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Slow aura
Enemies are Slowed
25% reduced Movement SpeedSlow Aura is a debuff that caused by monster aura Enemies are Slowed. Monster have this aura, as well as player character and their minions that affected by this aura, also have a visual purple-pink in color aura-like effect on them.
It affect player character and their minions movement speed, but not affecting action speed.
Monsters
- Any monster with modifier MonsterAuraSlow1 (internal name was "Slow Aura", but displayed as Enemies are Slowed in monster nameplate), for example:
- ...
- Any monster with modifier MonsterImplicitAuraSlow1 (implicit), for example:
- Grinning Totem
- Stranglecharm
- Nadia the Soothing and the map variant Spirit of Nadia
- The Broken Prince (Module Error: Item link: No results found for search parameter "Vaal Pyramid Map".)
Gallery
Unique monster Stranglecharm and a character affected by Slow Aura debuff and Precision self-cast aura.
A rare golem with Slow aura and a character affected by Slow Aura debuff and Precision, Haste and Flesh and Stone self-cast auras.
The Dweller of the Deep before rework, showing slow aura on the monster and the Templar
See also
Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Radius: 22Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of CurseCurse has 2% increased Doom gain rate1% increased Curse DurationBase duration is (5-5.95) seconds
Cursed Normal and Magic Enemies have (20-29)% less Action Speed
Other effects on Cursed enemies expire 40% slower
50% less Effect of Curse against Players
Cursed Rare and Unique Enemies have (10-14)% less Action Speed
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
another slowing debuff (a curse) that can be appeared as a map mod- Paralysing touch, a Delirium monster modifier
- Arc Trap, a debuff from environmental object
Version history
| Version | Changes |
|---|---|
| 1.2.0 |
|
| 1.0.0e |
|
| 0.9.9 |
Monster Changes
|
| Unknown |
|
