Detonate Dead: Difference between revisions

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m (→‎top: Switched to new skill cost parameters)
(PyPoE/ExporterBot/1.0.0a0: Item exporter)
Line 19: Line 19:
|cast_time                              = 0.6
|cast_time                              = 0.6
|required_level                          = 4
|required_level                          = 4
|skill_cost1_type                        = mana
|quality_type1_weight                    = 50
|quality_type1_weight                    = 50
|quality_type1_stat_text                = 0.5% increased Cast Speed
|quality_type1_stat_text                = 0.5% increased Cast Speed
Line 25: Line 24:
|quality_type1_stat1_value              = 500
|quality_type1_stat1_value              = 500
|quality_type2_weight                    = 10
|quality_type2_weight                    = 10
|quality_type2_stat_text                =  
|quality_type2_stat_text                = 3% of Fire Damage Converted to Chaos Damage
|quality_type2_stat1_id                  = skill_fire_damage_%_to_convert_to_chaos
|quality_type2_stat1_id                  = skill_fire_damage_%_to_convert_to_chaos
|quality_type2_stat1_value              = 3000
|quality_type2_stat1_value              = 3000
Line 32: Line 31:
|quality_type3_stat1_id                  = detonate_dead_damage_+%_if_corpse_ignited
|quality_type3_stat1_id                  = detonate_dead_damage_+%_if_corpse_ignited
|quality_type3_stat1_value              = 4000
|quality_type3_stat1_value              = 4000
|static_cost_types                      = Mana
|static_critical_strike_chance          = 6
|static_critical_strike_chance          = 6
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
Line 42: Line 42:
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 4
|level1_level_requirement                = 4
|level1_cost1_amount                     = 5
|level1_cost_amounts                     = 5
|level1_damage_effectiveness            = 160
|level1_damage_effectiveness            = 160
|level1_stat_text                        = Deals 15 to 22 Fire Damage
|level1_stat_text                        = Deals 15 to 22 Fire Damage
Line 51: Line 51:
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 6
|level2_level_requirement                = 6
|level2_cost1_amount                     = 6
|level2_cost_amounts                     = 6
|level2_damage_effectiveness            = 160
|level2_damage_effectiveness            = 160
|level2_stat_text                        = Deals 21 to 32 Fire Damage
|level2_stat_text                        = Deals 21 to 32 Fire Damage
Line 60: Line 60:
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 9
|level3_level_requirement                = 9
|level3_cost1_amount                     = 6
|level3_cost_amounts                     = 6
|level3_damage_effectiveness            = 160
|level3_damage_effectiveness            = 160
|level3_stat_text                        = Deals 32 to 42 Fire Damage
|level3_stat_text                        = Deals 32 to 42 Fire Damage
Line 69: Line 69:
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 12
|level4_level_requirement                = 12
|level4_cost1_amount                     = 7
|level4_cost_amounts                     = 7
|level4_damage_effectiveness            = 160
|level4_damage_effectiveness            = 160
|level4_stat_text                        = Deals 36 to 53 Fire Damage
|level4_stat_text                        = Deals 36 to 53 Fire Damage
Line 78: Line 78:
|level5                                  = True
|level5                                  = True
|level5_level_requirement                = 16
|level5_level_requirement                = 16
|level5_cost1_amount                     = 8
|level5_cost_amounts                     = 8
|level5_damage_effectiveness            = 160
|level5_damage_effectiveness            = 160
|level5_stat_text                        = Deals 48 to 72 Fire Damage<br>+1 to radius
|level5_stat_text                        = Deals 48 to 72 Fire Damage<br>+1 to radius
Line 89: Line 89:
|level6                                  = True
|level6                                  = True
|level6_level_requirement                = 20
|level6_level_requirement                = 20
|level6_cost1_amount                     = 9
|level6_cost_amounts                     = 9
|level6_damage_effectiveness            = 160
|level6_damage_effectiveness            = 160
|level6_stat_text                        = Deals 63 to 94 Fire Damage<br>+1 to radius
|level6_stat_text                        = Deals 63 to 94 Fire Damage<br>+1 to radius
Line 100: Line 100:
|level7                                  = True
|level7                                  = True
|level7_level_requirement                = 24
|level7_level_requirement                = 24
