Flavour Text
One Handed Sword Physical Damage: 19-54 Elemental Damage: 1-75 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 32, 57 Str, 57 Dex40% increased Global Accuracy Rating+10 to Intelligence 50% increased Global Critical Strike Chance (40-50)% increased maximum Energy Shield 25% reduced maximum Life Adds 1 to 75 Lightning Damage Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of Player's Maximum Energy ShieldIn the rift between future and past, life passes quickly.
Ephemeral Edge is a unique Dusk BladeOne Handed Sword Physical Damage: 19-54 Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 32, 57 Str, 57 Dex40% increased Global Accuracy Rating.
Mechanics
This weapon functions similarly to Energy BladeSpell, Lightning Level: (1-20) Cost: (136-624) Energy Shield Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 24Grants a buff which significantly lowers your maximum Energy Shield to transform your equipped weapons into Swords formed from that energy. Casting the spell again removes the buff. Requires a Non-Bow weapon. This skill cannot be triggered.Energy Blades have minimum Lightning Damage equal to 2% of Energy Shield, plus (2-12) Energy Blades have maximum Lightning Damage equal to 40% of Energy Shield, plus (40-235) Two Handed Energy Blades have 70% more Lightning Damage Buff grants 50% less Maximum Energy Shield Additional Effects From 1-20% Quality: Buff grants (0.25-5)% more Maximum Energy ShieldPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and can be scaled similarly. However, the Attacks with this Weapon have Added maximum Lightning Damage equal to 20% of player Energy Shield is a conditional mod and therefore will not work with Battlemage.
Due to its slower attacks per second, it has good synergy with skills like Blade TrapTrap, Attack, AoE Level: (1-20) Cost: (8-20) Mana Attack Damage: (76-96)% of base Effectiveness of Added Damage: (76-96)%Requires Level 12Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in circles, each repeatedly damaging enemies it spins through.Trap lasts 4 seconds Rotates 4 times 25% increased rotation speed if Dual Wielding Rotates +1 times if Dual Wielding Base radius is (1.6-2.2) metres Additional Effects From 1-20% Quality: Trap lasts +(0.05-1) seconds Rotates +(0.05-1) timesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., General's CryWarcry, AoE, Duration Level: (1-20) Cost: (15-19) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Use Time: 0.80 sec AoE Radius: 60Requires Level 24Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.Base duration is (4.00-4.90) seconds (0-38)% increased Warcry Speed Maximum 5 Summoned Mirage Warriors Counts total Power of Enemies and Corpses in Range Summons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpse Supported Strike Skills cannot target additional Enemies Attacks with Supported Skills count as Exerted Supported Skills deal (45-36)% less Damage Supported Skills are used by Mirage Warriors Summoned by General's Cry Supported Skills count as Triggered Additional Effects From 1-20% Quality: Maximum +(0.05-1) Summoned Mirage WarriorsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., or Dual Strike of AmbidexterityAttack, Melee, Strike Level: (1-20) Cost: 5 Mana Attack Speed: 70% of base Attack Damage: (125-244)% of base Effectiveness of Added Damage: (125-244)%Attacks with both weapons, dealing the damage of both in one strike. Requires dual-wielding two different melee weapon types to use.50% more Damage with Main Hand Weapon Uses Off Hand Weapon Attack Time Additional Effects From 1-20% Quality: (1-20)% more Damage with Main Hand WeaponPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
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Legacy variants
Ephemeral Edge has legacy variants.
Version discontinued |
Stats Compare each legacy variant to the current variant.
