|stat_text = Deals (9-1095) to (14-1643) Fire Damage<br>(20-39)% chance to Ignite enemies<br>(50-88)% more Damage with Ignite<br>+(0-4) to radius
|stat_text = Deals (9-1095) to (14-1643) Fire Damage<br>(20-39)% chance to Ignite enemies<br>(50-88)% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +(0-9) Radius
|quality_stat_text = 0.5% chance to Ignite enemies
|level3_stat_text = Deals 13 to 20 Fire Damage<br>22% chance to Ignite enemies<br>54% more Damage with Ignite
|level3_stat_text = Deals 13 to 20 Fire Damage<br>22% chance to Ignite enemies<br>54% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +1 Radius
|level4_stat_text = Deals 18 to 27 Fire Damage<br>23% chance to Ignite enemies<br>56% more Damage with Ignite
|level4_stat_text = Deals 18 to 27 Fire Damage<br>23% chance to Ignite enemies<br>56% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +1 Radius
|level5_stat_text = Deals 26 to 40 Fire Damage<br>24% chance to Ignite enemies<br>58% more Damage with Ignite<br>+1 to radius
|level5_stat_text = Deals 26 to 40 Fire Damage<br>24% chance to Ignite enemies<br>58% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +2 Radius
|level6_stat_text = Deals 40 to 60 Fire Damage<br>25% chance to Ignite enemies<br>60% more Damage with Ignite<br>+1 to radius
|level6_stat_text = Deals 40 to 60 Fire Damage<br>25% chance to Ignite enemies<br>60% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +2 Radius
|level7_stat_text = Deals 54 to 81 Fire Damage<br>26% chance to Ignite enemies<br>62% more Damage with Ignite<br>+1 to radius
|level7_stat_text = Deals 54 to 81 Fire Damage<br>26% chance to Ignite enemies<br>62% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +3 Radius
|level8_stat_text = Deals 72 to 109 Fire Damage<br>27% chance to Ignite enemies<br>64% more Damage with Ignite<br>+1 to radius
|level8_stat_text = Deals 72 to 109 Fire Damage<br>27% chance to Ignite enemies<br>64% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +3 Radius
|level9_stat_text = Deals 95 to 143 Fire Damage<br>28% chance to Ignite enemies<br>66% more Damage with Ignite<br>+2 to radius
|level9_stat_text = Deals 95 to 143 Fire Damage<br>28% chance to Ignite enemies<br>66% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +4 Radius
|level10_stat_text = Deals 124 to 186 Fire Damage<br>29% chance to Ignite enemies<br>68% more Damage with Ignite<br>+2 to radius
|level10_stat_text = Deals 124 to 186 Fire Damage<br>29% chance to Ignite enemies<br>68% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +4 Radius
|level11_stat_text = Deals 159 to 239 Fire Damage<br>30% chance to Ignite enemies<br>70% more Damage with Ignite<br>+2 to radius
|level11_stat_text = Deals 159 to 239 Fire Damage<br>30% chance to Ignite enemies<br>70% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +5 Radius
|level12_stat_text = Deals 204 to 305 Fire Damage<br>31% chance to Ignite enemies<br>72% more Damage with Ignite<br>+2 to radius
|level12_stat_text = Deals 204 to 305 Fire Damage<br>31% chance to Ignite enemies<br>72% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +5 Radius
|level13_stat_text = Deals 258 to 388 Fire Damage<br>32% chance to Ignite enemies<br>74% more Damage with Ignite<br>+3 to radius
|level13_stat_text = Deals 258 to 388 Fire Damage<br>32% chance to Ignite enemies<br>74% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +6 Radius
|level14_stat_text = Deals 326 to 490 Fire Damage<br>33% chance to Ignite enemies<br>76% more Damage with Ignite<br>+3 to radius
|level14_stat_text = Deals 326 to 490 Fire Damage<br>33% chance to Ignite enemies<br>76% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +6 Radius
|level15_stat_text = Deals 410 to 615 Fire Damage<br>34% chance to Ignite enemies<br>78% more Damage with Ignite<br>+3 to radius
|level15_stat_text = Deals 410 to 615 Fire Damage<br>34% chance to Ignite enemies<br>78% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +7 Radius
|level16_stat_text = Deals 513 to 770 Fire Damage<br>35% chance to Ignite enemies<br>80% more Damage with Ignite<br>+3 to radius
|level16_stat_text = Deals 513 to 770 Fire Damage<br>35% chance to Ignite enemies<br>80% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +7 Radius
|level17_stat_text = Deals 640 to 960 Fire Damage<br>36% chance to Ignite enemies<br>82% more Damage with Ignite<br>+4 to radius