|level7_cost1_amount                     = 10
|level7_cost_amounts                     = 10
|level7_damage_effectiveness            = 160
|level7_damage_effectiveness            = 160
|level7_stat_text                        = Deals 80 to 121 Fire Damage<br>+1 to radius
|level7_stat_text                        = Deals 80 to 121 Fire Damage<br>+1 to radius
Line 111: Line 111:
|level8                                  = True
|level8                                  = True
|level8_level_requirement                = 28
|level8_level_requirement                = 28
|level8_cost1_amount                     = 11
|level8_cost_amounts                     = 11
|level8_damage_effectiveness            = 160
|level8_damage_effectiveness            = 160
|level8_stat_text                        = Deals 102 to 153 Fire Damage<br>+1 to radius
|level8_stat_text                        = Deals 102 to 153 Fire Damage<br>+1 to radius
Line 122: Line 122:
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 32
|level9_level_requirement                = 32
|level9_cost1_amount                     = 11
|level9_cost_amounts                     = 11
|level9_damage_effectiveness            = 160
|level9_damage_effectiveness            = 160
|level9_stat_text                        = Deals 128 to 192 Fire Damage<br>+1 to radius
|level9_stat_text                        = Deals 128 to 192 Fire Damage<br>+1 to radius
Line 133: Line 133:
|level10                                = True
|level10                                = True
|level10_level_requirement              = 36
|level10_level_requirement              = 36
|level10_cost1_amount                   = 12
|level10_cost_amounts                   = 12
|level10_damage_effectiveness            = 160
|level10_damage_effectiveness            = 160
|level10_stat_text                      = Deals 159 to 238 Fire Damage<br>+2 to radius
|level10_stat_text                      = Deals 159 to 238 Fire Damage<br>+2 to radius
Line 144: Line 144:
|level11                                = True
|level11                                = True
|level11_level_requirement              = 40
|level11_level_requirement              = 40
|level11_cost1_amount                   = 13
|level11_cost_amounts                   = 13
|level11_damage_effectiveness            = 160
|level11_damage_effectiveness            = 160
|level11_stat_text                      = Deals 195 to 293 Fire Damage<br>+2 to radius
|level11_stat_text                      = Deals 195 to 293 Fire Damage<br>+2 to radius
Line 155: Line 155:
|level12                                = True
|level12                                = True
|level12_level_requirement              = 44
|level12_level_requirement              = 44
|level12_cost1_amount                   = 14
|level12_cost_amounts                   = 14
|level12_damage_effectiveness            = 160
|level12_damage_effectiveness            = 160
|level12_stat_text                      = Deals 239 to 359 Fire Damage<br>+2 to radius
|level12_stat_text                      = Deals 239 to 359 Fire Damage<br>+2 to radius
Line 166: Line 166:
|level13                                = True
|level13                                = True
|level13_level_requirement              = 48
|level13_level_requirement              = 48
|level13_cost1_amount                   = 15
|level13_cost_amounts                   = 15
|level13_damage_effectiveness            = 160
|level13_damage_effectiveness            = 160
|level13_stat_text                      = Deals 291 to 436 Fire Damage<br>+2 to radius
|level13_stat_text                      = Deals 291 to 436 Fire Damage<br>+2 to radius
Line 177: Line 177:
|level14                                = True
|level14                                = True
|level14_level_requirement              = 52
|level14_level_requirement              = 52
|level14_cost1_amount                   = 16
|level14_cost_amounts                   = 16
|level14_damage_effectiveness            = 160
|level14_damage_effectiveness            = 160
|level14_stat_text                      = Deals 352 to 529 Fire Damage<br>+2 to radius
|level14_stat_text                      = Deals 352 to 529 Fire Damage<br>+2 to radius
Line 188: Line 188:
|level15                                = True
|level15                                = True
|level15_level_requirement              = 55
|level15_level_requirement              = 55
|level15_cost1_amount                   = 16
|level15_cost_amounts                   = 16
|level15_damage_effectiveness            = 160
|level15_damage_effectiveness            = 160
|level15_stat_text                      = Deals 406 to 609 Fire Damage<br>+3 to radius
|level15_stat_text                      = Deals 406 to 609 Fire Damage<br>+3 to radius
Line 199: Line 199:
|level16                                = True