- Stat line – Same as current variant
- Stat line – Different from current variant
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3.19.0
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- 40% increased Global Accuracy Rating
- +10 to Intelligence
- 150% increased Physical Damage
- 50% increased Global Critical Strike Chance
- (40-50)% increased maximum Energy Shield
- 10% reduced maximum Life
- (0.6-1)% of Physical Attack Damage Leeched as Mana
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2.6.0
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- 18% increased Global Accuracy Rating
- +10 to Intelligence
- 150% increased Physical Damage
- 50% increased Global Critical Strike Chance
- (40-50)% increased Maximum Energy Shield
- 10% reduced Maximum Life
- (0.6-1)% of Physical Attack Damage Leeched as Mana
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2.0.0
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- 18% increased Global Accuracy Rating
- +10 to Intelligence
- 100% increased Physical Damage
- 50% increased Global Critical Strike Chance
- (40-50)% increased Maximum Energy Shield
- 10% reduced Maximum Life
- (0.6-1)% of Physical Attack Damage Leeched as Mana
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Build of the Week
During Closed Beta, Ephemeral Edge was featured in Week #2 of the original "Build of the Week" series released by Grinding Gear Games.
Alternate artwork
Version history
Version
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Changes
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3.23.0 |
- Attacks with the Ephemeral Edge Unique Sword now have Added Maximum Lighting Damage equal to 20% of player Maximum Energy Shield. It can no longer scale off of a Minion's Maximum Energy Shield.
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3.19.0 |
- A Divine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. can be used to obtain the new values of modifiers, but cannot be used to gain new modifiers:
- No longer has 150% increased Physical Damage, or 0.6-1% of Physical Attack Damage Leeched as Mana.
- Now has Adds 1 to 75 to Lightning Damage.
- Now has Attacks with this Weapon have Added maximum Lightning Damage equal to 20% of your Energy Shield.
- Now has 25% reduced maximum Life (previously 10%).
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2.6.0 |
- Base type implicit mod increased to 40% increased Accuracy Rating (up from 18%).
- Base type damage increased to 19-54 (up from 15-43).
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2.0.0 |
- Increased Local Physical Damage Mod increased to 150%.
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0.9.3h |
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ru:Эфемерное острие
One Handed Sword Physical Damage: 9-22.5 Critical Strike Chance: 5.00% Attacks per Second: 1.71 Weapon Range: 1.1 metres40% increased Global Accuracy Rating100% increased Damage when on Low Life 50% increased Physical Damage Adds 2 to 6 Physical Damage 10% increased Attack Speed +(20-30) to maximum Life Grants 2 Life per Enemy HitAs battle calms, blood turns to rust.
Redbeak is a unique Rusted SwordOne Handed Sword Physical Damage: 4-9 Critical Strike Chance: 5.00% Attacks per Second: 1.55 Weapon Range: 1.1 metres40% increased Global Accuracy Rating.
Modifiers
100% increased Damage when on Low Life – While on low life, Redbeak grants 100% increased damage. This is a global damage modifier, which applies to all damage inflicted by the character's skills, including damage from ailments, debuffs, spells, traps, mines and totems.
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Legacy variants
Redbeak has a legacy variant.
Version discontinued |
Stats Compare each legacy variant to the current variant.
- Stat line – Same as current variant
- Stat line – Different from current variant
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2.6.0
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- 18% increased Global Accuracy Rating
- 100% increased Damage when on Low Life
- 50% increased Physical Damage
- Adds 2 to 6 Physical Damage
- 10% increased Attack Speed
- +(20-30) to maximum Life
- +2 Life gained for each Enemy hit by Attacks
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Alternate artwork
Gallery
Build of the Week
During Closed Beta, Redbeak was featured in Season 1 Episode 5 and Episode 11 of the Build of the Week series released by Grinding Gear Games.
Version history
Before the removal of the prophecy system in version 3.17.0, Redbeak could be upgraded to DreadbeakOne Handed Sword Physical Damage: (130.5-142.5) to (198-208.5) Critical Strike Chance: 5.00% Attacks per Second: 1.71 Weapon Range: 1.1 metresRequires Level 6140% increased Global Accuracy Rating100% increased Damage when on Low Life 50% increased Physical Damage Adds (83-91) to (123-130) Physical Damage 10% increased Attack Speed +(20-30) to maximum Life Grants 2 Life per Enemy Hit You have Onslaught while on Low LifeAs death arrives, so too does instinct. by fulfilling the prophecy, The Dreaded RhoaThe rhoa's rage builds and boils over; a feeling of dread envelops the crimson beak.You will defeat Skullbeak while holding Redbeak.Right-click to add this prophecy to your character..