|level17_stat_text = Deals 640 to 960 Fire Damage<br>36% chance to Ignite enemies<br>82% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +8 Radius
|level18_stat_text = Deals 795 to 1193 Fire Damage<br>37% chance to Ignite enemies<br>84% more Damage with Ignite<br>+4 to radius
|level18_stat_text = Deals 795 to 1193 Fire Damage<br>37% chance to Ignite enemies<br>84% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +8 Radius
|level19_stat_text = Deals 934 to 1401 Fire Damage<br>38% chance to Ignite enemies<br>86% more Damage with Ignite<br>+4 to radius
|level19_stat_text = Deals 934 to 1401 Fire Damage<br>38% chance to Ignite enemies<br>86% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +9 Radius
|level20_stat_text = Deals 1095 to 1643 Fire Damage<br>39% chance to Ignite enemies<br>88% more Damage with Ignite<br>+4 to radius
|level20_stat_text = Deals 1095 to 1643 Fire Damage<br>39% chance to Ignite enemies<br>88% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +9 Radius
|level21_stat_text = Deals 1217 to 1826 Fire Damage<br>40% chance to Ignite enemies<br>90% more Damage with Ignite<br>+5 to radius
|level21_stat_text = Deals 1217 to 1826 Fire Damage<br>40% chance to Ignite enemies<br>90% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +10 Radius
|level22_stat_text = Deals 1352 to 2028 Fire Damage<br>41% chance to Ignite enemies<br>92% more Damage with Ignite<br>+5 to radius
|level22_stat_text = Deals 1352 to 2028 Fire Damage<br>41% chance to Ignite enemies<br>92% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +10 Radius
|level23_stat_text = Deals 1501 to 2251 Fire Damage<br>42% chance to Ignite enemies<br>94% more Damage with Ignite<br>+5 to radius
|level23_stat_text = Deals 1501 to 2251 Fire Damage<br>42% chance to Ignite enemies<br>94% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +10 Radius
|level24_stat_text = Deals 1665 to 2497 Fire Damage<br>43% chance to Ignite enemies<br>96% more Damage with Ignite<br>+5 to radius
|level24_stat_text = Deals 1665 to 2497 Fire Damage<br>43% chance to Ignite enemies<br>96% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +10 Radius
|level25_stat_text = Deals 1846 to 2769 Fire Damage<br>44% chance to Ignite enemies<br>98% more Damage with Ignite<br>+6 to radius
|level25_stat_text = Deals 1846 to 2769 Fire Damage<br>44% chance to Ignite enemies<br>98% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +10 Radius
|level26_stat_text = Deals 2046 to 3069 Fire Damage<br>45% chance to Ignite enemies<br>100% more Damage with Ignite<br>+6 to radius
|level26_stat_text = Deals 2046 to 3069 Fire Damage<br>45% chance to Ignite enemies<br>100% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +11 Radius
|level27_stat_text = Deals 2266 to 3399 Fire Damage<br>46% chance to Ignite enemies<br>102% more Damage with Ignite<br>+6 to radius
|level27_stat_text = Deals 2266 to 3399 Fire Damage<br>46% chance to Ignite enemies<br>102% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +11 Radius
|level28_stat_text = Deals 2509 to 3763 Fire Damage<br>47% chance to Ignite enemies<br>104% more Damage with Ignite<br>+6 to radius
|level28_stat_text = Deals 2509 to 3763 Fire Damage<br>47% chance to Ignite enemies<br>104% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +11 Radius
|level29_stat_text = Deals 2777 to 4165 Fire Damage<br>48% chance to Ignite enemies<br>106% more Damage with Ignite<br>+7 to radius
|level29_stat_text = Deals 2777 to 4165 Fire Damage<br>48% chance to Ignite enemies<br>106% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +11 Radius
|level30_stat_text = Deals 3072 to 4608 Fire Damage<br>49% chance to Ignite enemies<br>108% more Damage with Ignite<br>+7 to radius
|level30_stat_text = Deals 3072 to 4608 Fire Damage<br>49% chance to Ignite enemies<br>108% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +11 Radius
|level31_stat_text = Deals 3231 to 4846 Fire Damage<br>50% chance to Ignite enemies<br>109% more Damage with Ignite<br>+7 to radius
|level31_stat_text = Deals 3231 to 4846 Fire Damage<br>50% chance to Ignite enemies<br>109% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +12 Radius
|level32_stat_text = Deals 3397 to 5095 Fire Damage<br>51% chance to Ignite enemies<br>110% more Damage with Ignite<br>+7 to radius