|level16                                = True
|level16_level_requirement              = 58
|level16_level_requirement              = 58
|level16_cost1_amount                   = 17
|level16_cost_amounts                   = 17
|level16_damage_effectiveness            = 160
|level16_damage_effectiveness            = 160
|level16_stat_text                      = Deals 466 to 699 Fire Damage<br>+3 to radius
|level16_stat_text                      = Deals 466 to 699 Fire Damage<br>+3 to radius
Line 210: Line 210:
|level17                                = True
|level17                                = True
|level17_level_requirement              = 61
|level17_level_requirement              = 61
|level17_cost1_amount                   = 18
|level17_cost_amounts                   = 18
|level17_damage_effectiveness            = 160
|level17_damage_effectiveness            = 160
|level17_stat_text                      = Deals 535 to 802 Fire Damage<br>+3 to radius
|level17_stat_text                      = Deals 535 to 802 Fire Damage<br>+3 to radius
Line 221: Line 221:
|level18                                = True
|level18                                = True
|level18_level_requirement              = 64
|level18_level_requirement              = 64
|level18_cost1_amount                   = 18
|level18_cost_amounts                   = 18
|level18_damage_effectiveness            = 160
|level18_damage_effectiveness            = 160
|level18_stat_text                      = Deals 612 to 918 Fire Damage<br>+3 to radius
|level18_stat_text                      = Deals 612 to 918 Fire Damage<br>+3 to radius
Line 232: Line 232:
|level19                                = True
|level19                                = True
|level19_level_requirement              = 67
|level19_level_requirement              = 67
|level19_cost1_amount                   = 19
|level19_cost_amounts                   = 19
|level19_damage_effectiveness            = 160
|level19_damage_effectiveness            = 160
|level19_stat_text                      = Deals 700 to 1049 Fire Damage<br>+3 to radius
|level19_stat_text                      = Deals 700 to 1049 Fire Damage<br>+3 to radius
Line 243: Line 243:
|level20                                = True
|level20                                = True
|level20_level_requirement              = 70
|level20_level_requirement              = 70
|level20_cost1_amount                   = 20
|level20_cost_amounts                   = 20
|level20_damage_effectiveness            = 160
|level20_damage_effectiveness            = 160
|level20_stat_text                      = Deals 798 to 1197 Fire Damage<br>+4 to radius
|level20_stat_text                      = Deals 798 to 1197 Fire Damage<br>+4 to radius
Line 254: Line 254:
|level21                                = True
|level21                                = True
|level21_level_requirement              = 72
|level21_level_requirement              = 72
|level21_cost1_amount                   = 20
|level21_cost_amounts                   = 20
|level21_damage_effectiveness            = 160
|level21_damage_effectiveness            = 160
|level21_stat_text                      = Deals 871 to 1306 Fire Damage<br>+4 to radius
|level21_stat_text                      = Deals 871 to 1306 Fire Damage<br>+4 to radius
Line 265: Line 265:
|level22                                = True
|level22                                = True
|level22_level_requirement              = 74
|level22_level_requirement              = 74
|level22_cost1_amount                   = 21
|level22_cost_amounts                   = 21
|level22_damage_effectiveness            = 160
|level22_damage_effectiveness            = 160
|level22_stat_text                      = Deals 950 to 1424 Fire Damage<br>+4 to radius
|level22_stat_text                      = Deals 950 to 1424 Fire Damage<br>+4 to radius
Line 276: Line 276:
|level23                                = True
|level23                                = True
|level23_level_requirement              = 76
|level23_level_requirement              = 76
|level23_cost1_amount                   = 21
|level23_cost_amounts                   = 21
|level23_damage_effectiveness            = 160
|level23_damage_effectiveness            = 160
|level23_stat_text                      = Deals 1035 to 1552 Fire Damage<br>+4 to radius
|level23_stat_text                      = Deals 1035 to 1552 Fire Damage<br>+4 to radius
Line 287: Line 287:
|level24                                = True
|level24                                = True
|level24_level_requirement              = 78
|level24_level_requirement              = 78
|level24_cost1_amount                   = 21
|level24_cost_amounts                   = 21
|level24_damage_effectiveness            = 160
|level24_damage_effectiveness            = 160