Version
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Changes
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2.6.0 |
- Base type implicit mod increased to 40% increased Accuracy Rating (up from 18%).
- Base type damage increased to 4-10 (up from 4-8).
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0.10.8 |
- The Alternate Art Redbeak given out in the first race season has been given custom 3d art.
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0.9.3e |
- Fixed a bug where the unique sword Redbeak would not show its "+100% damage when on low life" mod.
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0.9.3 |
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ru:Красный клюв
One Handed Sword Physical Damage: (14-16) to (59.5-68) Elemental Damage: 3-7 Critical Strike Chance: 5.50% Attacks per Second: 1.92 Weapon Range: 1.4 metresRequires Level 7, 32 Dex+25% to Global Critical Strike Multiplier+1 to Level of Socketed Melee Gems Uses both hand slots (250-300)% increased Physical Damage Adds 3 to 7 Fire Damage 20% increased Attack Speed 30% increased Global Critical Strike Chance +(20-40) to Evasion Rating 20% reduced Rarity of Items found 30% increased Movement Speed when on Low LifeShe paints her offer in wicked hues An off-white grin, an elegant bruise. To the nascent scourge she sings the ruse: "With me in hand, what else need you use?" 12x Alchemy Shard 17x Alteration Shard Physical: (70.6-80.6) Fire: 9.6 Elemental: 9.6 Phys+Chaos: (70.6-80.6) Total: (80.2-90.2) Item class: Thrusting One-Handed Sword
The Goddess Bound is a unique Whalebone RapierOne Handed Sword Physical Damage: 4-17 Critical Strike Chance: 5.50% Attacks per Second: 1.60 Weapon Range: 1.4 metresRequires Level 7, 32 Dex+25% to Global Critical Strike Multiplier.
Modifiers
Though The Goddess Bound is a one-handed sword, it does not allow shields or other one-handed melee weapons to be equipped in the off-hand slot. All its sister variants have this properties.
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Legacy variants
The Goddess Bound has legacy variants.
Version discontinued |
Stats Compare each legacy variant to the current variant.
- Stat line – Same as current variant
- Stat line – Different from current variant
|
2.6.0
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- +30% to Global Critical Strike Multiplier
- +1 to Level of Socketed Melee Gems
- Uses both hand slots
- (250-300)% increased Physical Damage
- Adds 3 to 7 Fire Damage
- 20% increased Attack Speed
- 30% increased Global Critical Strike Chance
- +(20-40) to Evasion Rating
- 20% reduced Rarity of Items found
- 30% increased Movement Speed when on Low Life
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2.2.0
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- +20% to Global Critical Strike Multiplier
- +1 to Level of Socketed Melee Gems
- Uses both hand slots
- (250-300)% increased Physical Damage
- Adds 3 to 7 Fire Damage
- 20% increased Attack Speed
- 30% increased Global Critical Strike Chance
- +(20-40) to Evasion Rating
- 20% reduced Rarity of Items found
- 30% increased Movement Speed when on Low Life
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Design attribution
The Goddess Bound was created by supporter Charan.[1] It was originally called Tipua Kaikohuru, but renamed to the Goddess Bound to establish a connected trilogy of unique one-handed swords that could be upgraded from one to the next using complex vendor recipes.[2] The next swords in the trilogy are The Goddess ScornedOne Handed Sword Physical Damage: (70-80) to (115.5-132) Critical Strike Chance: (9.50-10.50)% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 28, 46 Str, 55 Dex+190 to Accuracy RatingUses both hand slots (250-300)% increased Physical Damage (90-110)% increased Critical Strike Chance +(20-30)% to Global Critical Strike Multiplier +(40-50)% to Fire Resistance Cannot be Ignited 100% of Physical Damage Converted to Fire Damage Ignites you inflict deal Damage 50% faster You can only deal Damage with this Weapon or IgniteHer purpose seems done; the oath is fulfilled. Rust dulls her smirk with the last demon killed. The embers grow dim and yet