|level32_stat_text = Deals 3397 to 5095 Fire Damage<br>51% chance to Ignite enemies<br>110% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +12 Radius
|level33_stat_text = Deals 3572 to 5358 Fire Damage<br>52% chance to Ignite enemies<br>111% more Damage with Ignite<br>+7 to radius
|level33_stat_text = Deals 3572 to 5358 Fire Damage<br>52% chance to Ignite enemies<br>111% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +12 Radius
|level34_stat_text = Deals 3755 to 5633 Fire Damage<br>53% chance to Ignite enemies<br>112% more Damage with Ignite<br>+7 to radius
|level34_stat_text = Deals 3755 to 5633 Fire Damage<br>53% chance to Ignite enemies<br>112% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +12 Radius
|level35_stat_text = Deals 3947 to 5921 Fire Damage<br>54% chance to Ignite enemies<br>113% more Damage with Ignite<br>+7 to radius
|level35_stat_text = Deals 3947 to 5921 Fire Damage<br>54% chance to Ignite enemies<br>113% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +12 Radius
|level36_stat_text = Deals 4149 to 6224 Fire Damage<br>55% chance to Ignite enemies<br>114% more Damage with Ignite<br>+8 to radius
|level36_stat_text = Deals 4149 to 6224 Fire Damage<br>55% chance to Ignite enemies<br>114% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +13 Radius
|level37_stat_text = Deals 4361 to 6542 Fire Damage<br>56% chance to Ignite enemies<br>115% more Damage with Ignite<br>+8 to radius
|level37_stat_text = Deals 4361 to 6542 Fire Damage<br>56% chance to Ignite enemies<br>115% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +13 Radius
|level38_stat_text = Deals 4583 to 6875 Fire Damage<br>57% chance to Ignite enemies<br>116% more Damage with Ignite<br>+8 to radius
|level38_stat_text = Deals 4583 to 6875 Fire Damage<br>57% chance to Ignite enemies<br>116% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +13 Radius
|level39_stat_text = Deals 4816 to 7224 Fire Damage<br>58% chance to Ignite enemies<br>117% more Damage with Ignite<br>+8 to radius
|level39_stat_text = Deals 4816 to 7224 Fire Damage<br>58% chance to Ignite enemies<br>117% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +13 Radius
|level40_stat_text = Deals 5061 to 7591 Fire Damage<br>59% chance to Ignite enemies<br>118% more Damage with Ignite<br>+8 to radius
|level40_stat_text = Deals 5061 to 7591 Fire Damage<br>59% chance to Ignite enemies<br>118% more Damage with Ignite<br>Projectiles gain Radius as they travel farther, up to +13 Radius
FireballProjectile, Spell, AoE, Fire Level: (1-20) Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 240% Projectile Speed: 1040 AoE Radius: 9Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1095) to (14-1643) Fire Damage (20-39)% chance to Ignite enemies (50-88)% more Damage with Ignite Projectiles gain Radius as they travel farther, up to +(0-9) RadiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Area of Effect: The radius of the explosion caused by collision (with either an enemy or a terrain obstruction) is affected by all AoE increases, with a base radius of 9[1]. Full spell damage is done to any enemy in range of the explosion. The threshold jewel Rolling FlamesRolling Flames Cobalt JewelLimited to: 1 Radius: Medium(10-15)% increased Fire Damage With at least 40 Intelligence in Radius, Fireball cannot ignite With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorchFrom north to south the sea of fire swept, Rolling waves of gorging flame, Growing taller and hungrier, With every land they consumed.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. causes the radius to increase the further the fireball travels before collision.
Pierce, Chain, Fork: Enemies hit by a projectile that pierces, chains, or forks will take full damage from the hit, but the projectile will not explode until it hits an enemy and does not pierce, chain, or fork, or hits a wall.
Shotgunning: Each enemy can only be hit directly by one projectile per cast. However, if an enemy is in range of the explosion effect of more than one projectile from the same cast, and those projectiles each exploded on different enemies or a wall, it will take full damage from each explosion.
Can be used in left mouse button slot to cast and move.
Gem level progression
Level
Mana Cost
Fire Damage
Ignite Chance
More Ignite Damage
Radius
Exp.
Total Exp.