|level24_stat_text                      = Deals 1127 to 1691 Fire Damage<br>+4 to radius
|level24_stat_text                      = Deals 1127 to 1691 Fire Damage<br>+4 to radius
Line 298: Line 298:
|level25                                = True
|level25                                = True
|level25_level_requirement              = 80
|level25_level_requirement              = 80
|level25_cost1_amount                   = 22
|level25_cost_amounts                   = 22
|level25_damage_effectiveness            = 160
|level25_damage_effectiveness            = 160
|level25_stat_text                      = Deals 1227 to 1841 Fire Damage<br>+5 to radius
|level25_stat_text                      = Deals 1227 to 1841 Fire Damage<br>+5 to radius
Line 309: Line 309:
|level26                                = True
|level26                                = True
|level26_level_requirement              = 82
|level26_level_requirement              = 82
|level26_cost1_amount                   = 22
|level26_cost_amounts                   = 22
|level26_damage_effectiveness            = 160
|level26_damage_effectiveness            = 160
|level26_stat_text                      = Deals 1335 to 2003 Fire Damage<br>+5 to radius
|level26_stat_text                      = Deals 1335 to 2003 Fire Damage<br>+5 to radius
Line 320: Line 320:
|level27                                = True
|level27                                = True
|level27_level_requirement              = 84
|level27_level_requirement              = 84
|level27_cost1_amount                   = 23
|level27_cost_amounts                   = 23
|level27_damage_effectiveness            = 160
|level27_damage_effectiveness            = 160
|level27_stat_text                      = Deals 1452 to 2178 Fire Damage<br>+5 to radius
|level27_stat_text                      = Deals 1452 to 2178 Fire Damage<br>+5 to radius
Line 331: Line 331:
|level28                                = True
|level28                                = True
|level28_level_requirement              = 86
|level28_level_requirement              = 86
|level28_cost1_amount                   = 23
|level28_cost_amounts                   = 23
|level28_damage_effectiveness            = 160
|level28_damage_effectiveness            = 160
|level28_stat_text                      = Deals 1579 to 2368 Fire Damage<br>+5 to radius
|level28_stat_text                      = Deals 1579 to 2368 Fire Damage<br>+5 to radius
Line 342: Line 342:
|level29                                = True
|level29                                = True
|level29_level_requirement              = 88
|level29_level_requirement              = 88
|level29_cost1_amount                   = 24
|level29_cost_amounts                   = 24
|level29_damage_effectiveness            = 160
|level29_damage_effectiveness            = 160
|level29_stat_text                      = Deals 1716 to 2573 Fire Damage<br>+5 to radius
|level29_stat_text                      = Deals 1716 to 2573 Fire Damage<br>+5 to radius
Line 353: Line 353:
|level30                                = True
|level30                                = True
|level30_level_requirement              = 90
|level30_level_requirement              = 90
|level30_cost1_amount                   = 24
|level30_cost_amounts                   = 24
|level30_damage_effectiveness            = 160
|level30_damage_effectiveness            = 160
|level30_stat_text                      = Deals 1863 to 2795 Fire Damage<br>+6 to radius
|level30_stat_text                      = Deals 1863 to 2795 Fire Damage<br>+6 to radius
Line 364: Line 364:
|level31                                = True
|level31                                = True
|level31_level_requirement              = 91
|level31_level_requirement              = 91
|level31_cost1_amount                   = 24
|level31_cost_amounts                   = 24
|level31_damage_effectiveness            = 160
|level31_damage_effectiveness            = 160
|level31_stat_text                      = Deals 1942 to 2913 Fire Damage<br>+6 to radius
|level31_stat_text                      = Deals 1942 to 2913 Fire Damage<br>+6 to radius
Line 375: Line 375:
|level32                                = True
|level32                                = True
|level32_level_requirement              = 92
|level32_level_requirement              = 92
|level32_cost1_amount                   = 25
|level32_cost_amounts                   = 25
|level32_damage_effectiveness            = 160
|level32_damage_effectiveness            = 160
|level32_stat_text                      = Deals 2023 to 3035 Fire Damage<br>+6 to radius
|level32_stat_text                      = Deals 2023 to 3035 Fire Damage<br>+6 to radius
Line 386: Line 386:
|level33                                = True
|level33                                = True
|level33_level_requirement              = 93