hope burns her lips: "An old flame renewed can define our eclipse!" and The Goddess UnleashedOne Handed Sword Physical Damage: (44-47) to (101-134) Critical Strike Chance: (7.20-8.30)% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 51, 104 Str, 122 Dex+475 to Accuracy RatingUses both hand slots Has 6 Linked Sockets (Hidden) Adds (3-6) to (33-66) Physical Damage (44-66)% increased Critical Strike Chance 33% increased Ignite Duration on Enemies Gain (66-99)% of Sword Physical Damage as Extra Fire Damage Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing 100% chance to Avoid being Ignited, Chilled or Frozen with Her Blessing 20% increased Attack and Movement Speed with Her Blessing Uses goddess player audio (Hidden) Level Requirement reduced by 15 (Hidden)As a maiden I was bound; as a crone was I scorned Promised power rarely found, delivered fury fairly thorned. Not enough?...Fine. Now I am become both and another To take your hand and cradle your talents, not smother The consummate flames. So hush, dear, say not a word. Bequeathed, betrayed...beloved. At last, I am the third.. However, the trilogy was broken in version 3.1.0 when the vendor recipe used to create the Goddess Unleashed was disabled. Oni-GoroshiOne Handed Sword Physical Damage: 5-11 Critical Strike Chance: (8.50-9.50)% Attacks per Second: 1.45 Weapon Range: 1.1 metres40% increased Global Accuracy RatingUses both hand slots (70-90)% increased Critical Strike Chance Adds 2 to 3 Physical Damage to Attacks per Level Gain Her Embrace for 3 seconds when you Ignite an Enemy While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level Has 6 Linked Sockets (Hidden) Uses goddess player audio (Hidden)"Your name is Demon Slayer? Really? Good name for rotgut, that." She said: I prefer "The Goddess Of Swords". Much more dignified. And accurate. "Demon Slayer The Cheap And Nasty it is then. Burns going down, burns coming up?" She said: Every single time, Charan. And still...you'll bathe me, and you'll drink my love. Until you can't. was introduced to the game in version 3.1.1c as a replacement for the Goddess Unleashed, although it is not obtained through vendor recipes involving the other swords.
Gallery
Version history
Version
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Changes
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3.15.0d |
- Rapier One Hand Swords are once again classified as Thrusting One Hand Swords. Their Weapon Range is again 14 (instead of 11). Please update your item filters!
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3.15.0 |
- "Thrusting One Hand Sword" item class changed to "One Hand Sword".[3]
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3.3.0 |
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2.6.0 |
- Base type implicit mod reduced to +25% to Global Critical Strike Multiplier (down from +30%).
- Base type damage increased to 4-18 (up from 4-15).
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2.2.0 |
- All sources of increased Critical Strike Multiplier have been changed to additional Critical Strike Multiplier. This change brings the functionality in line with how most players think it works.
- Because of this, all items, passives and some skills/support gems that used to have increased Critical Strike Multiplier are now 33% less effective on players, despite having the same value. A number of these have been adjusted in value to maintain similar effectiveness.
- Blessed Orbs are required to update the following to their new values: implicits mods on all Rapier base types, implicits mods on Curved Blades, Lithe Blades and Exquisite Blades.
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0.11.1c |
- The unique item Tipua Kaikohuru has had its name changed to The Goddess Bound. Old items will still have the old name, while new ones that drop will have the new one.
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0.10.0 |
- Critical multiplier mods on weapons are now global, not local.
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0.9.10 |
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References
ru:Запрет богини
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