
3.17.0
  • The Veiled Belt modifier that provides increased Flask Effect and reduced Flask Charges gained has been changed to a prefix modifier. Existing modifiers will be unaffected.
3.16.0
  • (Not documented in patch note) Regenerate 3% of Life per second during any Flask Effect is removed from the mod pool of veiled modifier. It does not affect existing items with this mod.
3.14.0
  • Modifiers that are unveiled through Jun are now more powerful than before. Previously, when an item was unveiled, the veiled modifier added to the item would be equal to the highest tier modifier available on the Crafting Bench. Now, the modifier being unveiled no longer counts as a crafted modifier and will be stronger than any craftable veiled modifier.
  • The following craftable veiled modifiers have been adjusted. Please note that only the highest tier of craftable modifiers have been listed - lower tiers of these modifiers have also been adjusted in similar ways. (Full list omitted : please read Version 3.14.0 § Crafted Veiled Modifier Balance)
    • +(21-25) to Strength and Dexterity (previously +15-17)
    • +(21-25) to Dexterity and Intelligence (previously +15-17)
    • +(21-25) to Strength and Intelligence (previously +15-17)
    • Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby (previously 120)
3.11.0
  • Now causes Focus to have 30-50% increased Cooldown Recovery Speed (from 15-25%).
3.6.0
  • Several veiled modifiers now have fewer tiers. Low tiers contribute more towards unlocking higher tiers, however it will, on average, take more unveils to unlock the highest tier.
3.5.0
  • Introduced to the game.

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