|level33_level_requirement              = 93
|level33_cost1_amount                   = 25
|level33_cost_amounts                   = 25
|level33_damage_effectiveness            = 160
|level33_damage_effectiveness            = 160
|level33_stat_text                      = Deals 2108 to 3162 Fire Damage<br>+6 to radius
|level33_stat_text                      = Deals 2108 to 3162 Fire Damage<br>+6 to radius
Line 397: Line 397:
|level34                                = True
|level34                                = True
|level34_level_requirement              = 94
|level34_level_requirement              = 94
|level34_cost1_amount                   = 25
|level34_cost_amounts                   = 25
|level34_damage_effectiveness            = 160
|level34_damage_effectiveness            = 160
|level34_stat_text                      = Deals 2196 to 3294 Fire Damage<br>+6 to radius
|level34_stat_text                      = Deals 2196 to 3294 Fire Damage<br>+6 to radius
Line 408: Line 408:
|level35                                = True
|level35                                = True
|level35_level_requirement              = 95
|level35_level_requirement              = 95
|level35_cost1_amount                   = 25
|level35_cost_amounts                   = 25
|level35_damage_effectiveness            = 160
|level35_damage_effectiveness            = 160
|level35_stat_text                      = Deals 2287 to 3431 Fire Damage<br>+7 to radius
|level35_stat_text                      = Deals 2287 to 3431 Fire Damage<br>+7 to radius
Line 419: Line 419:
|level36                                = True
|level36                                = True
|level36_level_requirement              = 96
|level36_level_requirement              = 96
|level36_cost1_amount                   = 25
|level36_cost_amounts                   = 25
|level36_damage_effectiveness            = 160
|level36_damage_effectiveness            = 160
|level36_stat_text                      = Deals 2382 to 3573 Fire Damage<br>+7 to radius
|level36_stat_text                      = Deals 2382 to 3573 Fire Damage<br>+7 to radius
Line 430: Line 430:
|level37                                = True
|level37                                = True
|level37_level_requirement              = 97
|level37_level_requirement              = 97
|level37_cost1_amount                   = 26
|level37_cost_amounts                   = 26
|level37_damage_effectiveness            = 160
|level37_damage_effectiveness            = 160
|level37_stat_text                      = Deals 2481 to 3722 Fire Damage<br>+7 to radius
|level37_stat_text                      = Deals 2481 to 3722 Fire Damage<br>+7 to radius
Line 441: Line 441:
|level38                                = True
|level38                                = True
|level38_level_requirement              = 98
|level38_level_requirement              = 98
|level38_cost1_amount                   = 26
|level38_cost_amounts                   = 26
|level38_damage_effectiveness            = 160
|level38_damage_effectiveness            = 160
|level38_stat_text                      = Deals 2584 to 3875 Fire Damage<br>+7 to radius
|level38_stat_text                      = Deals 2584 to 3875 Fire Damage<br>+7 to radius
Line 452: Line 452:
|level39                                = True
|level39                                = True
|level39_level_requirement              = 99
|level39_level_requirement              = 99
|level39_cost1_amount                   = 26
|level39_cost_amounts                   = 26
|level39_damage_effectiveness            = 160
|level39_damage_effectiveness            = 160
|level39_stat_text                      = Deals 2690 to 4035 Fire Damage<br>+7 to radius
|level39_stat_text                      = Deals 2690 to 4035 Fire Damage<br>+7 to radius
Line 463: Line 463:
|level40                                = True
|level40                                = True
|level40_level_requirement              = 100
|level40_level_requirement              = 100
|level40_cost1_amount                   = 26
|level40_cost_amounts                   = 26
|level40_damage_effectiveness            = 100
|level40_damage_effectiveness            = 100
|level40_stat_text                      = Deals 2801 to 4202 Fire Damage<br>+8 to radius
|level40_stat_text                      = Deals 2801 to 4202 Fire Damage<br>+8 to radius
Line 534: Line 534:
|level21_dexterity_requirement          = 100
|level21_dexterity_requirement          = 100
|level21_intelligence_requirement        = 70
|level21_intelligence_requirement        = 70
|inventory_icon                          = Detonate Dead
|radius                                  = 22
|radius                                  = 22
|release_version                        = 0.6.11
|release_version                        = 0.6.11