1
1
0
6
9 to 14
N/A
N/A
N/A
0
0
2
2
0
6
10 to 16
N/A
N/A
N/A
70
70
3
4
16
7
13 to 20
N/A
N/A
N/A
308
378
4
7
22
8
19 to 28
N/A
N/A
N/A
1554
1932
5
11
31
9
28 to 42
N/A
N/A
N/A
6667
8599
6
16
41
10
43 to 65
N/A
N/A
N/A
26047
34646
7
20
50
11
60 to 91
N/A
N/A
N/A
49725
84371
8
24
58
12
83 to 124
N/A
N/A
N/A
95714
180085
9
28
67
13
111 to 167
N/A
N/A
N/A
169595
349680
10
32
75
14
148 to 222
N/A
N/A
N/A
283759
633439
11
36
83
15
195 to 292
N/A
N/A
N/A
453996
1087435
12
40
92
16
255 to 383
N/A
N/A
N/A
703128
1790563
13
44
100
18
332 to 498
N/A
N/A
N/A
1061223
2851786
14
48
109
19
429 to 643
N/A
N/A
N/A
2065870
4917656
15
52
117
20
552 to 828
N/A
N/A
N/A
2507110
7424766
16
56
125
21
707 to 1061
N/A
N/A
N/A
5798936
13223702
17
60
134
22
903 to 1354
N/A
N/A
N/A
15083919
28307621
18
64
142
23
1149 to 1723
N/A
N/A
N/A
27792735
56100356
19
67
148
24
1374 to 2061
N/A
N/A
N/A
43869739
99970095
20
70
155
25
1640 to 2460
N/A
N/A
N/A
242081556
342051651
21
72
159
25
1845 to 2767
N/A
N/A
N/A
N/A
N/A
22
74
N/A
26
2073 to 3110
N/A
N/A
N/A
N/A
N/A
23
76
N/A
26
2328 to 3493
N/A
N/A
N/A
N/A
N/A
24
78
N/A
27
2614 to 3921
N/A
N/A
N/A
N/A
N/A
25
80
N/A
27
2933 to 4400
N/A
N/A
N/A
N/A
N/A
26
82
N/A
28
3289 to 4934
N/A
N/A
N/A
N/A
N/A
27
84
N/A
28
3687 to 5531
N/A
N/A
N/A
N/A
N/A
28
86
N/A
29
4131 to 6197
N/A
N/A
N/A
N/A
N/A
29
88
N/A
30
4627 to 6940
N/A
N/A
N/A
N/A
N/A
30
90
N/A
30
5180 to 7770
N/A
N/A
N/A
N/A
N/A
31
91
N/A
30
5480 to 8219
N/A
N/A
N/A
N/A
N/A
32
92
N/A
31
5796 to 8694
N/A
N/A
N/A
N/A
N/A
33
93
N/A
31
6131 to 9196
N/A
N/A
N/A
N/A
N/A
34
94
N/A
31
6484 to 9726
N/A
N/A
N/A
N/A
N/A
35
95
N/A
31
6856 to 10285
N/A
N/A
N/A
N/A
N/A
36
96
N/A
32
7250 to 10875
N/A
N/A
N/A
N/A
N/A
37
97
N/A
32
7665 to 11498
N/A
N/A
N/A
N/A
N/A
38
98
N/A
32
8104 to 12156
N/A
N/A
N/A
N/A
N/A
39
99
N/A
33
8567 to 12850
N/A
N/A
N/A
N/A
N/A
40
100
N/A
33
9055 to 13583
N/A
N/A
N/A
N/A
N/A
Item acquisition
Fireball can drop anywhere.
Recipes
Fireball can be created from the following recipes:
Amount
Part
Description
Meta
13
The CataclysmThe Cataclysm13Level 21 Spell Gem CorruptedThe mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all.
Random corruptedlevel 21 Spell gem
A
6
The FoxThe Fox6Level 20 Gem"Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
Random level 20 gem
A
3
Gemcutter's PromiseGemcutter's Promise3Gem Quality:+20%"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Random gem with 20% quality
A
1
Gemcutter's IncubatorGemcutter's IncubatorStack Size: 10Adds an incubated Quality Gem item to an equippable item Item drops after killing {0} monstersRight click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random gem with 1–20% quality
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Vendor reward
This item can be bought at the listed NPC vendors, after completing the following quests:
Note that the jewels may be drop disabled and can only be found in permanent leagues as legacy items.
Item
Limit
Radius
Stats
Drop Enabled
Rolling FlamesRolling Flames Cobalt JewelLimited to: 1 Radius: Medium(10-15)% increased Fire Damage With at least 40 Intelligence in Radius, Fireball cannot ignite With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorchFrom north to south the sea of fire swept, Rolling waves of gorging flame, Growing taller and hungrier, With every land they consumed.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.
Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.