Grinning Totem: Difference between revisions
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'''Grinning Totem''' is a type of [[totem]] that spawns in some areas with an aura to aid monsters. | {{MonsterBox | ||
| name = Grinning Totem | |||
| image = Grinning_Totem.jpg | |||
| rarity = Normal | |||
| type = Totem | |||
| location = [[The Ledge]] <br> [[The Vaal Ruins Level 1]] <br> [[The Vaal Ruins Level 2]] <br> [[The Caverns Level 2]] <br> [[The Ancient Pyramid]] | |||
| resistance = | |||
| damage = | |||
| modifier = | |||
| skill = | |||
| aura = Various | |||
}}'''Grinning Totem''' is a type of [[totem (monster type)|totem]] that spawns in some areas with an aura to aid monsters. | |||
==Auras== | ==Auras== | ||
* Allies Move and Attack Faster. | * Allies Move and Attack Faster. | ||
* Allies have additional Evasion. | * Allies have additional Evasion. | ||
* Allies regenerate life. | * Allies regenerate life. (similar to {{il|Vitality}}) | ||
* Enemies are slowed. | * Allies Resist Elemental Damage (similar to {{il|Purity of Elements}}) | ||
* Enemies take Chaos damage over time. | * [[Large Physical Damage Aura]] | ||
* [[Slow aura|Enemies are slowed]]. | |||
* [[Degeneration aura|Enemies take Chaos damage over time]]. | |||
==Areas== | ==Areas== | ||
*[[The Ledge]] | |||
*[[The Vaal Ruins Level 1]] | *[[The Vaal Ruins Level 1]] | ||
*[[The Vaal Ruins Level 2]] | |||
*[[The Caverns Level 2]] | *[[The Caverns Level 2]] | ||
*[[The Ancient Pyramid]] | *[[The Ancient Pyramid]] | ||
===Legacy areas=== | |||
*[[Haunted Tomb (Haku)|Haunted Tomb]] | |||
{{Navbox Bestiary}} | {{Navbox Bestiary}} | ||
[[Category:Totems]] | [[Category:Totems]] | ||
[[Category:Act 2 | [[Category:Act 1 monsters]] | ||
[[Category:Act 2 monsters]] |
Latest revision as of 04:17, 31 March 2024
Grinning Totem | |||
Location(s) | The Ledge The Vaal Ruins Level 1 The Vaal Ruins Level 2 The Caverns Level 2 The Ancient Pyramid | ||
Aura(s) | Various |
Grinning Totem is a type of totem that spawns in some areas with an aura to aid monsters.
Auras
- Allies Move and Attack Faster.
- Allies have additional Evasion.
- Allies regenerate life. (similar to VitalityVitalityAura, Spell, AoE
Level: (1-20)
Reservation: (28-233) Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 10Casts an aura that grants life regeneration to you and your allies.+(0-1.9) metres to radius
You and nearby Allies Regenerate (10-193.2) Life per second
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - Allies Resist Elemental Damage (similar to Purity of ElementsPurity of ElementsAura, Spell, AoE
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 24Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain +(20-34)% to all Elemental Resistances
You and nearby allies are Immune to all Elemental Ailments
Additional Effects From 1-20% Quality:
You and nearby allies gain +(0.25-5)% to all Elemental ResistancesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - Large Physical Damage Aura
- Enemies are slowed.
- Enemies take Chaos damage over time.