Revision as of 04:55, 16 October 2021

Detonate DeadDetonate Dead of ScavengingDetonate Dead of Chain Reaction
Detonate DeadSpell, AoE, Fire
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
AoE Radius: 22
Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
Deals (15-798) to (22-1197) Fire Damage
+(0-4) to radius

Additional Effects From 1-20% Quality:
0.5% increased Cast Speed3% of Fire Damage Converted to Chaos DamageExplosion deals 4% increased Damage if the Corpse is Ignited
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop level: 5
Vendor Prices
Normal1x Scroll of Wisdom
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemDetonateDead


For the Vaal-themed counterpart, see Vaal Detonate Dead.

Detonate Dead is a spell that explodes a corpse, dealing secondary damage as fire in an area around it.

Skill functions and interactions

Detonate Dead deals damage in two hits that get calculated separately, the fixed fire damage component and the corpse maximum life % component.[1]

  • Secondary damage: Detonate Dead's explosion deals secondary damage, hence it cannot be affected by stats affecting spell damage, including ones such as x% increased Critical Strike Chance for Spells. However the corpse explosion component of the spell will receive bonuses from elemental, area, and fire related stats.
  • Partying: While in a party, the explosion ignores the increased life added for each player beyond the first and treats the monster's life as if the player was solo.[2]

Gem level progression

LevelRequired LevelRequired DexterityRequired IntelligenceMana
Cost
Fire
Damage
RadiusExp.Total Exp.
1400515 to 22N/A00
2600621 to 32N/A841841
39170632 to 42N/A30993940
4122114736 to 53N/A743311373
5162618848 to 72N/A2289534268
6203122963 to 94N/A4972583993
72437251080 to 121N/A95714179707
828422911102 to 153N/A169595349302
932473311128 to 192N/A283759633061
1036523612159 to 238N/A4539961087057
1140584013195 to 293N/A7031281790185
1244634414239 to 359N/A10612232851408
1348684815291 to 436N/A20658704917278
1452745116352 to 529N/A25071107424388
1555785416406 to 609N/A25737319998119
1658825717466 to 699N/A761135117609470
1761866018535 to 802N/A1343790831047378
1864906218612 to 918N/A2505214756099525
1967946519700 to 1049N/A4386943699968961
2070986820798 to 1197N/A242081178342050139
21721007020871 to 1306N/AN/AN/A
2274N/AN/A21950 to 1424N/AN/AN/A
2376N/AN/A211035 to 1552N/AN/AN/A
2478N/AN/A211127 to 1691N/AN/AN/A
2580N/AN/A221227 to 1841N/AN/AN/A
2682N/AN/A221335 to 2003N/AN/AN/A
2784N/AN/A231452 to 2178N/AN/AN/A
2886N/AN/A231579 to 2368N/AN/AN/A
2988N/AN/A241716 to 2573N/AN/AN/A
3090N/AN/A241863 to 2795N/AN/AN/A
3191N/AN/A241942 to 2913N/AN/AN/A
3292N/AN/A252023 to 3035N/AN/AN/A
3393N/AN/A252108 to 3162N/AN/AN/A
3494N/AN/A252196 to 3294N/AN/AN/A
3595N/AN/A252287 to 3431N/AN/AN/A
3696N/AN/A252382 to 3573N/AN/AN/A
3797N/AN/A262481 to 3722N/AN/AN/A
3898N/AN/A262584 to 3875N/AN/AN/A
3999N/AN/A262690 to 4035N/AN/AN/A
40100N/AN/A262801 to 4202N/AN/AN/A

Item acquisition

Detonate Dead can drop anywhere.

