Slow aura

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Slow Aura
Debuff
Slow Aura status icon.png

Enemies are Slowed

25% reduced Movement Speed

Slow Aura is a debuff that caused by a monster aura from various monster mods. Monster have this aura, as well as player character and their minions that affected by this aura, also have a visual purple-pink in color aura-like effect on them.

It affect player character and their minions movement speed, but not affecting action speed.

Monsters

legacy
  • Any monster with prefix modifier MonsterAuraSlow1 (mod name as well as the debuff were known as "Slow Aura", but the mod was displayed as Enemies are Slowed under the monster nameplate).
However, this mod is removed from the monster mod pool in version 3.18.0. Although this mod can still be found in permanent leagues' The Menagerie or itemized beast, which monsters with this mod are captured by the players before the mod's removal.
datamined list
NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
Slow Aura4N/A
MonsterAuraSlowUniqueMap11N/A
MonsterImplicitAuraSlow14N/A
MonsterImplicitAuraSlow24N/A
MonsterTotemAuraSlow1_4N/A

Gallery

See also

  • Temporal ChainsTemporal ChainsSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    Requires Level 24Curses all enemies in an area, lowering their action speed and making other effects on them expire more slowly.Base duration is (5.00-8.80) seconds
    +(0-1) metre to radius
    50% less Effect of Curse against Players
    Cursed Normal and Magic Enemies have (15-29)% less Action Speed
    Other effects on Cursed enemies expire 25% slower
    Cursed Rare and Unique Enemies have (9-18)% less Action Speed

    Additional Effects From 1-20% Quality:
    (1-20)% increased Curse Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    another slowing debuff (a curse) that can be appeared as a map mod
  • Paralysing touch, a Delirium monster modifier
  • Arc Trap, a debuff from environmental object

Version history

Version Changes
1.2.0
  • The Deep Dweller has been reworked. He now has two new skills - in his first form he can disturb the ground, calling Sand Spitters to emerge and assist him. He also has an additional skill in his second form where he will fire a spray of projectiles at enemies. He no longer has the slowing aura.
1.0.0e
  • The slow aura from totems can now be viewed in the UI as a debuff.
0.9.9

Monster Changes

  • Environmental totems can use auras (such as Slow Player, Haste, Allies Cannot Die, Vitality, Monster Damage), or active skills.
  • Stranglecharm is a new Water Elemental Boss in the Ship Graveyard Cave. She has a Slow Player aura in addition to her Ice NovaIce NovaSpell, AoE, Cold, Nova
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 230%
    AoE Radius: 30
    Requires Level 12A circle of ice expands from the caster.Deals (23-988) to (34-1481) Cold Damage
    Base radius is (2.6-3) metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.015-0.3) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
Before 0.9.9
  • Introduced to the game. (Actual patch is not documented, probably introduced in version 0.9.9 or before)

ru:Аура замедления