Recipes

Detonate Dead can be created from the following recipes:

AmountPartDescriptionMeta
13The CataclysmThe Cataclysm13Level 21 Spell Gem
Corrupted
The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corrupted level 21 Spell gemA
6The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox."
- Ezomyte Proverb
Random level 20 gemA
3Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% qualityA
1Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Quest reward

This item is given as a quest reward for the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Breaking Some Eggs
Act 1

Vendor reward

This item can be bought at the listed NPC vendors, after completing the following quests:

Class →WitchShadowRangerDuelistMarauderTemplarScion
Quest ↓
Breaking Some Eggs
Act 1
Nessa
A Fixture of Fate
Act 3
Siosa
Fallen from Grace
Act 6
Lilly Roth

Alternate skill effects

Detonate Dead has the following alternate skill effects:

ItemEffect(s)
Void Detonate Dead EffectVoid Detonate Dead EffectSkill Gem EffectYour Detonate Dead becomes a Void Effect.Your Detonate Dead becomes a Void Effect.

Related helmet enchantments

The following helmet enchantments affect Detonate Dead.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Detonate Dead Damage 166Merciless Labyrinth25% increased Detonate Dead Damagehelmet 100
Enchantment Detonate Dead Damage 275Eternal Labyrinth40% increased Detonate Dead Damagehelmet 100
Enchantment Detonate Dead Percent Chance To Detonate Additional Corpse 166Merciless LabyrinthDetonate Dead has a 30% chance to detonate an additional corpsehelmet 100
Enchantment Detonate Dead Percent Chance To Detonate Additional Corpse 275Eternal LabyrinthDetonate Dead has a 45% chance to detonate an additional corpsehelmet 100
Enchantment Detonate Dead Area Of Effect 166Merciless Labyrinth16% increased Detonate Dead Area of Effecthelmet 100
Enchantment Detonate Dead Area Of Effect 275Eternal Labyrinth24% increased Detonate Dead Area of Effecthelmet 100

Version history

Version Changes
3.6.0
  • Mana Cost at gem level 1 is now 5 (was 7).
  • Mana Cost at gem level 20 is now 20 (was 30).
  • Now deals 15 to 22 Fire damage at gem level 1 (from 10 to 14) and 798 to 1197 Fire damage at gem level 20 (from 823 to 1235).
  • Now has an added damage effectiveness of 160% (from 100%).
3.1.0
  • Detonate Dead now deals spell damage based on the level of the skill gem, in addition to damage based on the corpse's maximum life. The base fire damage dealt by the spell part of the explosion has been significantly increased. The skill now gains additional area of effect radius as it levels, and its base critical chance has been increased from 5% to 6%. The cast time has been lowered to 0.6 seconds (from 0.8).
2.1.0
  • Radius increased by 22%.
2.0.2
  • Increased Detonate Dead damage by 10% at all levels.
2.0.0
  • Radius of the explosion increased by 12.5% (from 16 to 18).
  • Damage caused by the detonation of corpses can no longer be reflected.
1.2.1
  • We have corrected the cast time to 800ms, as originally stated in the 1.2.0 patch notes.
1.2.0
  • This now deals entirely fire damage. It deals 8% of corpse life as well as flat damage. The damage increase per level has been significantly increased. The base cast time has been decreased from 850ms to 800ms. Quality on this skill now offers substantially less cast speed, from 60% cast speed at 20 quality to 20% cast speed at 20 quality.
1.1.1b
  • Fixed a bug that caused the damage dealt by Detonate Dead to be delayed.
1.0.0
  • Mana cost reduced.
0.10.2
  • The mana cost of Detonate Dead has been reduced at early levels so that it's around 40% cheaper.
    It ramps up to the same mana cost as before for high levels.
0.9.7
  • Slightly increased the radius of Detonate Dead's explosion.
0.9.6b
  • Improved the effects for Detonate Dead.
0.9.5g
  • Reduced the critical strike chance on Detonate Dead.
0.9.3g
  • Changed Detonate Dead to not have the damage scaled by mods that affect Spell Damage.
0.9.1
  • Fixed a crash involving Detonate Dead.
0.7.1
  • Changed Detonate Dead to be 20% monster health in fire damage and then the rest is physical
0.6.13
  • Detonate Dead skill gem should now drop
0.6.11
  • Added skills: Raise Zombie, Detonate Dead, Cold Snap

References

  1. Mark_GGG (January 22, 2018). "(Question) Damage calculation on Detonate Dead". Reddit. Retrieved August 20, 2018.
  2. Mark_GGG (February 3, 2013). "Devs and other GD people - Kripps Death a good thing". Official Path of Exile Forums. Retrieved August 2, 2013.

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